Bradan Finn |
"If I was having second thoughts about breaking and entering, I don't anymore. This has gotta be the lair of something or someone evil. Too bad we can't use it for real shelter, eh."
Bradan comes to the door, bow in hand and scanning the swamp behind them for any additional threats.
Aggrah the White Witch |
Aggrahs a bit embarrassed...this place screams BAD witch. She just doesn't want to reinforce prejudicial stereotypes by saying so out loud.
Aggrah begins to scan for magic and alerts the group if she finds anything.
She very wary of the bubbling pool perception: 1d20 + 6 ⇒ (1) + 6 = 7
Someone check that door (in the north wall) while I scan the room for magic
baldwin the merciful |
If anyone has appraise they can make a check on the paintings.
You are uncertain about the pond it is odd, it looks like swamp water and it does not look deep.
baldwin the merciful |
Poke you are confident that there is nothing sinful in this room. The door itself looks simple to open for goblin of your skills and talents.
Poke Poke |
Poke Poke trys to quitely open the door.
stealth: 1d20 + 18 ⇒ (1) + 18 = 19
If locked and not a tiggered trap
Poke Poke pulls out a couple small picks and sets to the task of unlocking the door.
unlock: 1d20 + 10 ⇒ (16) + 10 = 26
baldwin the merciful |
Bradan Finn |
"Dunno, but we might not be alone out here. Keep your guards up, folks."
Bradan moves to the doorway providing rear security with his bow.
baldwin the merciful |
Inside the house:
Desperate sobs emanate from an iron cage confining a ragged Mrs. Turner, while an emaciated middle-aged man in another iron cage remains silent. The flames from two hearths in the near corners illuminate and heat the room. An iron cauldron filled with a simmering black, viscous goo roils over each fire. A cracked stone statue of a beautiful female warrior stands next to one of the hearths, and light reflects off the tarnished surface of a mirror, cracked and missing many shards, attached to the near wall. A group of vials rest atop a large, flat-topped table, while more than a dozen tattered books sit upon a crude shelf built into it. Four wooden posts driven into the earthen floor against the far wall support a rudimentary bed stitched together from flayed skin and leather.
Calain |
Calain stops himself from rushing in blindly, but cannot help but try to consol Mrs Turner and find out more about the threats within.
His weapon in hand he takes on hand off the haft to gesture to the woman, Mrs Turner, be still, we're here. Where are your captors so we can free you of this place?
Calain will give the sneaks space to scan for traps on the cages, he steps into the room and scans the corners for any lurkers in the room.
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Bradan Finn |
Bradan looks at the newcomers and holds his bow loosely at the ready.
"Uh...hi?"
Knowledge checks to ID race/species of the lizard people?
Aggrah the White Witch |
relevant knowledge check: 1d20 ⇒ 11
add relevant modifier from below...what are they?
+7Knowledge (Arcana)(Int)____{+1rank,+3Int,+3Class}
+7Knowledge (History)(Int)____{+1rank,+3Int, +3Class}
+8Knowledge (Nature)(Int)____{+2rank,+3Int,+3Class}
+7Knowledge (Planes) (Int)____{+1rank,+3Int,+3Class}
+4Knowledge (Religion) (Int)____{+1rank,+3Int}
Poke Poke |
Poke Poke will rush forward and start to unlock the Lady Turner's cage
perc for traps: 1d20 + 5 ⇒ (9) + 5 = 14
unlock: 1d20 + 10 ⇒ (15) + 10 = 25
disable traps in case: 1d20 + 10 ⇒ (9) + 10 = 19
baldwin the merciful |
Poke poke as soon as you step into the room the floor boards creak loudly, it sounds as if they are going to break but given your light weight they do not. Dr. Tes your ears pick up on the creaking floor board...you're concerned that they will not hold your weight.
