
Kael Cullen |

-33/50 HP
DC17FORT: 1d20 + 10 ⇒ (5) + 10 = 15
The undead spider venom finally overpowers Kael's system.
-3STR
LOH2/5: 4d6 + 8 ⇒ (6, 2, 5, 4) + 8 = 25
-8/50HP
GSPA: 1d20 + 6 ⇒ (2) + 6 = 82d6 + 9 ⇒ (3, 5) + 9 = 17

DM Darkvision |

DM Darkvision wrote:The ever wise and generous Darkvision compensates for mutant-ninja-undead spiders by having granted Kael a phylactery of positive channeling.Kael Cullen wrote:Shouldn’t Kael’s LOH be 2d6+4?-40/50HP
[dice=DC17FORT]1d20+10Glad you remembered what that hammer is for San! Quit trying to play druid and FIGHT!
[dice=LOH1/5]4d6+8
-13/50HPAttacking most wounded foe
[dice=GSPA]1d20+8+2;2d6+13+2
Unfortunately for Kael, phylactery of channeling works for channeling only, not LOH. You would need Bracers of Merciful Knight (+4 Pally levels for LOH) or the feat Greater Mercy (+1d6) or both to boost LOH.

Pnin |

Based on Mr. Dardanius's plight, I was going to ask how he can get such powerful LOH too. Good to learn about all the equipment!
that Dar could maybe someday buy if he lives long enough . . .
Anyway, Pnin goes after the next enemy.
Rapid Shot: 1d20 + 11 - 2 + 2 ⇒ (18) + 11 - 2 + 2 = 29
SneakAttack: 1d6 + 6 + 2 + 3d6 ⇒ (2) + 6 + 2 + (1, 2, 4) = 17
Rapid Shot: 1d20 + 11 - 2 + 2 ⇒ (16) + 11 - 2 + 2 = 27
SneakAttack: 1d6 + 6 + 2 + 3d6 ⇒ (3) + 6 + 2 + (6, 4, 2) = 23
Again debilitating injury to AC.

Kael Cullen |

Based on that breaking development....Retcon: Party has probably died several times already! :D
Mark me down for 4/5 LOH to make up for it in the short term as I would have started healing after the first attack.

Sanrael Bloodthorn |

Sanrael grins as the spider explodes, then strikes at Kaels nemesis....rescuing him from the pincers of death GHPA: 1d20 + 8 + 3 + 2 + 2 ⇒ (13) + 8 + 3 + 2 + 2 = 282d6 + 13 + 3 + 2 + 2 ⇒ (5, 1) + 13 + 3 + 2 + 2 = 26

Sanrael Bloodthorn |

As the foul beasts pincers bite into him....Sanrael yells in anguish at the pain but follows through with an overhead smash at the creatures head while its intent on devouring him
GHPA: 1d20 + 8 + 3 + 2 + 2 ⇒ (16) + 8 + 3 + 2 + 2 = 312d6 + 13 + 3 + 2 + 2 ⇒ (6, 2) + 13 + 3 + 2 + 2 = 28

Pnin |

These spiders must DIE.
Rapid Shot: 1d20 + 11 - 2 + 2 ⇒ (19) + 11 - 2 + 2 = 30
SneakAttack: 1d6 + 6 + 2 + 3d6 ⇒ (5) + 6 + 2 + (3, 2, 5) = 23
Rapid Shot: 1d20 + 11 - 2 + 2 ⇒ (2) + 11 - 2 + 2 = 13
SneakAttack: 1d6 + 6 + 2 + 3d6 ⇒ (3) + 6 + 2 + (2, 4, 6) = 23
Debilitating Injury to its AC again.

