To Rappan Athuk (Inactive)

Game Master brvheart


Roll20 Site Link
Borderland Provinces Map


851 to 900 of 5,566 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

Male Human Rogue6/Clr1 Current Map

Inspire Courage I believe is a standard Aggrammar so you would have a move left if wanted.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

My move was to step behind Thomas.


Male Human Rogue6/Clr1 Current Map

One of the kobolds opens the door while the other two attack Koan with slings:
sling: 1d20 + 4 - 4 ⇒ (3) + 4 - 4 = 3 damage: 1d3 - 1 ⇒ (2) - 1 = 1 min 1
sling: 1d20 + 4 - 4 ⇒ (12) + 4 - 4 = 12 damage: 1d3 - 1 ⇒ (3) - 1 = 2 min 1


are we at the top of a new round? Or are we waiting for someone's action? I find it helps to announce the new round with what round #it is. . It helps keep track of short term effects like Almons deflection field for example.

-Posted with Wayfinder


Male Human Rogue6/Clr1 Current Map

Should be top of round three I believe here.
Initiative Order
Aggrammar
Almon
Sorek
Koan
Thomas
Lars
kobolds


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

so much for playing smart. A simple "Sorek holds the door closed could have prevented this.... oh well live(hopefully) and learn

Round 3

Sorek attacks the kobold directly in front of him with a

Flurry Strike:

Flurry Strike

Discipline: Broken Blade (Strike); Level: 1
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instant

DESCRIPTION

The disciple of the Broken Blade learns to maximize openings in his opponent's defenses and makes lightning fast attacks whenever possible. As a standard action, the initiator may make two attacks at his full base attack bonus.

attack#1: 1d20 + 6 ⇒ (6) + 6 = 12
damage#1: 2d6 + 5 ⇒ (3, 4) + 5 = 12

attack#1: 1d20 + 6 ⇒ (14) + 6 = 20
damage#1: 2d6 + 5 ⇒ (5, 1) + 5 = 11


Male Human Rogue6/Clr1 Current Map

Second swing kills the kobold.


Male Human Rogue6/Clr1 Current Map

Almon had a declared action re stepping in with his wand of color spray.

will save: 1d20 - 1 ⇒ (4) - 1 = 3 stunned and blind
will save: 1d20 - 1 ⇒ (18) - 1 = 17


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars will stab at one of the kobolds.

to hit: 1d20 + 6 ⇒ (10) + 6 = 16 damage: 1d6 + 4 ⇒ (2) + 4 = 6


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Sorek shivers at the sight of our glass cannon in melee range, even though Almon did previously save his ass with the gnolls


Male Human Rogue6/Clr1 Current Map

Lars is too far away to attack this round. The nearest kobold is 40' away and you have allies in the way so you cannot charge.


Male Human Rogue6/Clr1 Current Map

Koan moves out with his longbow to slay the remaining sighted kobold:
longbow point blank: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 damage: 1d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

per conv w/ brvheart on roll20: with the kobold stunned and blinded by Almons Color Spray it flops around in a pitiful display of helplessness and the next round Almon skewers the thing with his rapier.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

All enemies dead we search the kobolds for anything useful


Male Human Rogue6/Clr1 Current Map

xp=75 each


Male Human Rogue6/Clr1 Current Map

treasure: 5d6 ⇒ (3, 2, 4, 5, 2) = 16 SP


Male Human Rogue6/Clr1 Current Map

Anyone speak draconic?


Male Human Rogue6/Clr1 Current Map

One of them has a tatoo in draconic- Aragnok.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

perception: 1d20 + 10 ⇒ (10) + 10 = 20
perception: 1d20 + 10 ⇒ (7) + 10 = 17

searching room 33


Male Human Rogue6/Clr1 Current Map

The right snake detects as magic as it coils to attack
bite: 1d20 + 3 ⇒ (5) + 3 = 8 damage: 1d6 + 1 ⇒ (4) + 1 = 5 and fort save.


Male Human Rogue6/Clr1 Current Map

Roll init


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

init: 1d20 + 2 ⇒ (18) + 2 = 20

vs magic snake in room 33


Male Human Rogue6/Clr1 Current Map

init snake: 1d20 + 2 ⇒ (11) + 2 = 13


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

@everyone just to recap. Kobolds are dead. now we're up against a snake that appeared to be a statue (construct?)

roll init Round 1


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

init: 1d20 + 3 ⇒ (1) + 3 = 4 no rush


Male Human Rogue6/Clr1 Current Map

This creature resembles a small metallic cobra. Its body sheen's with a silver hue and its eyes are small pinpoints of red light.


