Male Half-Elf Gunslinger NG Medium Humanoid (Half-Elf) Init +3; Senses Dark Vision; Perception +8
-----------------------
AC 17 TAC 14 FAC 13
(10, + Armor, +3 Dex, +1 Nimble) DR HP 24 2HD at (D10+Con) Fort +5, Ref: +6, Will: +2
BaB +2 CMB: +2 CMD: 13
Abilities: Str 11 (+0), Dex 16 (+3), CON: 14 (+2), INT: 13 (+1), WIS: 15 (+2), CHA: 10 (+0)
Speed: 30 ft. 6 squares Favorite Class Grit (1/4 per level)
-----------------------
Daily Uses Grit Points2/2 ASF: 0%
OFFENSE:
Speed 30 ft, 20 ft Armored
MeleeI’ll fill this out when I get a weapon. Range [dice=Matilda]1d20+5[/dice]
Space 5 ft; Reach 5 ft
Racial Abilities:
Elven Immunities: Immune to Magic Sleep and +2 save against Enchantment spells
Adaptability (Skill Focus)
Keen Senses: +2 on Perception Checks
Low-Light Vision
Elf Blood: Count as both Human and Elf
Blended View: Gain Dark Vision.
Quick Clear (Ex): At 1st level, as a standard action, the gunslinger can remove the broken condition from a single firearm she is currently wielding, as long as that condition was gained by a firearm misfire. The gunslinger must have at least 1 grit point to perform this deed. Alternatively, if the gunslinger spends 1 grit point to perform this deed, she can perform quick clear as a move-equivalent action instead of a standard action.
Weapons
Pistol
Armor/AC stuff
Studded Leather +3 AC Potions/Oils/Dusts: Ammunition
Black Powder x7
Bullets x8
Magical Items Other
Powder Horn
Gunsmith’s kit
Crafting Notes:
Crafting Ammunition: You can craft bullets, pellets, and black powder for a cost in raw materials equal to 10% of the price. If you have at least 1 rank in Craft (alchemy), you can craft alchemical cartridges for a cost in raw materials equal to half the price of the cartridge. At your GM's discretion, you can craft metal cartridges for a cost in raw materials equal to half the cost of the cartridge. Crafting bullets, black powder, or cartridges takes 1 day of work for every 1,000 gp of ammunition (minimum 1 day).
Crafting Costs Black Powder Dose = 1gp, Keg = 100gp
Firearm Bullet Single = 1sp, Ten = 1gp, Thirty = 3gp
Pitted Bullet Single = 5sp, Ten = 5gp, Thirty = 15gp