GM Tyranius Tyrant's Grasp (Inactive)

Game Master Tyranius

Tactical Map
Treasure Sheet
Macros
Bottle Caps: Aishe (1); Atium (1); Tessenarin (1); Vanyan (1); Vinas (1)


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Spell Effects:
Haste, Barkskin
Human 16 Barbarian/ 1 Cleric

Happy 6000 posts all! Massive!


1 person marked this as a favorite.
Spell Effects:
Haste, Barkskin
Human 16 Barbarian/ 1 Cleric

Wow what a combat! Atium certainly could have died right there. I was 60%/40% on his survival. and the 60% was not the good number.
It's quite possible that dragon could have finger of death'd Vinas (or high rolls on a full attack), wailed on me for a round (or half a round) and then made it's way to the others.
I think the rest kill it before anyone else dies, but that was a two PC killer right there!

Great work GM! Thrilling. Very Thrilling!


Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
Stats:
AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

Last lvl: August 25, 2021.

How '2' Serve Your Fellow Van:

+1 lost pathfinder
+1 lost pathfinder

+1 Wisdom

+6 hp
+6 hp

Feat: Gr Spell focus Evo

+moar spells

+6 mad skills:
----------------------
+1 Fly
+1 Know (History)
+1 Know (Nature)
+1 Know (Arcana)
+2 Spellcraft

+6 mad skills:
----------------------
+1 Fly
+2 Know (Nature)
+1 Know (Planes)
+1 Know (Arcana)
+1 Spellcraft


Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Runner-Paladin 14 and 15:

  • +22 HP
  • +1 to all saves
  • +2 BAB
  • +1 CHA
  • +2 ranks: Diplomacy, Perception, Sense Motive, Survival
  • Aura of Faith
  • Daily 4th level spell. Default: Break Enchantment
  • Daily 3rd level spell. Default: Burst of Speed
  • Feat: Channel Smite
  • Mercy: Petrification
  • Lay on Hands: +1/Day, 7d6

  • Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Family stuff is pushing on me. I will try to update Herolab and push post tonight. If I don't, please know I am trying!


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    NEXT LEVEL: 15 & 16:
    Gunslinger (Bolt Ace) (5), Ranger (Guide) (11)
    +1 Con (bump!)
    +15 HP +15 from con bump (total 132)
    +2 BAB (CMD/CMB) (16/11/6)
    +18 skills (6 class +1 human +1 int +1 favored) (Disable Device x2, Fly x6, Knowledge Local x2, Perception x2, Sense Motive x2, Stealth x2, Survival x2)
    +1 Feat: Improved Iron Will
    +1 Class Feat: Pinpoint Targeting
    +1d6 Lay on Hands (4d6)
    +1 tracking (+5)
    +2 Ranger Focus bonus (+6)
    +2 Wild Empathy (+11)
    Inspired Moment (Ex): At 11th level, the guide can have an inspired moment once per day as a free action. The ranger gains the following benefits until the end of his next turn. His speed increases by 10 feet. He can take an extra move or swift action on his turn. He gains a +4 bonus to AC and on attack rolls, skill checks, or ability checks. Finally, he automatically confirms any critical threat he scores.
    +2 Third Level Spells (Aerial Tracks, Life Bubble)
    Spells (caster level 10, concentration +14, DC 14+)
    1) Alarm, Keep Watch, Liberating Command
    2) Bloodhound, Replay Tracks
    3) Aerial Tracks, Life Bubble

    I now have life bubble which I’ll cast we get started on our adventuring day. With five of us, it’ll last 4 hours each. Probably a good idea in such a pestilent place. I just wish we had 24 hour coverage.

    Tyranius, I'll also be casting Aerial Tracks daily. For 10 hours, I can 'see' tracks in the air as well as on the ground, out to 200'.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Rod of extend spell?


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Good vibes Kaleseder has been Life Bubbling for a while, and can offer about 6 hours a day. We should be fine.


