
![]() |

I´ve played Below the Silver Turn with another character and that was a great scenario.
I encourage anyone who likes to pass some fear and is not a murderhobo to play the scenario GM Derek W. is offering.

![]() |

I'd like to jump on the #4 slot but cant from my phone.

GM Fuzzfoot |

I'd like to jump on the #4 slot but cant from my phone.
I added you, Thor.

![]() |

Thank you, thank you. I just wanted to reserve a possible seat, and have updated it. :)

![]() |

Looking for a few more players for a PbP run of all three parts of the Scions of the Sky Key (1st-5th). That is PFS 6-12, 14, & 16.
I'd like for players to try to use the same characters throughout, and as of right now, I am looking for only 2 more, though that may change if some of the players that had already expressed interest change decide not to play.
HERE is a link to the sign up sheet, and I'll have a discussion thread running within a few days.
I will be using Google Drawings for maps, and am looking for a fairly fast paced game, posting 1-3 times per day, with obvious exceptions of weekends and holidays.

![]() |

Odd, I'm looking into it now. I've reset it, and then set it to "anyone with the link can edit", so hopefully it should be good now.

![]() |

Ok, I've gotten you both down, and for now, that is all the slots.
Everyone is welcome to sign in for a backup slot, which will move up the list if anyone decides not to play.

![]() |

Everyone that is currently on the signup roster in slots 1-7, if you like, I have opened a Game Discussion thread HERE as well.

![]() |

I should point out that it's kind of 50/50 if one or two players will join. And if there are enough back-up slots, I may decide to run another game. We will see.

![]() |

Well, shucks. I guess I'd be interested in joining too, then!

![]() |

So, are those that I have set as back up characters wanting to run the Scions of the Sky Key series or just anything?
I have had one play drop out, so I'm moving everyone up one slot, and I still have not heard for sure on at least one other player.

Alton Underbough |

I'm mostly interested because it is a three part series.
-Posted with Wayfinder

![]() |

I'm considering running a high and a low tier game.
I have had some issues with this in the past, so like I said, considering, only. But, with the number of people, I'm normally against it, but I just might in this case.
That, or I'm just that popular, ha ha ha.

![]() |

As long as it's something I've never played before, I don't suppose I care.

![]() |

Ok, so I think I am going to run a low tier (1-2) and a high tier (4-5) game. With everyone that is currently listed on the sign up sheet right now, (there are 13), I'm going to split it so that all the 1st and 2nd level characters are in one and all the 3rd-4th level characters are in another, possibly shifting a 3rd level character if needed.
To avoid confusion, I'm not going to be accepting another player for that last slot, as I might need it for a little wiggle room.
Everyone that is signed up, please head over to the Discussion Thread link, and please post as the character you want to play, noting both either high or low tier, and if you have a secondary alternative character that would be in a different tier and you would not mind switching.
Please, if you are not decided, go ahead and pick one just so I and the other players can get an idea of who goes where and what they might want to play. You can change it a bit later if needed, and it's fine if that character is not fully ready yet, but we all need to have an idea of what everyone is planning.
I've made a secondary sheet to help break down the groups based on what I know so far, but it is just a working model at this point, not a for-sure designation of anyone.
So, please, just post something like: Hey, this is _________. I'm probably going in the high/low tier, and I'm ready to go. I also have ________ character if needed.

![]() |

I've played that series but would fill in on others, if needed.
I'm not sure what you mean? I have two nearly filled (7 and 6 seats) games right now.

![]() |

DM Beckett - if anyone drops and you have room for another 2nd lvl character, I am looking for a game.

![]() |

The door opens and a young elven (or half-elven?) woman walks in. She's lightly armored and carried a fine elven curve blade on her back. The woman looks around the common room for a while, uncertain where to start. Right, you can do this. Just take it slow and it should be fine.
Carefully she picks her way between the tables on her way to the bar. Almost there, she trips over a chair leg, stumbles and barely catches herself on the arm of a hapless patron. She mumbles an apology and tucks a loose strand of hair behind her ear. "Oh, I'm so sorry, I was told that this is where I could look around for assignments for a fresh pathfinder. Could you help me, perhaps?"

