Doug's Strength of Thousands Campaign

Game Master Doug Hahn

SoT (Semester 1-4 Year 4): Map & Reference, Handouts, Macros | Loot | Hero Points


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NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

Heads Up:

I'll be leaving town on Friday for a week. I expect to be able to post at least once per day (probably in my evening time), but Saturday and next Friday are likely to be bereft of wi-fi.

Chimwemwe's profile is bot-ified.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero Point to Akoril for freeing Root even after accidentally freeing the Nuggets.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero points reset to 1 each as we reach the 1/2 way through book 2 and level to 6.


"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
GM Doug H wrote:

Alrinkiri receives a statue of the Full Spectrum Hawk, made from a dark stone that glitters subtly with all the colors of the rainbow… and also ultraviolet.

Was this meant for Alrinkiri or Akoril (references Akoril's story).


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Yes! Sorry.


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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Wisps for the doomage, Soomdevi for talking smack back to Ignaci, and chim for the grapple.

I’ll update the tracker tomorrow; completely torched tonight.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Alrinkiri for offering the beads.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Chim for pointing out Stupefied tings


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SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to Wisps for surviving this onslaught


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero points reset to 1 each. Chim gets an extra for helping with the bookkeeping. Thank you!!


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Hero point to chim for the planning ideas, and to soomdevi for the mariama callback.


SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

Sign in for the end of book 2 here: RPG Chronicles


"Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

Leveled up, macros updated.

Alrinkiri at Level 8:

  • Skill Increase: Stealth -> Master
  • Skill Feat: Swift Sneak (sneak at full speed)
  • Rogue Feat: Gang Up
  • Free Archetype Feat: Basic Witch Spellcasting
  • New Spell Levels: 1st, 2nd, and 3rd level Primal spells and 3rd level Arcane spells
  • Purchases: shadow rune on armor, scroll of faerie fire

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    NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

    Header updated for reference.
    Please note the expanded energy resistances: Electricity 7 (9), Acid 7 (9), Fire 4 (6), Cold 4 (6).


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    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero Point to Akoril for killing blow on MEGA


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    We are on hiatus until further notice. Please keep an eye on Slack for updates.

    Hero points will reset to 1 each when we resume.


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    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

    BTW, looking at my profile I remembered the Kiri's mask can cast wanderer's guide once per day. If we start traveling over rougher terrain and travel speed calculations become important, they'll definitely use that.


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero point to wisps for having a great problem-solving spell in her repertoire.


    NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

    +11 HP
    +1 to everything
    Arcana to Master
    Inventor DC to Expert
    Offensive Boost: +1d6 Fire damage to attuned weapon and unarmed strikes
    9th level Cascade Bearer: bonus expert feat = Magical Shorthand
    +1 to Uzunjati related Lore and persuasive skills


    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

    Level 9 changes and new abilities:

  • Intimidation -> Master
  • Ancestry feat: Arcane Propulsion (1/day fly)
  • Debilitating Strike
  • Fort -> Expert
  • +1 to Tempest-Sun Mages related Lore and persuasive skills (Level 5 Tempest-Sun Mages)
  • Magical Crafting (Level 9 Uzunjati)


  • "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
    Alrinkiri wrote:

    Level 9 changes and new abilities:

  • Intimidation -> Master
  • Ancestry feat: Arcane Propulsion (1/day fly)
  • Debilitating Strike
  • Fort -> Expert
  • +1 to Tempest-Sun Mages related Lore and persuasive skills (Level 5 Tempest-Sun Mages)
  • Magical Crafting (Level 9 Uzunjati)
  • Changed my mind: instead of Arcane Propulsion, I'm going to take Lesser Augmentation (Arcane Eye), which gives 1/hour see invisibility


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero point to Wisps


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    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero point to Chim for totally calling it. I'm so predictable!


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    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    While you are interrogating the brutes please level to 10.

    Hero points reset to 1, wisps starts out with an extra one for the resilient sphere finally working out!


    NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

    Level 10
    Ability Boosts: STR -> 19, CON -> 18, INT -> 19, WIS -> 14
    +21 hp (level + CON boost)
    Class Feat: Visual Fidelity
    Skill Feat: Consult the Spirits (occultism)
    Free Archetype: Arcane Breadth
    Cascade Bearers: 9*->10, Master skill increase placed in Occultism

    The thing to note about Visual Fidelity, which felt really powerful at level 6 and still feels powerful at level 10, is that it gives permanent See Invisibility and resistance Blindness through a bizarre mechanism where the Blindness effect has to try to Counteract the defense.


