Moonscar (Inactive)

Game Master drbuzzard

Encounter Map


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Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I will join her; my overland flight is still on.

perception: 1d20 + 26 ⇒ (13) + 26 = 39


You see three beautiful women riding on the back of some creature circling the clearing. Everyone please give me initiative rolls.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

1d20 + 3 ⇒ (6) + 3 = 9 init

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

initiative: 1d20 + 5 ⇒ (11) + 5 = 16

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Init: 1d20 + 9 ⇒ (9) + 9 = 18

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Init: 1d20 + 10 ⇒ (3) + 10 = 13

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

Duhwoo's Initiative roll: 1d20 + 2 ⇒ (2) + 2 = 4

"Dang, they shur are purdy!"

Duhwoo puts on his best smile and calls out to the women:

"Hi there, ladies! We just came in from Golarion! Do you guys like dancin'?"

Duhwoo's Diplomacy check: 1d20 + 1 ⇒ (16) + 1 = 17

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal smiles at Duhwoo's attempt at being charming.. Afterall she was sure there were women somewhere that would find him attractive..

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

A wonderful idea! We Woo here will call, and I will play, come on down!

1d20 + 35 ⇒ (19) + 35 = 54 diplo

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Cricket Chirping Noise..

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

ditto


Sorry guys, but work has been kicking me in the butt lately. I will pick things up quicker here.

Initiative: 1d20 + 6 ⇒ (6) + 6 = 12

Lithuan, you're up.


They ignore both of your attempts at diplomacy.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Initiative Order
Lithuan
Vars
Avoreal
Baddies
Vuvu
Duhwoo


Oh and just to clarify, the creatures these women are riding are flying. If that wasn't clear.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

what kind of knowledge can we use on them?


Knowledge planes would be good.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

1d20 + 19 ⇒ (17) + 19 = 36 planes

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Can I get knowledge rolls? Also range is important to me - I am an archer

On "women"
1d20 ⇒ 11 - so 27 arcana, 30 planes, 22 local or 24 nature, or 22 religion
On mounts
1d20 ⇒ 3 - so 19 arcana, 22 planes, 13 local or 16 nature, or 14 religion

Attacking two of the women; first two attacks on the first, next three on the second.

Click my heels for haste.

Manyshot, Rapid Shot, Deadly Aim; Feats: Point Blank, Improved Precise Shot, Clustered Shot (DR applied once); Materials/Qualities: Cold Iron, Holy/Good, Seeking (Ignores Miss)
Attack 1: 1d20 + 26 ⇒ (8) + 26 = 34
Damage: 2d8 + 46 ⇒ (8, 7) + 46 = 61 physical +2d6 ⇒ (3, 3) = 6 acid 2d6 ⇒ (3, 6) = 9 fire +4d6 ⇒ (4, 6, 4, 3) = 17 holy
Attack 2: 1d20 + 26 ⇒ (14) + 26 = 40
Damage: 1d8 + 24 ⇒ (3) + 24 = 27 physical +1d6 ⇒ 3 acid +1d6 ⇒ 3 fire +2d6 ⇒ (5, 6) = 11 holy
Haste: 1d20 + 26 ⇒ (13) + 26 = 39
Damage: 1d8 + 24 ⇒ (1) + 24 = 25 physical +1d6 ⇒ 6 acid +1d6 ⇒ 2 fire +2d6 ⇒ (2, 5) = 7 holy
Attack 3: 1d20 + 21 ⇒ (16) + 21 = 37
Damage: 1d8 + 24 ⇒ (5) + 24 = 29 physical +1d6 ⇒ 4 acid +1d6 ⇒ 4 fire +2d6 ⇒ (3, 4) = 7 holy
Attack 4, Good: 1d20 + 16 ⇒ (3) + 16 = 19
Damage: 1d8 + 24 ⇒ (2) + 24 = 26 physical +1d6 ⇒ 6 acid +1d6 ⇒ 1 fire +2d6 ⇒ (6, 3) = 9 holy

