GM Top's Dungeon Delver's

Game Master Pete H.

Current Scenario: Master of the Fallen Fortress

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Liberty's Edge

Male N Dwarf Rogue (Sylvan Trickster) 1 | HP 11/11 | AC 14 T 12 FF 12 | CMB +1, CMD 13 +4 vs Bullrush or Trip | F: +3, R: +4, W: +2 | Init: +4 | Perc: +8 (darkvision 60 ft.), SM: +8 | Speed 20 ft. | Active conditions: None

None of them look familiar

Liberty's Edge

Male | HP 6/12 | AC 18/20 T 11 FF 17/19 | CMB +3, CMD 14 | F: +5, R: +1, W: +5, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I have played and run 3-07 and played 4-01. That leaves 9-18 for me.

The Concordance

Female Dwarf UnMonk 1| hp 11/13 | AC 17 (20) T 16 FF 14 (+2 dodge vs flyers) | F:+4 R:+4 W:+3; hardy | CMD 20 | Init +2 | Perc +7 (+2 vs flyers), darkvision |

I don't think I've played any of those.


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Spell Templates | Dwarf Info | Dwarf Maps | Troubles in Otari

Looks like it will be 9-18 then, which seems like it'll work!

It will be at least a few days before I can start prepping it. Plus everyone will need to level up. I'll get chronicles out... likely very soon.

Oh yeah, the boss fight is functionally over with Psara's kill. We have things to wrap up, but there is no further risk of player death going forward.

But daaaaamn, you all tried to make it as close as you could! I hope the combat there brought the enjoyable type of anxiety from being a challenging battle.

Grand Lodge

dwarf gunslinger(musketeer) 1, HP 13, AC/T/FF 17/13/14, F/R/W +5/+5/+4. Perc +7, lowlight, Init +5

ah..poo..already played Farheavens...


Spell Templates | Dwarf Info | Dwarf Maps | Troubles in Otari

Well s%#% on a shingle.

#3-07 Echoes of the Overwatched (Dran played)
#4-01 Rise of the Goblin Guild (Dran played)
#9-18 Scourge of the Farheavens (Ander Played)
#10-10 The Shattered Shield (Just... not a fun scenario... but if it becomes the only option...)

The good news is I found a few more scenarios that most of you (hopefully all of you) haven't played.

#2-24 Shadow's Last Stand, Part II: Web of Corruption
#4-11 The Disappeared

Beyond the next one (or two), we will need to find two more scenarios to get us to level three. At which point we may try some 3xp modules, if still together and cruising along and they actually work for us.

FYI, I'm using PFS Sessiontracker to figure this stuff out. I created a group with most of everyone's details in it. So assuming everyone keeps that updated with what they have run then it will narrow things down a bit.

At some point, especially at early levels, someone may have to burn a replay or skip a scenario. Hopefully we can avoid that though. We could also look at some of the other evergreens. You can run them at higher than level one once, which might open up one of them as an option as most players only run evergreens at level one*.

I also welcome anyone's input as to any other options.

____________________________________

*Evergreen Options
#7-10 The Consortium Compact (lvls 1-2)
#8-16 House of Harmonious Wisdom (lvls 1-5)
#9-16 Fallen Family, Broken Name (lvls 1-5)
#10-16 What the Helms Hide (lvls 1-5)

Silver Crusade

Male Paladin 2 (Torag) | HP 24/24 | AC 16/10/16 | F+7,R+1,W+6 (+2 to poison, spell, SLA | Init+0, Perc+1(+3 v stonework) | Speed 20 | Darkvision 60’ | CMD 14 (18 v trip and bullrush if on the ground)

I’ve played most of the listed ones but I’m fine burning a replay on any of them. I don’t think I’ve played 9-16 or 10-16 of the evergreens. And I’ve not played 2-24 either.

Liberty's Edge

Male | HP 6/12 | AC 18/20 T 11 FF 17/19 | CMB +3, CMD 14 | F: +5, R: +1, W: +5, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I have played both 2-24 and 4-11. Sorry, I used to travel to go to cons a lot. :)

Grand Lodge

dwarf gunslinger(musketeer) 1, HP 13, AC/T/FF 17/13/14, F/R/W +5/+5/+4. Perc +7, lowlight, Init +5

i gotta check which ones ive played...(hint...its a lot...)

Grand Lodge

dwarf gunslinger(musketeer) 1, HP 13, AC/T/FF 17/13/14, F/R/W +5/+5/+4. Perc +7, lowlight, Init +5

out of all the scenarios listed on this page, i've played all of them...except 2-24...i've played a couple of the evergreeens with lvl 2...have to see which ones exactly...

edit...I can play Compact with Ander...others are a no go...


Spell Templates | Dwarf Info | Dwarf Maps | Troubles in Otari

Maybe we shoulda done this group as Core, lol.

(That woulda been some pretty boring dwarves tho)

———————

Anyway. Do we want to try to play some of the 3xp modules? I think the ones I looked at were tier 2-4, which usually works best with a level three PC but… there are seven of you.

I’ll see if I can find a list of options and we will see if any can be played.


