Quest for Siala

Game Master GM Bourgeoisx


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For reference:

entangle wrote:

This spell causes tall grass, weeds, and other plants to wrap around creatures in the area of effect or those that enter the area. Creatures that fail their save gain the entangled condition. Creatures that make their save can move as normal, but those that remain in the area must save again at the end of your turn. Creatures that move into the area must save immediately. Those that fail must end their movement and gain the entangled condition. Entangled creatures can attempt to break free as a move action, making a Strength or Escape Artist check. The DC for this check is equal to the DC of the spell. The entire area of effect is considered difficult terrain while the effect lasts.


Any feed back so far? thing to change? trying to get more detailed and organized. 1st time trying a game on forms.


I think you're doing about as well as one can, on pbp. Good job, IMO.


@Garrik - Do be carefull. you don't have Precise Shot yet. and your range is only 20ft IF you want it to go against there touch ac.


Perception +12 (+9 for Raziel) <> HP: 42/42

Team,

I wanted to let you guys know I am going on vacations from next Sunday onward, for about two weeks.

I'm travelling with the family tomorrow, before the vacations start proper, so I should be able to keep up the posting until Sunday, but after that I cannot guarantee it since I will probably be immersed in tepid sea or pool water, hopefully with some sort of alcoholic beverage closeby :D

As always, bot me as needed - go GANG!


Have fun on your vacation


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

That... and i'm also down to 7 shots remaining. I'll have to spend a day, once we arrive, to make some ammo and black powder.

Question. We are leveling... Do you want us to roll the HP, Take full HP or average +1?


Take full HP


That was one quick level right there.

I think we should make this guy tell us where they stashed their loot. Marcus is also in favor of carting the prisoner off to the nearest town, and have them judge the fellow.

But if the rest of the party insists on something else, he'll be content to see the bandit killed on the spot.

Grand Lodge

Male Half-Orc Druid(Goliath Druid) 1 HP: 11/20|| AC: 15 T: 10 FF: 15 || F:6 R:1 W:7 || Perception: +8 ; Darkvision || Initiative: +6
GM Bourgeoisx wrote:
Take full HP

What about Rex and other animal companions/mounts? I simply assumed half for each level, but maybe your ruling is different.

And Krumsh is good to go.


By the way, since I think a few of us do it differently; do we actually get an increase in hp right now, or do we have to heal the extra hp we just gained in order to get it?

I.e. I used to have 14/14hp, but after leveling, do I have 25/25 or 14/25?


With this being a pbp game, I using a custom lvling system hahah. My rule for HP recovery is.
-Full HP recovered on lvling.
OR
-One nights rest for full HP recovered.
With that being said, you all at full HP.

AS far as lvl the animal companion. this it what is says .
The character's druid level. The druid's class levels stack with levels of any other classes that are entitled to an animal companion for the purpose of determining the companion's statistics.
soo I believe rex should lvl the same as you based off the charts.


I think the question was about how much HP Rex gains when he levels up, is it full HP like us or half the hit die because he's just a companion?


Human Fighter 1 HP 11/11 AC: 19 TAC: 11 FF: 18 Saves: F:3 R:1 W:0 Init:+1 Perception +1

I was thinking about taking a level in bard because role-playing wise I think it would be good and we have a lot of but I am out in the middle of nowhere right now using my phone so atleast for this level I'm going to stay fighter because it's easy. On that note how do you feel about multiclassing? That question is for both the gm and the party.


I see that now! haha. sorry.

Do Rexes full HD


I fine with it multiclassing. Personally though, I hate bards. there not my cup of tea.

Spell casting in armor might be hard without the feats.


I'm fine with multiclassing, but as Bourgeoisx mentioned, I'm not sure bard is great because then you burn feats or have to wear light armor, and neither of those are super great things. But if you like the RP flavor then you should go for it.


Human Fighter 1 HP 11/11 AC: 19 TAC: 11 FF: 18 Saves: F:3 R:1 W:0 Init:+1 Perception +1

I'm not really a fan of the casting aspect of them either, I just like how skillfull they are and the knowledge feature is nice. Idk I'll think of something, for now I just need to find a feat that will work nicely with who I am trying to create.


Perception +12 (+9 for Raziel) <> HP: 42/42

Woot! Level 2!

Hedrak is updated :D


hope everyone had a good weekend and is ready to get this show back on the road. literally haha,


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Yep,

Question. For my crafting skill, it says it takes 24 hours per 1,000g... How long would it take me to craft a few rounds of ammo and black powder?


you can craft 40 gold worth of ammo supply's per hour. That make since?


It might be worth it to go for the haggling, I've +9 diplomacy, which is probably higher than the NPC's, if it's an opposed check, and if we can get a few hundred gold then we can probably ask for the rest as an advance from the king to buy a CLW wand.


I will be pushing you all to the king tomorrow. you have until then to do what ever you want in town


Total selling value:

2xBows: 300gp
3xArmor: 75gp (I'll ask again if its okay if I keep one?)
2xRapier: 40gp
2xBuckler: 10gp

Also, the bandits had 20gp each if I recall, so that should add 80gp, for a total of 505gp.

I quite agree with Variel's suggestion that we should see about buying a wand of cure light wounds - 495gp should buy us a partially charged wand of 33 charges, if such a thing is available for sale somewhere.


Fine by me if you keep one, it seems like 33 charges is probably good enough to cover us for a while, certainly until we get more gold, so we don't need any more money if we can find one. It would be nice though, if we could squeeze more money out of this NPC, but I don't want to take a risk rolling diplomacy over party gold unless we're all okay with it.


@Olaf - that was 20 gold for each of your. but your right. also some of the gold may have been spent.. Drinking:)

@ everyone, please update you gold amounts.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

A wand would be good. So, we have 10gp to split up between us?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Sooooooo, what are we waiting on?

Grand Lodge

Male Half-Orc Druid(Goliath Druid) 1 HP: 11/20|| AC: 15 T: 10 FF: 15 || F:6 R:1 W:7 || Perception: +8 ; Darkvision || Initiative: +6

I'm still here, just didn't have much to add with Krumsh or his drunk dinosaur ^^


I don't have anything to add either. I'll roll diplomacy to make money if I can get a majority of the party to agree it's a good idea.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

GM, you here?


Perception +12 (+9 for Raziel) <> HP: 42/42

Inquisitive dot.


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

I sent a PM to the GM the other day. Still haven't heard anything from him. If he bails... this somewhat sucks..


Perception +12 (+9 for Raziel) <> HP: 42/42

Garrik, you had any answer from our GM?


Half-Elf Gunslinger 2 | HP: 24/24| AC: 16/ FF 13/ T 13| Fort: +4 Ref: +5 Will: +2 | Perception: +9| Init: +3
Matilda's Bite:
[dice=Matilda]1d20+5[/dice][dice=damage]1d8[/dice]

Nothing.


Perception +12 (+9 for Raziel) <> HP: 42/42

Sigh. Hope he is ok.

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