![]() |

Stepping over to the young half elf? You came to the right place. There'll be plenty of work out of here. The spirits seem strong about you, a little restless even. What's your story?

![]() |

Mariel steadies herself as she takes in the man who adressed her, looking worried as she listens to his words. What's he talking about? Strong spirits? He doesn't think I fell over because I'm drunk, did he? She gives a short laugh when he asks about her story.
"Well, I don't have a story, not like an adventurer or something. Or at least, it'd be a sorry tale so far." Stop blabbering, you're just feeling sorry for yourself. Besides, he seems like a decent enough fellow. She seems to compose herself a bit before she starts talking again, picking up pace as she launches into the story. "Do you know the feeling when you're somewhere, but you don't really feel completely there, like you just don't fit in? It's been like that my whole life. I grew up in the Mierani forest, with the elves, yes? But I just couldn't take it anymore. Everyone's so graceful, and there's dancing, and archery contests, and everything. And here I am, and I can't even walk twenty feet without tripping over my own legs. I have no idea how my father pulled it off, all I know is that he managed to fit in just perfectly, even though he was half Varisian."
She sighs.
"Well, there you have it. I look like an elf, yes?", she says as she points to her ears. "I just don't feel like one. Or like myself. Or like, how I'm supposed supposed to feel. So, I left home and joined the pathfinders. Just yesterday, I had a chance to hear Ms. Zadrian speak at the Temple of the Shining Star. She's really inspiring, right? And well, since I seem to have a knack for healing spells and such, maybe I'll join the Silver Crusade..."
She takes a deep breath, and then seems to remember she forgot something. "Oh, I'm Mariel, by the way."

