Rise of the Runelords
Game Master
Veniir
Sandpoint overview
Sandpoint map
Sandpoint hinterlands
Battle map
Sanatorium basement
Loot and resources
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
... Wait shit Inquisitors get invisibility?! I must have confused them with Warpriests!
Well, the plan is already heavily laid out and she's starting her journey into her tails being a floofy pillow. More invisibility castings is always a good thing, and she can make better use of a scaling charm person later that doesn't drop off horrendously. That, and she already gets her own invisibility at 9th level. She won't be able to multiattack + feint until endgame, so she's going to need all the invisibility she can get.
Maybe buy an invis ring?
Also, if you want to play catch up with Spellcraft, all you need is a reliable way to Detect Magic (such as an item or a permanency spell), and you're good to go to id magic items as well. Investigators get free inspiration with Spellcraft iirc.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Eventually, yeah, that's the plan once we get the spare money to spend.
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Juriya Arima wrote: she's starting her journey into her tails being a floofy pillow. I sense a new nickname! ;)
Male Human Cleric of Erastil (Stoic Caregiver) 5 l AC 18 T 12 FF 16 l HP 38/38 l F +6 R +4 W +8 l Init +2 l Perc +3 I CMB +3 I CMD 15 I Hero Points: 1/3 I Channel Positive Energy: 7/day, 3d6, DC16
I guess I need to RETCON my Coup de Grace. Using searing light to burn a still living, helpless man's face off seems like something Erastil might object to.
Perhaps, we should keep Grayst alive long enough for the Sheriff, Father Zantus, and maybe even the Mayor to be brought back to verify his condition. It would also give Zantus a chance to possibly save him if he can. If not, getting the three officials' endorsement of his execution would make it a less bad thing.
Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]
Sounds like a plan. Can we keep him kicking until we get help from Sandpoint or should we try to carry him back to Sandpoint tied to a stretcher?
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Juriya is carrying her firework in one hand and a crossbow loaded with an alchemical bolt in the other if we're doing the stretcher.
Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
Cosmological question:
If we kill Grayst now, I think he goes straight to Pharasma who will decide where he goes.
If we wait until he is a ghoul, I think his soul can get trapped in his undead body?
But I maybe confusing pathfinder and dnd lore here, but iirc becoming an undead is worse then dying as far as your afterlife is concerned.
After conferring with someone more knowledgeable than me, this is what happens:
All souls go to the Boneyard when they die, waiting to be judged by Pharasma. After being judged they go to the appropriate plane of their judgement.
Making an undead involves fracturing a tiny part of the soul to keep it in the undead body. Once this body expires, the soul is made whole again, and the soul is judged normally. This is why one of Pharasma's edicts is to kill undead, so they may be judged by her.
This answer your question?
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
I think there are exceptions for certain sapient undead, but that sounds about right. Phrasma also hates undead because she's the god of judging people in the afterlife, so it's an explicit middle finger to be, like, a lich.
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
Yeah, that’s why Urgathoa is considered one of Pharasma’s biggest enemies-undeath itself happened because Urgathoa ditched her judgement day, became the first undead being and constantly makes more undead to spite Pharasma.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Lost my clipboard here: Paizo board are shutting down for a bit starting Nov. 3rd according to the Paizo Blog, and you'll have to select "Forgot My Password" to get back in.
Ehehe, are we actually getting a revamped forums?!
Oh man. Hope nothing bad happens to the games.
If we do get something revamped, I hope they fix the PMs. They also bug out for me.
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Tough to say. This is written about halfway through the post:
"Your password for the forums and Organized Play will remain the same until we build new solutions for those systems."
So it seems the forums will remain the same for now? We'll see.
Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
I hope Alicia isnt overdoing the preparations, but she is a soldier, and forting up is what you do with spare time.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
They're different passwords? What?!
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Juriya Arima wrote: They're different passwords? What?! Whoever wrote that part of the blog should've been more clear. I don't know if that means:
1) The new password you'll create is the same for the store and the forums like it is now.
2) The password you have now for the forums will be the same but you'll need to make a new one for the store.
My guess it's option 1 but it's just a guess. In any event it looks like a 2-3 day downtime is expected.
So far the forums are the same for me.
Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
The site update has been postponed until next Monday. Here's the update:
Update
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Fun fact! It says 3rd until you actually open the post!!!
Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]
So...what'd I miss over the past couple of days? <_<

Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
Singing and house remodeling, Alicia went combat engineer on the Sanatarium, and the remaining tiefling is now the I think second member of her simp-squad (after Oric).
Somewhere, Alicias evil demon grandma probably gets a chuckle out of this.
I will have an effort post of "Alicia, ace attorney" up soon, although that could also wait until the crisis is properly over (and she would have to speak with the sherrif, not with a corporal, and Gurnak probably gets a deadly chance to prove himself soon).
Alicias commandments forbid withholding information about evil stuff, as such, she will speak of Gurnaks guilt, but in extremely polite Alicia-speak to get him as little punished as possible, while also allowing him a fresh new start in essence.
I dont actually know how serious his crime truely is, so to speak.
He knew of actual crimes, and did nothing about that, that is for sure, and there hasnt been indication that he or his brother have been actively killing patients (iirc habe waited for natural deaths).
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Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Donimah Southlander wrote: So...what'd I miss over the past couple of days? <_< We sacrificed Donimah to increase our powers; I hope that's okay? ;)
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.Arrian wrote: We sacrificed Donimah to increase our powers; I hope that's okay? ;) In my RL tables back in Brazil we used to call the PCs of the players who were absent "brave PC", since they were always the characters to open doors and step on sus hallways.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
I, AND THE WEBSITE, AM BACK! HUZZAH! (I forgot to check in on this one... T_T)
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Ano Clovermark wrote: Are we back? Looks like it but don't jostle anything just in case...
Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]
Ready, willing, and able to continue!
Male Human Cleric of Erastil (Stoic Caregiver) 5 l AC 18 T 12 FF 16 l HP 38/38 l F +6 R +4 W +8 l Init +2 l Perc +3 I CMB +3 I CMD 15 I Hero Points: 1/3 I Channel Positive Energy: 7/day, 3d6, DC16
Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
OMG you guys are awesome! I was planning to ask who was here, but seems you guys are on top of things.
Guys, let me help you make the decision about the path to take.
Next time you rest, you're up to level 6.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Time to do cognatogens!!!
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
I like runes wrote: Guys, let me help you make the decision about the path to take.
Next time you rest, you're up to level 6.
We'll see what everyone wants to do but Arrian has made it clear that he wants to press on as soon as possible to reach Foxglove Manor.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Juriya is fine with pressing on as soon as possible as well.
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
Same with Ano
Wait level 6…I get to cast spells!
I forget, do bloodragers get full caster level, or caster level equal to bloodrager level - 3?
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
I got an appointment later but afterwards I gotta update Cherry’s stats. But one more level and he can be a fairie dragon!

Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
They get full caster level, and if you slot in the relevant trait somewhere you would even have full CL progression.
Random things (I played a lot of Bloodragers) you can consider:
--Since your progression is typically "full" or "nearly full", arcane strike makes a lot of sense, especially as your swift actions arent very strongly contested
--Bloodline mutations probably arent super interesting for you, as your level 4 bloodline ability is pretty good (and gets better at level 8)
--I would strongly recommend shield and longarm, a +4 ac from shield (as well as immunity from magic missles) is pretty drat good. Longarm gets you 10 feet reach with your rapier, which gets even better with combat reflexes.
--Arcane has really good bloodline feats, such as iron will or improved intiative.
--A cool thing (much later) you can do as an urban bloodrager is to grab the bard/magus spell *bladed dash* as your bard/magus spell known. Why is this cool? Well, once you get greater bloodrage, bladed dash is range personal, so you rage as a free action, cast bladed dash on yourself as a free action, move with it, get one very accurate attack, and still have your full round, giving you something akin to a short ranged super pounce.
You wont have these many times per day (level 2 spell slots are scarce), and its at the start of the fight (since you need to be entering the bloodrage), but its a pretty cool thing.
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
Might replace magic missile with shield. Still keeping reduce person because I feel like that would be good to have in case the fight gets more serious for Ano’s Dex build:
Dex boost + size reduction = even better AC, plus better attack rolls, and with Fencing Grace her Dex for damage is better.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
Same goes for Juriya, it's probably better to keep both Enlarge and Reduce person on us since we're both DEX builds. I think Juriya already has Reduce Person in her formula book.
I a question have about "how does Alchemist + Investigator at the same time work", but I'm going to assume I don't need to learn spells again to use them under Alchemist extract slots. That way, once she hits Alch 3, she gets increasing spell level.
