
Atium of Varg |
1 person marked this as a favorite. |

Wow what a combat! Atium certainly could have died right there. I was 60%/40% on his survival. and the 60% was not the good number.
It's quite possible that dragon could have finger of death'd Vinas (or high rolls on a full attack), wailed on me for a round (or half a round) and then made it's way to the others.
I think the rest kill it before anyone else dies, but that was a two PC killer right there!
Great work GM! Thrilling. Very Thrilling!

Vanyan Kaleseder |

Last lvl: August 25, 2021.
+1 lost pathfinder
+1 lost pathfinder
+1 Wisdom
+6 hp
+6 hp
Feat: Gr Spell focus Evo
+moar spells
+6 mad skills:
----------------------
+1 Fly
+1 Know (History)
+1 Know (Nature)
+1 Know (Arcana)
+2 Spellcraft
+6 mad skills:
----------------------
+1 Fly
+2 Know (Nature)
+1 Know (Planes)
+1 Know (Arcana)
+1 Spellcraft

Vinas uth Antimanes |


Aishe Danior |

+1 Con (bump!)
+15 HP +15 from con bump (total 132)
+2 BAB (CMD/CMB) (16/11/6)
+18 skills (6 class +1 human +1 int +1 favored) (Disable Device x2, Fly x6, Knowledge Local x2, Perception x2, Sense Motive x2, Stealth x2, Survival x2)
+1 Feat: Improved Iron Will
+1 Class Feat: Pinpoint Targeting
+1d6 Lay on Hands (4d6)
+1 tracking (+5)
+2 Ranger Focus bonus (+6)
+2 Wild Empathy (+11)
Inspired Moment (Ex): At 11th level, the guide can have an inspired moment once per day as a free action. The ranger gains the following benefits until the end of his next turn. His speed increases by 10 feet. He can take an extra move or swift action on his turn. He gains a +4 bonus to AC and on attack rolls, skill checks, or ability checks. Finally, he automatically confirms any critical threat he scores.
+2 Third Level Spells (Aerial Tracks, Life Bubble)
Spells (caster level 10, concentration +14, DC 14+)
1) Alarm, Keep Watch, Liberating Command
2) Bloodhound, Replay Tracks
3) Aerial Tracks, Life Bubble
I now have life bubble which I’ll cast we get started on our adventuring day. With five of us, it’ll last 4 hours each. Probably a good idea in such a pestilent place. I just wish we had 24 hour coverage.
Tyranius, I'll also be casting Aerial Tracks daily. For 10 hours, I can 'see' tracks in the air as well as on the ground, out to 200'.

Vinas uth Antimanes |

Rod of extend spell?

Vanyan Kaleseder |

Good vibes Kaleseder has been Life Bubbling for a while, and can offer about 6 hours a day. We should be fine.

Vanyan Kaleseder |

..6035.0 gp to spend
...6035.0 gp spend
+.16245.0 gp-..5000.0 loan to Aishe
--------
..17280.0 gp to spend