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    Yeah, I thought you had been. Between us then we can cover the whole day effectively.

    Hrm. Aishe might buy a rod for you and pick some other spell while we're together. I'll have to think on it.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)
    Vanyan Kaleseder wrote:
    ..6035.0 gp to spend

    ...6035.0 gp spend

    +.16245.0 gp
    -..5000.0 loan to Aishe
    --------
    ..17280.0 gp to spend

    Grand Lodge

    Male Human

    I upgraded my Grayflame and I upgraded my armor. Atium is now poor.

    16 level and demonless:
    Atium of Varg
    Male human (Ulfen) barbarian 15/cleric of Arazni 1
    NE Medium humanoid (human)
    Init +1; Senses Perception +4
    Aura deflection aura (2 ft.)
    --------------------
    Defense
    --------------------
    AC 31, touch 18, flat-footed 27 (+8 armor, +2 deflection, +3 Dex, +1 dodge, +5 natural, +2 profane)
    hp 181 (16 HD; 1d8+15d12+76)
    Fort +16, Ref +10, Will +8
    Defensive Abilities improved uncanny dodge, indomitable will, trap sense +5; DR 3/—; Immune disease
    --------------------
    Offense
    --------------------
    Speed 40 ft. (30 ft. in armor), fly 60 ft. (good)
    Melee +2 adamantine warhammer +22/+17/+12 (1d8+8/×3) or
    +2 warhammer +22/+17/+12 (1d8+8/×3) or
    grayflame +23/+18/+13 (1d8+11/×3)
    Special Attacks channel negative energy 2/day (DC 9, 1d6), greater rage (35 rounds/day), rage powers (animal fury, beast totem[APG], greater beast totem[APG], lesser beast totem[APG], regenerative vigor[UC], renewed vigor 3d8+3, scent)
    Cleric Spells Prepared (CL 1st; concentration +0)
    --------------------
    Statistics
    --------------------
    Str 20, Dex 16, Con 16, Int 12, Wis 8, Cha 11
    Base Atk +15; CMB +19 (+25 sunder); CMD 36 (38 vs. sunder)
    Feats Disruptive, Dodge, Greater Sunder, Improved Iron Will, Improved Natural Attack (), Improved Sunder, Persuasive, Power Attack, Raging Brutality[UC], Toughness, Weapon Focus (warhammer)
    Skills Acrobatics +14, Appraise +6, Bluff -3, Climb +15, Craft (blacksmith) +14, Craft (gemcutting) +10, Diplomacy +3, Disguise -3, Escape Artist -2, Fly +10, Heal -3, Intimidate +20, Perception +4, Ride +4, Sense Motive -3, Stealth +12, Survival +12, Swim +6
    Languages Common, Dwarven, Skald
    SQ fast movement, spellkiller
    Combat Gear brooch of shielding, longarm bracers[UE], potion of invisibility (3), potion of spider climb (3); Other Gear +2 mithral agile breastplate[APG], +2 adamantine warhammer, +2 warhammer, grayflame, anvil of the skyseeker, bag of tricks (rust), challenger's gloves[UE], cloak of resistance +2, cloak of resistance +4, feather step slippers[UE], figurine (ivory goats), gauntlet of the skilled maneuver (sunder)[UE], helm of fearsome mien[APG], monkey belt (greater)[UE], periapt of health, ring of mind shielding, ring of protection +2, winged boots, 5,355 gp
    --------------------
    Special Abilities
    --------------------
    Animal Fury (Ex) Gain a d4 bite attack while raging
    Beast Totem +4 (Su) +4 to Natural Armor while raging.
    Beast Totem, Greater (Su) Pounce ability and 1d8 claw damage while raging
    Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
    Cleric Channel Negative Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
    Cleric Domain (Defense) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
    Cleric Domain (Spellkiller Inquisition) Deities: Any (with GM approval).

    Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites).
    Damage Reduction (3/-) You have Damage Reduction against all attacks.
    Deflection Aura (1 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
    Disruptive +4 DC to cast defensively for those you threaten.
    Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
    Fly (60 feet, Good) You can fly!
    Greater Sunder When destroying an item, extra damage is transferred to the wielder.
    Immunity to Disease You are immune to diseases.
    Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
    Improved Sunder You don't provoke attacks of opportunity when sundering.
    Improved Uncanny Dodge (Lv >= 19) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 19+.
    Indomitable Will (Ex) +4 bonus to Will saves vs. enchantment spells.
    Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
    Rage (35 rounds/day) (Ex) +6 Str, +6 Con, +3 to Will saves, -2 to AC when enraged.
    Raging Brutality (+3) Add Constitution bonus on damage rolls
    Regenerative Vigor (Fast Healing 2) (Ex) After using renewed vigor rage power and until the current rage ends, gain fast healing 2.
    Renewed Vigor 3d8+3 Hp (1/day) (Ex) As a standard action while raging, you can heal yourself the listed amount.
    Scent (Ex) While raging, you gain the scent ability.
    Spellkiller (+2 Profane, DC 9) After defeating enemy, gain +2 profane bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.
    Trap Sense +5 (Ex) +5 bonus on reflex saves and AC against traps.

    Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
    Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)
    Vanyan Kaleseder wrote:


    --------
    ..17280.0 gp to spend

    ..17280.0 gp to spend

    -..9000.0 gp Rod of Extend
    -..3000.0 gp Rod of Extend, lesser
    ———————-
    …5280.0 gp to spend


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    @ Team - Atium is traveling with 2 negative levels. Did we have an ability to fix that? @ Gm - did those levels go permanent? Or do I have saves I can do?

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    You need to make saving throws each day to see if they go away.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    @GM - Thank you. I'll make saves (tomorrow) in game day terms. Thanks for the clarity.

    I looked it up, and it's DC 28 Fortitude saves.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    If informed, Vanyan could have easily cast Heal or Restoration or whatever, but not sure Atium's condition was discussed.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Tyrant's Grasp has now been sanctioned. Each chronicle can be applied to any level. So please post your information for the last 5 books.

    Book #:
    Name:
    Player Name:
    Faction:
    Level:
    Day Job:


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)
    GM Tyranius wrote:
    Tyrant's Grasp has now been sanctioned. Each chronicle can be applied to any level. So please post your information for the last 5 books.

    I do not wish a chronicle. Thank you.


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    I don't need one either - thanks though for offering!


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    I don't need a chronicle either. All is good! I appreciate the offer.


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • Sure, I'll do it. I've got enough 1e games left going. Plus this means...

    Book #: 1
    Name: Castamir
    Number: 1824-1
    Player Name: Chris Marsh
    Faction: Liberty's Edge
    Level: 17
    Day Job: Perform (Oratory): 1d20 + 17 ⇒ (13) + 17 = 30

    Book #: 2
    Name: Castamir
    Number: 1824-1
    Player Name: Chris Marsh
    Faction: Liberty's Edge
    Level: 18
    Day Job: Perform (Oratory): 1d20 + 17 ⇒ (3) + 17 = 20

    Book #: 3
    Name: Castamir
    Number: 1824-1
    Player Name: Chris Marsh
    Faction: Liberty's Edge
    Level: 19
    Day Job: Perform (Oratory): 1d20 + 17 ⇒ (8) + 17 = 25

    Book #: 4
    Name: Sareth
    Number: 1824-5
    Player Name: Chris Marsh
    Faction: Silver Crusade
    Level: 18
    Day Job: Diplomacy (Caravan): 1d20 + 30 ⇒ (3) + 30 = 33

    Book #: 5
    Name: Sareth
    Number: 1824-5
    Player Name: Chris Marsh
    Faction: Silver Crusade
    Level: 19
    Day Job: Diplomacy (Caravan): 1d20 + 31 ⇒ (1) + 31 = 32


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    No need for me either. I am not doing 1E PFS anymore


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    What is Celestial Armor? Better than +2 Mithral Agile Breastplate?
    A friend wanted me to ask.