Riuk |

hello all it was recommended to me to come here so I could find a PFS game.
this is my second time character for PFS so im still getting the hang of how it all works but if your ok with a relatively new person to PFS I would like to join ^_^ so with that here is the character I have rolled up for this. I still have to make a background from him but I like were I am going with it ;P
Hisshin Sshok
PFS# 143732-2
N Medium Humanoid (-=Nagaji=-)
Init +2; Senses Perception +2
------------------------------
-=DEFENSE=-
------------------------------
AC: 19, Touch: 12, Flat-Footed: 17 (+5 armor, +2 dex, +1 shield,+1 NA,+0 Magic)
Bloodrage{BR}AC: 17, Touch: 10, Flat-Footed: 15 (+5 armor, +2 dex, +1 shield,+1 NA,+0 Magic,-2BR)
HP: 13 {+1d10,+2Con,+1 FCB}Bloodrage{BR}15{1d10,+4Con,+1FCB}
Fort: +4, {+2Base,+2Con}
Reflex: +2, {+0Base,+2Dex}
Will: -1,{+0Base,-1Wis}
CMD 10 {+1 Base + Str + Dex + size + misc}
------------------------------
-=OFFENSE=-
------------------------------
Speed: 40 ft.
CMB: +0; {+ 1Base +Str + size + misc}
Base Atk: +1;
Melee:+4{+1Base,+3Str}Bloodrage{BR}+6(+1BA,+5Srt)
---BR:x2 Claws{1d6+5}
---Earth Breaker:{2d6+4}
Ranged:+1{+1Base,+2Dex}
--Melee:+0
--Ranged:+0
------------------------------
-=STATISTICS=-
------------------------------
Str: 16, Dex: 14, Con: 15, Int: 7, Wis: 9, Cha: 16
Bloodrage{BR}Str:20 Con:19)
------------------------
-=Traits=-
---------------------
-=Optimistic Gambler=-
-=Influence=-
---------------
-=Drawbacks=-
----------------
-==-
---------------
-=Race Traits=-
------------------
(-=Vanilla Nagaji=-)
-----------------------------
-------------
-=Feats=-
----------------
-=Skill Focus{Diplomacy}=-
-==-
-==-
--------------
-=Skills=- (2 points; 4 class,-2 INT)
-----------
Acrobatics***(Dex)____+0{+0rank,+2Dex}
Appraise(Int)____+0{+0rank,-2Int}
Bluff(Cha)____+0{+0rank,+3Cha}
Climb***(Str)____+0{+0rank,+3Str}
Craft** (Int)____+0{+0rank,-2Int}
Diplomacy(Cha)____+4{+1rank,+3Cha}
Disable Device____+0{+0rank,+2Dex}
Disguise (Cha)____+0{+0rank,+3Cha}
Escape Artist*(Dex)____+0{+0rank,+2Dex}
Fly*(Dex)____+0{+0rank,+2Dex}
Handle Animal (Wis)____+0{+0rank,-1Wis}
Heal(Wis)____+0{+0rank,-1Wis}
Intimidate**(Cha)____+0{+0rank,+3Cha}
Knowledge (Arcana)**(Int)____-1{+1rank,-2Int}
Knowledge (Dungeoneering)(Int)____+0{+0rank,-2Int}
Knowledge (Engineering)(Int)____+0{+0rank,-2Int }
Knowledge (Geography)(Int)____+0{+0rank,-2Int }
Knowledge (History)(Int)____+0{+0rank,-2Int }
Knowledge (Local)(Int)____+0{+0rank,-2Int }
Knowledge (Nature)(Int)____+0{+0rank,-2Int }
Knowledge (Nobility)(Int)____+0{+0rank,-2Int }
Knowledge (Planes) (Int)____+0{+0rank,-2Int }
Knowledge (Religion) (Int)____+0{+0rank,-2Int }
Linguistics(Int)____+0{+0rank,-2Int }
Perception**(Wis)____+0{+0rank,-1Wis}
Perform(Cha)____+0{+0rank,+3Cha}
Profession(Wis)____+0{+0rank,-1Wis}
Ride***(Dex)____+0{+0rank,+2Dex}
Sense Motive(Wis)____+0{+0rank,-1Wis}
Sleight of Hand*(Dex)____+0{+0rank,+2Dex}
Spellcraft**(Int)____+0{+0rank,-2Int }
Stealth* (Dex)____+0{+0rank,+2Dex}
Survival**(Wis)____+0{+0rank,-1Wis}
Swim***(Str)____+0{+0rank,+3Str}
Use Magic Device(Cha)____+0{+0rank,+3Cha}
ACP -4
*ACP applies to these skills
**In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-
Skill Focus:=+3 Diplomacy
Serpent's Sense (Ex):+2 Perception /handle animal{against reptiles}
Influence:+1 diplomacy and it is always a in class skill
-=Languages=- Common
------------------------------
-=SPECIAL/CLASS ABILITIES=-
------------------------------
-=Blood Rager=-
---------------------
-=Bloodline=-{-=Draconic{Black}=-}=x2 Claws{1d6}{-=Undead=-}
-=Boodrage=-[smaller]+4 morale bonus to his Strength and Constitution, as well as a -2 morale bonus on Will saves. In addition, he takes a –2 penalty to Armor Class.
-=Fast Movement+10=-
-==-
-==-
-==-
-==-
------------------------------
-=GEAR/POSSESSIONS=-
------------------------------
-=Kit,Sorcerer=-=8gp 19lbs
-==-
-==-
-==-
-==-
---------------------------
-=Combat gear=-
-----------------------
-=Scale Mail=-=50gp 30lbs
-=Buckler=-=5gp 5lbs
-=Earth Breaker=-=40gp 14lbs
-==-
-=Carrying Capacity=-
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
-=Current Load Carried=- 0 lb.
-=Money=- GP 10 SP 100 CP
edit
if it helps I can post one or more times a day depending on the game flow ^_^

![]() |

"The following agents should please report for briefing:"
thunderspirit
I'm Hiding In Your Closet
WerePox47
DM Beckett
DM Snider
qwerty1971
Please check in on the discussion thread and we'll go from there!

caps |

I see that there is a few sing up sheets at the top of the page is that were I go to add my character? I don't know how you all have this working as
typically you watch this thread and wait for a GM to post an opening, then sign up at that time. You can check out the sighup sheets right now but they are probably all full.

