Brvheart's Skull&Shackles

Game Master brvheart

Become a pirate and plunder the Shackles and maybe one day challenge the Pirate King himself for leadership!


The Shackles


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Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

CLW Wand: 1d8 + 1 ⇒ (6) + 1 = 7

As Laroisael heals up Capricia she makes a note to learn how to cast healing spells for the future.


Male Human Rogue6/Clr1 Current Map

Nuts and Emerald? Not like you are in initiative now.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

CLW for Nuts: 1d8 + 1 ⇒ (6) + 1 = 7
CLW for Emerald: 1d8 + 1 ⇒ (7) + 1 = 8


Male CG Halfling Martial Artist 4 | Init +4 | Perc: +11, SM: +2 | HP 25 | AC 19; T 19; FF 13 | CMB 4 | CMD +20 | Fort +6; Ref +9; Will +7 | Speed: 30 ft | Stunning Fist DC 15 Fort (4/day) |

Nuts lets the others close the wounds with the wand. "Right. Thanks."

He pauses and chuckles shortly after. "Manny, nice armor. Suits you. Snap snap." he imitates clicking pincers with his hands, then starts looking about. "Can't help but wonder if this wand belonged to our crewmates."

Any tracks to find, by chance? Or some indication someone was here recently?

Perception: 1d20 + 9 ⇒ (17) + 9 = 26


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

This crab will be good grilled! Manny is ok, no need heal stick.


Male Human Rogue6/Clr1 Current Map
Nutѕ wrote:

Nuts lets the others close the wounds with the wand. "Right. Thanks."

He pauses and chuckles shortly after. "Manny, nice armor. Suits you. Snap snap." he imitates clicking pincers with his hands, then starts looking about. "Can't help but wonder if this wand belonged to our crewmates."

Any tracks to find, by chance? Or some indication someone was here recently?

[dice=Perception]1d20 + 9

You find a ring with a moonstone worth 30 GP.


Male Human Rogue6/Clr1 Current Map

Going to check out the fields or straight up the hill after crab lunch?


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Search the area too, fields, crab burrows..gather 3 coconuts unbroken.

Perception: 1d20 + 1 ⇒ (9) + 1 = 10


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Let's go up hill, get better view!


Male Human Rogue6/Clr1 Current Map
Emerald Delta Waters wrote:

Search the area too, fields, crab burrows..gather 3 coconuts unbroken.

[dice=Perception]1d20 + 1

coconut


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Eating or improvised throwing weapon? Vikla chuckles

We still got missing people to find!

survival for tracks etc untrained: 1d20 + 4 ⇒ (17) + 4 = 21


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia thanks Laroisael for the healing and prepares to move on. When Manny suggests climbing the nearby hill to get the lay of the land on the island, the pirate lass finds herself in agreement with the goblin's reasoning.


Male Human Rogue6/Clr1 Current Map
Vikla Ragnardottir wrote:

Eating or improvised throwing weapon? Vikla chuckles

We still got missing people to find!

[dice=survival for tracks etc untrained]d20+4

You see something resembling old tracks going up the hill.


Male Human Rogue6/Clr1 Current Map

A well-built timber stockade surrounds a small lodge in a
jungle clearing. Vines wrap and strangle a great tree
that rises next to the lodge, blocking light from
above. Beside it is a bubbling spring.


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

We got our water! Manny rolls over a barrel.


Male Human Rogue6/Clr1 Current Map

The stockade gate is ajar
and the walls are made of sharpened
wooden stakes 7 feet high.


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Once the gang has entered the stockade (but before entering the cabin), Capricia looks around a bit while listening for any movement from within the cabin.

Capricia the Pirate Perception Check: 1d20 + 6 ⇒ (6) + 6 = 12


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Vikla switches to the surprisingly useful boaring pike as she keeps overwatch.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

I'm glad you like it, I got 3 dagger back at the tent.

From the back of the party as we approached the gate cast detect magic and stay vigil to my surroundings.

Perception: 1d20 + 1 ⇒ (13) + 1 = 14


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Once the gang has entered the stockade (but before entering the cabin), Capricia looks around a bit while listening for any movement from within the cabin.

