Brvheart's Skull&Shackles
Game Master
brvheart
Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!
The Shackles
M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13
I think we have a pig in the hold.
Male Human Rogue6/Clr1 Current Map
CN Human Female Cleric of Besmara (Varisian Pilgrim) 5 l AC 16 T 12 FF 14 l HP 36/36 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Energy: 7/day, 30' radius, either Positive: 3d6 or Negative: 2d6, DC 14, Selective Channeling 2 targets
"So what's the plan? Sneak in, attack, or knock on the door and try to bluff our way in?" Ci Ci asks. "I can grant one of you the ability to blend in with your surroundings for a little over half an hour," she glances down at Manny, if sneaking in is the idea."
Female Human Swashbuckler (Rondelero) 5 | hp 43 40/51 NL (0) | AC (gear) 20, t 16, ff 14 | CMD 22 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +9 | Panache 3/3 | Conditions: none
@GM: Any ships in port currently? Any sound of an alarm being raised at our approach?
Male Half-Orc Brawler 3 Rogue (Acrobat/Scout) 2 | HP 38/49 | AC18 /T13 /F15 | Saves F+5 /R+9 /W+3 | Perc +8 | Init +5
Let's make friends... ask for help.
M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13
I can scout while everyone is talking to all you guys.
Male Human Bard (Sea singer) 5. AC 17. HP 38. Fort 2. Reflex 6. Will 5. Init +2. Perception 8
Nico surveys the Isle and isn't impressed by the lack of taverns and brothels. "Look on my works ye mighty and despair." He murmurs to himself.
Male Human Rogue6/Clr1 Current Map
The only thing there is the keep, which sits right on the lagoon’s
edge, where the water ranges from knee deep to neck deep,
with powerful ebb tides and rip currents that can sweep
invaders out to sea.
time: 1d24 ⇒ 1
It is currently 1AM
CN Human Female Cleric of Besmara (Varisian Pilgrim) 5 l AC 16 T 12 FF 14 l HP 36/36 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Energy: 7/day, 30' radius, either Positive: 3d6 or Negative: 2d6, DC 14, Selective Channeling 2 targets
"Not an appropriate time to make a social call, but the perfect time to sneak in, if that's the plan. Of course, we could just run up a flag of parley, and wait until dawn. Hopefully, we won't wake to catapult shot raining down on our heads."
Male Human Rogue6/Clr1 Current Map
It is more the tides you have to deal with
CN Human Female Cleric of Besmara (Varisian Pilgrim) 5 l AC 16 T 12 FF 14 l HP 36/36 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Energy: 7/day, 30' radius, either Positive: 3d6 or Negative: 2d6, DC 14, Selective Channeling 2 targets
"Regardless of what we decide. It seems like trying to sail the Grace into that lagoon will get us run aground. We'll need to anchor out here, and bring one of the longboats ashore."
Male Human Rogue6/Clr1 Current Map
The harbor on Windward Island is deep enough to hold three ships so anchoring it there is not an issue.
M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13
All set to cast off! Manny has a pig with him that has a bow tied on it.
Male Half-Orc Brawler 3 Rogue (Acrobat/Scout) 2 | HP 38/49 | AC18 /T13 /F15 | Saves F+5 /R+9 /W+3 | Perc +8 | Init +5
Happy to lend my night piercing eyes...
Male Human Rogue6/Clr1 Current Map
The tide is currently at 6' to the keep.
Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17
I can carry people over if you want or cast spells for breathing under water. Also, my hat can be a boat.
Profession sailor: 1d20 + 12 ⇒ (16) + 12 = 28
Male Human Rogue6/Clr1 Current Map
You do know at low tide the water is lower and it is higher at high tide. Right now it does not appear to be either. You figure it would be an easy swim (DC 10).
Male Human Bard (Sea singer) 5. AC 17. HP 38. Fort 2. Reflex 6. Will 5. Init +2. Perception 8
"Look, they can see shipping all round for miles. They know we're here!" Nico tells everyone.
"We can go in and talk to them, or attack. What did we want to do here anyway?"
M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13
Get ourselves a neato base!
CN Human Female Cleric of Besmara (Varisian Pilgrim) 5 l AC 16 T 12 FF 14 l HP 36/36 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Energy: 7/day, 30' radius, either Positive: 3d6 or Negative: 2d6, DC 14, Selective Channeling 2 targets
"Maybe they're willing to strike a bargain and form a working partnership. After all, they have a keep and we have a ship..."
Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17
Cerise "Ci Ci" Barchetta wrote: "Maybe they're willing to strike a bargain and form a working partnership. After all, they have a keep and we have a ship..." Who do we have to negotiate with them?
CN Human Female Cleric of Besmara (Varisian Pilgrim) 5 l AC 16 T 12 FF 14 l HP 36/36 l F +5 R +3 W +7 l Init +2 l Perc +3 I CMB +4 I CMD 16 Channel Energy: 7/day, 30' radius, either Positive: 3d6 or Negative: 2d6, DC 14, Selective Channeling 2 targets
"Either Nico, myself, or both of us would be my suggestion," Ci Ci replies. "We both are experienced negotiators. The Captain and the rest of you need only be present and look intimidating. Whisper anything you want said to us, and we'll make sure to get wind behind the words."
Male Half-Orc Brawler 3 Rogue (Acrobat/Scout) 2 | HP 38/49 | AC18 /T13 /F15 | Saves F+5 /R+9 /W+3 | Perc +8 | Init +5
I am not as clumsy with words as one would assume, but... I do not have your gifts. He indicates the two already mentioned.
M Goblin Rogue5HP 34/34,Init+4,F3R8W3Per9AC17T15FF13
That ok with me if you wanna talk talk.
Male Human Rogue6/Clr1 Current Map
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