Rebellion in the Silver City - Hell's Rebels for PF2 by DM Doctor Evil

Game Master DM DoctorEvil

Book 1: In Hell's Bright Shadow

Map of Kintargo

Aria Park Map



Please post any OOC comments questions or the like here.


Map of Kintargo added to top margin, if you are interested.


This information is in the original Players Guide, and provided here as background and hence not in the Gameplay tab.

Not long after his ascension as Lord-Mayor of Kintargo, was to issue a series of seemingly random proclamations. These notices have been posted conspicuously all over town, and are read aloud three times daily by the town criers.

Proclamation the First: All slayers of city pests (hereby defined as doves, mice, and ravens) who present said pests to the dottari shall be rewarded with a bounty of 1 copper piece.

Proclamation the Second: All places of public business must display in a position of prominence within the first room accessible from the building’s primary entrance a portrait of Her Infernal Majestrix Queen Abrogail II. Said portrait must measure no less than 11 by 17 inches.

Proclamation the Third: Anyone who captures, alive and unharmed, a feral dog of a weight exceeding 50 pounds is to be rewarded with a payment of 2 silver pieces upon transfer of the dog to the dottari. Such noble guardian creatures should find homes worthy of their kind!

Proclamation the Fourth: The right to wear fine embroidered clothing in public is hereafter proscribed to anyone other than agents of House Thrune or the Holy Church of Asmodeus. Exceptions can be awarded or purchased at the city’s discretion.

Proclamation the Fifth: Grain is life! Should grain be spilled in public, it must be gathered, cleaned, and repackaged within the hour. Any person who allows grain to go ungathered after a spillage shall be fined 1 copper piece per grain.

Proclamation the Sixth: The imbibing of night tea brings a dangerous imbalance to the slumbering mind. Between the hours of sunset and sunrise, the taking of tea is proscribed.

Proclamation the Seventh: The odor and flavor of mint is an abomination to the refined palate. Be not the cretin! Mint use in candies, drinks, and all manner of confections is hereby proscribed.

I did paste these in the Campaign Info tab if you need to reference them again at a later date.


1 person marked this as a favorite.
Female Kineticist/1 | HP: 18/18 | AC 17 (18 w/kinesis) | F/R/W: +9/+8/+4| Init: +6 (Avoid Notice) | keen eyes | Speed 25 ft | Acrobatics +6, Deception +4, Kintargo Lore +4, Nat +4, Society +4, Perc +4, Stealth +6, Thievery +6 | Active Conditions:

We are off to some awesome posts already. I feel like I should favorite them all.


Buttercup Bainilus wrote:
We are off to some awesome posts already. I feel like I should favorite them all.

Could not agree more. I am super-excited about this group!


Female Kineticist/1 | HP: 18/18 | AC 17 (18 w/kinesis) | F/R/W: +9/+8/+4| Init: +6 (Avoid Notice) | keen eyes | Speed 25 ft | Acrobatics +6, Deception +4, Kintargo Lore +4, Nat +4, Society +4, Perc +4, Stealth +6, Thievery +6 | Active Conditions:

Those rules are ridiculous and hilarious. I look forward to seeing what comes out next and how the public reacts and whether there is method to the madness or just madness.


Male AC 17, Fort +3, Ref +9, Will +7 HP 16/16 Perception +7 Rogue (T) 1 Move 30

Mad rules but sinister as Impasha's impressive post suggests. Made me try harder to get a good one up. In case it wasn't obvious my contingencies only matter if the pickpocketing fails. I got a great first roll to start this run with so yea!


As your PCs get to the park, it is fine for you to meet/interact and the like, but don't make too many actions now, as there will be time for that once the protest gets started in earnest, which we will run once all the PCs arrive at the park.

Also, please remember that several checks in PF2 have the Secret trait which requires the GM to make the check without the player knowing the result. We will play those out that way. If you wish to make certain checks (Recall Knowledge, Stealth, Gather Information) where the outcome leaves room for error, then just provide the relevant modifiers and I will help adjudicate the outcome. I am happy to remind a few times as it takes some getting used to but at some point I may disregard your own die rolls and just use the outcome of the secret checks.

Silver Crusade

F Human Champion (Iomedae)/1 |HP:20/20|AC 18 (20 w/shield)|F+7 R +4 W +6|Perc +4|Speed 25|Focus 1/1|DC 16|Hero Pt: 1/1| Conditions:

Btw, if it wasn’t already clear, Impasha’s reason for being at the park is to protest the government.


Female Kineticist/1 | HP: 18/18 | AC 17 (18 w/kinesis) | F/R/W: +9/+8/+4| Init: +6 (Avoid Notice) | keen eyes | Speed 25 ft | Acrobatics +6, Deception +4, Kintargo Lore +4, Nat +4, Society +4, Perc +4, Stealth +6, Thievery +6 | Active Conditions:

Oh, Buttercup knows exactly why Impasha is there. It is Buttercup who's motives are veiled.


A map of Aria Park with the facade of the Opera House is linked at the top margin. Feel free to copy and paste a thumbnail of your PC to the map. Anywhere is fine for now. I usually make the PCs round and the bad guys square in my battle maps, so feel free if you know how.

I am not going to mark up the map, but assume anywhere that is a street covered square is also filled with dense crowd, which will impact movement and other skills. The grassy areas may have protesters, but not enough to be considered dense crowd.


Female Human Swashbuckler 1

Bellara's motives are abundantly clear.


Male AC 17, Fort +3, Ref +9, Will +7 HP 16/16 Perception +7 Rogue (T) 1 Move 30

I'm not sure how to go about making a token and putting it on the map. Could some kind soul do so or give some instruction on it? I'd be close to where Impasha was before her jump up and near Buttercup.


Celas the Younger wrote:
I'm not sure how to go about making a token and putting it on the map. Could some kind soul do so or give some instruction on it? I'd be close to where Impasha was before her jump up and near Buttercup.

I got you covered, Celas


Ancient Elf Cleric of Jaidz HP: 14/14 | AC: 15 | Fort: _3 Ref: +5 Will: +9 | Perception +7 Spells Prepared 1st 2/2 | Focus pts 1/1 | Hero Points 1/1| Current Tactic: Strike Hard | Buffs:

Celas I use this website: https://rolladvantage.com/tokenstamp/ for making tokens usually


Female Kineticist/1 | HP: 18/18 | AC 17 (18 w/kinesis) | F/R/W: +9/+8/+4| Init: +6 (Avoid Notice) | keen eyes | Speed 25 ft | Acrobatics +6, Deception +4, Kintargo Lore +4, Nat +4, Society +4, Perc +4, Stealth +6, Thievery +6 | Active Conditions:

You can also sign in, go to your Paizo account (by clicking My Account), then opening your character profile under Messageboard Aliases by clicking Edit, then right mouse slicking on your icon and choose copy image. Then you can paste the image wherever.

If it is a Pathfinder Society character, the aliases are found under My account/Organized Play. Same process though, click edit and copy the image.

It is a little convoluted since if you try editing or viewing a character using the normal path it does not allow you to edit/copy the icon.

I have also backed into other ways of getting that elusive copy image option to show, but I do not remember enough to reproduce it reliably.


Using the Characters tab in the campaigns works but using the Gameplay icon does not.


Male AC 17, Fort +3, Ref +9, Will +7 HP 16/16 Perception +7 Rogue (T) 1 Move 30

Thanks everyone for your help, DM DoctorEvil took care of it for which I am grateful. For the past few days a cold mugged me and stole all my energy, feeling much better now.

And if it wasn't obvious I meant crowd, not crown, in my gameplay post.

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