Catfolk

Pnin's page

599 posts. Alias of danlev151.


Full Name

Pnin

Race

Combat:
Shortbow +9 / 1d6+5; Morningstar +4 / 1d8+1; Sneak Attack +2d6

Classes/Levels

Saves:
Fort +3 Ref +9 Will +3

Gender

AC 19; HP 32; INIT +6; PERCEPT +19 [+21 for traps]

Size

Medium

Age

25

Alignment

Chaotic Neutral

Languages

Common, Catfolk, Elvish, Draconic

Strength 12
Dexterity 19
Constitution 12
Intelligence 14
Wisdom 12
Charisma 12

About Pnin

Male Catfolk Unchained Rogue 4
CN Medium
Deity Bastet
Initiative +6 senses: lowlight vision
perception +10 (+6 for Traps, +4 for secrets in general, +5 with EoE)

5'10''/160lbs ; Black fur, orange eyes

==DEFENSE==
AC 19; Touch 14; Flat Footed 15
HP 32
Fort +3 Ref +9 Will +3

==OFFENSE==
Spd 30ft
Melee +1 Str
Ranged +4 Dex

==STATISTICS==
Str 12 Dex 19 Con 12 Int 14 Wis 12 Cha 12
BAB +3 CMB +4 CMD +18

==FEATS & TRAITS==

Rapid Shot:
Additional attack -2 penalty per attack.

Point Blank Shot:
+1 attack and damage on targets within 30 feet

Precise Shot:
No attack penalty for shooting into melee

Reactionary:
+2 bonus to Initiative

Inspired:
Once per day, reroll any skill or ability check as a free action

==ROGUE ABILITIES==

Sneak Attack:
+2d6 damage if caught flat footed

Trapfinding:
+2 to Perception for traps, Disable Device can Disable magical traps

Finesse Training:
Weapon Finesse for Composite Shortbow, 3rd level = Dex to Damage for Shortbow

Evasion:
Reflex saves that normally would halve damage deal no damage at all

Canny Observer:
+4 Perception to eavesdrop, find traps, hidden doors, or other secrets

Danger Sense:
+1 Perception to avoid being surprised by enemy, +1 to Reflex & AC against traps

Combat Trick: Rapid Shot:
extra attack = -2 to attack

Debilitating Injury:
Every sneak attack -2 to AC or -2 to attack. -4 AC against me, -4 attack towards me

Uncanny Dodge:
Cannot lose Dex to AC except through a successful feint. Even against invisible opponents.

==SKILLS & LANGUAGES==

Skills:

Ranks: 40 (8 Class +2 INT)
• Acrobatics* +11 = 4 + 4 + 3
• Appraise*
• Bluff* +6 = 1 + 2 + 3
• Climb* +6 = 1 + 2 + 3
• Craft*
• Diplomacy* +8 = 1 + 4 + 3
• Disable Device* +15 = 4 + 4 + 3 + 2 (+2 Thieve's Tools)
• Disguise*
• Escape Artist* +8 = 4 + 1 + 3
• Fly
• Handle Animal
• Heal
• Intimidate* +5 = 1 + 1 + 3
• Knowledge (arcana)
• Knowledge (dungeoneering)* +9 = 2 + 4 + 3
• Knowledge (engineering)
• Knowledge (geography)
• Knowledge (history)
• Knowledge (local)* +9 = 2 + 4 + 3
• Knowledge (nature)
• Knowledge (nobility)
• Knowledge (planes)
• Knowledge (religion)
• Linguistics* +6 = 2 + 1 + 3 (Draconic)
• Perception* +10 = 1 + 4 + 3 + 2 (+4 Canny Observer, +1 avoid surprise, +2 trapfinding, +5 eyes)
• Perform*
• Profession*
• Ride
• Sense Motive* +8 = 1 + 4 + 3
• Sleight of Hand* +8 = 4 + 1 + 3
• Spellcraft
• Stealth* +13 = 4 + 4 + 3 + 2
• Survival +3
• Swim
• Use Magic Device*
*Class Skill

Languages:
Common, Catfolk, Draconic

==RACIAL ABILITIES==

Cat's Luck:
Once per day, reroll Reflex saving throw take the better result. Must decide to use this ability before the saving throw is attempted.

Natural Hunter:
+2 to Perception, Survival, Stealth

Sprinter:
+10 feet when charging, running, or withdrawing

==EQUIPMENT==

Eyes of the Eagle:
+5 to perception

Cloak of Resistance:
+1 to all saves

Masterwork Thieve's Tools:
+2 to Disable Device

Special Composite Short Bow:
Combined with Weapon Finesse uses Dex for Damage!

Masterwork Mithral Chain Shirt:
+5 AC No Dex Penalty