OH RIGHT! I GET INT TO BOMB DAMAGE AT THIS LEVEL! HAHAHA!
Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
I dont think Alicia has been sufficiently furious/desperate to take the bloodrager steelblood level I was eyeing, so at Paladin 6 she gets
--Iterative attacks! Yay
--A mercy. Hmmm, diseased sounds pretty useful, as does haunted because it means touch someone and remove mind affecting (more or less)
--All of her saves improve
--she channels as a level 3 cleric, which means channel improves to 2d6
--While her lay on hands goes up to 3d6 and her charges of it to 6 rather then 5 per day.
All in all a solid levels.
Note: Alicia used her angelic bond ability and 2 lay on hands
Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 3 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
Enlarge Person would give Arrian reach but, due to the casting time, it's a spell best cast as a pre-combat buff.
Arrian on continuing forward:
Although Arrian is only half...
Unless you're an old geezer like me and that it's more like:
A catchy tune for Alicia!

Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
While Alicia would love to be enlarged, she is an outsider (native) and does not pass for being a humanoid (while there is a trait for this, it doesnt fit her background and appearance, and conflicts with her having a bite attack), as such, she is not a valid target for enlarge person.
But typically, this isnt bad. I mean, she also cant be hold personed.
In terms of exotic weapon choices, whips are fairly far down on her priority list. Falcatas could be interesting, and she isnt that far off from wielding an Orc Butchering axe, strength wise.
Indeed, as St. Alerion of Kelinahats temple said
This is totally made up
He who wieldeth a very big scary weapon, is doing more to protect his allies, then he who wieldeth a tower shield. For the tower shields users destiny is to be ignored by any sensible adversary, while he who wieldeth the very big axe, sword or polearm shall attract much hostile attention
St. Alerion was indeed reknowned for his unusual appearance
Also, knowest thy the value of having a pointy hat with the word *wizard* inscribed in arcane runes upon thyself. For this also attracts hostile attention towards thee, and away from thy actual wizard.
However, knowest the also that the effects of wielding both a very big implement of physical harm causing, and a pointe hatte with the words *wizard* inscribed upon it, are not in themself synergestic with one another
Alas, good always finds a way to prevail over the forces of evil. In one battle, in which I wielded both the large axe of physical harm, and the pointy hat of wizardry, the Nocticulan foes shouted Hah! We know this is the Paladin Alerion of Kelinahat, for only he would dress in such a weird way! We shall ignore him and hit everyone else! and indeed this battle was most difficult, but in the next battle, all my remaining allies other then me wore pointy hats and wielded big axes, and the fiends of shadow eternal were most confounded and, fearing attack by many of my kind, retreated back to the Abyss!
So, all I need now is the decision of whether you're resting or going off to the Misgivings straight up.

Female Tiefling (Demonspawn) Cond:Aura of courageLoH:3/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Paladin (Hospitaller) 5 HP:41/46 AC:23/22/11 CMD:20/24 Fort:10 Ref:6 Will:8 Init:1 Perc:-1A.Bond0
I take this as license that the book of St. Alerion, Int 8 Wis 8 Half orc Paladin of Kelinahat, is now Canon.
It will feature surprisingly varied topics such as
Why it is a bad idea to destill dretches into booze, but if you really have to do it here is how
10 reasons why dating Succubi will utterly drain first your wallet and then your soul.
Why possessing tentacles is a more reliable indicator of evilness then horns, cloven feat or a sulphuric body odor
Why attaining actual intelligence and wisdom is really hard, but being more intelligent and wise then your enemies think is nearly as good and also much easier to do by comparison
Why yellow is the worst color
The 10 worst tasting things i have ever bitten, with detailed descriptions of how crappy they tasted, so you hopefully will never make the same mistake.
Why it is churlish to do drinking contests as a Paladin
Alicia consider St. Alerion her personal idol, and will frequently quote from that tome when opportune.
Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (9, +4/day), Inspiration (4/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []
I'll go for resting.
INT TO DAMAGE.
Female Catfolk Bloodrager (Urban Bloodrager) 3/Fighter 2|HP 49/49|AC 18|touch 13|ff 15|Fort +8|Ref +3|Will +2 (+4 vs fear)|Init +5|Perception +11|Bloodrage 16/16 |Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
I vouche to rest before we head to the Misgivings.
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