GM Bold Strider |

@Riuk: Welcome to the Flaxseed Lodge! We welcome all newcomers!
I do have some bad news. Your character isn't PFS legal and there are a few flaws with his build, but it is easily fixable!
-The Optimistic Gambler trait is from the Second Darkness Player's Guide and isn't PFS legal.
-The Rageshaper and Spelleater archetypes both replace Improved Uncanny Dodge, thus you can only have one of them.
-Your Will Save is actually -3 as you have a 9 Wisdom and Crossblooded Bloodragers get a constant -2 penalty to Will Saves.
-Diplomacy should be at +11 from Favored Class bonus (+3), Charisma (+3), Rank (+1), Trait (+1), and Skill Focus (+3)
-Knowledge (Arcana) should be at +2 from FC bonus (+3), Int (-2), Rank (+1)
-Speed should be at 30': 30' base + 10' bloodrager - 10' medium armor
-You also start with the language Draconic as a Nagaji.

![]() |

Bloodrager dragon disciples are possible, but there are some powers that do not overlap which seems to be a big deal breaker for some. There was a thread on the topic a while back. You can check it out here if you like.

EndlessForms |

Dragon Disciples (and most prestige classes) are available for play! EndlessForms, valiant leader of the Lodge, is quite familiar with one as his is 12th level.
14th level actually! Dragon Disciple is awesome. I made a second one as a Core Campaign character. Most prestige classes are legal, but make sure to double-check before planning it out because there are a handful that are not for various reasons (mostly ones that are evil or evilish).

EndlessForms |
1 person marked this as a favorite. |

She has surpassed Karu?! The saviors of the Ruby Tournament! Core Dragon Disciple sounds like a fun challenge.
He's a Flaxseed (of course), so he will be a halfling paladin of Shelyn 2 / draconic sorcerer 3 / dragon disciple X. I went with a cold breath weapon and made him from the Lands of the Linnorm Kings to explain his draconic heritage.

