Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


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Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

Nuts is distracted by the tranquil crashing of waves, and seems to be taking in the scenery as the crabs climb down.

"Crabs? What? Oh nice! Food is coming to us. This place rocks!"

Initiative: 1d20 + 4 ⇒ (4) + 4 = 8


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17
Laroisael wrote:

[dice=Initiative]1d20 + 2

Big crabs? Think the captain will like it if we brought some crab meat as a bonus?

Crab armor sounds nice, crab suits sounds cumbersome, let me work on a spell that will make it seem real. Maybe after this battle or when we get back to the ship, I will figure out how the spell works. Though Harrigan showed appreciation for work well done, don't expect plug to do the same.

Home >Magic Items >Magic Armor >Specific Magic Armor >

Xill Carapace Armor:

Price 83,050 gp; Slot armor; CL 13th; Weight 15 lbs.; Aura strong transmutation

DESCRIPTION

This suit of +1 spiked half-plate armor is crafted from the hide and carapace of a xill and includes a xill-skull helmet complete with insect-like mandibles, giving the wearer an otherworldly, bug-like appearance. Once per day, the wearer can shift from the Material Plane to the Ethereal Plane and back again, as the etherealness magic armor special ability. Unlike with standard etherealness armor, however, the transitions to and from planes function exactly like a xill’s planewalk ability, save that the wearer cannot take any creatures with it when it switches planes.

Additionally, the spikes along the armor’s back, torso, arms, and upper legs are laced with a natural paralytic. The target of a successful critical hit made with these armor spikes is paralyzed for 1d4 rounds (Fortitude DC 16 negates).

Scarab Breastplate
Aura moderate transmutation; CL 8th; Weight 30 lbs.; Price 32,350 gp

DESCRIPTION

This +3 breastplate is crafted from the carapace of a giant scarab beetle, enchanted to be as hard and reflective as polished steel.

Home >Magic >Spells (3rd Party) >Kobold Press/Open Design >
Crustacean Carapace
School transmutation; Level druid/shaman 2, magus 3, sorcerer/wizard 3

CASTING

Casting Time 1 standard action
Components V, S, C (pinch of crustacean shell)

EFFECT

Range personal
Target you
Duration 1 min./level (D)

DESCRIPTION

You gain a hard, non-metallic exoskeleton, which grants you a +4 natural armor bonus and allows you to ignore penalties to attack and damage caused by being underwater.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Strike weak spot for massive damage!


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Manny
Capricia
Emmy
Laroisel
Vilka
Crabs
Nuts


1 person marked this as a favorite.
Male Human Rogue6/Clr1 Current Map
Nutѕ wrote:

Nuts is distracted by the tranquil crashing of waves, and seems to be taking in the scenery as the crabs climb down.

"Crabs? What? Oh nice! Food is coming to us. This place rocks!"

[dice=Initiative]1d20 + 4

Dinner is served!! They just seem to think the party is dinner.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

charge: 1d20 + 4 + 1 + 2 ⇒ (20) + 4 + 1 + 2 = 27
damage: 1d6 + 1 ⇒ (6) + 1 = 7
charge: 1d20 + 4 + 1 + 2 ⇒ (8) + 4 + 1 + 2 = 15
damage: 1d6 + 1 ⇒ (6) + 1 = 7

We eat you not the other way round!

Vikla charges in and lands a potent strike

It seems the dice roller loves Vikla


Male Human Rogue6/Clr1 Current Map
Vikla Ragnardottir wrote:

[dice=charge]d20+4+1+2

[dice=damage]d6+1
[dice=charge]d20+4+1+2
[dice=damage]d6+1

We eat you not the other way round!

Vikla charges in and lands a potent strike

It seems the dice roller loves Vikla

crit


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael will fire an arrow at a crab.

Shortbow Attack: 1d20 + 3 ⇒ (5) + 3 = 8
Shortbow Damage: 1d6 ⇒ 5


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Gritting her teeth and steeling her nerve, Capricia closes on the northernmost crab and hacks at it with her falcata.

Capricia the Pirate falcata: 1d20 + 7 ⇒ (3) + 7 = 10 for slashing damage: 1d8 + 1 ⇒ (2) + 1 = 3 (19-20/x3)


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny wants to charge forwards, slide between vilka's legs and stab the crab in the face!

Acrobatics: 1d20 + 9 ⇒ (13) + 9 = 22
Attack charge: 1d20 + 8 ⇒ (19) + 8 = 271d3 - 1 ⇒ (1) - 1 = 0 Min 1
crit check: 1d20 + 8 ⇒ (16) + 8 = 241d3 - 1 ⇒ (1) - 1 = 0

Manny needs to eat his Wheaties


Male Human Rogue6/Clr1 Current Map
MannyGoblin wrote:

Manny wants to charge forwards, slide between vilka's legs and stab the crab in the face!

