Rise of the Runelords with a Twist

Game Master Shadow Bloodmoon

Rise of the Runelords Anniversary Edition with some Variant Rules in Play

Maps, etc.


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Savage Rifts RotRwT

You got it Grenz. Family is always first.


M Halfling Medium (Fiendkeeper) 5

10-4 Grenz


M Halfling Medium (Fiendkeeper) 5

Good to see you back Grenz, hope things are well with the family.

I didn't use bloodrage as I figured you might want to save the rounds for whatever is inside sawmill. Then I skipped combat expertise to avoid the to hit penalty...


Actually I was surprised at how well you nailed the math :O


Hey DM ShadowBloodmoon and Khamul.

Unfortunately, I am dropping out of all my PbP games (with the exception of the one I am running), so will not be able to continue playing with you.

Both my professional and my personal lives have taken a turn, becoming increasingly busier and demanding for the last couple of months - I have been struggling to keep up, and I do not see any chance of improvement anytime soon. I need to make room for these other demands and priorities, and PbP will have to take the brunt of the hit.

The only thing I can say is thank you for a great game and a great time while it lasted. Hope you manage to continue the story without me.

All the best!
Grenz


M Halfling Medium (Fiendkeeper) 5

Damn, sorry to see you go, and I hope things calm down for you in the future.

Fair Winds,
Khamul


Savage Rifts RotRwT

Grenz,

We totally get it. Life always has a way of doing that for us, but as I have said many times, family always comes first. There have been times that I have seriously considered leaving the boards due to some craziness or other. That said, we wish the best for you and if we are still going when you get some time, the door will always be open.

~Shadow


M Halfling Medium (Fiendkeeper) 5
DM ShadowBloodmoon wrote:

...

I am willing to keep this going, I don’t mind running solo games. I wasn’t planning on adding more people. If you are willing to bot Grenz until this scene is over, we can finish with that and then go from there.

I will keep botting Grenz for now. WRT to gaming solo, I'd prefer to add some people; I find it gets to "sterile" without at least a couple of people peeing in the stew (eg. Khamul vs Grenz on breaking and entering...).


Savage Rifts RotRwT

Fair enough. If you have a couple of people in mind that can role with us, feel free to invite them here and we’ll add them in. Considering the next steps, it will be easy to add them in about now.


F Kobald Incanter 3 / Monk 1

I’m still around. Life is in the air, but looking to settle down here shortly. If you want a scaly partner.


Greetings everyone, this seems like a game with some very interesting variant rules, thanks for the invite!

I'm pretty open as to what kind of character to make. I could go arcane caster, tanky fighter or a healer. Could also go paladin and get two of those for the price of one, if that might work. If there's no rush, I'll keep an eye on whether other folks have any favorites and work around those.


Savage Rifts RotRwT

Welcome Stiehle. Khamul is a psychic investigator type (Call of Cthulhu anyone?) and Zarque, if she rejoins the main group, is a kobold sorceress with the ability to blink just about anywhere she can see. There is definitely a need for a healer and possibly someone who can dish out more damage, so paladin or something similar may be the way to go.


Nice, that's exactly what I'll work on creating then. Hopefully by the end of this weekend. I don't think I saw what level character I should create? Saw the 4d6 drop lowest for character creation, anything else I should be aware of? Wealth by Level to get magical items or the like?

Grand Lodge

OK, I'm going to go with a dwarf paladin. I'll know more once I learn more about character creation. For now, I'll make my attribute rolls...

Attribute Roll: 4d6 ⇒ (1, 6, 4, 3) = 14 = 13
Attribute Roll: 4d6 ⇒ (1, 6, 4, 2) = 13 = 12
Attribute Roll: 4d6 ⇒ (3, 6, 1, 3) = 13 = 12
Attribute Roll: 4d6 ⇒ (6, 6, 6, 4) = 22 = 18
Attribute Roll: 4d6 ⇒ (2, 4, 1, 1) = 8 = 7
Attribute Roll: 4d6 ⇒ (6, 4, 5, 3) = 18 = 15

Not bad at all, one really low stat... maybe INT? Not book-learned at all, yeah that sounds about right for a dwarven paladin!


F Kobald Incanter 3 / Monk 1

Welcome Radek!
I won’t spoil anything about events that led to this odd situation (a great chance for rp if you find out in character from Khamul then meet me), but I’ve been playing in a separate thread as the party split up. I’ve been having fun over there but it’s been slow (and I let it be so because my life has been quite tumultuous lately). I certainly hope I can run into Khamul again if he is on board with it. The rp will be great fun I think.


M Halfling Medium (Fiendkeeper) 5

Oh no! Not another character who disapproves of breaking and entering... How are we ever supposed to get anything done in this adventure?

PS Diplomacy would be a good skill...

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