Calain, hated his life.
It was better before the Orcs came.
Brutish pig faced things.
He knew they would never change.
Bad enough he's grown up poor.
Bad enough his Da could work fine weapons like adventurers wanted.
But then the Orcs came and moved right near his home.
That ruined everything.
His dad, struggling to get any real work in the town, with 2 other, BETTER, smiths had moved his forge and his some into Orctown.
Ye'll see me boy. With none in Fentonville wanting ta trade much with the orcs, all the smithin they'll need'll come from me. We'll do much better here.
His FATHER, had done much better there. For once in his life his dad had FINALLY prospered. But at the expense of his son.
Calain, had been a young man in Fentonville and had just begun ta make a name for himself as his own man, his own smith.
He was far better at it than his dad.
But in Orc town, all the Pig faces hated him. Tall and straight and muscular, even by orc standards and in the prime of his youth, he was constantly challened by the bull males wanting to impress the ugly women or their uglier friends. Calain had had enough.
Finally he'd had the strength to tell his father he was leaving.
He was going home.
Height:5'10" Weight: 230lbs. Hair: Brown Eyes: Brown
Bold=Class Skill / * Trained only
All Str/Dex based skills take Armor Check Penalty -3, 0 for jump/climb
Ability Score Modifiers: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
Base Speed: Humans have a base speed of 30 feet.
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
Special Abilities description:
1-Power Attack, H-Combat Reflexes, Pushing Assault
3-Rage, Big Game Hunter, Reckless Rage
Gear & Money::
Arms and Armor:
Masterwork Agile Breastplate 550 (self craft for 1/2)
Masterwork Lucerine Hammer 315 (Self craft for 1/2)
Masterwork Greatsword 350 (self Craft for 1/2)
2x Daggers 8gp
20 Arrows 1gp
2x Pilum 10gp
Battleax 10gp (self craft for 1/2)
2x Cestus 10gp
Holy symbol, wooden; Torag
4 days trail rations.
Flint and Steel
Hemp rope (50ft)
2 flasks of oil
Signal Whistle (on a string around neck)
Gems & Jewelry:
Typical tactics for Calain will be to ready an attack to hit the 1st enemy that comes within 10ft. Then AOO them as they leave the 10ft square to close to adjacent.
The AOO will be using Pushing Assault. Since AOO's interrupt the triggering action the creature will be knocked back 5ft remaining in the 10ft away square.
This will prevent the enemy getting an attack on Calain and allow him to 5ft step back the next Rd and repeat.
He has combat reflexes so he can handle multiple opponents and AOO's (3 per Rd).
If an enemy manages to close within the 5ft, Calain will 1 handed Cestus attack if he can't step back.