1-14 Lions of Katapesh

Game Master J.G

CP: 24
Subtier: 3-4

Hero point tracker:
Lendaru 2
Talu 2
Norbwald 2
Zaighar 2
Champion Ra 2
Clarence The Hunter 2



RPG chronicles Slides

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RPG chronicles Slides

Lions of Katapesh

Your adventure begins in a meeting room in Katapesh. More precisely you received a mission to join a goblin caravan on its way to the construction site for a bridge. Now you face the goblin merchant Yigrig Moneymaker.

He slumps in a large chair. His face, normally so proud and assured, looks troubled. It’s good to see you, Pathfinders! I have a lot of respect for the Society. You’ve been good to me in the past, and my family has aided you in return. But today I come before you, my hat in my hands, in need of help. My family and I have almost brokered a trade agreement between the cities of Solku and Oenopion. It’s a beneficial deal, one where Solku gains the materials it needs to defend itself, Oenopion gains a new trading partner, and everyone stands to make a heap of coin. There’s only one issue standing in the way of the negotiation being finalized: a bridge must be constructed over the Elemion River to facilitate safe travel between the two cities. My family is responsible for building and maintaining this bridge. It should have been a simple job… easy to pull off.
It has been anything but easy.
The old goblin leans forward. Every morning at the work camp, it is discovered that more of my children have been pulled from their beds in the night, presumed dead. Every shipment of aid I send gets attacked. The last one I sent did not even arrive.
There is a lot of money riding on this deal, but I admit this isn’t about money anymore. This is personal. Someone is harming my family and I can’t sit by and let that happen.
I have contracted the Pathfinder Society to protect the bridge and surrounding work camp while construction is completed. I have a caravan ready to leave, filled with new workers and supplies for the bridge site. I want you on it. When you see it safely to the bridge site, I need you to stop the attacks on the camp by any means necessary until the job is complete. When you get to the work camp, you will meet my son Zig, the overseer of the project. Sweet kid… takes after his old man. He’ll be your liaison with the workers and see to your needs.
Nothing is more important than family. Nothing. And so, I’m asking you to take care of mine. Our future is in your hands...

He looks at you with teary eyes.

Slide 3

Please introduce your character at this point.

Do you have any questions ?

You also may roll a Nature check to recall knowledge

Verdant Wheel

M "Gnome" Former Orphanage Director 3 HP 38/38| AC 20 | F +9 R +8 W +8 (+1 vs Disease/Poison)| Perception +7 (Low light) |
Leggy:
HP 32/32 AC 18 | F +7 R +7 W +6 | Low-Light + Scent Perception +6 Hoof +8 1d6+3 B - Agile | Support Lesser Cover | Light Barding Acrobatics +7, Athletics +8, Stealth +7 | Sp: 40ft

Norbwald looks to be an armored purple haired gnome. They look a bit disheveled and down on their luck, somewhat slumped in their walking chair frequently drinking from a container wrapped in a old burlap sack.

"Call me Norbwald, I used to run an orphanage for human children in Absalom, but ever since the new weight restrictions on the flickmace, business just hasn't been the same. The change literally killed me." jokes Norbwald nervously.

He'll then take another swig of his beverage and offers it to Yigrig,

Esoteric Lore: 1d20 + 10 ⇒ (5) + 10 = 15
Can recall knowledge on anything thanks to Diverse Lore, -2 if not about a haunt, curse or creature. Also Dubious knowledge.

Horizon Hunters

Male Hobgoblin Fighter 3 | HP 47/47 | AC 21 (23) | F +10 R +7/10 W +7 (bravery) | Perc +7 | Stealth +5 | 20 ft | Hero 1/3 | ◆ | Active Conditions: fire resist 1, mental resist 2, bravery

Zaighar growls from within his menacing hood. "I will do my duty to the Pathfinder Society as commanded," the hobgoblin says with more than a hint of reluctance. "Society should be secured wherever it is planted."

He stands at attention in what must be an oven of a suit of hellknight plate while he waits for the directions to the caravan.

Envoy's Alliance

Male Hyacinth Macaw, Awakened Flying Animal Fighter 1 Acrobat Archetype: Speed:20, Fly:15, AC:16, HP:21/21, Fort:6, Ref:9, Will:5, Perception:7

The giant blue bird walks in, an awakened animal of large size Hello. A Hyacinth Macaw is actually blue with a tinge of yellow, but no such avatar existed for this site.

Radiant Oath

Female Sprite Necromancer 3 | HP 36/36 | AC 20 | F+9 R+8 W+8 | Perc +6 | Low-Light Vision | Speed 20 ft | Hero Points: 2 | Focus Points [ ] [ ] | Exploration: Scout| Active Conditions: None

Rather small even compared to the goblin, a little sprite perches on the desk. "Oh no, that's awful! Do you know what's attacking them? Do you have any enemies, or anyone opposing the deal?" She wears flowers in her hair and a pink skirt with a floral pattern under her chain shirt. While she has no physical wings, when she hopped on the desk she did so supported by a pair of wings made of light that briefly appeared.

She nods around at the other Pathfinders. "I'm Natalu, or Talu for short. I work with restless spirits, giving them a.. last chance at a good deed so they can pass on more peacefully. If these goblins are being murdered, they'll probably be ready to lash out at their attackers and protect their family, but spirits have no way to do those things unless they get 'stuck' and rise as ghosts. That's not exactly good for them, either. I can help."

Nature: 1d20 + 6 ⇒ (16) + 6 = 22

Grand Archive

Human Inventor 4 / HP 48/48, Perc +6, AC 21, Fort +9 Ref +7 Will +8 / Active conditions:

He is a man who, according to his appearance, is soon in his thirties. He wears a Breastplate. He has only a sling as an apparent weapon. He has a tattoo on his left hand. Hello my name is Lendaru and come from Varisia. Nice to meet you !

Nature:1d20 + 0 ⇒ (10) + 0 = 10

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