Grandmaster TOZ |
Selter finds the structure is dark and empty save for a handful of crates set in the corner. An open well near the center has a rope running down, tied to one of the dock's piles.
Sithiss |
LOL! Well all that effort to get Sithiss here and he has to stay behind anyway. I am definitely getting the hosteling enchantment on my armor as soon as I have enough.
Bo Goh Twang |
Bo looks down as well, seeking out and magical auras.
Detect Magic
Perception: 1d20 + 32 ⇒ (10) + 32 = 42
Grandmaster TOZ |
Bo's light illuminates the five foot wide well, traveling down ten feet before, like many other times before, it opens out into a wider space. The rope runs down thirty feet further to polished black stone, what Selter recognizes as volcanic rock. The space seems to be ten feet wide with an opening to the north.
Bo Goh Twang |
If so, Bo will do just that.
As the monk descends, he keeps a sharp eye out for danger.
Perception: 1d20 + 32 ⇒ (6) + 32 = 38
Grandmaster TOZ |
Bo Goh Twang |
Cast Gravity Bow. I guess that is all I can do in a surprise round.
The monk warns his companions. "More undead, similar to the ones we faced earlier."
Bo Goh Twang |
If they haven't spotted me, then I will give the team time to catch up. I just figured they saw me and the jig was up.
Grandmaster TOZ |
You have an ioun torch around your head as the only light in the room. :P
Selter Sago de'Morcaine PFS |
Buffs:
Shield Companion
Longstrider
Divine Favor, dur 10 rounds
HP: 72 of 75
Coming Bo. Sithisss ssstay here. Guard room. Selter cast a spell on himself, jumps into the hole, and then steps to the side to make room for the next person.
Boots of the cat, minimum falling damage. It was 30' right?
Grandmaster TOZ |
Selter spies the undead monsters across the way, unholy light in their empty eye sockets. The wall behind them appears to only rise twenty feet, leaving the upper ten feet to the ceiling open to the next room.
Selter init: 1d20 + 1 ⇒ (2) + 1 = 3
Sithiss init: 1d20 + 4 ⇒ (3) + 4 = 7
Not-Trixie init: 1d20 + 7 ⇒ (16) + 7 = 23
Vendalfek init: 1d20 + 3 ⇒ (3) + 3 = 6
Narayan init: 1d20 + 3 + 4 ⇒ (4) + 3 + 4 = 11
The undead watch the Pathfinders descend, coldly apprising the intruders.
27 Purple
23 Not-Trixie
21 Bo
16 Pink
11 Narayan
6 Vendalfek
3 Selter (Damage: 3, 1NL)
Bold are up!
Bo Goh Twang |
Not waiting for the abominations to strike at the others, the archer fires a full volley of arrows. He infuses his weapon with destructive power just before releasing his barrage.
Bo will wait to see if there is a buff from Not-Trixie before firing. Bane as a swift action, 5' step then full round flurry.
Calculations: BAB +5, WIS +6, Weapon Focus +1, Bow +1, Bane +2, PBS +1, Deadly Aim -2. Total to Hit: +14
Flurry vs PINK: 1d20 + 14 ⇒ (11) + 14 = 25 {+1 if Hasted}
Damage: 2d6 + 2d6 + 12 ⇒ (5, 2) + (3, 6) + 12 = 28
If Gravity Bow was cast, add: 1d6 ⇒ 6
Flurry vs PINK: 1d20 + 14 ⇒ (16) + 14 = 30 {+1 if Hasted}
Damage: 2d6 + 2d6 + 12 ⇒ (4, 4) + (3, 4) + 12 = 27
If Gravity Bow was cast, add: 1d6 ⇒ 3
Flurry vs PINK (perfect strike): 1d20 + 9 ⇒ (19) + 9 = 28 {+1 if Hasted}
Damage: 2d6 + 2d6 + 12 ⇒ (6, 5) + (6, 2) + 12 = 31
If Gravity Bow was cast, add: 1d6 ⇒ 3
Flurry vs PINK: 1d20 + 15 ⇒ (1) + 15 = 16
Damage: 2d6 + 2d6 + 12 ⇒ (4, 6) + (1, 5) + 12 = 28
If Gravity Bow was cast, add: 1d6 ⇒ 2
Sense Motive for AC: 1d20 + 31 ⇒ (14) + 31 = 45
Grandmaster TOZ |
Gravity Bow was not cast, both sides were aware of each other. Is the weapon damage correct?
