Ironperenti's Shattered Star AP

Game Master Ironperenti

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DM / GM / The man behind the curtain

18 point buy
Classes: Core, Base, Hybrid, Unchained (Paizo only)
Races: Elf, Human, Halfling, Dwarf, Half-elf, Half-dwarf, Oread, Sylph, Dhampir, Fetchling, Aasimar (base ability bonus only), Tiefling (base ability bonus only), Gnome, Vanara, Rat folk, Cat folk, Lizard folk, other tbd
Background skills in play
Feats: Weapon Finesse is free, Improved Critical only improves the Crit threat range by 1, Not used: Unhindering shield, Shikigami style or associated, Shapeshifting Hunter only allows 4 levels of crossover
Modified Automatic Bonus Progression ABP HERE
HPs: Max class HP at first level; racial hit points base is 8 for a medium creature, -2 for a CON penalty, -2 for small size, +2 for a CON bonus (examples Human 8, Elf 6, Dwarf 10, Halfling 6); every level thereafter is half HD+1 (examples Fighter 6, Rogue 5, Barbarian 7)
Skills: Classes with only 2 Skill points get +1 skill point per level
Starting money: average for class
Traits: One campaign or Pathfinder Society trait; one trait of your choice; no drawbacks


Male Human Cleric/Barbarian/Paladin

I'm looking at Slyph Rogue from Qadira with the Exchange Agent campaign trait. As an added quirk, I'm planning on having a bit of a language barrier, coming from so far away. Not a permanent thing, but I've got a mechanic in mind I'm interested in trying out to simulate differences in dialect and language learning. I anticipate resolving it within a fairly short time, but think it will be fun to play with.


Male Sylph Unchained Rogue 2 | HP 3/19 | AC18 T15 FF 13 | F0 R9 W1 | CMD18 | Init+8 Percep +6 | current effects:

Base character created. Posting here so you can see as things progress.


I am here also


Male Sylph Unchained Rogue 2 | HP 3/19 | AC18 T15 FF 13 | F0 R9 W1 | CMD18 | Init+8 Percep +6 | current effects:

Shathee grew up in the glorious city of Katheer, in the heart of Qadira, with world-famous academies, the famed palace of Xerbystes II, as well as caravan and goods from all of creation. The city is filled with splendor like no other. Unfortunately, Shathee was only able to see it from the shadows. Growing up, he fell in with a few friends who were just as poor, and all were taken under the wing of a halfling from the Qadiran thieves' guild, Analeus.

Analeus ran a delivery business and used Shathee and other halfling children as inconspicuous couriers. It helped their families make ends meet and as they grew up, he taught them extra skills to bring in a little extra coin. Eventually, Slathee surpassed the halfling children despite their natural litheness. He was always quiet and kept to himself, but could pick marks through a crowd and vanish before anyone one was the wiser.

Eventually, he was caught but it wasn't by the authorities. Shathee had picked a wayfinder off of a Pathfinder agent and the man tracked him down. Denough was impressed by the youngsters abilities and introduced Shathee to the Qadiran Pathfinder Lodge. He was taken in as an initiate. He had never learned the common tongue of the region, but spoke Kelish and Halfling well. He began working so he could communicate a bit better with other agents. They found his talents suited him well to field work and offered him a chance to harness his skills a bit more in Varisia.


Male Elf Spell Warrior Skald 2: HP 18 AC 18 TAC 15 CMD 17 FOR +4 REF +5 WIL +3 INIT +6 PER +5

hello


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

hello again


DM / GM / The man behind the curtain

Will you be using Fhable or Khobin?


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

khobin
Fable was your other campain


DM / GM / The man behind the curtain

roger


DM / GM / The man behind the curtain

You can use the google sheets character sheet and just copy and paste into your profile.


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

somehow i am not getting group text


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Bonjour Citoyens! Let us have some grand and well renumerated adventures!

If you need any help, I am typically available.

Monsiur Shatee, I believe we will be fast flanking buddies!


M Shoanti Human Fighter 1 | AC19, T13, F16, CMD16 | 20/20HP | F+3, R+6, W+0 | Init+6 | Perc+0, SM+0

"The team that flanks together still needs to avoid being stupid. Stupid hurts. Sometimes a LOT."


DM / GM / The man behind the curtain

Valois, what is your bloodline, I didn't see it in the character sheet?


DM / GM / The man behind the curtain

I have some additional character fluff to work out but I want to have everyone on before I go through it.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Added Phoenix, which does work fully if you are not meleeing and definitly fits her flair.

Abberant would be mechanically stronger, but ehhh, does not fit her flavor.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride
Yahto wrote:
"The team that flanks together still needs to avoid being stupid. Stupid hurts. Sometimes a LOT."

