Full Name |
Beorn the Divine |
Size |
M |
Age |
18 |
Alignment |
CG |
Deity |
Shelyn |
Languages |
Common |
Occupation |
BARD! |
Strength |
16 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
14 |
About Beorn the Divine
Full Name : Beorn the Divine
Race: 1/2 Orc
Classes/Levels Bard(Chelish Diva) 1
Gender: M
Size : M
Age 24
Special Abilities :
Alignment: CG
Deity : Sheylen
Location : In trouble
Languages :Common,Orc
Occupation : BARD!
Strength 16 (+3)
Dexterity 14 (+2)
Constitution 14 (+2)
Intelligence 10
Wisdom 10
Charisma 14 (+2)
Height: 6'2" Weight: A secret! Hair: Black Eyes: Grey
Favored Class: Bard (hp)
EXP:
Hit Points: 11
Spd: 30
Init: +2
AC: 16 (+4 armor shield +2 dex)/Touch 12/FF 14)
BAB: +0
CMB: +3
CMD: 15
Saves: Fort +2 Ref +4 Will +2 ( +4 v. Fear)
Weapons:
LongSword(two-handed) +3 1d8+4 19-20/x2
Longsword(Arcane strike) +3 1d8+5 19-20/x2
Dagger +3 1d4+3 19-20/x2
ShortBow +2 1d6 x3 60 feet
Skills: 6/level
Intimidate (1+2+3+2) 8
Perception (1) 1
Acrobatcs (1+2+3) 6
Diplomacy (1+2+3) 6
Climb (1+3+3) 7
Use Magic Device (1+2+3) 7
Background Skills 2/Level
Perform-Sing (1+2+3) 6
Know-History (1+2+3) 6
Feats:Arcane strike (Swift action +1 damage and treated as magic),
Traits:,Courageous(+2 trait save vs. fear),Exposed to Awfulness(Once per day when you fail a saving throw against an effect created by a demon that would kill or incapacitate you physically, you can immediately reroll that saving throw as a free action. You must take the second result, even if it is worse)
Special Abilities:+2 to intimidate,Orc Ferocity: Once per day, when a half-orc is brought below 0 hit points but not killed, he can fight on for 1 more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying. Darkvision 60 feet
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.
Famous +1 Bluff/Intimidate in settlements/areas of less than 1000 people.Replaces Bardic Knowledge
Bardic Performance 6 Rounds Standard action
Countersong
Distraction DC
Inspire Courage +1 Hit/Damage/Saves vs. fear and charm
Prima Donna:At 2nd level, as her efforts to outdo her rivals increase, a Diva can spend additional rounds of bardic performance to augment countersong, deadly performance, fascinate, frightening tune, and scathing tirade (see below). When used, this ability gives her a +2 bonus on her Perform check or saving throw DC for those performances. The diva must spend an additional round of bardic performance for every round she uses prima donna to increase her Perform check result or saving throw DC.
Versatile Performance Act(Bluff,Disguise)
Devastating Aria (Su)At 3rd level, the Diva can spend 1 round of bardic performance as a standard action to direct a burst of sonically charged words at a creature or object. This performance deals 1d4 points of damage + the diva’s level to an object(1d4+3), or half this damage to a living creature.
spells per day Unlimited/2////
Known
0.(13) Light,Mage Hand,Message,Detect Magic
1.(14) Cure Light Wounds,Hideous Laughter
2
3
4
Equipment
Longsword (15)
Dagger (2)
Shortbow (30)
20 arrows (2)
Chain Shirt (100)
Fighter's Kit (9)
backpack
bedroll
belt pouch
flint and steel
iron pot
mess kit
rope
soap
torches (10)
trail rations (5 days)
waterskin.