[dice=Capricia the Pirate Perception Check]1d20+6

You notice a weathered spyglass fixed onto the stockade wall.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

It's not magical, as I pick up the spyglass to see if useful.


Male Human Rogue6/Clr1 Current Map
Emerald Delta Waters wrote:
It's not magical, as I pick up the spyglass to see if useful.

It is attached to the wall. Roll perception.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Perception: 1d20 + 1 ⇒ (7) + 1 = 8


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny sneaks to the hut entrance.
Stealth: 1d20 + 13 ⇒ (3) + 13 = 16


Male Human Rogue6/Clr1 Current Map

I guess no one is interested in the spy glass.

The wooden door to the lodge is of good construction
but is currently ajar. The stench coming from it is
aweful and a few botflies emit from it.


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael will roll perception for the spyglass.

Perception: 1d20 + 9 ⇒ (17) + 9 = 26


Male Human Rogue6/Clr1 Current Map
Laroisael wrote:

Laroisael will roll perception for the spyglass.

[dice=Perception]1d20 + 9

You notice the spyglass is pointed at Riptide Cove (area D1)

and is deliberately fixed in that position. If you look
through the spyglass, you can catch a glimpse of pair
of grindylows cavorting in the water of the cove. One
of them is wearing Sandara Quinn’s tricorne hat.


Male Human Rogue6/Clr1 Current Map

A vine comes down from above and attacks Capricia
tentacle: 1d20 + 6 ⇒ (15) + 6 = 21 damage: 1d4 + 3 ⇒ (1) + 3 = 4

and Laroisael
tentacle: 1d20 + 6 ⇒ (20) + 6 = 26 damage: 1d4 + 3 ⇒ (2) + 3 = 5
confirm: 1d20 + 6 ⇒ (4) + 6 = 10 extra damage: 1d4 + 3 ⇒ (2) + 3 = 5

grab on Capricia
grapple: 1d20 + 8 ⇒ (3) + 8 = 11

Grab on Laroisael
grapple: 1d20 + 8 ⇒ (15) + 8 = 23

Roll init

init chokers: 1d20 + 6 ⇒ (13) + 6 = 19


Male Human Rogue6/Clr1 Current Map

Two vine chokers are in the branches of
the tree 10 feet above the ground.


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Init: 1d20 + 3 ⇒ (19) + 3 = 22

draw dart bandolier throw dart draw mw dagger as a swift from my wrist sheath: 1d20 + 4 ⇒ (2) + 4 = 6

Damage: 1d4 ⇒ 1


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

perception: 1d20 + 4 ⇒ (6) + 4 = 10

init roll 1: 1d20 + 1 ⇒ (5) + 1 = 6
init roll 2: 1d20 + 1 ⇒ (8) + 1 = 9

5 uses of seize the initiative left

Final init 9!


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

"What the...??!!"

Capricia the Pirate Initiative: 1d20 + 4 ⇒ (15) + 4 = 19


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Guys, I can see some grindylows in that cove over there! One of them is wearing Sandara’s HAT?!” Laroisael shrieks as a vine wraps around her.

Initiative: 1d20 + 2 ⇒ (19) + 2 = 21


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Make your attacks too. I think Vilka is morphing into something new and improved.


Male Human Rogue6/Clr1 Current Map

init Manny: 1d20 + 4 ⇒ (8) + 4 = 12
init Nuts: 1d20 + 4 ⇒ (10) + 4 = 14


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Emmy missed
Laroisel
Capricia
Chokers
Nuts
Manny
Vilka


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia's falcata is out in an instant and she swings it at the nearest monster's head.

Capricia the Pirate falcata: 1d20 + 7 ⇒ (13) + 7 = 20 for slashing damage: 1d8 + 1 ⇒ (6) + 1 = 7 (19-20/x3)


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael hacks away at the vines. Or tries to and just swings at the air.