[dice=Acrobatics]1d20+9
[dice=Attack charge]1d20+8;1d3-1 Min 1
[dice=crit check]1d20+8;1d3-1

Manny needs to eat his Wheaties

Vilka stole everyone else's dice it seems. Well that is at least 2 pts min


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Move 30 ft down to the corner for a clear shot and throw my dagger.

Masterwork dagger thrown with Thunderstaff: 1d20 + 5 ⇒ (15) + 5 = 20

Damage: 1d4 ⇒ 11d6 ⇒ 3


Male Human Rogue6/Clr1 Current Map

One crab falls.

Another attacks Capricia

claw: 1d20 + 4 ⇒ (4) + 4 = 8 damage: 1d4 + 2 ⇒ (2) + 2 = 4
claw: 1d20 + 4 ⇒ (8) + 4 = 12 damage: 1d4 + 2 ⇒ (3) + 2 = 5

the last moves toward Vilka

claw: 1d20 + 4 ⇒ (2) + 4 = 6 damage: 1d4 + 2 ⇒ (3) + 2 = 5


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Two
Manny
Capricia
Emmy
Laroisel
Vilka
Crabs
Nuts


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

ROUND 2

Taking a careful 5-foot step north of the crab and dodging some snapping claws, Capricia grits her teeth and swings again.

Capricia the Pirate falcata: 1d20 + 7 ⇒ (10) + 7 = 17 for slashing damage: 1d8 + 1 ⇒ (1) + 1 = 2 (19-20/x3)


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

The halfling looks at the four sailors handling one crab, and Capricia going for one solo. He evaluates the situation in a a flash, and makes a wide arc in Capricia's direction.

"On my way!" he shouts as he runs. "Sorry. Bit of sand in my eye."

2x move action


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael decides to try out something new; she takes a deep breath, looks directly at a crab, then gives a powerful, banshee-like shriek.

Using ear piercing scream, Fortitude DC 13 to take half damage and avoid dazed

EPS Damage: 1d6 ⇒ 1

WOW Vikla actually did steal all the good dice /j


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Move 20 ft to the one that moved up and throw again.

3 daggers and 6 darts to throw: 1d20 + 4 ⇒ (17) + 4 = 21

Damage with thunderstaff (2): 1d4 ⇒ 31d6 ⇒ 1

as I do this, I am impressed that this actually works really well, I think I need to learn more about throwing weapons. Here I thought I got my bandolier to look cool and hold my wands when I got some. Nope, filled with daggers and weapons.


Male Human Rogue6/Clr1 Current Map

Manny
Vilka


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny crouches between Vilka's legs again and stabs the crab

Dagger: 1d20 + 6 ⇒ (19) + 6 = 251d3 - 1 ⇒ (2) - 1 = 1 Min 1
Crit: 1d20 + 6 ⇒ (13) + 6 = 191d3 - 1 ⇒ (2) - 1 = 1


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

stab: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
damage: 1d6 + 1 ⇒ (6) + 1 = 7

Stab Stab Stab Stab Stab!
Stabbity Stabbity Stabbity Stab!

Vikla sings, after the music from "Spam Spam Spam Spam Spam" from Monty Python


Male Human Rogue6/Clr1 Current Map

Everyone else gets ones for damage

one crab attacks
Capricia
claw: 1d20 + 4 ⇒ (17) + 4 = 21 damage: 1d4 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 4 ⇒ (13) + 4 = 17 damage: 1d4 + 2 ⇒ (4) + 2 = 6

The other Vilka
claw: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d4 + 2 ⇒ (3) + 2 = 5
claw: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Three
Manny
Capricia
Emmy
Laroisel
Vilka
Crabs
Nuts


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Crab someone else!
rapier: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
damage: 1d6 + 1 ⇒ (2) + 1 = 3


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia grunts as a claw nips her. Then she moves into flanking position opposite Nuts, aims her blow at the crab's head, and swings again.

Capricia the Pirate falcata (flanking): 1d20 + 7 + 2 ⇒ (12) + 7 + 2 = 21 for slashing damage: 1d8 + 1 ⇒ (2) + 1 = 3 (19-20/x3)


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

Nuts coordinates his strikes with Capricia and goes for a series of punches.

"Crab stew today!"

Flurry 1: 1d20 + 5 ⇒ (10) + 5 = 15
Damage 1: 1d4 + 1 ⇒ (4) + 1 = 5
Flurry 2: 1d20 + 5 ⇒ (6) + 5 = 11
Damage 2: 1d4 + 1 ⇒ (2) + 1 = 3


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael fires another arrow in frustration.