Spell Templates | Dwarf Info | Dwarf Maps | Troubles in Otari

Considering if we only run a 1 xp scenario next, we will run across the exact same issue right after so let's look at 3xp options.

Option #1: Murder's Mark

Option #2: Crypt of the Everflame

Option #3: The Godsmouth Heresy

All three are Repeatable and Playable at level 2 (once I'd assume) for 3 XP. It would get us to level 3 where a few more options open up.

Or I could grab Thornkeep and do part one (The Accursed Halls), which is repeatable and Tier 1-2.

And the last 3 xp module in an appropriate tier would be part one of The Dragon's Demand which is not repeatable, so probably the least likely it can be run.

Honestly, with the amount of things you all have played for XP, I doubt any of these will work for everyone. But we will see.

__________________________

There are some other modules that are tier 2-4, but let's dig through these first to see if any work before we jump to those higher difficulty ones.

Silver Crusade

Male Paladin 2 (Torag) | HP 24/24 | AC 16/10/16 | F+7,R+1,W+6 (+2 to poison, spell, SLA | Init+0, Perc+1(+3 v stonework) | Speed 20 | Darkvision 60’ | CMD 14 (18 v trip and bullrush if on the ground)

As experienced as most of us are, we should have replays out the wazoo. People are just going to have to use replays because all of us will have played just about every scenario when it comes down to it.

Liberty's Edge

Male | HP 6/12 | AC 18/20 T 11 FF 17/19 | CMB +3, CMD 14 | F: +5, R: +1, W: +5, Note: +3 vs. poison, +5 vs. spells| Init: +1 | Perc: +3 (darkvision 60 ft.), SM: +3 Dwarven Warpriest of Gorum

I have played Crypt of the Everflame at least 3 times. I'd play it again but would choose Godsmouth first Mark second ant Crypt as third. While written for first level characters I suspect there are a few over the top encounters so I for one am glad we will be second level.

Silver Crusade

Male CG Dwarf Spiritualist (Priest of the Fallen) 1 | HP 13/13 | AC 15 T 13 FF 12 | CMB -1, CMD 12 | F: +4, R: +3, W: +6 (+1 v. spells, SLAs, poison)| Init: +5 | Perc: +8 (darkvision 60 ft.), SM: +8 | Speed 20 ft. | Spells 1st 1/2 | Reroll 0/1 | Active conditions: None
GM TOP wrote:

Considering if we only run a 1 xp scenario next, we will run across the exact same issue right after so let's look at 3xp options.

Option #1: Murder's Mark

Option #2: Crypt of the Everflame

Option #3: The Godsmouth Heresy

All three are Repeatable and Playable at level 2 (once I'd assume) for 3 XP. It would get us to level 3 where a few more options open up.

Or I could grab Thornkeep and do part one (The Accursed Halls), which is repeatable and Tier 1-2.

And the last 3 xp module in an appropriate tier would be part one of The Dragon's Demand which is not repeatable, so probably the least likely it can be run.

Honestly, with the amount of things you all have played for XP, I doubt any of these will work for everyone. But we will see.

__________________________

There are some other modules that are tier 2-4, but let's dig through these first to see if any work before we jump to those higher difficulty ones.

I haven't played anything on this list, so I agree with whatever everyone else says.

Silver Crusade

Male Paladin 2 (Torag) | HP 24/24 | AC 16/10/16 | F+7,R+1,W+6 (+2 to poison, spell, SLA | Init+0, Perc+1(+3 v stonework) | Speed 20 | Darkvision 60’ | CMD 14 (18 v trip and bullrush if on the ground)

Got Kaz leveled. I had to take a rank of Know. Religion so Kaz can better question why Torag continually abandons him in a fight!

Liberty's Edge

Male N Dwarf Rogue (Sylvan Trickster) 1 | HP 11/11 | AC 14 T 12 FF 12 | CMB +1, CMD 13 +4 vs Bullrush or Trip | F: +3, R: +4, W: +2 | Init: +4 | Perc: +8 (darkvision 60 ft.), SM: +8 | Speed 20 ft. | Active conditions: None

Am I the only one here that has almost no PFS games played through? I haven't even heard of most of those.... LOL!

Level 2! Hurrah!

Grand Lodge

Dwarven Vigilante 1 / Brawler 1 | AC 16 (T:13/ FF:13) | HP: 22/22 | Fort: +5 Ref: +7 Will: +3 | Perception: +7 | Initiative: +3 | Spells 1st: 2/2 | Reroll: 1/1

Played many, but will toss down replays as needed.

Grand Lodge

dwarf gunslinger(musketeer) 1, HP 13, AC/T/FF 17/13/14, F/R/W +5/+5/+4. Perc +7, lowlight, Init +5

i dont have any replays...never got any


Righteous Repose | Defy the Dragon | PF2 TBD | ◆◇↺

You probably do. They are just not listed anywhere convenient. Or at all, as far as I can tell. You get one per year per star, plus 1 per 50 sessions played.

I have seven characters to level up, but fortunately, there is not a lot of decision-making for phantoms.

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