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Celestial Armor (Link)


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Last lvl: February 28, 2022.

    The Vanman:

    +1 lost pathfinder
    +9 hp

    Feat: Defiant Luck

    +moar spells

    +6 mad skills:
    ----------------------
    +1 Fly
    +1 Know (History)
    +1 Spellcraft
    +1 Know (Arcana)
    +2 Know (Religion)

    +6 mad skills:
    ----------------------
    +1 Fly
    +2 Know (Nature)
    +1 Know (Planes)
    +1 Know (Arcana)
    +1 Spellcraft


    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    NEXT LEVEL: 17:
    Gunslinger (Bolt Ace) (5), Ranger (Guide) (12)
    +7 HP (total 138)
    +1 BAB (CMD/CMB) (17/12/7/2)
    +1 will save (5)
    +9 skills (6 class +1 human +1 int +1 favored) (Disable Device, Fly x3, Knowledge Local, Perception, Sense Motive, Stealth, Survival)
    +1 Feat: Clustered Shots
    +1 tracking (+6)
    +1 Wild Empathy (+12)
    +1 Second Level Spell (Hide Campsite)
    Spells (caster level 11, concentration +15, DC 14+)
    1) Alarm, Keep Watch, Liberating Command
    2) Bloodhound, Hide Campsite, Replay Tracks
    3) Aerial Tracks, Longstrider Greater


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    @Gm and all- I'm having lots of challenges training a new hire to my company. Please bot me to keep things moving. I'll get back to regular posting as soon as possible.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    @Gm- My initiative is now up to +7.
    I took Improved initiative.

    Atium Level 17:
    Atium of Varg
    Male human (Ulfen) barbarian 16/cleric of Arazni 1
    NE Medium humanoid (human)
    Init +7; Senses scent; Perception +6
    Aura deflection aura (2 ft.)
    --------------------
    Defense
    --------------------
    AC 27, touch 14, flat-footed 23 (+8 armor, +2 deflection, +3 Dex, +1 dodge, +5 natural, -2 rage; +2 deflection bonus vs. evil)
    hp 244 (17 HD; 1d8+16d12+132) (currently 156)
    Fort +22, Ref +12, Will +11 (+4 vs. enchantments); +2 resistance vs. evil
    Defensive Abilities improved uncanny dodge, indomitable will, trap sense +5; DR 4/—; Immune disease
    --------------------
    Offense
    --------------------
    Speed 40 ft.
    Melee +2 adamantine warhammer +23/+18/+13/+8 (1d8+23/×3) or
    +2 warhammer +23/+18/+13/+8 (1d8+23/×3) or
    grayflame +24/+19/+14/+9 (1d8+33/×3) or
    bite +15 (1d4+12), 2 claws +15 (1d8+12/×3)
    Special Attacks channel negative energy 2/day (DC 9, 1d6), greater rage (37 rounds/day), pounce, rage powers (animal fury, beast totem[APG], greater beast totem[APG], lesser beast totem[APG], mighty swing, regenerative vigor[UC], renewed vigor 4d8+6, scent)
    Cleric Spells Prepared (CL 1st; concentration +0)
    --------------------
    Statistics
    --------------------
    Str 26, Dex 16, Con 22, Int 12, Wis 8, Cha 11
    Base Atk +16; CMB +20 (+26 sunder); CMD 36 (38 vs. sunder)
    Feats Disruptive, Dodge, Greater Sunder, Improved Initiative, Improved Iron Will, Improved Natural Attack (), Improved Sunder, Persuasive, Power Attack, Raging Brutality[UC], Toughness, Weapon Focus (warhammer)
    Skills Acrobatics +19 (+23 to jump), Appraise +9, Bluff -1, Climb +18, Craft (blacksmith) +16, Craft (gemcutting) +13, Diplomacy +5, Disguise -1, Escape Artist +2, Fly +3, Heal -1, Intimidate +23, Perception +6, Ride +8, Sense Motive -1, Stealth +16, Survival +15, Swim +13
    Languages Common, Dwarven, Skald
    SQ fast movement, spellkiller
    Combat Gear brooch of shielding, longarm bracers[UE], potion of invisibility (2), potion of spider climb (3); Other Gear +2 mithral agile breastplate[APG], celestial armor, +2 adamantine warhammer, +2 warhammer, grayflame, anvil of the skyseeker, bag of tricks (rust), challenger's gloves[UE], cloak of resistance +2, cloak of resistance +4, feather step slippers[UE], figurine (ivory goats), gauntlet of the skilled maneuver (sunder)[UE], helm of fearsome mien[APG], monkey belt (greater)[UE], periapt of health, ring of mind shielding, ring of protection +2, winged boots, 5,355 gp
    --------------------
    Special Abilities
    --------------------
    Animal Fury (Ex) Gain a d4 bite attack while raging
    Beast Totem +5 (Su) +5 to Natural Armor while raging.
    Beast Totem, Greater (Su) Pounce ability and 1d8 claw damage while raging
    Beast Totem, Lesser (Su) Gain 2 d6 claw attacks while raging
    Cleric Channel Negative Energy 1d6 (2/day, DC 9) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
    Cleric Domain (Defense) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
    Cleric Domain (Spellkiller Inquisition) Deities: Any (with GM approval).

