Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


1,151 to 1,200 of 1,958 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>

M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

outta range! Burn down tree?


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael will sigh with relief as she was freed, healing herself up with the wand.

Anyone else need heals? As I was saying before being interrupted, I saw grindylows at the cove, one of them was wearing Sandara’s hat. If they’re still alive, they’re in there.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Let's check out cabin, then go get Sandy.


Male Human Rogue6/Clr1 Current Map

As I said, the door is ajar and it really stinks in there. Who is doing what?


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny looks in!


Male Human Rogue6/Clr1 Current Map
MannyGoblin wrote:
Manny looks in!

Manny make Fort Save DC 15 vs the stench. A creature is hanging from a rope and is covered with bot flies. The creature is struggling against the rope.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Fort: 1d20 + 2 ⇒ (6) + 2 = 8

Manny pukes all over the creature.


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia follows Manny into the cabin...and pukes onto Manny!

Capricia the Pirate Fortitude Saving Throw: 1d20 + 1 ⇒ (11) + 1 = 12


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Get back, might be an undead! Vikla shouts from the back, not seeking to get too close.


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

"What is happening over here?" Nuts walks into the cabin. His face twists in disgust. "Smells like the inside of your crab suit, Manny."

Fort: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human Rogue6/Clr1 Current Map

This humanoid creature has long, sharp teeth, and its pallid flesh is stretched tightly over its starved frame. It stinks to the point of causing people to be sickened. Also, it is covered with Bot Flies that are swirling around it.


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Capricia follows Manny into the cabin...and pukes onto Manny!

[dice=Capricia the Pirate Fortitude Saving Throw]1d20+1

You and Manny are

sickened:
The character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks


Male Human Rogue6/Clr1 Current Map

Initiative Order Round Three
Emmy
Laroisel
Capricia
Ghast/Choker/bot flies
Nuts
Manny
Vilka


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Though feeling a bit ill, Capricia grits her teeth and tries to fight through the nasty feeling, slashing again at the dangling creature.

Capricia the Pirate falcata (sickened): 1d20 + 7 - 2 ⇒ (14) + 7 - 2 = 19 for slashing damage: 1d8 + 1 - 2 ⇒ (1) + 1 - 2 = 0 (19-20/x3)


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Though feeling a bit ill, Capricia grits her teeth and tries to fight through the nasty feeling, slashing again at the dangling creature.

[dice=Capricia the Pirate falcata (sickened)]1d20+7-2 for [dice=slashing damage]1d8+1-2 (19-20/x3)

The choker is 30' up the tree so you can only attack the ghast at present. It is always a min of a 1 at least


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Oh gods!” Laroisael shrieks, immediately firing an arrow at the corpse.

Shortbow Attack: 1d20 + 3 ⇒ (13) + 3 = 16
Shortbow Damage: 1d6 ⇒ 2


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

Oh gods!” Laroisael shrieks, immediately firing an arrow at the corpse.

[dice=Shortbow Attack]1d20 + 3
[dice=Shortbow Damage]1d6

make Fort Save DC 15 vs the stench


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Fort Save: 1d20 + 1 ⇒ (16) + 1 = 17

Although the stench is rotten, the elf manages to keep her composure.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Qlippoths beneath bugger my lovelife! Vikla lets out a colourfull curse as she charges with her boarding pike

charge: 1d20 + 2 + 2 + 1 ⇒ (20) + 2 + 2 + 1 = 25

charge crit: 1d20 + 2 + 2 + 1 ⇒ (15) + 2 + 2 + 1 = 20

damage: 1d8 + 3 ⇒ (1) + 3 = 4

damage crit: 2d8 + 6 ⇒ (6, 8) + 6 = 20

IN BESMARAS NAME I RIP THEE A NEW ONE!
She shouts with elation as she lands a pretty good hit

fortsave dc 15: 1d20 + 3 ⇒ (10) + 3 = 13

But her shout made her breath in the fumes.