Shortsword Attack: 1d20 + 2 ⇒ (3) + 2 = 5
Shortsword Damage: 1d6 + 1 ⇒ (4) + 1 = 5


M Goblin Rogue4HP 28/28,Init+4,F3R8W3Per9AC17T15FF13

Manny throws an Alchemist Fire at a choker
Fire! Fire!: 1d20 + 6 ⇒ (20) + 6 = 261d6 ⇒ 6
Crit!: 1d20 + 6 ⇒ (12) + 6 = 181d6 ⇒ 2


Male Human Rogue6/Clr1 Current Map

Capricia can't reach the creature's head as it is 10' up in the tree, but she can cut its vines as it comes for another strike
tentacle: 1d20 + 6 ⇒ (7) + 6 = 13 damage: 1d4 + 3 ⇒ (1) + 3 = 4
tentacle: 1d20 + 6 ⇒ (12) + 6 = 18 damage: 1d4 + 3 ⇒ (3) + 3 = 6

The one on Laroisael constricts
constrict: 1d4 + 3 ⇒ (3) + 3 = 6


Male Human Rogue6/Clr1 Current Map

Nuts attempts to climb the tree
climb: 1d20 + 7 ⇒ (17) + 7 = 24

to attack the creature
Unarmed strike: 1d20 + 6 ⇒ (2) + 6 = 8 damage: 1d4 + 1 ⇒ (4) + 1 = 5


Male Human Rogue6/Clr1 Current Map

Vilka
Initiative Order Round Two
Emmy
Laroisel
Capricia
Chokers
Nuts
Manny
Vilka


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

Dart at the creature choking Larasail: 1d20 + 4 ⇒ (16) + 4 = 20

Damage with Thunderstaff: 1d4 ⇒ 21d6 ⇒ 4


Female Human Swashbuckler (Rondelero) 4 | hp 39 39/39 NL (0) | AC (gear) 19, t 15, ff 14 | CMD 19 | Fort +2, Ref +8, Will +2 | Init +6 | Perc +8 | Panache 3/3 | Conditions: none

Capricia grunts in pain as the monster strikes her again, but she times her riposte against the thing's long arms as they pull away (or move in for another attack).

Capricia the Pirate falcata: 1d20 + 7 ⇒ (6) + 7 = 13 for slashing damage: 1d8 + 1 ⇒ (5) + 1 = 6 (19-20/x3)


Male Human Rogue6/Clr1 Current Map
Capricia the Pirate wrote:

Capricia grunts in pain as the monster strikes her again, but she times her riposte against the thing's long arms as they pull away (or move in for another attack).

[dice=Capricia the Pirate falcata]1d20+7 for [dice=slashing damage]1d8+1 (19-20/x3)

Sorry, that misses.


Female Resources Channel 4/4 Human Cleric HP: 36/36; Nonlethal 0; AC:16/15/11 ; Fort: 6 Ref:2 will:8 ; Init +1 ; CMD:15 ; Perception +4;

Using the boarding pike, Vikla strikes at Capricias assailant!

charge: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
damage: 1d8 + 2 ⇒ (3) + 2 = 5


Female Elf Bard [Archaeologist] 3/Fighter 1 | HP 20/28 | AC 15 | touch 13 | flat 12 | Fort +4 | Ref +6 | Will +4 | Init +3 | Perception +11 | Archaeologist's Luck (+1, 3/6)

Laroisael will try to attack the vine grappling her again.

Shortsword Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Shortsword Damage: 1d6 + 1 ⇒ (5) + 1 = 6


Male Human Rogue6/Clr1 Current Map

Larosiel, you might as well heal yourself with a charge as Vilka finished off that Choker that Emerald and Manny injured.


Male Human Rogue6/Clr1 Current Map

The remaining choker scampers 30' up the tree [which is over 70' in height)


Female Sea Elf Blood Arcanist Savant 4; AC 15 (18 w/mage armor), HP 27, Init + 3; Fort +2, Ref +4, Will +4; Atk melee +5, ranged +5. concentration +11, Skills Acro +4, Climb +1 (+9), Perc + 3, Prof (sailor) +12, SoH +4, Sp.craft +11 (+13), Swim +17

We need to get to the cove, recovering weapons first.

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