Not-Trixie |
Not-Trixie descends with more control over her speed than Selter, stopping a good 20 feet above the cavern floor. Spotting the morhgs, she nods grimly to Bo and drifts forward a bit to get a better view of the boney creature’s innards.
Knowledge (local) vs DC 10: 1d20 + 12 ⇒ (16) + 12 = 28
And their clothes. Vendalfek, could you let everyone know that at least one of these morhgs appears to have died wearing garments similar to those worn in ancient Osirion? Not waiting for confirmation, the wizard sketches a circular glyph in the air. Grasping it in both hands, she pulls the tube apart into two identical copies - which she then launches at the northern morhg with blinding speed.
Using the prepared communal resist energy to cast battering blast at Purple. If I have everything correct, Not-Trixie is within 30 ft to enable her Sneak Attack - if not, feel free to adjust her position within the limits of her 40 ft fly speed.
Ranged Touch vs Purple: 1d20 + 9 ⇒ (16) + 9 = 25
Force damage, Sneak Attack: 5d6 + 3d6 ⇒ (4, 4, 1, 6, 5) + (1, 3, 2) = 26
Ranged Touch vs Purple: 1d20 + 9 ⇒ (4) + 9 = 13
Force damage: 5d6 ⇒ (3, 3, 4, 6, 6) = 22
Only use the higher result of the Bullrush rolls:
Bullrush, Multiple spheres: 1d20 + 18 + 10 ⇒ (16) + 18 + 10 = 44
Bullrush, Multiple spheres: 1d20 + 18 + 10 ⇒ (14) + 18 + 10 = 42
If the Bullrush attempt succeeds, Purple needs to make a DC 22 Reflex save or fall prone.
Grandmaster TOZ |
Before Not-Trixie can get her spell off, the morhg retreats into the tunnel through the wall, ducking behind the dividing wall.
Not-Trixie |
Knowledge (history) vs DC 15: 1d20 + 12 ⇒ (17) + 12 = 29
Not-Trixie shifts her aim towards the other mohrg as the first moves behind cover.
Grandmaster TOZ |
Not-Trixie blasts the morhg with force, sending it flying out of sight.
Reflex: 1d20 + 10 ⇒ (8) + 10 = 18
27 Purple
23 Not-Trixie
21 Bo
16 Pink (Damage: 48)
11 Narayan
6 Vendalfek
3 Selter (Damage: 3, 1NL)
Bo is up!
Bo Goh Twang |
I guess that I will not activate Bane then as I can't see them. I will cast Gravity Bow instead.
Grandmaster TOZ |
Not-Trixie sees the morhg rise from where it was blown just outside of the torch light, taking cover on the opposite side of the archway.
27 Purple
23 Not-Trixie
21 Bo
16 Pink (Damage: 48)
11 Narayan
6 Vendalfek
3 Selter (Damage: 3, 1NL)
Bold are up!
Selter Sago de'Morcaine PFS |
Buffs:
Shield Companion
Longstrider
Divine Favor, dur 10 rounds
HP: 72 of 75
Selter moves forward and ...
Selter whips a glob of hot sticky goo at the creature.
Tar Ball ranged att: 1d20 + 11 ⇒ (11) + 11 = 22, if hits, dam: 1d4 + 6 ⇒ (4) + 6 = 10
on the targets turn it takes heat damage and has a -2 on dex.
duration of heat damage: 1d4 ⇒ 1
heat damage: 1d4 ⇒ 1
Selter activates a sunrod and flips it through the opening.
Narayan Singh |
Narayan shields himself in force and steps forward to keep Selter safe.
Grandmaster TOZ |
Selter moves up, preparing a sunrod as he goes. Narayan peers into the darkness expectantly, but no attack comes.
27 Purple
23 Not-Trixie
21 Bo
16 Pink (Damage: 48)
11 Narayan
6 Vendalfek
3 Selter (Damage: 3, 1NL)
Bold are up!
Not-Trixie |
Not-Trixie carefully flies forward, alighting on the top of the strange wall and peering over the top at whatever lies on the other side.
40 ft fly should get to the top of that wall that doesn't reach the ceiling, correct?
