VC Vuvu Zuella
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3d20 ⇒ (8, 3, 11) = 22 ranged touch attacks all at +11 after minuses
Deafning song bolts fly (I don't think the deafening will matter but the damage is
3d10 ⇒ (10, 4, 4) = 18
3d10 ⇒ (10, 9, 2) = 21
3d10 ⇒ (4, 4, 8) = 16
Avoreal Starseeker
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Avoreal tries to finish the armored man.. She modifies a scorching ray to acid just in case and sends them at the man..
Ranged Touch : 1d20 + 18 ⇒ (1) + 18 = 19 miss..
Ranged Touch : 1d20 + 18 ⇒ (12) + 18 = 30
Ranged Touch : 1d20 + 18 ⇒ (13) + 18 = 31
Damage: 8d6 + 8 + 2d6 ⇒ (5, 4, 6, 5, 3, 4, 5, 1) + 8 + (6, 3) = 50
Avoreal Starseeker
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He's got stoneskin up, but being stunned all those attacks hit prob.. Guess we should finished the last Glab first.. I honestly thought Lithuan would get to act again before it..
Duhwoo X. McKeener
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NOW Duhwoo will Coup D'Grace armor boy (just in case)!
Duhwoo will also take a good hard look through the passage to the southeast!
Avoreal Starseeker
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Duhwoo needs to attack the Glab and not worry about the unconscious man.. If Lithuan goes down that thing could kill us all.. Forget abt the man..
Im almost spell spent..
Lithuan
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Yes, I'm dead at -23.
Duhwoo X. McKeener
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oh.
noting that there's no need to finish armor boy, Duhwoo will move up next to the remaining Glaberzu, LOOKING THROUGH THE PASSAGE TO THE SOUTHEAST as a free action along the way. Duhwoo will almost certainly be crit'd by the attack of opportunity as he closes on the demon -- since his Jingasa has been used up -- but he wants to get adjacent, so he can use his Step Up feat when that freak tries to step away and cast something. Then he will brandish his falchion pathetically in the general direction of his foe:
first attack: 1d20 + 33 - 12 ⇒ (15) + 33 - 12 = 36
20% miss chance due to blinking: 1d100 ⇒ 41
if AC 36 hits, then 2d4 + 30 ⇒ (3, 4) + 30 = 37 points of damage
crit confirm check: 1d20 + 33 - 12 ⇒ (11) + 33 - 12 = 32
if AC 32 confirms, then another 2d4 + 30 ⇒ (2, 3) + 30 = 35 points of damage
if Vuvu is still inspiring courage, there may be some bonuses to hit and damage...
Duhwoo X. McKeener
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with Vuvu's Inspire Courage bonus, add 1d6 + 3 ⇒ (5) + 3 = 8 to that last damage.
"Dang you an' yer dadburn spells! I'm a-gonna larn ya to knock it off!"
first attack, with Inspire Courage and level drain: 1d20 + 33 + 3 - 12 ⇒ (18) + 33 + 3 - 12 = 42
20% miss chance due to blinking: 1d100 ⇒ 85
for 2d4 + 30 + 3 + 1d6 ⇒ (1, 4) + 30 + 3 + (4) = 42 points of damage...
crit confirm check: 1d20 + 33 + 3 - 12 ⇒ (8) + 33 + 3 - 12 = 32
if AC 32 hits, then 2d4 + 30 + 3 ⇒ (2, 1) + 30 + 3 = 36 points of crit damage...
iterative #1, with Inspire Courage and level drain: 1d20 + 24 + 3 - 12 ⇒ (18) + 24 + 3 - 12 = 33
20% miss chance due to blinking: 1d100 ⇒ 7
*** miss due to blinking ***
iterative #2, with Inspire Courage and level drain: 1d20 + 19 + 3 - 12 ⇒ (19) + 19 + 3 - 12 = 29
20% miss chance due to blinking: 1d100 ⇒ 88
if AC 29 hits, then 2d4 + 30 + 3 + 1d6 ⇒ (3, 4) + 30 + 3 + (4) = 44 points of damage
crit confirm check: 1d20 + 19 + 3 - 12 ⇒ (16) + 19 + 3 - 12 = 26
if AC 26 hits, then an additionall 2d4 + 30 + 3 ⇒ (2, 4) + 30 + 3 = 39 points of crit damage from the iterative
why couldn't I have rolled this well three rounds ago!?
Duhwoo X. McKeener
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did AC 32 confirm the crit? did Duhwoo confirm crit two rounds in a row? just curious...
Duhwoo races over to the fallen elf:
"What happened ta Lithuan?!? Ah wasn't even outa th' room fer but half a minute or so! Come on, l'il buddy -- we needs yer bow!"
verifying the Eldritch Knight is dead, Duhwoo will get up and start looking around, casting Detect Magic to aid his search:
"Let's grab whut we can, so them demons cain't get it back -- then let's git back to Ms Starseeker's house an figger out whut ta do next!"
He'll also look for surviving gear on the puddle of acid-melted fighter, stuffing whatever looks good into his Haversack. Then he'll carry Lithuan back to the Magnificent Mansion in his arms.
"That wuz some nice work, keepin' that there inspirin' per-form-unce going all that time, Vuvu! Ah shorely needed some extra insp'ration -- an' sometimes it just weren't enough, or ol' Mr Lithuan here might be a walkin' back with us. Good thing ya'lls casters gots so dang many smackin' down spells! That fight wuz a near thing fer us all..."
Lithuan
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I did give Vuvu (I believe) a scroll of breath of life at some point.