Riuk |

ok i did then changes you told me about, and about the dragon disciple im still deciding and since who knows how long it will take to get to that level anyway ^_^
PFS# 143732-2
N Medium Humanoid (-=Nagaji=-)
Init +2; Senses Perception +2
------------------------------
-=DEFENSE=-
------------------------------
AC: 19, Touch: 12, Flat-Footed: 17 (+5 armor, +2 dex, +1 shield,+1 NA,+0 Magic)
Bloodrage{BR}AC: 17, Touch: 10, Flat-Footed: 15 (+5 armor, +2 dex, +1 shield,+1 NA,+0 Magic,-2BR)
HP: 13 {+1d10,+2Con,+1 FCB}Bloodrage{BR}15{1d10,+4Con,+1FCB}
Fort: +4, {+2Base,+2Con}
Reflex: +2, {+0Base,+2Dex}
Will: -1,{+0Base,-1Wis}
CMD 10 {+1 Base + Str + Dex + size + misc}
------------------------------
-=OFFENSE=-
------------------------------
Speed: 40 ft.-10(armor)
CMB: +0; {+ 1Base +Str + size + misc}
Base Atk: +1;
Melee:+4{+1Base,+3Str}Bloodrage{BR}+6(+1BA,+5Srt)
Ranged:+1{+1Base,+2Dex}
--Melee:+4{BR}+6(+1BA,+5Srt)
---BR:x2 Claws{1d6+5}
---Earth Breaker:{2d6+4}
--Ranged:+0
------------------------------
-=STATISTICS=-
------------------------------
Str: 16, Dex: 14, Con: 15, Int: 7, Wis: 9, Cha: 16
Bloodrage{BR}Str:20 Con:19)
------------------------
-=Traits=-
---------------------
-=Armor Expert=-
-=Influence=-
---------------
-=Drawbacks=-
----------------
-==-
---------------
-=Race Traits=-
------------------
(-=Vanilla Nagaji=-)
-----------------------------
-------------
-=Feats=-
----------------
-=Skill Focus{Diplomacy}=-
-==-
-==-
--------------
-=Skills=- (2 points; 4 class,-2 INT)
-----------
Acrobatics***(Dex)____+0{+0rank,+2Dex}
Appraise(Int)____+0{+0rank,-2Int}
Bluff(Cha)____+0{+0rank,+3Cha}
Climb***(Str)____+0{+0rank,+3Str}
Craft** (Int)____+0{+0rank,-2Int}
Diplomacy(Cha)____+11{+1rank,+3Cha,+3feat,+1Trait,+3ICB}
Disable Device____+0{+0rank,+2Dex}
Disguise (Cha)____+0{+0rank,+3Cha}
Escape Artist*(Dex)____+0{+0rank,+2Dex}
Fly*(Dex)____+0{+0rank,+2Dex}
Handle Animal (Wis)____+0{+0rank,-1Wis}
Heal(Wis)____+0{+0rank,-1Wis}
Intimidate**(Cha)____+0{+0rank,+3Cha}
Knowledge (Arcana)**(Int)____+2{+1rank,-2Int,+3FBC}
Knowledge (Dungeoneering)(Int)____+0{+0rank,-2Int}
Knowledge (Engineering)(Int)____+0{+0rank,-2Int }
Knowledge (Geography)(Int)____+0{+0rank,-2Int }
Knowledge (History)(Int)____+0{+0rank,-2Int }
Knowledge (Local)(Int)____+0{+0rank,-2Int }
Knowledge (Nature)(Int)____+0{+0rank,-2Int }
Knowledge (Nobility)(Int)____+0{+0rank,-2Int }
Knowledge (Planes) (Int)____+0{+0rank,-2Int }
Knowledge (Religion) (Int)____+0{+0rank,-2Int }
Linguistics(Int)____+0{+0rank,-2Int }
Perception**(Wis)____+0{+0rank,-1Wis}
Perform(Cha)____+0{+0rank,+3Cha}
Profession(Wis)____+0{+0rank,-1Wis}
Ride***(Dex)____+0{+0rank,+2Dex}
Sense Motive(Wis)____+0{+0rank,-1Wis}
Sleight of Hand*(Dex)____+0{+0rank,+2Dex}
Spellcraft**(Int)____+0{+0rank,-2Int }
Stealth* (Dex)____+0{+0rank,+2Dex}
Survival**(Wis)____+0{+0rank,-1Wis}
Swim***(Str)____+0{+0rank,+3Str}
Use Magic Device(Cha)____+0{+0rank,+3Cha}
ACP -4
*ACP applies to these skills
**In Class Skill Bonus +3
-=Non-Standard Skill Bonuses=-
Skill Focus:=+3 Diplomacy
Serpent's Sense (Ex):+2 Perception /handle animal{against reptiles}
Influence:+1 diplomacy and it is always a in class skill
-=Languages=- Common,Draconic
------------------------------
-=SPECIAL/CLASS ABILITIES=-
------------------------------
-=Blood Rager=-
---------------------
-=Bloodline=-{-=Draconic{Black}=-}=x2 Claws{1d6}{-=Undead=-}
-=Boodrage=-[smaller]+4 morale bonus to his Strength and Constitution, as well as a -2 morale bonus on Will saves. In addition, he takes a –2 penalty to Armor Class.
-=Fast Movement+10=-
-==-
-==-
-==-
-==-
------------------------------
-=GEAR/POSSESSIONS=-
------------------------------
-=Kit,Sorcerer=-=8gp 19lbs
-==-
-==-
-==-
-==-
---------------------------
-=Combat gear=-
-----------------------
-=Scale Mail=-=50gp 30lbs
-=Buckler=-=5gp 5lbs
-=Earth Breaker=-=40gp 14lbs
-==-
-=Carrying Capacity=-
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
-=Current Load Carried=- 0 lb.
-=Money=- GP 10 SP 100 CP