Poke Poke you don't notice the dart trap on the lock and you set if off.
att touch: 1d20 + 10 ⇒ (6) + 10 = 16;damage: 1d3 ⇒ 1
plus poison DC 14 fort save or your take 1 con damage for rds: 1d4 ⇒ 4
baldwin the merciful |
poke: 1d20 + 4 ⇒ (15) + 4 = 19
Dr Tes: 1d20 + 3 ⇒ (8) + 3 = 11
Beorn: 1d20 + 5 ⇒ (2) + 5 = 7
calain: 1d20 + 2 ⇒ (20) + 2 = 22
Ulfrec: 1d20 + 6 ⇒ (1) + 6 = 7
Bradan: 1d20 + 3 ⇒ (9) + 3 = 12
lizard folks: 1d20 + 0 ⇒ (11) + 0 = 11
Grizzelda: 1d20 + 1 ⇒ (14) + 1 = 15
Initiative Order:
Calain
Poke
Grizzelda
Bradan
Dr Tes
lizard Folks
Beorn
Ulfrec
Calain |
Not yet seeing a threat and remembering the repeated chastising from the little goblin, the fighter DELAYS waiting for a threat to present itself
No one has told Calain about the lizardfolk
Aggrah the White Witch |
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damn.... I posted about the lizard folk yesterday... Guess that one got eaten by the internet gremlins
Aggrah speaks loud enough for everyone to hear (including Calain) yelling if needed
Lizardfolk coming out of the swamp... Probably not friends
and whoever Grizzelda is in the Init order....that's definitely a witchy name... Bad witch style house... Witchy name... Hate to give in to stereotypes but yup definitely lots of children's bones somewhere around here
Init: 1d20 + 2 ⇒ (20) + 2 = 22
Aggrah fixes her Evil Eye upon one of the lizards targeting its saves DC17
Calain |
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Calain moves out the door to stand in -b7 maintaining a gap to use his Reach weapon against the two Lizard men in A7 and A6.
They look like adjacent squares but the spacing might be off, hopefully not as this is the first chance I have had to CLEAVE
He enters his RAGE and chops down beautifully and powerfully, cutting a wide arc and attempting to hit them both with a Single powerful blow.
Die you BEASTS!
RAGE Cleave, 2hand Power Attack,Reckless Rage on Lizard in A7: 1d20 + 9 - 1 - 1 ⇒ (16) + 9 - 1 - 1 = 23
2 HAND Reckless Rage PA Damge: 1d12 + 7 + 3 + 3 ⇒ (12) + 7 + 3 + 3 = 25
RAGE Cleave, 2hand Power Attack,Reckless Rage on Lizard in A6: 1d20 + 9 - 1 - 1 ⇒ (11) + 9 - 1 - 1 = 18
2 HAND Reckless Rage PA Damge: 1d12 + 7 + 3 + 3 ⇒ (11) + 7 + 3 + 3 = 24
Because Calian is using Rage AND Cleave his AC is 15 this round. His Raging HP are 29/29. Hopefully these are Standard PFSRD lizardfolk cause that would mean Calain hits both their AC's, one shotting the Pair of them and looks super awesome right now!!!!! But somehow I don't think I am that lucky....
Bradan Finn |
Waiting to see if Calain was able to drop one or both of the lizard people. If not, the one on the left (if standing) is gonna catch 2 arrows in the snout.
Point Blank, Rapid Shot, Precise Shot, Deadly Aim: 1d20 + 5 ⇒ (2) + 5 = 7 to hit, for 1d8 + 6 ⇒ (7) + 6 = 13 piercing magical damage
Point Blank, Rapid Shot, Precise Shot, Deadly Aim: 1d20 + 5 ⇒ (18) + 5 = 23 to hit, for 1d8 + 6 ⇒ (3) + 6 = 9 piercing magical damage
Ulfrec Aesgrim |
Why is everything trying to kill us!? You fellas cursed or somethin'? Ulfrec advances and swings his axe. Geri tries to make himself useful and takes a bite.
attack battleaxe: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d8 + 3 ⇒ (4) + 3 = 7
attack bite: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 1d6 + 2 ⇒ (1) + 2 = 3