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I upgraded my Grayflame and I upgraded my armor. Atium is now poor.
Male human (Ulfen) barbarian 15/cleric of Arazni 1
NE Medium humanoid (human)
Init +1; Senses Perception +4
Aura deflection aura (2 ft.)
--------------------
Defense
--------------------
AC 31, touch 18, flat-footed 27 (+8 armor, +2 deflection, +3 Dex, +1 dodge, +5 natural, +2 profane)
hp 181 (16 HD; 1d8+15d12+76)
Fort +16, Ref +10, Will +8
Defensive Abilities improved uncanny dodge, indomitable will, trap sense +5; DR 3/—; Immune disease
--------------------
Offense
--------------------
Speed 40 ft. (30 ft. in armor), fly 60 ft. (good)
Melee +2 adamantine warhammer +22/+17/+12 (1d8+8/×3) or
+2 warhammer +22/+17/+12 (1d8+8/×3) or
grayflame +23/+18/+13 (1d8+11/×3)
Special Attacks channel negative energy 2/day (DC 9, 1d6), greater rage (35 rounds/day), rage powers (animal fury, beast totem[APG], greater beast totem[APG], lesser beast totem[APG], regenerative vigor[UC], renewed vigor 3d8+3, scent)
Cleric Spells Prepared (CL 1st; concentration +0)
--------------------
Statistics
--------------------
Str 20, Dex 16, Con 16, Int 12, Wis 8, Cha 11
Base Atk +15; CMB +19 (+25 sunder); CMD 36 (38 vs. sunder)
Feats Disruptive, Dodge, Greater Sunder, Improved Iron Will, Improved Natural Attack (), Improved Sunder, Persuasive, Power Attack, Raging Brutality[UC], Toughness, Weapon Focus (warhammer)
Skills Acrobatics +14, Appraise +6, Bluff -3, Climb +15, Craft (blacksmith) +14, Craft (gemcutting) +10, Diplomacy +3, Disguise -3, Escape Artist -2, Fly +10, Heal -3, Intimidate +20, Perception +4, Ride +4, Sense Motive -3, Stealth +12, Survival +12, Swim +6
Languages Common, Dwarven, Skald
SQ fast movement, spellkiller
Combat Gear brooch of shielding, longarm bracers[UE], potion of invisibility (3), potion of spider climb (3); Other Gear +2 mithral agile breastplate[APG], +2 adamantine warhammer, +2 warhammer, grayflame, anvil of the skyseeker, bag of tricks (rust), challenger's gloves[UE], cloak of resistance +2, cloak of resistance +4, feather step slippers[UE], figurine (ivory goats), gauntlet of the skilled maneuver (sunder)[UE], helm of fearsome mien[APG], monkey belt (greater)[UE], periapt of health, ring of mind shielding, ring of protection +2, winged boots, 5,355 gp
--------------------
Special Abilities
--------------------
Animal Fury (Ex) Gain a d4 bite attack while raging
Beast Totem +4 (Su) +4 to Natural Armor while raging.
Beast Totem, Greater (Su) Pounce ability and 1d8 claw damage while raging
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Cleric Channel Negative Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Defense) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Cleric Domain (Spellkiller Inquisition) Deities: Any (with GM approval).
Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites).
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Deflection Aura (1 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
Disruptive +4 DC to cast defensively for those you threaten.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Fly (60 feet, Good) You can fly!
Greater Sunder When destroying an item, extra damage is transferred to the wielder.
Immunity to Disease You are immune to diseases.
Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Improved Uncanny Dodge (Lv >= 19) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 19+.
Indomitable Will (Ex) +4 bonus to Will saves vs. enchantment spells.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Rage (35 rounds/day) (Ex) +6 Str, +6 Con, +3 to Will saves, -2 to AC when enraged.
Raging Brutality (+3) Add Constitution bonus on damage rolls
Regenerative Vigor (Fast Healing 2) (Ex) After using renewed vigor rage power and until the current rage ends, gain fast healing 2.
Renewed Vigor 3d8+3 Hp (1/day) (Ex) As a standard action while raging, you can heal yourself the listed amount.
Scent (Ex) While raging, you gain the scent ability.
Spellkiller (+2 Profane, DC 9) After defeating enemy, gain +2 profane bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.
Trap Sense +5 (Ex) +5 bonus on reflex saves and AC against traps.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Vanyan Kaleseder |

--------
..17280.0 gp to spend
..17280.0 gp to spend
-..9000.0 gp Rod of Extend-..3000.0 gp Rod of Extend, lesser
———————-
…5280.0 gp to spend

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You need to make saving throws each day to see if they go away.

Vanyan Kaleseder |

If informed, Vanyan could have easily cast Heal or Restoration or whatever, but not sure Atium's condition was discussed.

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Tyrant's Grasp has now been sanctioned. Each chronicle can be applied to any level. So please post your information for the last 5 books.
Book #:
Name:
Player Name:
Faction:
Level:
Day Job:

Vanyan Kaleseder |

Tyrant's Grasp has now been sanctioned. Each chronicle can be applied to any level. So please post your information for the last 5 books.
I do not wish a chronicle. Thank you.