Sickened.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Move up, casting defensively angling away from the party,

casting defensively electric hands DC17: 3d4 + 1 ⇒ (1, 2, 2) + 1 = 6

concentration: 1d20 + 8 ⇒ (10) + 8 = 18

Fort against the stench: 1d20 + 2 ⇒ (15) + 2 = 17


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny ducks back as Vikla charges in and skewers the hanging nasty.(done)


Male Human Rogue6/Clr1 Current Map

The backs off 5' after the bug zapper hit them. Vilka skewers the ghast giving it a final rest.

xp=100 ghast
xp=200 vine chokers
xp=500 For finding water


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Four
Emmy
Laroisel
Capricia
Chokers
Nuts
Manny
Vilka


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

"Come down, handsome! I have a gift for youuuu..."

Nuts taunts the creature as he waits for it to do something stupid.

Delay


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Viklha readies an action to stab the choker with her boarding pike should it get back

Consider setting the tree it is on on fire.

readied stab: 1d20 + 2 + 1 - 2 ⇒ (10) + 2 + 1 - 2 = 11 -2 because sickened
damage: 1d8 + 2 ⇒ (8) + 2 = 10


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

No sooner it was said, it was done.

Woo Hoo!


Male Human Rogue6/Clr1 Current Map
MannyGoblin wrote:

No sooner it was said, it was done.

Woo Hoo!

Is Manny actually setting the tree on fire? There is treasure visable in the room.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Seeing them back off, I get the idea it's working and try another.

Electric Hands in the corner, arcana and arcane point to CL 4, dc16: 4d4 + 1 ⇒ (1, 2, 1, 4) + 1 = 9


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny indeed sets the tree on fire!


Male Human Rogue6/Clr1 Current Map

Roll for your alchemist fire then


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

FIRE FIRE: 1d6 ⇒ 4


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia tries to loot the cabin...until she hears the shattering of what's very likely a container of alchemist's fire outside. Sure enough, she hears a "Woo hoo!" from Manny and knows enough to get out of the wooden cabin immediately.


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:
Capricia tries to loot the cabin...until she hears the shattering of what's very likely a container of alchemist's fire outside. Sure enough, she hears a "Woo hoo!" from Manny and knows enough to get out of the wooden cabin immediately.

There are eight finely tailored courtier’s outfits she can grap quickly.


Male Human Rogue6/Clr1 Current Map

Between the electric hands and alchemist fire what is left of the swarm scatters and the chocker climbs from tree to tree and flees.

xp=200 swarm


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

I grab the outfits, any other treasures and follow capricia.

Outside at the tree, where the alchemists fire was splashed, cast prestidigitation on the tree to dampen the wood, chill the wood, and clean the oil off the wood to extinguish the fire.

prestidigitation:

Chill: You reduce the temperature of an object by about 40° F, but never below freezing (32° F). After an hour the object's temperature returns to normal.

Clean: You remove dirt, dust, and stains from floors, walls, dishes, windows, and the like, leaving these surfaces or objects spotless. You can clean an object with a volume of 1 cubic foot, or 1 square foot of the surface of a larger object, each round. The effect does not remove any foreign object of Fine size or larger. Dirt you remove is permanently gone, but objects you clean can get dirty again just like anything else.

Dampen: You leave an object damp to the touch for 1 hour. Damp objects have fire resistance 2 while the effect lasts.


Male Human Rogue6/Clr1 Current Map

Among the furnishings in the lodge are a
suit of leather armor, six spears, and eight finely tailored
courtier’s outfits, worth 30 gp each. In addition, the
lodge contains a spice cabinet holding 5 pounds of pepper
in waxed bags (worth 10 gp total), a silver tankard worth
30 gp, and a silver locket depicting a beautiful, buxom
young blonde woman worth 45 gp.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael sighs in relief once the situation was taken care of. She pulls out her wand, asking who if any need healing before saying “Now, let’s go to the cove and save Sandara!


