GM Frost's A Level 1-5 Adventure of PFS (2E) Escapades

Game Master Frozen Frost

Current Game: S03-01 Intro: Year of Shattered Sanctuaries
Slides and Maps | Macros | Chronicles
Sign-Up Sheet for S03-01 Intro Year of Shattered Sanctuaries (PbP Gameday XIII)
Challenge Points: 18 (LOW Tier, Level 1-2)
Start Date: 9 September 2024
End Date: 17 November 2024


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Envoy's Alliance

male poisonhide tripkee, cook, tangible dream psychic 2 | ♥️18 | ⛨17 (mystic armor) | F+4 R+6 W+7 | Perc+5; darkvision, low-light vision | stealth+6 | speed 25ft | spells 1st☐☐ | focus☑☐ | Exploration: Avoid Notice | Active Conditions: none

Moist keeps the illusion going, but then telekinetically picks up a chair to drop it on one of the enforcers. If only there were an audience here to see it...

◆ Sustain a spell: figment
◆◆ Cast a spell: Telekinetic Projectile vs Enforcer B
Spell attack, bludgeoning damage: 1d20 + 8 ⇒ (16) + 8 = 242d6 ⇒ (4, 6) = 10

Horizon Hunters

Pathbuilder
Bot:
]◆Inspire courage ◇Lingering Composition [dice=Performance]1d20+8+1[/dice] ◆Draw Weapon ◆[dice=Jezail]1d20+8+1[/dice], [dice=Damage, fatal d12]1d8+1[/d
Gutsy Halfling Virtuoso Bard 2 | HP 24, AC 19 | Fort +5, Ref +7, Will +8 | Hero Points: 2/2 | Focus Points: 2/2 | Level 1 Spells: 3/3 | Spell Attack +8, Jezail +8 | Icons: ◆◇↺
Skills:
Acrobatics +7, Athletics -1, Diplomacy +8, PFS Lore +4, Music Lore +4, Nature +6, Occultism +4, Performance +8, Religion +6, Thievery +6

Zepth will encourage his allies as he attacks enforcer A with a spell.

◆Inspire courage
◇Lingering Composition Performance: 1d20 + 8 + 1 ⇒ (10) + 8 + 1 = 19
◆◆ Needle Darts on Enforcer 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10, piercing damage: 3d4 + 1 ⇒ (2, 2, 1) + 1 = 6

Radiant Oath

male human fighter 2 | HP 32/32 | AC 19 (21 w/shield) |F +8 R +7 W +5 | Perc +7 | Stealth -1 | Hero Points 1/3 | Icons: ◆◇↺ | speed 25 | Exploration Activity: Defend | Conditions: None

Olegaro winces "Oooh that's gotta hurt" as the chair splinters against B

and will follow up with a swing at B

◇ Activate the purple potency crystal (from Hanu)
◆ Strike melee to hit,CA: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20 with his flail for 2d6 + 4 + 1 ⇒ (4, 6) + 4 + 1 = 15 bludgeoning damage
◆ Exacting strike melee to hit,MAP,CA: 1d20 + 11 - 5 + 1 ⇒ (14) + 11 - 5 + 1 = 21 with his flail for 2d6 + 4 + 1 ⇒ (5, 2) + 4 + 1 = 12 bludgeoning damage
◆ Patch up Rybar w/Battle medicine for 2d8 ⇒ (5, 5) = 10 healing

Envoy's Alliance

LG Vanara (Ragdyan) Perfection Seeker Kineticist (Dual Air / Wood) / Thlipit Contestant 2 | ◆◇↺ | Explore: Search
Stats:
AC 18 or 19 w/ shield (hard 5) | Fortitude (+10), Reflex (+8), Will (+5) | Perception (+5) | Speed 25
♥️ 30/30 | ☘️ □☑☑ | ✋ none | ⚕ none

Hanu cartwheels into the room beside Enforcer A, and clobbers him with a piece of wood. Saying a silent prayer, a wreath of leaves surrounds him.

◆) Cast Shield
◆) Stride
◆) Elemental Blast

Wood Kinetic Blast (Blunt, melee) w/ Anthem vs Enforcer A: 1d20 + 7 + 1 ⇒ (4) + 7 + 1 = 121d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6
Hero Point!
Wood Kinetic Blast (Blunt, melee) w/ Anthem vs Enforcer A: 1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 101d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10

Grand Archive

M Tengu Oracle (Battle) 2 HP 19/24, AC 17/18, Fort(T)+5, Ref(T)+5, Will(E)+7, Perception(T)+5 Low-Light Vision, Speed 25' Hero Points 2/3 Focus Points 2/2 Conditions: Curse 1 (Weapon Trance)

The Battle Oracle dodges any retaliation from the Enforcer!
This bird gots moves! Shake your tail feathers!

The Oracle decides to Electric Arc both Enforcer A and his Flanked Enforcer!
Electric Arc Reflex DC 17: 2d4 ⇒ (4, 3) = 7

The Tengu then Strikes!
Melee(T) Katana, Flank: 1d20 + 7 ⇒ (13) + 7 = 201d10 + 3 ⇒ (9) + 3 = 12 S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P

Flat DC 5: 1d20 ⇒ 9


GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺

Moist keeps his illusion and hits Enforcer B with a chair. 10 B damage

Zepth inspires allies but misses to poke needles to target.

Olegaro takes down Enforcer B with the blunt end of his flail! Enforcer B out He then patches wounds of Rybar.

Hanu raises shield before missing to hitting anyone with a piece of wood.

Otani electrocutes redirecting Enforcers A and C.
Enforcer A: DC 17 basic Ref save: 1d20 + 8 ⇒ (13) + 8 = 21 vs EA Success, 3 E damage
Enforcer C: DC 17 basic Ref save: 1d20 + 8 ⇒ (11) + 8 = 19 vs EA Success, 3 E damage

Both enforcers are somewhat singed. He then creates a gash at Enforcer C. 12 S damage

⬤ ENEMY HIDEOUT! Round 2 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2 to 4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Anywhere within 10 feet of the open doorway is in bright light and anywhere from 10–20 feet is in dim light, but the rest of the building’s interior lies in darkness. The ceiling is 15 feet high, rising a few feet to accommodate the extra elevation of the rooms to the north. Most of the building is made of wood, with the exception of the brick fireplaces and chimneys.
Map Link: ENCOUNTER MAP
Note(s):

CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Enforcer A (HP -3) |
Enforcer B (HP -37) |
Enforcer C (HP -27) |
Olegaro (AC 19) (HP 10/32, +1 tHP) | 2☘️ | Steel Shield (6/20 HP), Broken; Immune to Enforcer B and C's Demoralize
Zepth (AC 19) (HP 24/24, +1 tHP) | 2☘️ | w Keen Eyes
Scout A (HP -20) |
Moist Definitely (AC 17) (HP 18/18, +1 tHP) | Hidden to Enforcers | 2☘️ | w low-light vision
Otani (AC 19) (HP 24/24) | 2☘️ | w low-light vision
Hanu, Friend of the Wood (AC 18+1 w Shield cantrip) (HP 22/30, +1 tHP) | 2☘️ |
➤ Rybar Ganon (AC 18) (HP 25/26) | 2☘️ | w low-light vision; Immune to Enforcer A's Demoralize

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