Grandmaster TOZ |
As Trixie lands, she spies the morhg that escaped her spell crouched in hiding to the north. Below, a 40 foot deep pit holds the remnants of a wood floor, beams, and stairs that once covered it. The stone support pillars rise from the debris, still strong and unbroken. On the other side of the pit, two enormous stone pillars stand flanking a double door, the entire surface of the 5 foot wide columns covered in carvings of Osirian hieroglyphs.
Vendalfek the Whimsical |
Not-Trixie would like me to inform you that there’s a section of the floor that’s fallen away on the other side of this wall. Vendalfek’s mental voice is as bored as a student reciting lines in class. There’s also more of those rude blood-sucking children waiting to greet us. Wait, I’m picking up something... YOU SAY THEY’RE ARMED!? WITH ARMS!?!? AND LEGS!?!?!? AND CROSSBOWS!?!?!?!?
Bo Goh Twang |
The monk slides forward about ten feet off the ground, looking for more threats.
Perception: 1d20 + 32 ⇒ (7) + 32 = 39
Sense Motive for AC: 1d20 + 31 ⇒ (12) + 31 = 43
Grandmaster TOZ |
Claw on Bo: 1d20 ⇒ 16
Claw on Bo: 1d20 ⇒ 17
Tongue on Bo: 1d20 ⇒ 19
As Bo moves forward, the other morhg steps forward, claws slashing. Bo is able to avoid the sharp bones but the lashing purple guts manages to make contact, spreading the paralytic to the archer. Fort save against paralysis.
27 Purple
23 Not-Trixie
21 Bo
16 Pink (Damage: 48)
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 3, 1NL)
Narayan is up! The vampire spawn are still in total darkness.
Bo Goh Twang |
Just checking that the morhg has reach. Bo was 10' up.
Fort vs ??: 1d20 + 15 ⇒ (14) + 15 = 29
Grandmaster TOZ |
It does with the tongue, but not the claws. Snake Style will avoid the tongue since it doesn't have a climb speed to 5ft up with.
Narayan Singh |
Narayan ambles forwards, taking a careful stance against the waiting undead horrors. Full Defense - AC is up to 40
Grandmaster TOZ |
Tongue AoO on Narayan: 1d20 ⇒ 2
Crossbow on Bo: 1d20 ⇒ 11
Crossbow on Bo: 1d20 ⇒ 13
Crossbow on Not-trixie: 1d20 ⇒ 7
Crossbow on Not-trixie: 1d20 ⇒ 10
A hail of crossbow bolts launch out of the darkness, one narrowly missing Not-Trixie. The morgh attempts to reach out and touch Narayan, but the flailing tongue is easily avoided with his defensive stance.
27 Purple
23 Not-Trixie
21 Bo
16 Pink (Damage: 48)
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 3, 1NL)
Selter is up, assuming Vendalfek would rather not draw attention to himself.
Selter Sago de'Morcaine PFS |
Buffs:
Shield Companion
Longstrider
Divine Favor, dur 9 rounds
Greater Invisibility, dur 10 rounds
HP: 72 of 75
Selter casts another spell on himself and vanishes from sight.
Then he moves over and starts climbing the wall.
climb: 1d20 + 10 ⇒ (1) + 10 = 11 And makes no progress up the wall.
edit: forgot stealth roll
stealth w/ invis and full speed: 1d20 + 12 + 20 - 10 ⇒ (7) + 12 + 20 - 10 = 29
Grandmaster TOZ |
Claw on Not-Trixie: 1d20 ⇒ 5
Damage on Not-Trixie: 2d8 + 5 ⇒ (6, 7) + 5 = 18
Grab: 1d20 ⇒ 10
Seeing his prey close at hand, the morhg moves in, digging claws into flesh and grabbing hold!
27 Purple
23 Not-Trixie (Damage: 18, Grappled)
21 Bo
16 Pink (Damage: 48)
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 3, 1NL)
Bold are up!
Bo Goh Twang |
Seeing the wizard in the abomination's clutches, the monk snaps off a quick series of attacks.
