
Ulfrec Aesgrim |

Ulfgar's eye narrow, as he focused on the oaf.
Your man there - the buggering friar, sounds reasonable enough. Any chance of you boys giving over all your coin and gear and we leave you with your sticks and stones intact?
For Gorzeh's sake lad, you're picking on a man smaller and older than you. Have some self respect, cur. Who's the dog now, or do ye prefer bein' yet boy's 'itch? Boris the Bit.., that it!?
Geri, having rarely seen this look in his brother's eye before, tilts his head, with a slight inquisitive canine sound. Something's up and it will soon be time to move.
Finally...
Let me know if that's over the top, R rated, antagonistic, etc... Or if that's just the kinda fun we're having!

baldwin the merciful |

Braddan: 1d20 + 3 ⇒ (9) + 3 = 12
Aggrah: 1d20 + 2 ⇒ (17) + 2 = 19
Calain: 1d20 + 2 ⇒ (7) + 2 = 9
Poke Poke: 1d20 + 4 ⇒ (17) + 4 = 21
Dr Tes: 1d20 + 3 ⇒ (17) + 3 = 20
Bron: 1d20 - 1 ⇒ (4) - 1 = 3
Beorn: 1d20 + 1 ⇒ (1) + 1 = 2
ulfrec: 1d20 + 2 ⇒ (1) + 2 = 3
brawler: 1d20 + 5 ⇒ (16) + 5 = 21
enemy cohorts: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Order:
Brawler
Poke Poke
Dr Tes
Aggrah
Braddan
enemy cohorts
Braddan
Calain
Ulfrec
Bron
Beorn
Before the situation completely breaks down into a barroom brawl, I'm going to give Calain, Bron, and Aggrah a little more time to interact with the scene. However, the initiative order is posted IF the conflict erupts.

Aggrah the White Witch |

GORUM... nothing but worthless bloodthirsty brutes she whispers this not wanting to add fuel to the fire
Aggrah has no liking for Gorum or his followers and realizes this is about to deteriorate into a brawl.... But then she hears Tes cry out forgets all(mostly) about the impending fight....
Aggrah rushes over to the old man and gets there after Beorn has cast his healing magic and begins to examine the old man healing: 1d20 + 8 ⇒ (10) + 8 = 18

Bradan Finn |

"Well, lads. What say you? Did you poison the old fella, and if so, why?"
Bradan slides his chair back slightly, ready to move up back at a moments notice.

baldwin the merciful |

"Your crews the only one touchin' the old geezer. Laws gonna be after you." one of the swordsman states.
"why'd you do it...they all see you." there are a few murmurs from people looking into the backroom from the main tavern.
One of the bar patrons exclaims, "Did you curse 'em?" You all can sense that the mood from within the tavern is turning panicky and most of the patrons are looking at you suspiciously.
You can make a perception check. I still want to hold out beginning initiative until I get a reaction from Bron and Calain. If they don't post by tomorrow, I'll DMPC them.

Calain |

Sorry for the late post. Bron and I have been having a weekend away with his grandparents.
Having heard enough of this exchange and knew this was only going in one direction, plus having signed an earlier contract with the mayor giving some legitimacy to his enquiries decided to sieze the initiative.
He steps into A7 to stand squarely in front of the man in A8. He kept his weapons away (fighting at range would be difficult here and he was wearing his Cesti anyway)
Sorting a pecking order for the gods is fine, but I doubt your man enough to represent the Lord in Iron.
He raises his voice to be heard.
This town has enough troubles from without. Don't need crazy Gorumites starting unneeded Brawls. Especially in one of the finer bars in town. You wanna force this fine. But let's do it outside and save the barkeep the trouble of wiping your face of the floor.
Intimidate: 1d20 - 1 ⇒ (12) - 1 = 11

baldwin the merciful |

Poke can't see clearly given his point of view but everyone else observes many people have left the main part of the tavern. However, those that are remaining have moved closer for a better look.

baldwin the merciful |

perception check: 1d20 + 6 ⇒ (16) + 6 = 22
perception check: 1d20 + 5 ⇒ (19) + 5 = 24
perception check: 1d20 + 2 ⇒ (15) + 2 = 17
perception crowd: 1d20 + 3 ⇒ (13) + 3 = 16
One of the ruffians yell ouot, "Where'd the gobo go?"
Another yells that the
"The poisoner's snuck off. Watch out."
A couple people in the tavern kneel down to see if he is hiding.

baldwin the merciful |

Initiative Order: RD 1
Brawler - Punches Calain in the face
Poke Poke - snuck under the table
Dr Tes
Aggrah
Braddan
enemy cohorts
Braddan
Calain
Ulfrec
Bron
Beorn
*Poke is under the table
**I also cleaned out some of the extra tokens that were on the map that represented staff and patrons.
***The Yellowed haloed mercenaries are no longer in a line of sight.
****There are customers that have gathered in the doorway between the back room where you are at and the main room. People looking for a good barroom fight.