Summary:

All attacks vs the foes flat footed

Target 1:
34 < AC < 41, 27 physical, 3 acid, 3 fire, 11 holy from 1 good cold iron arrow
AC < 35, 88 physical, 9 acid, 12 fire, 28 holy from 3 good cold iron arrows

Target 2:
37 < AC < 40, 25 physical, 6 acid, 2 fire, 7 holy from 1 good cold iron arrows
19 < AC < 38, 54 physical, 10 acid, 6 fire, 14 holy from 2 good cold iron arrows
AC < 20, 80 physical, 16 acid, 7 fire, 23 holy from 2 good cold iron arrows

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Know Planes on Women: 1d20 + 29 ⇒ (18) + 29 = 47
Know Planes on Beasts: 1d20 + 29 ⇒ (12) + 29 = 41

Also Vuvu activated his inspire as we entered if im not mistaken Lithuan

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

I did, but if we were not engaged immediately then I will have to do it again

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Shoulda went with that lingering performance i was talking about lol

Sovereign Court

male human | HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/-

OK, action depends on if I'm still flying. If so I move and attack the nearest rider.

to hit: 1d20 + 27 ⇒ (4) + 27 = 31 damage: 1d8 + 26 ⇒ (6) + 26 = 32

if the target happens to be an evil outsider, that is a 33 to hit and damage is damage: 34 + 2d6 ⇒ 34 + (3, 1) = 38

If I'm not currently flying, I will activate my winged boots and move to the closest target and make sure I try to provoke an AOO.


So, on closer inspection the "women" look a little more like succubi, and they are riding on shantaks.

you hear a loud ouch, but bot continue flying.

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

I assume we know what succubi are then, having fought them before and with uber knowledge


You are not still flying. AOO attack roll on Vars: 1d20 + 18 ⇒ (19) + 18 = 37 Missed.


Avoreal, you are up.

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Oh, if they are demons I do one more damage per arrow that hit, due to a boon.


Got it.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Avoreal starts chanting and a small bead of fire appears in her hand.. She uses her lesser acid rod and it changes to green in color.. The Acidball explodes in Vars face, but doesn't hit him, engulfing all 4 enemies.. She follows it by a very quick volley of magic missles targeting to most injured Succubi..

Acidball: 10d6 ⇒ (4, 4, 3, 2, 1, 2, 5, 6, 4, 3) = 34 DC 23 Reflex for half
Magic Missle: 5d4 + 5 ⇒ (3, 1, 4, 3, 2) + 5 = 18

SR Acidball on Succubi #1: 1d20 + 25 ⇒ (5) + 25 = 30
SR Acidball on Succubi #2: 1d20 + 25 ⇒ (11) + 25 = 36
SR Magic Missle: 1d20 + 25 ⇒ (20) + 25 = 45

Unless their different from the bestiary i dont think the beasts have SR, correct me if im wrong..

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Crap i tried to retcon my actions but i guess the site took my edit away as i was doing it.. I would not have fireballed considering i wouldnt have hit all 3.. I didnt notice the map when i posted earlier.. Ill post my actions instead if you'll allow..

Cast Boneshatter DC 24 Fort and Succubi #1 and the magic missile at her too..

Boneshatter: 15d6 ⇒ (6, 2, 3, 4, 1, 5, 3, 3, 4, 2, 6, 5, 2, 6, 4) = 56
MM: 5d4 + 5 ⇒ (4, 4, 2, 4, 3) + 5 = 22

SR Boneshatter: 1d20 + 25 ⇒ (7) + 25 = 32
SR MM: 1d20 + 25 ⇒ (13) + 25 = 38


You passed her spell resistance easily.

Fort save: 1d20 + 13 ⇒ (1) + 13 = 14

As soon as your Boneshatter goes off, she slumps over in her saddle, then slides off and falls to the ground. The Magic Missiles hitting her as she falls.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

Probably would have targeted a different one with the MM with the first spell killing her.. Again thats up to u..