I good sir am indeed well acquainted to this mechanic. Once I got drunk and accepted a dare to wrestle a reefclaw. Not one of my brightest moments!


DM / GM / The man behind the curtain

Ok, I am trying to work out something with one of the other characters but no response as of yet. Anyway, you are all prodigies, therefore, you get either a +4 to any one stat or two stats with +2. Please let me know which way you wish to go. No adjusting any other scores to accommodate, this is to stack on top of your earlier choices.


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Oh crap I didn't even get the dot about selection closing! Boards are acting funky these days; this isn't the first time new posts have just passed me by with no notification! SORT YOURSELVES OUT, PAIZO. Also, yay more PBP! Luck be a dragon tonight!

Okay so we get a couple +2s to throw on top, either to one score or two? Okay, interesting...


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Ohhhhh

Damn, 22 dex at level 1, 26 dex if bloodraging? Count me in.

It definitly alters my purchasing priorities (spider silk armor is likely a bit hard to get, but the city is large enough I think).


M Shoanti Human Fighter 1 | AC19, T13, F16, CMD16 | 20/20HP | F+3, R+6, W+0 | Init+6 | Perc+0, SM+0

Yeah, the only thing slowing me down on that same choice is I have no way to get Dex to damage with a bow. . ..

And I saw the PM, processing.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Dex to damage with crossbows is possible, I am unaware of any other way.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Reconsidering a bit, I am switching to 20 dex and 16 cha (+2 to dex +2 to cha). 3 grit pool is a lot more then 2 :).

Something else that is interesting is that the houseruled change to improved critical actually opens up weapon choices, since 18+ crit weapon are no longer >>> then the alternatives.

I may actually dip in Falcata swashbuckler, because I think thats a Magnimar thing too and would fit thematically.


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

I COULD go straight to 20 int...but I don't really see this character going for blasts or a lot of save-or-suck spells so I'm not necessarily concerned about that...more skills are always nice but I feel like I've got most of the good ones I care about...on the other hand, I can learn spells similar to wizards which takes spellcraft.

Yeah, I'll go with the super nerd route. buffs a lot of my skills anyway. +4 INT it is.


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DM / GM / The man behind the curtain

I am going to my niece's bday party this evening so look for the first opening post by tomorrow evening.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Did some quality of live purchases and upgraded her rapier to cold iron, because you just cant go wrong if one and its cheap.

In stark contrast to many other builds I do, she cant just murder her way through DR :).


DM / GM / The man behind the curtain

The first post is up.


Male Sylph Unchained Rogue 2 | HP 3/19 | AC18 T15 FF 13 | F0 R9 W1 | CMD18 | Init+8 Percep +6 | current effects:

My apologies for Shathee's grammar, but I'm doing a bit of an experiment (with GM's permission). I'm having him be mostly literate in Common and hope to have him become more proficient over the first couple of levels.

To that extent, I'm using Google Translate to assist in the matter to simulate learning a language. For everything said in Common, I'm translating it into another language (Danish seems to be working well right now) and then Shathee can understand what is actually translated back into English. Same for what he wants to say versus the words that he actually puts together.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Haha, you could at some point stop using google translate and start using deepl translator to have an intermediate point of language proficiency!


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Resourceful. Props for committing to the RP.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

For more of a common plot beat with shathee, I altered Aurie to speak Auran rather then inferal


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

Ok I printed out the how to format your text so I am going to try and keep up with the group on text. I type things but don't have not posted due to being intimidated by your great posts :(


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Don't feel bad; sometimes it takes time to develop the personality of a character in text. It might be a bit before you really find your rhythm but that's all part of the life.


Female Human HP: 26/26 AC=19/ FF 13/ TAC 16 Saves=5/7/0 Perc=6 CMD=17 Init=5 Urban Bloodrager 1/Falcata swashbuclker1 Rage=5/6 Conditions Shard of pride

Dont worry about that at all!

We all started at some point, Aurie is a female version of a character I play elsewhere, so she has a personality in my mind, which makes things faaar easier.

Some tricks I find usefull:

deepl is a pretty good translator. I frequently use Russian for Abyssal, Swedish for Giant etc. it helps me get in the mood. I find it greatly superior to google translate.

As easy way to make a magus distinctive is if he says something in celestial/latin/romanian whenever he casts a spell.

Swearing in a different language when under stress can be a pretty funny character trait, and often lead to fascinating questions such as
"Why are you speaking Abyssal with an Alyushinyrran court accent?"
"Perhaps I should ask you instead why you know what an Alyushinyrran court accent in Abyssal sounds like?"