Bradan Finn |

Bradan draws his club and steps back from his chair, adopting a defensive stance.
"Stupid and wasteful, theres no point to this brawl but to satisfy your blood cravings!"
Move to stand and draw club, 5' NE to edge of the table near Arragh, standard action for total defense. Current AC 23 HP 16/16

baldwin the merciful |

Bron Rilon |

Bron takes a second before realising the what just occurred and with anger in his eyes gets ready to cast a spell.
I will cast bless if Calain is knocked out but if he is staggared then I'll spontaneously cast cure light wounds in place of shield of faith. I will be going to sleep on 20-30 mins so just wanted to have my turn sorted out before I sleep.

Calain |

Poke can't see clearly given his point of view but everyone else observes many people have left the main part of the tavern. However, those that are remaining have moved closer for a better look.
Perception DC20 Stuff
Perception: 1d20 + 2 ⇒ (9) + 2 = 11
Focused as he was on the scarred man standing in front of him, Calain is oblivious to the Mercenaries whom had disappeared.Fort Save: 1d20 + 5 ⇒ (13) + 5 = 18
Taking a cheap shot to the jaw Calain rocks back on his heels but is able to keep his footing, just. He needed to recover quickly to answer the attack. His blood was up however, and his strike would be aiming to put this one down completely.

Aggrah the White Witch |

Aggrah fixes an evil eye upon the lead gorumite targeting his saves

Poke Poke |

** spoiler omitted **

baldwin the merciful |

Initiative Order: RD 1
Brawler - Punches Calain in the face
Poke Poke -
Dr Tes
Aggrah - Evil eye vs saves
Braddan - stood up pulled weapon, 5ft step back, defensive position
enemy cohorts
Calain
Ulfrec
Bron
Beorn

Poke Poke |

Looking at the two potential targets, he thinks the one in the doorway looks the easiest to take out
Poke Poke attacks E7 the wizard looking token. He should be flat footed still.
dagger: 1d20 + 3 ⇒ (8) + 3 = 11
dmg: 1d3 - 1 ⇒ (3) - 1 = 2
snk att: 1d8 ⇒ 4
dagger: 1d20 + 3 ⇒ (6) + 3 = 9
dmg: 1d3 - 1 ⇒ (1) - 1 = 0
snk att: 1d8 ⇒ 5

baldwin the merciful |

Beorne moves one east and puts up his fists. So you want to engage in fisticuffs?! Let me sing you a song of my people!
Standard action Bard Song +1 Hit/Damage from Inspire Courage 7/8 rounds
Got it. Everyone else below the enemy cohorts actions hold off. Their actions may change how the Battlemap looks.

baldwin the merciful |

Enemy Cohorts: RD 1
The Gorum henchman E:4 pulls out a sap and moves closer to wizard E:6), he whacks at the goblins beady head.
sap: 1d20 + 3 ⇒ (8) + 3 = 11;non lethal: 1d6 + 1 ⇒ (2) + 1 = 3
The second henchman pulls his sap and moves forward to meet the bard, he lashes out.
sap: 1d20 + 3 ⇒ (2) + 3 = 5;non lethal: 1d6 + 1 ⇒ (1) + 1 = 2
I'll finish the other two spellcasters after dinner.

Calain |

The pugilist snickers as he rocks Calain with his non-lethal blow, "I'm intimidat'd."
Not yet but you will be..
Calain rises clasping his gauntlets together like a mace and brings his arms up in a big uppercut hoping to return the punch in kind.1 handed Cesti Uppercut, PA: 1d20 + 5 - 1 ⇒ (8) + 5 - 1 = 12
He then 5ft steps back to the table, hoping the man follows and allowing Bron to step in behind the man to flank.
If not he'll have room to pull his Lurcerine Hammer if he needs it.
Damage: 1d4 + 3 + 2 ⇒ (2) + 3 + 2 = 7
I am Guessing that's a whiff

baldwin the merciful |

The cleric of Gorum leans back to get a look at the goblin who's using steel in the fistfight and sternly commands the little rodent "DROP"
cast defensively: 1d20 + 5 ⇒ (13) + 5 = 18
I need a will save from Poke Poke. Failure means you are subject to the command of dropping anything you are holding.
The wizardly man's fingers make quick thrusting and tiny amount of wool falls towards towards the bug eyed rodent (Poke),
casts defensively: 1d20 + 6 ⇒ (8) + 6 = 14
I need a will save from Poke. Failure equals being Dazed for the round.
I'll get a revised map up in a few minutes.
He then takes a 5 foot step.