    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

    Kiri level 10:

    Ability Score Boosts: STR -> 18, DEX -> 20, INT -> 18, CHA -> 12
    Skill Bumps: Thievery -> Master, Performance -> Trained
    New Language: Abyssal
    Skill Feat: Quick Unlock (Thievery)
    Rogue Feat: Eldritch Debilitations (adds Stupified 1 or Unable to Step to the list of effects I can apply via Debilitating Strike)
    Free Archetype Feat: Basic Arcana -> Conceal Spell
    Branch: Uzunjati 9** -> 10* (Crafting Expert -> Master)

    I'd had 2 focus points listed in my profile previously, but I'm now having trouble figuring out why that was. Possible it was correct, but also possible it was a mistake. Hero Lab thinks I should have 1. I never use my focus spell anyway, so it hasn't mattered.


    M Gnoll Magus 13 | HP 96/164| AC 33 | F +22 R +21 W +19(S>CS) | Perception +16, Low Light Vision, Scent(30) | Bonekeeper's Bane Will DC 31

    level 10:

    Ability Str> 18, Dex>19, Con>18, Int>19
    Skill Feat: Cat Fall
    Magus Feat: Rapid Recharge.
    New Spells: (5) Stagnate Time, Blazing Fissure
    Free Archetype: Wizard Advanced Arcana (Bespell Weapon)

    Missing Branch stuff: Society to Expert and Eyes of the City Feat, Quick Coercion and Warfare Lore.


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero point to Wisps for the Sphere… something finally succeeded!


    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

    Kiri at Level 11:

  • Arcana E->M
  • Skill Feat: Rolling Landing
  • General Feat: Fleet
  • Rogue Feature: Rogue Expertise


  • NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

    Chimwemwe 10 -> 11
    +1 to everything
    Religion E->M
    General Feat: Diehard
    Armor Expertise T->E (resist piercing 3)
    Uzunjati 5*->6: Expert Skill Increase (insect lore T->E, the background gave it to me, it much come in useful outside of book 1 chapter 1, right?)


    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺

    Oh, I forgot school advancement:

  • Uzunjati 10->11: Steeped in History +1 -> +2


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    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Hero point to Wisps for de-cursing, using the extra high slot to ensure it worked.


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Field Trip Class Attendance

    Found at Farm where you fought MO-GO-BO:
    Mariama
    Haibram
    Root
    Fire-Pot

    Found in Cyclops prison and swarmed the Cyclops:
    Goss
    Mazta
    Savana
    Seloze
    Fardrik
    Jumino
    Onyike

    Taken to Shatow-Jula for nefarious purposes:
    Chizire
    Ignaci
    Noxolo
    Okoro


    SoT (Year 4, Sem. 1): Maps & Slides, Handouts, Macros

    Treasure from last book:

    • +1 glamered leather armor
    • +1 resilient mithral scale mail
    • +2 striking returning trident
    • eye of apprehension
    • fighter’s fork
    • greater cognitive mutagen
    • greater healing potion
    • moderate bravo’s brew
    • oathbow
    • wand of smoldering fireballs (5th level)

    Treasure so far from this book:

    • +2 greater striking returning dagger
    • major staff of fire
    • flame spike (as a flame tongue, but a spear rather than a longsword)


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    NG male Human (Lirgeni) Inventor 13 | HP 114/164 | AC 36 (38) | F +22 R +19 W +22 (S>CS) (resist acid 9 (11), electricity 9 (11), fire 8* (10*), cold 6 (8), Piercing 3 | Perc +19 (darkvision) | Stealth +14 | 30 ft | Hero 0/3 | 1st: 2 2nd: 2 3rd: 1 4th: 1 | Halcyon 1 | Astrology 2/3 | ◆ | ◇ | ↺ | sHP: 104/104 | Active Conditions: diehard, see invisible, blindness counter (L7, DC 31), *Walkena's blessing (1 yr)

    I'm posting this to all of my tables: My apologies for my delays and/or minimal posting for the past few weeks. There has been an unusually burdensome conflux of time sensitive urgencies both at home and at work, some anticipated and some not. Things are beginning to finish up, but I expect it to take another week until I'm above water.


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    "Kiri" | They/Them | N automaton rogue 13 | hp 138/138 | Hero Points 0/3 | AC 34 (35 w/shield); F+19 (resilience) R+27 (evasion) W+19 (↺Resist Magic) | Resist acid 5 | Speed 30ft (35ft when hands free) | Prepared Spells: 1st force barrage, heal, 2nd invisibility, revealing light, 3rd heal (3rd), time jump, 4th mercurial stride | Perception +22M; darkvision; 1/hour see invis: available | Focus Points: 1/1 | Restorative Familiar 6d8: 0/1 | Current conditions: | ◆◇↺
    Doug wrote:
    Finally she looks at Kiri. And you… I don't even know what to say. I don't even know what that was. But I'll never forget it.

    Same, Worknesh. Same.

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