2 is fine


Number 3 begins a chant and disappears. Number 2 moves back from Vars, appears to concentrate for a moment, and a new entity joins the fray.


Vuvu is up.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Lemme look at the map for a sec...

"Dang, this always happens when Ah asks gurls ta dance with me..."

...draws weapon and 5-foots right -- so flank with Avoreal -- then rages, Power Attacking with Reckless Abandon and "Come and Get Me" Rage Power:

one attack, using Dazing Assault: 1d20 + 33 - 5 ⇒ (17) + 33 - 5 = 45
20% miss chance due to blinking: 1d100 ⇒ 64
if AC 45 hits, then 2d4 + 30 ⇒ (1, 3) + 30 = 34 points of damage, and DC25 Fort save...

17 on the die is a threat, crit confirm check: 1d20 + 33 - 5 ⇒ (8) + 33 - 5 = 36
if AC 36 confirms, then 2d4 + 30 ⇒ (3, 1) + 30 = 34 points of damage due to crit hit

(Damage goes up by three if Vuvu starts Inspire Courage right before my attack...)

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

DO you have a way to fly Duhwoo? Because the Mass Fly Lithuan cast as apparently ran out..

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

Yes, it got us to the ruins and then ran out. I believe blink may give him flight of sorts:

blink wrote:
An ethereal creature is invisible, incorporeal, and capable of moving in any direction, even up or down. As an incorporeal creature, you can move through solid objects, including living creatures.

I've never actually seen anyone use it this way, though.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
I'm confident blinking does not allow flight. If Duhwoo cannot reach the target, then disregard the above attack -- Duhwoo will pull and read a scroll of See Invisibility instead...

Duhwoo's caster level check (vs DC=4) to read the 2nd-level spell off the scroll: 1d20 + 2 ⇒ (13) + 2 = 15

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I'm pretty sure the critter she summoned was on the ground.

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

.
Well, the DM may choose which of the two actions above is most apropos for my first round...

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

s!$# the tab said no posts! sorry

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Vuvu uses lore master to take 10 on pleas for a 29 on the new creature

As a swift action he begins his performance

Then three words from his tale solidify and race at the succubus not in melee (if there is not one then take 4 off the attack rolls, the newcomer and then a second at the succubus

on scubas 1d20 + 13 + 3 ⇒ (18) + 13 + 3 = 34 vs touch for 3d10 ⇒ (5, 5, 6) = 16 sonic and it is deafened for 1d6 ⇒ 6 rds no save

on new comer 1d20 + 13 + 3 ⇒ (7) + 13 + 3 = 23 vs touch for 3d10 ⇒ (8, 1, 6) = 15 sonic and it is deafened for 1d6 ⇒ 2 rds no save

on the succubus 1d20 + 13 + 3 ⇒ (20) + 13 + 3 = 36 vs touch for 3d10 ⇒ (8, 2, 10) = 20 sonic and it is deafened for 1d6 ⇒ 1 rds no save
to confirm 1d20 + 13 + 3 ⇒ (11) + 13 + 3 = 27 vs touch for 3d10 ⇒ (6, 1, 9) = 16

Sovereign Court

human(Taldan) CG Hillbilly18 | 238 of 264 (enraged: 310 of 336) {DR 4/-} | AC:18(T12/FF18) | CMB: 28(36), CMD: 35(33) | Fort21(25)/Ref16/Will14(17) | init+3 |Perception 22, SM 20 | move 35' | rage: 33/40, spells: 5/5 |
active stuff:
Adaptation, Unshakeable Resolve, Ring o' Blinking, GREATER Ring o' Inner Fortitude; Regen. (1hp/10 min)

I assume the Bardic Performance Vuvu started was Inspire Courage, for +3 to hit and damage: in that case, Duhwoo's attack did 74 points of damage.

(unless AC 39 did not confirm the crit, in which case Duhwoo's damage was 37 points)...

shouldn't that summoned thingy have taken an attack when it arrived?