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

So, can I like get some help packing all this stuff, do I look like a mule!!! We need to split it up amongst all of us.

Treasure:
Suit of leather armor (priss),

* three heavy maces

* buckler (priss),

* masterwork handaxe,

* vial of holy water.

* 1 parrot,

* frightening array of meat cleavers,

21 gp found by Priss.

Prize money 5 gp each.

Fishgut's cookbook (using the tome while cooking grants a +1 circumstance bonus on Profession [cook] checks. (Manny)

PLUNDER of Mans Promise: Each PC receives 150 gp in coinage as his or
her share of the booty, modified by the following factors.

• four potions of cure moderate wounds and a potion of invisibility, and each is awarded an additional 100 gp.

• amulet of natural armor +1. the party receives +25 gp to divide among themselves. x5

• an additional 200 gp to divide among themselves and a +1 boarding pike of repelling.

* leather hip flask depicting a crocodile that detects as magic,

* Four very sharp, oft-used daggers (Emerald)(one of which is masterwork)(Capricia),

Chest containing:

* Six flasks of alchemist’s fire (Manny),

* Two barrels of very cheap perfume worth 25 gp each.

* Wedding dress inlaid with pearls and set with three tiny rubies (worth 400 gp), a whalebone corset set with mother-of-pearl inlays worth 20 gp, a dozen silver hatpins set with tiny obsidians worth 5 gp each, Ring with a moonstone worth 30 GP. Scattered gems worth a total of 250 gp, 56 gp, and 97 sp. Silver tankard worth 30 gp, and a silver locket depicting a beautiful, buxom young blonde woman worth 45 gp. eight finely tailored courtier’s outfits, worth 30 gp each.

* Wand Cure Light 5 charges left (Larosail).

* 4 Giant Coconut crab carapace for bone armor, 3 fresh coconuts

* #2 suit of leather armor, six spears

* Spice cabinet holding 5 pounds of pepper in waxed bags (worth 10 gp total).


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

I got a lovely pair of coconuts!


Male Human Rogue6/Clr1 Current Map

It is getting late in the day, Vilka is out of channels and Emerald is out of spells. You might want to consider resting. Also, everyone needs to level up to level three in the morning.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

And Vilka has the pike

Who took the amulet and potions.

detect magic spellcraft: 1d20 + 10 ⇒ (13) + 10 = 231d20 + 10 ⇒ (18) + 10 = 28

Perception something in the outfits is magical, can't find it: 1d20 + 1 ⇒ (1) + 1 = 2


Male Human Rogue6/Clr1 Current Map

You detect magic from within the outfits.


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

Seeing the creature run away, Nuts tries to trace the movement through the trees until it is out of sight. "Well, nevermind that..."

He turns back to the barrels, ready to uncork them and fill them with water from the stream. "You guys reckon that thing soiled the pool somehow? Do we wait a bit?"


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael will give some healing to Capricia.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

4 charges left


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

Laroisael will give some healing to Capricia.

[dice=CLW]1d8 + 1

4 charges left

reroll that please.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Vilka might have purify food and water, I would around a bunch of poison happy pirates or detect poison but as it is flowing water, likely it's good.

If no objection, I would like the amulet and 1 potion cure moderate.

I gave back the mace I narrowed, s all 3 are available.

We also have two sets of leather armor and a buckler I think.

I have 1 mw dagger, capricia has the other.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

I can switch out guidance or mending for purify food and water as we rest.


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

Laroisael will give some healing to Capricia.

4 charges left

reroll

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

That would put Capricia full my morning, but Capricia would still be down 5.


Male Human Rogue6/Clr1 Current Map

Sorry typo Emmy is down 5


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Guidance, mending we will need to repair things. On our way back, want to pick up that tent over the tree to take back, we can mend and stitch it back to new.

1,151 to 1,200 of 1,958 << first < prev | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / dot All Messageboards

Want to post a reply? Sign in.