GM Bret’s Outpost II Doom comes to Dustpawn!
(Inactive)
Game Master
BretI
Doom Comes to Dustpawn
Player Notes
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Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly
The One Known as Tycho wrote: tyco wrote: Yeah, Rob, Kate, and I are going, at least. Well I'm NOT going, and don't know how I was confused enough to write that. Clearly, channeling too much Tycho.
Now I'm confused...
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Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
He was channeling you I guess.
He/Him Human
Likewise! We didn't all die horribly!
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
Pressing my luck a bit here but is that thing vulnerable to light, and if so would that affect the results of the burst of radiance?
I believe that I have resolved the Burst of Radiance spell correctly. You couldn’t see the creature at that point, but you heard the pain it felt when the spell went off.
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
OK. Warpac wouldn't be able to tell if it did extra damage or anything like that anyway. I just took the spell because I remembered you saying it did not like light and was hoping that meant something extra.
I will be driving much of today and tomorrow. I will update in the morning and evening.
Male Oread Druid10 HP93/93 AC25 TC12 FF23 CMD25 F+15 R+7 W+15 (+4 vs fey) Init +2 Perc +23(25 vs stonework) Spd 40
Dang it, I told myself not to forget Inspire Courage since the Saving Finale was rejected and yet I still did. That's what I get for posting after two slots and half a bottle of wine.
The aura on this creature gives 24 hour immunity once you successfully save.
I believe that means once the confusion is over, those who haven’t successfully saved need to try again.
Is there any general rules I might have missed that would prevent them from having to attempt the save again?
Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)
nope, I'll go roll another confusion save.
I will do the wrap up tomorrow. It was a long day and I don’t think I can properly compose it tonight.
If everyone could please look at the top of the Player Notes file, there is a special boon on the chronicle where each of you must make a selection. Each player independently selects what they want.
Hope you all had fun!
CG Halfling Bard 11 | HP: 90/90 | AC: 26 (18+1 Tch, 22 Fl) | CMB: +8, CMD: 28 | F: +10, R: +16, W: +11 (+7 vs. charm & compulsion, +4 vs sonic and language-dependent, +2 vs fear) | Init: +8 | Speed 30ft | P: +8 SM +25 | Bardic Performance 25/36 | Spells Available 1: 4/7, 2: 4/6, 3: 0/5, 4: 3/3 | Active conditions: none
That was super fun! Thank you so much for running such an epic module!
Just to be clear, the module is complete so you don’t have to expend any resources on healing and such.
The vast majority of the population has transformed but that can be taken care of, I like to let the PCs decide how much of that they want to be a part of and how much they leave to others.
I will start working on the chronicles. If anyone is copying more from the spellbooks or doing something else that needs to be noted on the chronicle please let me know.
Since it is sort of cool to do, the normal reward from the townsfolk is an item of 9K or less. If you happen to be buying an item after this and it meets that restriction, your character can claim it was a reward from the thankful community in Dustpawn. You still have to pay for it out of your own cash because of Org Play rules, but it can be cool to have something as a memento.
Thanks for letting me know you had fun. I’ve found a few areas that I want to work on, but I’m glad several of you enjoyed the way I presented the story.
Male Half-Orc Fighter (siegebreaker) 8 | hp 69/69, temp 4/4 | AC 27 (haste +1) T 13 (haste +1) F 26 | DR 3/- (adam. armor) | CMB +13 (+2 Bull Rush/Over.) CMD 25 (27 Bull Rush/Overrun, 32 Grapple/Trip) (haste +1) | F +11, R +6 (haste +7), W +6 | Init +1 | Perc +1 (Dark 60), SM +13 | Speed 30' (haste 60')| Breaker Rush: 9 dam on Bull Rush/Overrun | Armored Vigor (4 temp hp) 3/5 | Current conditions: heroism, haste, fly
That was great, thanks. I very much admire your level of organization for this long module.
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
I am very grateful to you for running the whole module. I did have fun and picked my reward.
Before putting it on the chronicles, I want to make sure that I have the information correct.
Everyone purchased a mule or horse, but I expect each of you will handle that detail. I normally leave spent gold blank because people buy equipment between sessions.
That said, there were some other purchases:
Tycho: Dweomer’s Essence, 500 gp
Mongo: Scroll of Death Ward, 700 gp
Warpac: Scroll of Death Ward 700 gp
One other scroll Death Ward, 700 gp.
I think it is to be split between the other party members? 700/4 = 175
As best I can tell, only two of the three scrolls were used, one by Warpac and the other by Tycho. I don’t know if Tycho had a scroll or it was one of the three purchased.
The dweomer’s essence was never used.
In addition, Theodric had some scribing that he did.
Do people want me to just list on the chronicle something like:
Expenses during gameplay: 175 gp
Bought during gameplay: <fill in with item and cost>
The other option is me filling in the gold spent.
CG Halfling Bard 11 | HP: 90/90 | AC: 26 (18+1 Tch, 22 Fl) | CMB: +8, CMD: 28 | F: +10, R: +16, W: +11 (+7 vs. charm & compulsion, +4 vs sonic and language-dependent, +2 vs fear) | Init: +8 | Speed 30ft | P: +8 SM +25 | Bardic Performance 25/36 | Spells Available 1: 4/7, 2: 4/6, 3: 0/5, 4: 3/3 | Active conditions: none
Listing on the chronicle is great if that's not too much work. I would rather fill in gold spent myself.
Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils
Yep, listing on the chronicle is fine. Now that Tycho is level 4 they can reroll failed SR checks but the essence is still a useful item for when you REALLY need to beat SR.
Happy to chip in on the death wards. they were worth it.
I agree with Melody: listing on the chronicle sheet would be great.
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
Warpac could foot the bill for the final scroll since he was going to buy one anyway. They normally cost 700 gp, right, so it would not cost him anything extra.
Alright, I have put the chronicle notes I plan to add for each character in the Player Notes.
Please let me know of any corrections. I will try to have the chronicles out Sunday. Sorry for it taking so long.
The chronicles will be back dated to May 7, 2019 to match the reporting.
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
Confused. Warpac did use his scroll of Death Ward.
He was going to pay off the 175 from the other players to get the other scroll and add it to his gear.
So I think it should read:
Bought 2 scrolls of death ward and used 1
And remove the 175 from all players chronicles.
Unless you are saying that the 175 deducted from 4 players was for the scroll that Warpac used?
Warpac wrote: Unless you are saying that the 175 deducted from 4 players was for the scroll that Warpac used? Everyone seemed willing to put in a share towards the scroll. Since you were willing to put in more, I figured the group allowed you to take the remaining scroll.
On the other hand, working out these details is exactly why I asked everyone to review it.
Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
Naturally, I'm good with the current plan if everyone else is.
Gen. Neut. Oracle | HP 62/62 | Init+ 5 | F:+9 R: +9 W: +12 (+21 vs chm/compul.; +14 vs illus/fear/desp.) | AC 18 T 13 F 16 | CMD 14 | Speed 20(30) | M. Bridge: 7/7 | Etern. Hope: 1/1 | Vest. 1/1 | V. Pool: 9/10 | Spells: 1: 8/8 2: 8/8 3: 8/8 4: 6/6 | Current disguise: Vonner Flay, Dogcatcher | Rerolls: 0/1 Active: Siv. Veils
All good. It's a team effort!
Human Male - Evangelist of Pharasma 9 HP 69/72 | AC 21 T 16 FF 15 | F +6 R +11 W +6 | Init +16 | Perception +13 | Always acts in surprise Prescience (6/9) | ISA (1/1)
Chronicles can be found here.
Please let me know of any mistakes.
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