Sovereign Court

BP 36/46 Spells 1 8/8 2 6/8 3 7/7 4 6/7 5 4/7 6 6/6 heroism, Triple Time, Darkvision
Vital:
HP 143/155; resist cold 5 AC 33(-)/15/24(-); R 19 F 15 W 16 (+4 sonic, Bardic, Lang); CMD 28; Init +4

Don't forget your 1d6 of sonic

Liberty's Edge

Buffs:
7 hr: Mnd Blnk, Ovrlnd Flt, Abl Barr, Gr. Mgc Wp. 340mn: Ex. Echo, Ex.Flm Arrw, Ex. Hro, Ex. Mss Fly, 34mn: Grvty Bw,Tr. See, Shld,17 rds. : Glb of Invln. Gr. Invis; plus stnskn, undth ward; r. cold (30), haste, free mov
Vitals:
F1/Trans 6/EK 10 HP116+13/116 AC:31 (35), T:23, FF:24 (28); Fort:+18 Ref:+22 (24) Will:+16; CMD 42; Init+10; Perc+27

I have echolocation up, so if the there is an invisible one within 40' I can sense her. If so I will do the first 2 attacks on the summoner, and 3 on anything invisible (bow has seeking). Otherwise, I'll put 3 into the mount of the one fighting Vars.

Step 5' back.

Modifiers as above, + demon bonus and bard song.

On target 1:
Attack 1: 1d20 + 26 ⇒ (16) + 26 = 42
Damage: 2d8 + 50 ⇒ (5, 2) + 50 = 57 physical +2d6 ⇒ (5, 2) = 7 acid +1d6 ⇒ 2 sonic +4d6 ⇒ (4, 1, 3, 5) = 13 holy
Attack 2: 1d20 + 26 ⇒ (15) + 26 = 41
Damage: 1d8 + 25 ⇒ (1) + 25 = 26 physical +1d6 ⇒ 4 acid +1d6 ⇒ 3 sonic +2d6 ⇒ (6, 6) = 12 holy

On target 2:
Haste: 1d20 + 26 ⇒ (15) + 26 = 41
Damage: 1d8 + 25 ⇒ (1) + 25 = 26 physical +1d6 ⇒ 1 acid +1d6 ⇒ 2 sonic +2d6 ⇒ (5, 1) = 6 holy
Attack 3: 1d20 + 21 ⇒ (13) + 21 = 34
Damage: 1d8 + 25 ⇒ (5) + 25 = 30 physical +1d6 ⇒ 1 acid +1d6 ⇒ 6 sonic +2d6 ⇒ (4, 2) = 6 holy
Attack 4, Good: 1d20 + 16 ⇒ (7) + 16 = 23
Damage: 1d8 + 25 ⇒ (5) + 25 = 30 physical +1d6 ⇒ 6 acid +1d6 ⇒ 1 sonic +2d6 ⇒ (5, 5) = 10 holy

Sorry, gotta do some work so I won't run the totals right now.


Vuvu, The newcomer is a Babau.

After firing off you spell, the succubus take it and keeps going, but is blinded.

Lithuan, your first hit knocks the succubus off her mount and she falls to the ground. Your echolocation detects nothing you can't see. I'm assuming you would like to apply your second attack to the mount as well, in which case it also falls from the sky.

None of you perceive any more threats in the area.


The path appears to end at a dense undergrowth of odd looking nettles on the north end of the glade, and you can see that it turns to the east as it leaves the south end.

The Exchange

Female CN Elf Wizard (Transmutation) 20.0 HP 182/182(+5) | AC 43 | T 23 | FF 38 | CMD 33(FoM) | Fort +19 | Ref +20 | Will +21(+2 vs Ench) | Init +12 | Perc +24 | Images

"Well obviously 1 escaped.. great now everything will know we're coming.. Better get ready for some ambushes.." She sighs.. "Well lets search these fiends and see if we can find anything useful.."

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