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

Initiative: 1d20 + 7 ⇒ (11) + 7 = 18

Almon looks the metallic cobra over. Trying to decide what information if any he can give to the others.

Knowledge Arcana: 1d20 + 11 ⇒ (10) + 11 = 21


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Initiative: 1d20 + 5 ⇒ (18) + 5 = 23

Too fast for ye lads!

brvheart, should we announce actions even as we roll Init, or..?


Male Human Rogue6/Clr1 Current Map

It is indeed a construct, an Iron Cobra. You can on that initiative Aggrammar. I doubt the other two are going to roll better.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

who knew dwarves could be that quick?


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Init: 1d20 + 6 ⇒ (6) + 6 = 12


Male Human Rogue6/Clr1 Current Map

init Koan: 1d20 + 4 ⇒ (15) + 4 = 19


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Aggrammar
Sorek
Koan
Almon
snake
Thomas
Lars


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Surprised by this statue coming to life, Sorek is taken aback for a moment and then strikes at it with a

Flurry Strike:
Flurry Strike

Discipline: Broken Blade (Strike); Level: 1
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instant

DESCRIPTION

The disciple of the Broken Blade learns to maximize openings in his opponent's defenses and makes lightning fast attacks whenever possible. As a standard action, the initiator may make two attacks at his full base attack bonus.

attack #1: 1d20 + 6 ⇒ (10) + 6 = 16
damage #1: 2d6 + 5 ⇒ (2, 2) + 5 = 9

attack #2: 1d20 + 6 ⇒ (11) + 6 = 17
damage #2: 2d6 + 5 ⇒ (6, 5) + 5 = 16


Male Human Rogue6/Clr1 Current Map

misses twice


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Soreks flashing kicks miss wildly as the cunning snake dodges in and out.

I already used my standard action to strike at the snake ineffectively. i would like to take a 5ft step one box to the SE to move out of the way so the others can have a path to strike at this thing


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

looks like we need actions from Aggrammar, Koan, and Almon


Male Human Rogue6/Clr1 Current Map

All the games have been slow since Friday. Summer time and the 4th weekend coming up is not going to make it better.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Posting Koans actions for this round per brvheart

5ft move sw
Enabling Koan to sneak attack the snake
Studied Target as immediate action
applying Point Blank shot

ranged attack: 1d20 + 7 + 1 + 1 ⇒ (17) + 7 + 1 + 1 = 26
damage: 1d8 + 1 + 1 + 1d6 ⇒ (1) + 1 + 1 + (4) = 7


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

Still travelling back home from the weekend - posting Aggrammar's actions now:

"What the hey?!" - Aggrammar rumbles - "A metallic snake? Keel it lads!" - the dwarf moves forward, urging his companions into action.

Position updated on Roll20. Starting Sermonic Performance.


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

Not sure if Almon picks up the info on whether they are poisonous or not. If he does, then he will pass the information along.

Almon waits until the iron cobra makes its strike then he quickly jumps in with his rapier to help guide the creature into that path of Thomas's next attack.

Attack, Aid Another: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Almon is delaying action until after the cobra, but before Thomas. His Aid action is going for the attack roll.


Male Human Rogue6/Clr1 Current Map

Attacking the last thing that moved in the room it moves 5' diagonally and attacks Aggrammar:
bite: 1d20 + 3 ⇒ (4) + 3 = 7 damage: 1d6 + 1 ⇒ (2) + 1 = 3 plus fort save DC11


Male Human Rogue6/Clr1 Current Map

Good Thomas and Lars are up


Male Human Rogue6/Clr1 Current Map

Almon is not sure about poison, but with it being a cobra...


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Don't see anything on the roll20 map.

Lars will try to move up and attack it. Not sure if I'm close enough however

to hit: 1d20 + 6 ⇒ (9) + 6 = 15 damage: 1d6 + 4 ⇒ (5) + 4 = 9


Male Human Rogue6/Clr1 Current Map

You should have messaged me there. I've been sitting here. You moved up 15' to miss. It is a lot tougher than it looks. You need to have a light source to see.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

When we first went in here I put light on my shield.


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Good Thomas moves up and attacks.

Attack: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 2d6 + 13 ⇒ (1, 6) + 13 = 20


Male Human Rogue6/Clr1 Current Map

With that hit the snake spitters, then falls not moving. XP=100 each


Male Human Rogue6/Clr1 Current Map

Looking at the room map, the iron cobra would have gotten an AOO on Thomas on this move.

bite: 1d20 + 3 ⇒ (13) + 3 = 16 damage: 1d6 + 1 ⇒ (2) + 1 = 3

1 to 50 of 5,566 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / The Legend of Rappan Athuk All Messageboards

Want to post a reply? Sign in.