Vinas uth Antimanes |

Sure, I'll do it. I've got enough 1e games left going. Plus this means...
Book #: 1
Name: Castamir
Number: 1824-1
Player Name: Chris Marsh
Faction: Liberty's Edge
Level: 17
Day Job: Perform (Oratory): 1d20 + 17 ⇒ (13) + 17 = 30
Book #: 2
Name: Castamir
Number: 1824-1
Player Name: Chris Marsh
Faction: Liberty's Edge
Level: 18
Day Job: Perform (Oratory): 1d20 + 17 ⇒ (3) + 17 = 20
Book #: 3
Name: Castamir
Number: 1824-1
Player Name: Chris Marsh
Faction: Liberty's Edge
Level: 19
Day Job: Perform (Oratory): 1d20 + 17 ⇒ (8) + 17 = 25
Book #: 4
Name: Sareth
Number: 1824-5
Player Name: Chris Marsh
Faction: Silver Crusade
Level: 18
Day Job: Diplomacy (Caravan): 1d20 + 30 ⇒ (3) + 30 = 33
Book #: 5
Name: Sareth
Number: 1824-5
Player Name: Chris Marsh
Faction: Silver Crusade
Level: 19
Day Job: Diplomacy (Caravan): 1d20 + 31 ⇒ (1) + 31 = 32

Vanyan Kaleseder |

Last lvl: February 28, 2022.
+1 lost pathfinder
+9 hp
Feat: Defiant Luck
+moar spells
+6 mad skills:
----------------------
+1 Fly
+1 Know (History)
+1 Spellcraft
+1 Know (Arcana)
+2 Know (Religion)
+6 mad skills:
----------------------
+1 Fly
+2 Know (Nature)
+1 Know (Planes)
+1 Know (Arcana)
+1 Spellcraft

Aishe Danior |

+7 HP (total 138)
+1 BAB (CMD/CMB) (17/12/7/2)
+1 will save (5)
+9 skills (6 class +1 human +1 int +1 favored) (Disable Device, Fly x3, Knowledge Local, Perception, Sense Motive, Stealth, Survival)
+1 Feat: Clustered Shots
+1 tracking (+6)
+1 Wild Empathy (+12)
+1 Second Level Spell (Hide Campsite)
Spells (caster level 11, concentration +15, DC 14+)
1) Alarm, Keep Watch, Liberating Command
2) Bloodhound, Hide Campsite, Replay Tracks
3) Aerial Tracks, Longstrider Greater

Atium of Varg |

@Gm- My initiative is now up to +7.
I took Improved initiative.
Male human (Ulfen) barbarian 16/cleric of Arazni 1
NE Medium humanoid (human)
Init +7; Senses scent; Perception +6
Aura deflection aura (2 ft.)
--------------------
Defense
--------------------
AC 27, touch 14, flat-footed 23 (+8 armor, +2 deflection, +3 Dex, +1 dodge, +5 natural, -2 rage; +2 deflection bonus vs. evil)
hp 244 (17 HD; 1d8+16d12+132) (currently 156)
Fort +22, Ref +12, Will +11 (+4 vs. enchantments); +2 resistance vs. evil
Defensive Abilities improved uncanny dodge, indomitable will, trap sense +5; DR 4/—; Immune disease
--------------------
Offense
--------------------
Speed 40 ft.
Melee +2 adamantine warhammer +23/+18/+13/+8 (1d8+23/×3) or
+2 warhammer +23/+18/+13/+8 (1d8+23/×3) or
grayflame +24/+19/+14/+9 (1d8+33/×3) or
bite +15 (1d4+12), 2 claws +15 (1d8+12/×3)
Special Attacks channel negative energy 2/day (DC 9, 1d6), greater rage (37 rounds/day), pounce, rage powers (animal fury, beast totem[APG], greater beast totem[APG], lesser beast totem[APG], mighty swing, regenerative vigor[UC], renewed vigor 4d8+6, scent)
Cleric Spells Prepared (CL 1st; concentration +0)
--------------------
Statistics
--------------------
Str 26, Dex 16, Con 22, Int 12, Wis 8, Cha 11
Base Atk +16; CMB +20 (+26 sunder); CMD 36 (38 vs. sunder)
Feats Disruptive, Dodge, Greater Sunder, Improved Initiative, Improved Iron Will, Improved Natural Attack (), Improved Sunder, Persuasive, Power Attack, Raging Brutality[UC], Toughness, Weapon Focus (warhammer)
Skills Acrobatics +19 (+23 to jump), Appraise +9, Bluff -1, Climb +18, Craft (blacksmith) +16, Craft (gemcutting) +13, Diplomacy +5, Disguise -1, Escape Artist +2, Fly +3, Heal -1, Intimidate +23, Perception +6, Ride +8, Sense Motive -1, Stealth +16, Survival +15, Swim +13
Languages Common, Dwarven, Skald
SQ fast movement, spellkiller
Combat Gear brooch of shielding, longarm bracers[UE], potion of invisibility (2), potion of spider climb (3); Other Gear +2 mithral agile breastplate[APG], celestial armor, +2 adamantine warhammer, +2 warhammer, grayflame, anvil of the skyseeker, bag of tricks (rust), challenger's gloves[UE], cloak of resistance +2, cloak of resistance +4, feather step slippers[UE], figurine (ivory goats), gauntlet of the skilled maneuver (sunder)[UE], helm of fearsome mien[APG], monkey belt (greater)[UE], periapt of health, ring of mind shielding, ring of protection +2, winged boots, 5,355 gp
--------------------
Special Abilities
--------------------
Animal Fury (Ex) Gain a d4 bite attack while raging
Beast Totem +5 (Su) +5 to Natural Armor while raging.
Beast Totem, Greater (Su) Pounce ability and 1d8 claw damage while raging
Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
Cleric Channel Negative Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Defense) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Cleric Domain (Spellkiller Inquisition) Deities: Any (with GM approval).
Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites).
Damage Reduction (4/-) You have Damage Reduction against all attacks.
Deflection Aura (1 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
Disruptive +4 DC to cast defensively for those you threaten.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Greater Sunder When destroying an item, extra damage is transferred to the wielder.
Immunity to Disease You are immune to diseases.
Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Improved Uncanny Dodge (Lv >= 20) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 20+.
Indomitable Will (Ex) +4 bonus to Will saves vs. enchantment spells.
Mighty Swing (1/rage) (Ex) Automatically confirm a critical while raging.
Pounce (Ex) You can make a full attack as part of a charge.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Rage (37 rounds/day) (Ex) +6 Str, +6 Con, +3 to Will saves, -2 to AC when enraged.
Raging Brutality (+6) Add Constitution bonus on damage rolls
Regenerative Vigor (Fast Healing 2) (Ex) After using renewed vigor rage power and until the current rage ends, gain fast healing 2.
Renewed Vigor 4d8+6 Hp (1/day) (Ex) As a standard action while raging, you can heal yourself the listed amount.
Scent (Ex) While raging, you gain the scent ability.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Spellkiller (+2 Profane, DC 9) After defeating enemy, gain +2 profane bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.
Trap Sense +5 (Ex) +5 bonus on reflex saves and AC against traps.
--------------------
Totems:
Phoenix
Polar Bear
Yeti
Bull
Frost Drake
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

