brvheart |
The wasps swoop into attack.
Two attack Nuts
sting: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 1d8 + 6 ⇒ (1) + 6 = 7
sting: 1d20 + 6 ⇒ (13) + 6 = 19 damage: 1d8 + 6 ⇒ (8) + 6 = 14
One on Capricia
sting: 1d20 + 6 ⇒ (12) + 6 = 18 damage: 1d8 + 6 ⇒ (3) + 6 = 9
One on Vilka
sting: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 6 ⇒ (6) + 6 = 12
One on Lief. The AOO hit
sting: 1d20 + 6 ⇒ (14) + 6 = 20 damage: 1d8 + 6 ⇒ (6) + 6 = 12
Lief, roll a DC18 Fort vs poison or dex damage: 1d2 ⇒ 1
brvheart |
Nuts
Initiative Order Round Two
Capricia
Callum Carnvegas
Lief Stoutspear
Emma
Vilka
Giant Wasps
Manny
Nuts
Nutѕ |
Fighting defensively, full attack
Flurry: 1d20 + 8 - 4 ⇒ (10) + 8 - 4 = 141d6 + 1 ⇒ (3) + 1 = 4
Flurry: 1d20 + 8 - 4 ⇒ (4) + 8 - 4 = 81d6 + 1 ⇒ (6) + 1 = 7
Nuts continues striking at the wasps in a defensive stance.
If I can 5ft step to flank, I would also like to do that.
Capricia the Pirate |
Gritting her teeth, Capricia continues to hack at the same flying foe as before. Again, she tries to parry and riposte any incoming retaliatory strike from the giant wasp.
Capricia the Pirate falcata: 1d20 + 9 ⇒ (15) + 9 = 24 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 ⇒ (6) + 6 + 4 = 16 (19-20/x3)
Capricia the Pirate falcata (Parry): 1d20 + 9 ⇒ (13) + 9 = 22
Capricia the Pirate falcata (Riposte): 1d20 + 9 ⇒ (7) + 9 = 16 for slashing damage plus 4 precision damage: 1d8 + 6 + 4 ⇒ (5) + 6 + 4 = 15 (19-20/x3)
Lief Stoutspear |
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It looks like, maybe, so far every single PC has forgotten to apply the +2 bonus to attack and damage rolls with melee weapons that my song provides? It's in our best interest to add that to our rolls.
Fort: 1d20 + 6 ⇒ (9) + 6 = 15
Lief takes a step back from the wisp which just stung him and slashes at it with his polearm.
bardiche (rage song): 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
for: 1d10 + 3 + 2 ⇒ (4) + 3 + 2 = 9
I'm not spending another round of performance to continue but the lingering performance feat makes the bonus last for 2 more rounds- so everyone still gets +2 to hit and damage with melee weapons for their next 2 turns.
Callum Carnvegas |
Callum growls, wishing he was standing on the deck of a ship, and swings both his weapons at the wasps.
Full round attack. 5' step if needed
Cutlass attack: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 17
Cutlass damage: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Cutlass attack: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
Cutlass damage: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
brvheart |
It looks like, maybe, so far every single PC has forgotten to apply the +2 bonus to attack and damage rolls with melee weapons that my song provides? It's in our best interest to add that to our rolls.
[dice=Fort]1d20+6
Lief takes a step back from the wisp which just stung him and slashes at it with his polearm.
[dice=bardiche (rage song)]1d20+6+2
[dice=for]1d10+3+2I'm not spending another round of performance to continue but the lingering performance feat makes the bonus last for 2 more rounds- so everyone still gets +2 to hit and damage with melee weapons for their next 2 turns.
Take one point of Dex and save again next round.
Emerald Delta Waters |
Move up and attack
Attack Thunderstaff Dueling sword: 1d20 + 6 ⇒ (11) + 6 = 171d8 + 1d6 ⇒ (5) + (6) = 11
brvheart |
One wasp moves off of Nuts and attacks Manny
sting: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d8 + 6 ⇒ (5) + 6 = 11
another attacks Vilka
sting: 1d20 + 6 ⇒ (3) + 6 = 9 damage: 1d8 + 6 ⇒ (1) + 6 = 7
Nuts
sting: 1d20 + 6 ⇒ (8) + 6 = 14 damage: 1d8 + 6 ⇒ (7) + 6 = 13
and Callum
sting: 1d20 + 6 ⇒ (10) + 6 = 16 damage: 1d8 + 6 ⇒ (5) + 6 = 11
brvheart |
Nuts
Initiative Order Round Three
Capricia
Callum Carnvegas
Lief Stoutspear
Emma
Vilka
Giant Wasps
Manny
Nuts
Nutѕ |
Shuffling his feet to the rhyrhm of the song, the halfling goes for another set of quick slaps on the wasps. "SLAM!-Two-Three-Four-WHACK!-Two-Three-Four..."
