Doug's Strength of Thousands Campaign
Game Master
Doug Hahn
SoT (Semester 1-4 Year 4): Map & Reference, Handouts, Macros | Loot | Hero Points
NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
Heads Up:
I'll be leaving town on Friday for a week. I expect to be able to post at least once per day (probably in my evening time), but Saturday and next Friday are likely to be bereft of wi-fi.
Chimwemwe's profile is bot-ified.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero Point to Akoril for freeing Root even after accidentally freeing the Nuggets.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero points reset to 1 each as we reach the 1/2 way through book 2 and level to 6.
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
GM Doug H wrote: Alrinkiri receives a statue of the Full Spectrum Hawk, made from a dark stone that glitters subtly with all the colors of the rainbow… and also ultraviolet.
Was this meant for Alrinkiri or Akoril (references Akoril's story).
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Wisps for the doomage, Soomdevi for talking smack back to Ignaci, and chim for the grapple.
I’ll update the tracker tomorrow; completely torched tonight.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Alrinkiri for offering the beads.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Chim for pointing out Stupefied tings
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Wisps for surviving this onslaught
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero points reset to 1 each. Chim gets an extra for helping with the bookkeeping. Thank you!!
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to chim for the planning ideas, and to soomdevi for the mariama callback.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Sign in for the end of book 2 here: RPG Chronicles
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Leveled up, macros updated.
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NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
Header updated for reference.
Please note the expanded energy resistances: Electricity 7 (9), Acid 7 (9), Fire 4 (6), Cold 4 (6).
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero Point to Akoril for killing blow on MEGA
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
We are on hiatus until further notice. Please keep an eye on Slack for updates.
Hero points will reset to 1 each when we resume.
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"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
BTW, looking at my profile I remembered the Kiri's mask can cast wanderer's guide once per day. If we start traveling over rougher terrain and travel speed calculations become important, they'll definitely use that.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to wisps for having a great problem-solving spell in her repertoire.
NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
+11 HP
+1 to everything
Arcana to Master
Inventor DC to Expert
Offensive Boost: +1d6 Fire damage to attuned weapon and unarmed strikes
9th level Cascade Bearer: bonus expert feat = Magical Shorthand
+1 to Uzunjati related Lore and persuasive skills
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Level 9 changes and new abilities:
Intimidation -> Master
Ancestry feat: Arcane Propulsion (1/day fly)
Debilitating Strike
Fort -> Expert
+1 to Tempest-Sun Mages related Lore and persuasive skills (Level 5 Tempest-Sun Mages)
Magical Crafting (Level 9 Uzunjati)
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Alrinkiri wrote: Level 9 changes and new abilities:
Intimidation -> Master
Ancestry feat: Arcane Propulsion (1/day fly)
Debilitating Strike
Fort -> Expert
+1 to Tempest-Sun Mages related Lore and persuasive skills (Level 5 Tempest-Sun Mages)
Magical Crafting (Level 9 Uzunjati)
Changed my mind: instead of Arcane Propulsion, I'm going to take Lesser Augmentation (Arcane Eye), which gives 1/hour see invisibility
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Chim for totally calling it. I'm so predictable!
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
While you are interrogating the brutes please level to 10.
Hero points reset to 1, wisps starts out with an extra one for the resilient sphere finally working out!
NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
Level 10
Ability Boosts: STR -> 19, CON -> 18, INT -> 19, WIS -> 14
+21 hp (level + CON boost)
Class Feat: Visual Fidelity
Skill Feat: Consult the Spirits (occultism)
Free Archetype: Arcane Breadth
Cascade Bearers: 9*->10, Master skill increase placed in Occultism
The thing to note about Visual Fidelity, which felt really powerful at level 6 and still feels powerful at level 10, is that it gives permanent See Invisibility and resistance Blindness through a bizarre mechanism where the Blindness effect has to try to Counteract the defense.

"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Kiri level 10:
Ability Score Boosts: STR -> 18, DEX -> 20, INT -> 18, CHA -> 12
Skill Bumps: Thievery -> Master, Performance -> Trained
New Language: Abyssal
Skill Feat: Quick Unlock (Thievery)
Rogue Feat: Eldritch Debilitations (adds Stupified 1 or Unable to Step to the list of effects I can apply via Debilitating Strike)
Free Archetype Feat: Basic Arcana -> Conceal Spell
Branch: Uzunjati 9** -> 10* (Crafting Expert -> Master)
I'd had 2 focus points listed in my profile previously, but I'm now having trouble figuring out why that was. Possible it was correct, but also possible it was a mistake. Hero Lab thinks I should have 1. I never use my focus spell anyway, so it hasn't mattered.
M Gnoll Magus 13 | HP 96/164| AC 33 | F +22 R +21 W +19(S>CS) | Perception +16, Low Light Vision, Scent(30) | Bonekeeper's Bane Will DC 31
level 10:
Ability Str> 18, Dex>19, Con>18, Int>19
Skill Feat: Cat Fall
Magus Feat: Rapid Recharge.
New Spells: (5) Stagnate Time, Blazing Fissure
Free Archetype: Wizard Advanced Arcana (Bespell Weapon)
Missing Branch stuff: Society to Expert and Eyes of the City Feat, Quick Coercion and Warfare Lore.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Wisps for the Sphere… something finally succeeded!
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Kiri at Level 11:
Arcana E->M
Skill Feat: Rolling Landing
General Feat: Fleet
Rogue Feature: Rogue Expertise
NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
Chimwemwe 10 -> 11
+1 to everything
Religion E->M
General Feat: Diehard
Armor Expertise T->E (resist piercing 3)
Uzunjati 5*->6: Expert Skill Increase (insect lore T->E, the background gave it to me, it much come in useful outside of book 1 chapter 1, right?)
"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Oh, I forgot school advancement:
Uzunjati 10->11: Steeped in History +1 -> +2
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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Hero point to Wisps for de-cursing, using the extra high slot to ensure it worked.
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Field Trip Class Attendance
Found at Farm where you fought MO-GO-BO:
Mariama
Haibram
Root
Fire-Pot
Found in Cyclops prison and swarmed the Cyclops:
Goss
Mazta
Savana
Seloze
Fardrik
Jumino
Onyike
Taken to Shatow-Jula for nefarious purposes:
Chizire
Ignaci
Noxolo
Okoro
SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros
Treasure from last book:
• +1 glamered leather armor
• +1 resilient mithral scale mail
• +2 striking returning trident
• eye of apprehension
• fighter’s fork
• greater cognitive mutagen
• greater healing potion
• moderate bravo’s brew
• oathbow
• wand of smoldering fireballs (5th level)
Treasure so far from this book:
• +2 greater striking returning dagger
• major staff of fire
• flame spike (as a flame tongue, but a spear rather than a longsword)
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NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)
I'm posting this to all of my tables: My apologies for my delays and/or minimal posting for the past few weeks. There has been an unusually burdensome conflux of time sensitive urgencies both at home and at work, some anticipated and some not. Things are beginning to finish up, but I expect it to take another week until I'm above water.
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"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
Doug wrote: Finally she looks at Kiri. And you… I don't even know what to say. I don't even know what that was. But I'll never forget it. Same, Worknesh. Same.
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