To Rappan Athuk

Game Master brvheart


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Borderland Provinces Map


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Yes Mojo, I like this version better! Careful with all the holy symbols, you might end up with a level of cleric:) That is what happened to my rogue, think Bennie in The Mummy.


Good. Bennie had a fine sense of staying alive, just no scarabs please. My inspiration for this guy was Bupu in the original Dragonlance books. Its got to be lucky to have one symbol of as many faiths as he can get...right.

Cheers


Cool, I want players that can think on their feet. FGG stuff is about challenging players to be their best, not to create monsters to kill monsters. It is how can I think my way through this? A lot of it you will not find answers in any books or rules as the players are quickly finding out.
I like Bupu and have run a Dragonlance campaign a few times over the last ten years or so. Now those are dragons!


So when do we hear if we are in?


Mojo, you are in. Go ahead and dot gameplay and join us in discussion.


Lomyldyr Dweo-Mercraeft wrote:
Lomyldyr's profile has been updated. I decided to go with conjurer to provide more emphasis on battlefield control. Any feedback would be appreciated.

I am going to have to reject this entry. Too much emphasis on summoning.


Ta.


brvheart wrote:
Lomyldyr Dweo-Mercraeft wrote:
Lomyldyr's profile has been updated. I decided to go with conjurer to provide more emphasis on battlefield control. Any feedback would be appreciated.
I am going to have to reject this entry. Too much emphasis on summoning.

Lomyldyr thanks for submitting your conjurer. I see where you were going with him and he would have meshed incredibly well with our Evangelists buffing abilities.

I have visions of you laying down a Dazing Fireball in rnd 1 while our Evangelist Cleric in rnd 1 initiates Inspire Competence(move), Aura of Heroism(swift) and a Sacred Summons (standard), and then for good measure you cast a summons rnd2 (taking advantage of all the Evangelist buffs), and then after that you just sit back and watch us mop up Orcus's minions. Now that combo would make Orcus quake in his cloven boots :P

But GM brvheart understandably doesn't want to deal with 2 characters summoning. Will playing Wizard less focused on summoning work for you?


Sure, no problem, I can go back to an evoker build. I'll try to submit something tomorrow.


Brvheart, I've updated Lomyldyr to be an old school blaster with some battlefield control for versatility. Better?


rime burning hands? I don't understand this one, sorry. Otherwise looks better:)


He's using the evoker admixture school ability to turn burning hands into a cold spell and metamagicing with the rime metamagic feat.

If he casts this rime burning hands without changing it to cold thru the admixture ability the rime metamagic will have no effect and he will simply be casting a 1rst level spell in a 2nd level slot.

-Posted with Wayfinder


Ok, doing 4d4. Think I would take 4d6 with scorching ray myself. Yes, it is AoE but at a 15' range. Not likely to get many targets.


Go ahead and dot gameplay Lomyldyr and join us in discussion.


The point of the rime spell is that it entangles those in the area of effect, in addition to the blast damage. Adds some debuf to otherwise minor blast damage. Works better with flaming sphere, fireball, etc. A unique benefit of admixture.


I saw, but only for one round as I read. We will see how effective it is. Worth giving it a look see. Come join us please.

Grand Lodge

Heard you might be looking for a healer. Check out the profile and see if everything looks fine for the house rules. I started at level 7 based on the previous Cleric and used the core rulebook starting gold. I picked a core rulebook deity for the healing domain. If it looks fine to you I'll pick some name and get a picture.


Everything but reliquary. You will need to pick a deity from the deities list though.


Still recruiting?

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