I use "X pauses" a lot to break up long monolouges. Instead of pause, you can do stuff like "twirls her hair" or "touches his spellbook absentmindedly" as like, little ticks to bring your character to live.

And one mantra to repeat: We are all here to have fun together and tell a cool story!


M Shoanti Human Fighter 1 | AC19, T13, F16, CMD16 | 20/20HP | F+3, R+6, W+0 | Init+6 | Perc+0, SM+0

It is an actual goal that everyone at the table gets a chance to shine, to demonstrate that their character is actually good at one thing or another.

Some are good at specific skills, whether languages, knowledge, interaction, thievery, or even simply entertainment. Others are good at specific types of combat.

I have a two-handed fighter who likes to sit back and let the "big brains" decide what to do next, but he has maxed Dungeouneering and Engineering skills, and out of nowhere this thug in a box has the answer the group needs at the moment. Heck, I once had a character whose primary schtick was that he ended up being reincarnated VERY early in the game, and he spent the rest of the campaign trying to get back to something approximating his original form.

Your thing could be anything. You could sketch interesting buildings or natural vistas that you stumble on in your travels. You could try very, very hard to be a ladies man, and whether you are any good at it or not is just part of the schtick. Sometimes it is better to put something in during character creation (small for a Shoanti, so he's not a brute fighter for Yahto). Sometimes it is far more fun to discover what comes up along the way (reincarnation dude). You can even do BOTH!

This is PLAY. Have fun with it!


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

Thanks for all the moral support it means a lot


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

so the dwarf just vanished? so does that mean I am standing outside alone now?


DM / GM / The man behind the curtain

He was standing just inside the tent door so I assume that's where you were. No, it is more like he was never there.


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

cool


DM / GM / The man behind the curtain

Khobin, you going to chime in about the light spell?


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

So we have, what, 5 right now? There's me, Aurie, Khobin, Shathee and Yahto, right? I see Charles the Wizard in our player list but I don't recall seeing him post. Life throwing him curveballs, I assume. Hope things are alright. So we've got a 3/2 split unless someone goes alone (DONTDOIT) so my initial guess is probably me, Yahto and Aurie in one group? Haven't really done a major analysis of all strengths yet but just on my impressions that seems balanced. Honest confession: I'm almost certain I'm the weakest combatant in the group right now. Can't wait till level 2.

I'm open to counterarguments, naturally.


DM / GM / The man behind the curtain

Charles is Shathee.

Aurie: urban barbarian
Khobin: magus
Yahto: fighter
Shathee: rogue
Leylia: witch

I'd recommend splitting your two full BAB characters, then splitting the people who can cast light, that leaves Shathee as the wild card. But, as you see fit.


Male Male CG Human Magus 1 | HP 18/18 | AC16 T13 FF13 | F+3 R+3 W+2 | CMD 14 | Init+3 Percep+5| Current effects: none
Skills:
Acrobatics 3 Climb* 1 Fly* 0 Intimidate* 0 Know (Arcana)* 6 Know (Dungeoneering)* 6 Know (Planes)* 6 Perception* 5 Spellcraft* 6 Swim* 1

so the full BAB would be Yahoo and Aurie?

The light would be Leylia and Khorbin

Then Shathee gets to pick which team

So Yahoo or Aurie pick which light you want? Leylia or Khobin


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Do you, uhhh...Yahoo?

YAAA HOOOOOOOOoooo...

No? Nobody remembers? Come on now...


DM / GM / The man behind the curtain

I actually do Yahoo, at least with email. Silly commercials but it did stick in your head.

Your healing was going to be the warpriest dwarf. It is now the witch.


DM / GM / The man behind the curtain

Please do up a header like so:

Human male NG Fighter (Skirmisher) 6, Ranger (Trapper) 1 | HP 48/56 | AC22 T17 FF15 | F+11 R+10 W+4 | CMD23 | Init+5 Percep+15 darkvision | Current effects:

@Yahto, you still around?

@Khobin, are you still monitoring?


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Oh yeah! That's what I keep forgetting to do! It's been nagging at me lately but my brain's been failing to bring it to the fore.


DM / GM / The man behind the curtain

I think we may have lost half the team already.


character sheet Human female NG witch (wyrmwitch, vellemancer) 2 | HP 20/20 | AC13(17) T12 FF 10 | F3 R3 W5 | CMD12 | init+2 percep +6 | current effects:

Wanna know something ironic? I got into a shattered star campaign once years ago at precisely this point in the story because they'd lost half their team to inactivity too.

Funny how things sometimes come full circle...here's hoping this one makes it further, aye?

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