Shortbow Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Shortbow Damage: 1d6 ⇒ 2


Male Human Rogue6/Clr1 Current Map
Nutѕ wrote:

Nuts coordinates his strikes with Capricia and goes for a series of punches.

"Crab stew today!"

[dice=Flurry 1]1d20 + 5
[dice=Damage 1]1d4 + 1
[dice=Flurry 2]1d20 + 5
[dice=Damage 2]1d4 + 1

15 hits with +2 for flank


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

dagger to throw: 1d20 + 4 ⇒ (4) + 4 = 8

Damage with thunderstaff (3): 1d4 ⇒ 21d6 ⇒ 3


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

Laroisael fires another arrow in frustration.

[dice=Shortbow Attack]1d20 + 3
[dice=Shortbow Damage]1d6

Another crab drops


Male Human Rogue6/Clr1 Current Map

Manny


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny runs over to help smash the crab


Male Human Rogue6/Clr1 Current Map

The last crab turns and attacks Nuts
claw: 1d20 + 4 ⇒ (19) + 4 = 23 damage: 1d4 + 2 ⇒ (4) + 2 = 6
claw: 1d20 + 4 ⇒ (8) + 4 = 12 damage: 1d4 + 2 ⇒ (4) + 2 = 6


Male Human Rogue6/Clr1 Current Map

Nuts
Initiative Order Round Four
Manny
Capricia
Emmy
Laroisel
Vilka
Crabs
Nuts


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia continues to take advantage of the flanking advantage Nuts offers, adjusting her technique again, hoping to deal more damage to the crab. She hits, but weakly again.

Capricia the Pirate falcata (flanking): 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23 for slashing damage: 1d8 + 1 ⇒ (1) + 1 = 2 (19-20/x3)


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

"Ow! Screw you, Shelly!" Nuts yelps as the crab clips him. He returns the favor.

Flurry 1: 1d20 + 5 ⇒ (18) + 5 = 23
Damage 1: 1d4 + 1 ⇒ (4) + 1 = 5
Flurry 2: 1d20 + 5 ⇒ (9) + 5 = 14
Damage 2: 1d4 + 1 ⇒ (2) + 1 = 3

HP 8


Male Human Rogue6/Clr1 Current Map

Capricia and Nuts finish off the final crab with flanking,
xp=300 each.

Underneath one of the trees, you notice a metal rod


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Find a stick, odd place on a beach, detecting magic!!

Spellcraft: 1d20 + 10 ⇒ (10) + 10 = 20

Adult coconut crabs:
quality of its meat means that the coconut crab is very rare on islands with a human population.[56] The coconut crab is eaten as a delicacy – and regarded as an aphrodisiac. it is believed that eating the crab leads to bad luck and can cause severe, sometimes fatal, illnesses. In cases where a local falls ill after consuming the crab, their family creates a wooden replica of the creature. This effigy is then taken to the crab's capture site, where specific rituals are performed.[58] The Tao people of Taiwan are prevented by taboo from hunting or eating coconut crabs. A popular internet meme suggests that Amelia Earhart crash-landed on Nikumaroro and her remains were rapidly consumed by coconut crabs on the island.

[Url=https://en.m.wikipedia.org/wiki/Coconut_crab#:~:text=Its%20large%20size%20and%20the,species'%20survival%20in%20some%20areas[/URL].


Male Human Rogue6/Clr1 Current Map

yes


Male Human Rogue6/Clr1 Current Map

You find a wand of cure lt wounds 8 charges.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny starts cleaning a crab, saving the shell to make his King of the Crab suit. He'll show those squid gobboes a thing or two!


Male Human Rogue6/Clr1 Current Map

There is a large field to the south, the path also cuts off and leads to the top of the hill on the western side of the mountain.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

So, we need to keep going, but who can use the wand for some healing please??


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Just don't cook the crab meet in mango juice please, taste great until later.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

I can use this wand without requiring additional skill checks,but if anyone else has this capability too, then it should go to that person. It is best to have multiple people capable of healing.

Laroiseal has, as a bard, CLW on her spell list so she can use it without a UMD check, I dont know if Vikla knows Laroiseal is magically capable though.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Yeah Laroisael can use that wand, so if no one else wants to hold it she will.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Neither of you are holding it, by the time you finish using it right now to heal everyone, it will be spent. Just use it. First one to post using it is who I hand it to.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Alright I’ll use it, which characters need healing again?


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

By my reckoning, Capricia's down 6 hps.


Male Human Rogue6/Clr1 Current Map

Nuts and Capricia are down 6 and Emerald 7

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