Point Blank Master allows to shoot without provoking AoO's
Calculations: BAB +5, WIS +6, Weapon Focus +1, Bow +1, Coordinated Shot +1, PBS +1, Deadly Aim -2. Total to Hit: +13
Making it Academic vs PURPLE: 1d20 + 13 ⇒ (11) + 13 = 24
Damage (Gravity Bow): 3d6 + 10 ⇒ (3, 1, 6) + 10 = 20
Making it Academic vs PURPLE: 1d20 + 13 ⇒ (15) + 13 = 28
Damage (Gravity Bow): 3d6 + 10 ⇒ (6, 1, 1) + 10 = 18
Making it Academic vs PURPLE: 1d20 + 8 ⇒ (16) + 8 = 24
Damage (Gravity Bow): 3d6 + 10 ⇒ (1, 1, 2) + 10 = 14
Making it Academic vs PURPLE (Ki Point): 1d20 + 13 ⇒ (20) + 13 = 33
Damage (Gravity Bow): 3d6 + 10 ⇒ (3, 4, 1) + 10 = 18
CONFIRM?: 1d20 + 13 ⇒ (15) + 13 = 28
Damage (Gravity Bow): 6d6 + 20 + 2d8 ⇒ (3, 3, 5, 5, 1, 3) + 20 + (4, 2) = 46
*Thundering: On a critical hit, deal 2d8 sonic damage. Target must succeed a DC 14 Fortitude save or be permanently deafened.
Sense Motive for AC: 1d20 + 31 ⇒ (15) + 31 = 46
Grandmaster TOZ |
With three shots, Bo fells the mohrg threatening him!
Not-Trixie |
Sh*t. Not-Trixie grimaces as the creature digs its bony fingers into her shoulder. Flee? But where? Freeze? That won’t help anyone. Anything else…?
Concentration vs 14 + Morhg’s CMB: 1d20 + 20 ⇒ (15) + 20 = 35 (Using a Reservoir point to increase CL to 12)
With a grim smile, the wizard presses her hand up against the skeletal figure holding her and releases two powerful blasts of magical force.
“Ranged” Touch vs FF Touch AC: 1d20 + 9 ⇒ (11) + 9 = 20
Empowered Force damage, Sneak Attack: 5d6 + 3d6 ⇒ (6, 2, 1, 1, 4) + (1, 3, 1) = 19 (14*1.5)+5 = 26
“Ranged” Touch vs Touch AC: 1d20 + 9 ⇒ (12) + 9 = 21
Empowered Force damage: 5d6 ⇒ (4, 4, 4, 3, 1) = 16 16*1.5 = 24
Bullrush, Multi-Ball: 1d20 + 20 + 10 ⇒ (12) + 20 + 10 = 42
Bullrush, Multi-Ball: 1d20 + 20 + 10 ⇒ (17) + 20 + 10 = 47
Swapping out emergency force sphere for empowered battering blast (using Magical Lineage to reduce spell level from 5th to 4th), then using Impromptu Sneak Attack to make the morhg flat-footed against the first attack. Ideally she’ll push the morhg (and unfortunately herself in its grip) off the wall into the welcoming embrace of Selter. XD
Grandmaster TOZ |
Not-Trixie blasts the mohrg into space, the sharp claws dragging her painfully along to land beside Selter! Seeing the undead land prone, Bo lands an expertly aimed shot with ki-infused haste, destroying it utterly.
Falling Damage: 2d6 ⇒ (1, 1) = 2
23 Not-Trixie (Damage: 20)
21 Bo
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 3, 1NL)
Narayan is up!
Narayan Singh |
Narayan sails over the nearby pit, scales gleaming in the light of his wayfinder. As he lands and looks at the surrounding spawn, he falls easily into a defensive stance, daring them to join battle. Acrobatics: 1d20 + 20 ⇒ (20) + 20 = 40 Then Full Defense
Grandmaster TOZ |
Throwing aside the crossbows they were reloading, the spawn leap to oblige!
Slams: 4d20 ⇒ (4, 17, 17, 18) = 56
23 Not-Trixie (Damage: 20)
21 Bo
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 3, 1NL)
Party go brrrrrrrt...
Selter Sago de'Morcaine PFS |
Buffs:
Shield Companion
Longstrider
Divine Favor, dur 8 rounds
Greater Invisibility, dur 9 rounds
HP: 70 of 75
The invisible Selter begins to race toward the new fight.
acrobatics: 1d20 - 1 ⇒ (8) - 1 = 7
Only 2 points falling damage with Boots of the Cat
Grandmaster TOZ |
Selter lands hard in the 40ft pit, but his magic boots once again guard against the worst!
23 Not-Trixie (Damage: 20)
21 Bo
11 Narayan
11 Yellow
10 Blue
10 Red
6 Vendalfek
5 Green
3 Selter (Damage: 6, 2NL)