    Granted Powers: You gain the Disruptive feat as a bonus feat (even if you do not meet the prerequisites).
    Damage Reduction (4/-) You have Damage Reduction against all attacks.
    Deflection Aura (1 rounds, 1/day) (Su) 20'r aura grants +2 AC and +2 CMD
    Disruptive +4 DC to cast defensively for those you threaten.
    Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
    Greater Sunder When destroying an item, extra damage is transferred to the wielder.
    Immunity to Disease You are immune to diseases.
    Improved Iron Will (1/day) Can re-roll a Will save, but must take the second result.
    Improved Sunder You don't provoke attacks of opportunity when sundering.
    Improved Uncanny Dodge (Lv >= 20) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 20+.
    Indomitable Will (Ex) +4 bonus to Will saves vs. enchantment spells.
    Mighty Swing (1/rage) (Ex) Automatically confirm a critical while raging.
    Pounce (Ex) You can make a full attack as part of a charge.
    Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
    Rage (37 rounds/day) (Ex) +6 Str, +6 Con, +3 to Will saves, -2 to AC when enraged.
    Raging Brutality (+6) Add Constitution bonus on damage rolls
    Regenerative Vigor (Fast Healing 2) (Ex) After using renewed vigor rage power and until the current rage ends, gain fast healing 2.
    Renewed Vigor 4d8+6 Hp (1/day) (Ex) As a standard action while raging, you can heal yourself the listed amount.
    Scent (Ex) While raging, you gain the scent ability.
    Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
    Spellkiller (+2 Profane, DC 9) After defeating enemy, gain +2 profane bonus to AC for 1 minutes. End the effect when hitting an arcane spellcaster to stagger your opponent.
    Trap Sense +5 (Ex) +5 bonus on reflex saves and AC against traps.
    --------------------
    Totems:
    Phoenix
    Polar Bear
    Yeti
    Bull
    Frost Drake

    Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
    Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    What exactly is Fossil Golem Armor? I only ask as I do think Atium has room for armor improvement.

    +2 fossil golem armor

    Dark Archive

    Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

    Posted on it in Slack.


    1 person marked this as a favorite.
    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    I think with the curse and the recent oath, I'm moving Atium a bit on the alignment scale. From Chaotic good to at least chaotic neutral.
    Any thoughts on this GM?