Edit: Maybe it was a different module. Anyways I have one.
Duhwoo X. McKeener
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do we find any good stuff on the fighter -- or the demons?
Lithuan
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I actually think I gave it to Vuvu in the previous module; I hardly blame you for forgetting.
Duhwoo X. McKeener
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I searched 'breath' in gameplay and discussion: no joy
Whilst searching the area -- before picking up Lithuan and carrying him back -- Duhwoo is curious about the shimmering curtain to the southeast: he'll pull out his rope, summon a 1-hour horse using his wand of 'Mount', tie it onto the horse, and send it through the curtain. After two or three rounds, he'll reel it back using the rope.
| drbuzzard |
He castes the songbilts the round Lithuan died.. You have till the round after for the breath of life..
From the spell:
If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature.
The demon downs Lithuan.
Vuvu casts sonic blasts at demon
Demon casts spell
That period between the demon downing Lithuan and it casting (and fizzling a spell) is the one round window in which Breath of Life can be cast.
When that spell needs to be cast, it must be before the enemy acts again or it is too late. Hence the wording "within 1 round". The choice to blast the demon meant that Breath of Life was no longer an option.
Avoreal Starseeker
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Avoreal frowns at Lithuan's death.. "We cannot go any further today.. My spell list is to depleted and with Lithuan dead and you drained so much it would be unwise, ntm we have no way to get rid of that wall atm.. I say we collect mister axe fellows gear and head back to the mansion for some rest.. We can rest for 8 hours and Vuvu will still be with us so.. That really seems to be our only option atm.. Thoughts?"
VC Vuvu Zuella
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Sounds like a plan, should i try to dispel that barrier?
if Avoreal says so, he attempts it 1d20 + 16 ⇒ (17) + 16 = 33
Lithuan
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I searched 'breath' in gameplay and discussion: no joy
I was indeed remembering a previous module. No matter.
Avoreal Starseeker
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Sweet..
"I would rather you wait till i have my full complement of spells before you do.. Perhaps Vars can be talked into joining us tm.."
By all means keep that good roll though! And here comes the dreaded fort rolls to see if the neg levels are perma..
Duhwoo X. McKeener
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once the party arrives back at Avoreal's lodge, Duhwoo sets Lithuan's body on the main table in the place. He fusses over the body for quite a bit of time, several minutes, trying to get it arranged in the most dignified manner he can, while the full impact of his friend's death sets in. Then Duhwoo just sits and cries his eyes out for about 10 minutes.
A little later, he seeks out Vars:
"Ya'll mebbe wuz right, Lord Vars: it's poss'ble we may not-a been quite up ta th' task o' goin' on. If'n Ah'd stayed with Lithuan, tho, 'stead o' runnin' inta that other room to git that fighter -- well then Ah reckon that crazy ol' elf prob'ly wouldn't be a-decoratin' that table like he is now! Ah shore wish he was here ta sing one o' them weird elf dirges or somethin'!"
Duhwoo chokes up a bit, rallies, and continues:
"Ah reckon we needs ta git to th' nearest Pathfinder Lodge -- an' if'n that means abortin', then by golly we gotta abort. If that there Dee-cem-vy-rate really wants ol' Osprey back that bad, they kin fix us up an' figger out how ta git us back here. Or they kin send another bunch o' Seekers."
Duhwoo pauses for a bit:
"Ya missed a heck of a fight, buddy! Dangerous as all git out, fer sure -- but we kilt us a few dee-mons, yessiree; we done that!"
| drbuzzard |
Not sure if it was made clear, but you arrived via a gate from Golarion which had a twin here on the Moon. It can be used to go back and forth. Alternatively, once you get down to Golarion, you can buy a scroll of interplanetary teleport and just beam back up to any place you have been up here.
There are some consequences in terms of replacements if you leave, but the module does not fundamentally change.
Oh, and because the first GM was not familiar with PFS, he did not recognize Osprey as your target of rescue, which is why he substituted Dreng. We can probably go back to Osprey since he has a closer link to the Decemvirate.
Avoreal Starseeker
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We cant be that far from finishing.. We sleep and get a few teleports to get us back to the gate pronto.. We port to Golarion and teleport again, restock, get restorations/raise deads and head back same day via purchased scroll.. Thoughts? Even if some of the monsters are replaced if we do this all same day it cant be much.. Plus we'd be at full strength again..
Duhwoo X. McKeener
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Duhwoo will do whatever Vars does...
Avoreal Starseeker
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After 8 hours of rst Avoreal takes an hour to get her spells then she's ready to go.. She uses greater teleport to get the group back to the portal to golarion.. Once back she'll use her contingency to port them to the Absalom lodge..
1d100 ⇒ 16 port is good..
Once there we can get Lithuan and Vuvu raised and Duhwoo and Vars healed up.. Avoreal will replace some needed spell compnonets.. Afterwards she'll purchase scroll of greater teleport..
"I can get us back to gate and then we use the scroll to return to the prismatic wall room.. Sound good?"
Getting 1000gps on diamond dust as well.. 3375 spent..
Lithuan
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This on the way out or the way in? - i.e. do the dead still lay dead?
Avoreal Starseeker
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Init: 1d20 + 10 ⇒ (2) + 10 = 12
Lol I cleared out my spells because the greater teleport would put us right on the gate.. Could we not just step through? If not she would have several spells active..
Extended Heroism
Extended Shield
Moment of Prescience
Mass Planar Adaptation
Mass Fly
Greater False Life
Greater False Life: 2d10 + 15 ⇒ (4, 4) + 15 = 23