Sanrael Bloodthorn |

sanrael kneels....cause ya know...rangers always do when tracking....
survival: 1d20 + 8 ⇒ (19) + 8 = 27

Kael Cullen |

Convenient, and I'm not a fan of side trips anyways. Let's see what further horrors lie between us and the city. Anyone need further healing before we keep going?
And for what it's worth San, if we see any more undead please use your hammer and not do something less productive?
Continue towards Inevitable.
perception: 1d20 + 11 ⇒ (17) + 11 = 28

Kael Cullen |

Kael looks at the options the road has given the party-My vote is for the winery. Maybe we can get some sense of what is going on in these parts and better yet, maybe we can find a friend or a safe place to rest.

Kael Cullen |

Darkvision, please bot a survival roll for Sanrael so we know if he finds anything out about where the tracks go.
Kael keeps an eye out on the way to the winery perception: 1d20 + 11 ⇒ (4) + 11 = 15

Kael Cullen |

Kael looks at Pnin-I think we should make sure the building is clear before moving any further. How about a look-c Pnin?
Assuming Pnin checks it out Kael is ready to support if things go sideways.

Sanrael Bloodthorn |

Sanrael stads close by.....looking about
perception: 1d20 + 16 ⇒ (20) + 16 = 36

Pnin |

Pnin will announce himself and wait about a minute for a response. If none is given, he tries to open the door (did we have a key?)
Hello, it's Pnin, Sanrael, and Curral. We are seeking a place to stay and rest. Please open the door.
If no response and the door is locked, DisableDevice: 1d20 + 17 ⇒ (4) + 17 = 21

Sanrael Bloodthorn |

Sanrael ask tolarchan if it senses any undead in the immediate vicinity

Sanrael Bloodthorn |

Taserle....its us....whats going on around here....
Sanrael cocks his head and studies her....
sense motive: 1d20 + 7 ⇒ (15) + 7 = 22

DM Darkvision |

"Truly it is you, I thought I was dreaming for a moment. As for what is going on, Fort Inevitable has fallen into the hands of some foul necromancer. He moved in with an army of undead and displaced the hell knights, as much as I hated them I have to admit things were far better under them than they are now. I am healthy Pnin if a bit worn. I have food and wine if you wish to join me?"

Kael Cullen |

Hello Taeserle, my name is Kael Cullen, servant of Iomedae and Captain of the Gates at Riverwatch. It is a pleasure to finally meet you.
What else can you tell us of the situation nearby and this necromancer; he doesn't happen to go by the name of Gorloth does he?

Kael Cullen |

Dialogue post compression questions:
@Taeserle-What is the situation here? Are there other survivors or refugees? Is the winery and or its buildings clear of undead?
Are there any still living within Inevitable? Has the necromancer indicated what he plans to do? Are there any surviving Hellknights or active resistance to the necromancer?
What do you plan to do next?

DM Darkvision |

The situation is dire. There must be refugees, the smart ones will have already fled the area. There are no undead residing here but they wander about the area. I believe there very well could be townsfolk within Inevitable. The necromancer has not kept me well informed concerning his future plans. Some of the hell knights must have escaped but whether they have fled or have stayed to resist I don’t know. I only came back to see if I could find my father but I have pretty much given up hope, so I will likely leave soon.

Kael Cullen |

More bulk dialogue:
I am sorry for your losses Taeserle. Can you tell me what your father looks like or anyone else dear to you? I will do my best to look for them while we work to overthrow this necromancer.
In the meantime, if you are leaving I ask you this boon: Wherever your final destination, please go to Riverwatch first and inform my people of the danger here. They do not have the strength to muster and aid what we will try to do here, but your warning may save many lives and help prevent that bastion of good from falling into darkness.
If you agree, I will give you my signet ring and a note of introduction.
Is there anything else we can do for you? Otherwise it will be good to rest here before we push on to Inevitable and see what can be done.
cast ~keep watch~ 2 others can roll perception
perception on rest: 1d20 + 11 ⇒ (20) + 11 = 31

Kael Cullen |

Pnin definitely gives his sympathies to Taeserle.
When time draws near, he stands watch with Kael:
[dice=Perception]1d20+26
That is some serious bonus when your 7 beats my nat 20 by 2!