    It's probably moot as we are at the near end of the book/story... but I always like to keep "in the character".


    | M Half Elf Skald 17| hp 157/157| | AC 25| Fort +17 Ref+12 Will +15 | Perc +11

    I'm looking at the loot list. Um, wow, we have a whole bunch of remove curse scrolls. LOL ooops. Any scrolls that Vanyan chooses not to take, I'll take. My UMD should be high enough.


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    Atium doesn't need anything from the treasure sheet.
    I'd be interested in getting the spell Forcepunch added to my spellstoring warhammer. If cast at 10th level or above, it does 10d4 damage and can push an opponent back 25 feet (fort save to avoid push back).
    I'd also like to see the cost of upgrading my ring of protection +2 to a +3 or +4. Also upgrade Mithral breatplate from +2 to +3.
    otherwise, my meatshield is good to adventure forth.


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)
    Vanyan Kaleseder wrote:

    ..17280.0 gp to spend

    -..9000.0 gp Rod of Extend
    -..3000.0 gp Rod of Extend, lesser
    ———————-
    …5280.0 gp to spend

    ..5280.0 gp to spend

    .22315.0 gp lvl 17 disbursement
    -----------
    .27595.0 to spend


    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    @ Aishe, can I borrow 2K in Gold?

    I want to upgrade the ring of protection from +2 to +4 (costs 24K.
    Plus upgrade the Mithral Breastplate from +2 to +3 (5K upgrade).

    I had 5,355 GP previously.

    Dark Archive

    Scenario and AP Tracker

    I am headed out on vacation for the weekend and will return Tuesday. I should have WI-FI in the cabin but will be pretty sparse. I should still be able to post each day but if need to speed up then by all means BOT me.


    1 person marked this as a favorite.
    Spell Effects:
    Haste, Barkskin
    Human 16 Barbarian/ 1 Cleric

    BRAVO GM TYRANIUS! BRAVO!

    That was all in caps because you DESERVE ALL CAPS!

    The ending gave me chills. What great development of characters and reaching of our personal goals. I am impressed with this AP. I'd recommend it to all, but I'd recommend you (Tyranius) to any and all players as a GM.

    @Vanyan- I'm really glad you got into those Pathfinder Chronicles. Those Pathfinders are murder hobos, but they sure can leave a legacy. Glad you got your own prominent legacy. You were a part of something special, and that made you (and all of us) very special.


    2 people marked this as a favorite.
    Male Human | AC 27 T 21 FF 19 | CMB +17, CMD 34 | F: +21 R: +25, W: +18 | Init: +9 | Perc: +24, SM: +21

    This was really, really well GM’d Tyranius! Thank you for making it such an enjoyable ride - all the way to the gruesome end!

    Thanks to all for great role play!


    Male LG Human | HP 199/199| AC 41 T 15 FF 41 (Minor Displacement) | CMB +21, CMD 33 | F: +24 R: +14, W: +22 | Init: +0 | Perc: +25, SM: +22
    Per Diem Abilities:
  • Freedom of Movement 1/1 (10 Min)
  • Favored Enemy: Undead (+2)
  • Divine Bond: 5/5
  • Lay on Hands: 12/16 (8d6)
  • Aura of Courage
  • Aura of Good: Overwhelming
  • Smite Evil: 5/5
  • AMAZING! What a finish too..... Oh man. Thank you sir!


    Male Half Elf - sad man in the armor wand clw 11/50 (post 6744) charges, **wand CMW 19/33**wand lesser resto 13/13 ** (+3 full CLW wands lvl 11 buy)
    Stats:
    AC 24; F10/R11/W20; Arcana+20,Fly+10,Heal+12,Hist+16,Local+16,Nat+19,Pln+17,Rel+16,Perc+28,SenM ot+8,Spell+18(+6 more magic ID)

    Thank you GM Tyranius. It was good and I have no regrets. Thank you so much.

    Thanks also to *Wank* for all the wankery, for Aishe and the archery, and to Vinas for the smiting. We needed it all.

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