Harsk

Bilos Nizhnyy's page

99 posts. Organized Play character for cmlobue.


Race

| HP 20/20 | AC 17 T 13 FF 14 | CMB +0, CMD 13 | F: +5, R: +3, W: +7 (+1 v. spells, SLAs, poison)| Init: +5 | Perc: +9 (darkvision 60 ft.), SM: +8

Classes/Levels

| Speed 20 ft. | Spells 1st 3/3 | Reroll 1/1 | Active conditions: None

Gender

Male CG Dwarf Spiritualist (Priest of the Fallen) 2

About Bilos Nizhnyy

Male Dwarf Spiritualist (Priest of the Fallen) 2
CG Medium humanoid (dwarf)
Init +5; Senses Perception +9 (darkvision 60 ft.)

DEFENSE
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 20 (2d8+7)
Fort +5, Ref +3, Will +7 (+1 v. spells, spell-like abilities, poison)

OFFENSE
Speed 20 ft.
Melee masterwork cold iron battleaxe +1 (1d6-1 S; x3)
Ranged light crossbow +4 (1d8 P; 19-20/x2) or telekinetic projectile +4 (1d6 B)
Special Attacks

Spiritualist Spells Prepared (CL 2nd; concentration +6)
1st (3/day, DC 15) — cure light wounds, magic fang, shield
0th (at will, DC 14) — detect magic, detect psychic significance, read magic, stabilize, telekinetic projectile

STATISTICS
Str 8, Dex 16, Con 14, Int 12, Wis 18, Cha 6
Base Atk +1; CMB +0; CMD 13
Feats Toughness
Skills Heal +8, Knowledge (Dungeonnering) +5 Knowledge (Local) +5, Knowledge (Nature) +5, Knowledge (Planes) +5, Knowledge (Religion) +5 (+2 to identify undead), Perception +9, Profession (Scribe) +8, Sense Motive +8, Spellcraft +5
Languages Common, Dwarven, Undercommon
SQ bonded senses, etheric tether, mythmaker, purifier
Traits barrow scholar, darkvision, death's end, slow and steady, stability, spiritual support, weapon familiarity; glory of old, reactionary
Combat Gear masterwork cold iron battleaxe, light crossbow, 30 bolts, masterwork chain shirt; Other Gear wand of cure light wounds, traveler's any-tool, spiritualist's kit, marbles; 68 pp, 5 gp, 9 sp.

PHANTOMS

Ser Xev Grimhammer
Tolvaj Grottogilder
Jadrin Blackforge
Psara the Horntaker
Ruya Lucasdottir
Draken Beerbeard

Bot Me:
Bilos will try to keep his distance and throw rocks, but has an axe just in case. He swaps the phantom to the preferred form as needed.

[dice="Telekinteic Projectile"]1d20+3[/dice]
[dice="Bludgeoning Damage"]1d6[/dice]

[dice="Cold Iron Battleaxe"]1d20-1[/dice]
[dice="Slashing Damage"]1d6-1[/dice]

Updated 27 Jan 2023