![]() |

Question about Unchained:
I have a monk in society play right now. Since Unchained came out, and the unchained monk looks tasty as all hell, does anyone know if we get a free retrain into the unchained classes, or does it count as our free pre-level 2 retrain?
My goal is to retrain to the unchained monk and keep all my MoMS goodness.

GM Tektite |

The rules for retraining are talked about in the blog post. Here
In fact, we're so excited about these classes that we're announcing a one-time limited rebuild to anyone with one or more levels in these classes, allowing those characters to switch any levels in the four classes to their unchained version at no cost. This includes the automatic retraining of any rage powers or rogue talents, as well as the free retraining and selling at full cost of any feats, items, and other character options that no long function properly due to the unchained classes features. For example, a rogue automatically gains the ability to add her Dexterity bonus to damage, so she could sell back her +1 agile rapier at full price. Likewise, a barbarian with the Raging Vitality feat would no longer benefit from its increased Constitution bonus, so she could retrain that feat for free. Much like when we have offered free faction changes in the past, you'll need to take advantage of this opportunity before you play the character after April 29, 2015.
You may notice that we did not say the unchained summoner would be available alongside its Advanced Player's Guide counterpart. Effective immediately, the Advanced Player's Guide summoner is no longer available in the organized play campaign, and the unchained summoner is its legal replacement. However, we recognize that someone who already has a summoner (and the book to play it) should not be punished for this change. Therefore, if you have a character with levels in the summoner class, and you have played the character at least once at level 2 or higher, you get to keep your summoner as is; you may also continue to gain levels in the summoner class. Any character gaining a level in summoner for the first time must use the unchained summoner, and anyone character still within the 1st-level window of free rebuilding must also use the unchained summoner.
As a final note, we want to advise folks about archetype and other features' compatibility for the unchained classes for the organized play campaign.
The unchained barbarian qualifies for any archetype that does not modify how the rage class feature operates (such as the urban barbarian archetype), and she is limited to any barbarian rage power that appears in Chapter 1 (including the rage powers on page 13)
The unchained monk does not qualify for any archetypes, save those in future publications that specifically cite their compatibility with the unchained monk class.
The unchained rogue qualifies for all existing rogue archetypes, but she is limited to any rogue talents listed in Chapter 1 (including the sidebar on page 24).
The unchained summoner qualifies for all existing summoner archetypes, save those that modify the eidolon's type or base form.
The Pathfinder Society Team

caps |

Question about Unchained:
I have a monk in society play right now. Since Unchained came out, and the unchained monk looks tasty as all hell, does anyone know if we get a free retrain into the unchained classes, or does it count as our free pre-level 2 retrain?
My goal is to retrain to the unchained monk and keep all my MoMS goodness.
I'm not sure I follow. You can rebuild as many times as you want before level 2.

![]() |

Steven_Evil wrote:I'm not sure I follow. You can rebuild as many times as you want before level 2.Question about Unchained:
I have a monk in society play right now. Since Unchained came out, and the unchained monk looks tasty as all hell, does anyone know if we get a free retrain into the unchained classes, or does it count as our free pre-level 2 retrain?
My goal is to retrain to the unchained monk and keep all my MoMS goodness.
Really? I thought we only got one retrain for free, and any other were subject to the retraining rules. Good to know.
I think I'm going to retrain into the unchained monk anyway, and grab the style feats normally. Has there been any errata on the the combat style feat master (I can't remember the exact name of the top of my head, but it lets you switch styles as a free action) that clarifies it in society play, like how many times a round you can use it to switch styles?