Atium of Varg |
1 person marked this as a favorite. |

I think with the curse and the recent oath, I'm moving Atium a bit on the alignment scale. From Chaotic good to at least chaotic neutral.
Any thoughts on this GM?
It's probably moot as we are at the near end of the book/story... but I always like to keep "in the character".

Atium of Varg |

Atium doesn't need anything from the treasure sheet.
I'd be interested in getting the spell Forcepunch added to my spellstoring warhammer. If cast at 10th level or above, it does 10d4 damage and can push an opponent back 25 feet (fort save to avoid push back).
I'd also like to see the cost of upgrading my ring of protection +2 to a +3 or +4. Also upgrade Mithral breatplate from +2 to +3.
otherwise, my meatshield is good to adventure forth.

Vanyan Kaleseder |

..17280.0 gp to spend
-..9000.0 gp Rod of Extend
-..3000.0 gp Rod of Extend, lesser
———————-
…5280.0 gp to spend
..5280.0 gp to spend
.22315.0 gp lvl 17 disbursement-----------
.27595.0 to spend

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I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.

Atium of Varg |
1 person marked this as a favorite. |

BRAVO GM TYRANIUS! BRAVO!
That was all in caps because you DESERVE ALL CAPS!
The ending gave me chills. What great development of characters and reaching of our personal goals. I am impressed with this AP. I'd recommend it to all, but I'd recommend you (Tyranius) to any and all players as a GM.
@Vanyan- I'm really glad you got into those Pathfinder Chronicles. Those Pathfinders are murder hobos, but they sure can leave a legacy. Glad you got your own prominent legacy. You were a part of something special, and that made you (and all of us) very special.

Vinas uth Antimanes |

AMAZING! What a finish too..... Oh man. Thank you sir!

Vanyan Kaleseder |

Thank you GM Tyranius. It was good and I have no regrets. Thank you so much.
Thanks also to *Wank* for all the wankery, for Aishe and the archery, and to Vinas for the smiting. We needed it all.