Defensive fighting, still - AC 22
Flurry: 1d20 + 8 - 4 + 2 ⇒ (1) + 8 - 4 + 2 = 71d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Flurry: 1d20 + 8 - 4 + 2 ⇒ (12) + 8 - 4 + 2 = 181d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
Capricia the Pirate |
Having dropped one giant wasp, Capricia turns her blade against the other one nearby (the one that Vikla and Emma are fighting). She again prepares to parry and riposte, stepping forward to engage Manny's foe after downing the wasp with a deadly slash.
Capricia the Pirate falcata (IR): 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 for slashing damage plus 4 precision damage (IR): 1d8 + 6 + 4 + 2 ⇒ (7) + 6 + 4 + 2 = 19 (19-20/x3)
Capricia the Pirate falcata (IR; Confirm?): 1d20 + 9 + 2 ⇒ (14) + 9 + 2 = 25 for additional slashing damage plus 4 (IR): 2d8 + 12 + 4 ⇒ (7, 4) + 12 + 4 = 27
Capricia regains 1 point of panache for the killing blow against the first wasp; also, she wouldn't have used a point for Opportune Parry and Riposte last round, as she was never attacked...so she's back to 3 panache points, -1 if this OPaR goes through.
DANG! Would've regained 2 panache points from that swing (one for confirmed crit, another one for (presumably) killing the wasp with 46 points of damage!)
Capricia the Pirate falcata (IR; Parry vs. Large): 1d20 + 9 + 2 - 2 ⇒ (13) + 9 + 2 - 2 = 22
Capricia the Pirate falcata (IR; Riposte): 1d20 + 9 + 2 ⇒ (2) + 9 + 2 = 13 for slashing damage plus 4 precision damage (IR): 1d8 + 6 + 4 + 2 ⇒ (8) + 6 + 4 + 2 = 20 (19-20/x3)
brvheart |
Having dropped one giant wasp, Capricia turns her blade against the other one nearby (the one that Vikla and Emma are fighting). She again prepares to parry and riposte, stepping forward to engage Manny's foe after downing the wasp with a deadly slash.
[dice=Capricia the Pirate falcata (IR)]1d20+9+2 for [dice=slashing damage plus 4 precision damage (IR)]1d8+6+4+2 (19-20/x3)
[dice=Capricia the Pirate falcata (IR; Confirm?)]1d20+9+2 for [dice=additional slashing damage plus 4 (IR)]2d8+12+4Capricia regains 1 point of panache for the killing blow against the first wasp; also, she wouldn't have used a point for Opportune Parry and Riposte last round, as she was never attacked...so she's back to 3 panache points, -1 if this OPaR goes through.
DANG! Would've regained 2 panache points from that swing (one for confirmed crit, another one for (presumably) killing the wasp with 46 points of damage!)
** spoiler omitted **
That is now two down with Capricia taking the killing blow on both.
Lief Stoutspear |
Fort (again): 1d20 + 6 ⇒ (16) + 6 = 22
As the burning sensation from the wasp's sting spreads down his leg, Lief steps (a little more clumsily) into striking distance with his polearm, and swings at one of the wasps.
bardiche (ir): 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21
for: 1d10 + 3 + 2 ⇒ (10) + 3 + 2 = 15
One more round of +2s still for whoever wants to use them.
brvheart |
[dice=Fort (again)]1d20+6
As the burning sensation from the wasp's sting spreads down his leg, Lief steps (a little more clumsily) into striking distance with his polearm, and swings at one of the wasps.
[dice=bardiche (ir)]1d20+6+2
[dice=for]1d10+3+2One more round of +2s still for whoever wants to use them.
One Fort Save cures. There will be no more damage from this sting.
Callum Carnvegas |
Callum lashes out again with his cutlass and boarding axe.
If there is a living wasp within reach (or two within 5'), Callum attacks once with each weapon. If there is only opportunity to attack once, add 2 to the Cutlass attack roll.
Cutlass attack + song: 1d20 + 5 + 2 ⇒ (8) + 5 + 2 = 15 +2 if this is the only attack this round
Cutlass damage + song: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Boarding Axe attack + song: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Boarding Axe damage + song: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8
brvheart |
Callum lashes out again with his cutlass and boarding axe.
If there is a living wasp within reach (or two within 5'), Callum attacks once with each weapon. If there is only opportunity to attack once, add 2 to the Cutlass attack roll.
[dice=Cutlass attack + song]1d20+5+2 +2 if this is the only attack this round
[dice=Cutlass damage + song]1d6+3+2[dice=Boarding Axe attack + song]1d20+4+2
[dice=Boarding Axe damage + song]1d6+1+2
You finished the one next to off with your first swing.