Lithuan
|
Let's start by going North.
| Draconis963 |
The walls of this narrow corridor are covered in opalescent eyes, embedded into the dark stone as if it were taut skin stretched over rough bone. Though the eyes do not move, each seems to watch for movement within the passage, and follows those who pass with piercing, unrelenting stares. A rune-encrusted iron door stands at the end of the hallway, behind a quick bend.
Lithuan
|
fort: 1d20 + 18 ⇒ (8) + 18 = 26
Duhwoo X. McKeener
|
Duhwoo volunteers to *NOT* run in and trip the suspected trap...
"Ah still gots this here Wand o' Summon Thangs ta Trip Obvious Traps, but it ain't workin' fer me no more (Energy Drain has removed Duhwoo's caster levels) -- but one o' you guys might be able to send a critter in, if'n ya wants ta give it a try..."
| Draconis963 |
Ok, as the door is opened for the critters to go in to the room, there is no room beyond the door, just a wall. Upon looking for a room to send them in to, the Symbol on the wall glows.
Spellcraft for the symbol.
DC 22 Fort save for everyone, except Duhwoo, within 60'. This doesn't rely on line of sight for the effect. It goes from the most hp to the least, so first to fail in the following order gets the effect: Avoreal, Lithuan, Vuvu, Summoned critters.
Duhwoo X. McKeener
|
"Ah reckons a li'l air elly-mental is th' best thing fer this here mission -- it kin open up the door with it's own hands..."
clever use of a Symbol!
Duhwoo "checks six" -- making sure nothing is sneaking up from behind.
Lithuan
|
Lithuan will peer into the other room to see what dangers lie ahead.
perception: 1d20 + 26 ⇒ (8) + 26 = 34
Duhwoo X. McKeener
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"Ah'm a-thinkin' ya might as well send another air elly-mental down yonder corridor ahead of us -- when it gits down thar, ya'll kin ask it whut it is a-seein'..."
Avoreal Starseeker
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She'll move forward, being careful to check for traps as she goes..
Perc: 1d20 + 23 ⇒ (15) + 23 = 38 Detect Magic, Trueseeing
Once she reaches the hairpin she'll summon another small ele and send it forward to scout..
Duhwoo X. McKeener
|
"Y'know Ah always wanna go left first -- let's check out that passage whut goes east, runnin' to th'north o' that there round room..."
| Draconis963 |
A tall vertical shaft descends before opening up into a wider chamber stretching off to the sides. Dozens of manacles hang from the sides of the cylindrical walls, from which hang as many prisoners. A doorway on the southeastern edge of the room is level with the floor, while a single door on the opposite side stands thirty feet above the ceiling of the wider, horizontal chamber.
Lithuan
|
Lithuan follows close besides Avoreal, bow at the ready.
Duhwoo X. McKeener
|
Mr McKeener has been tricked down here too many times:
Duhwoo's Sense Motive check: 1d20 + 20 - 12 ⇒ (2) + 20 - 12 = 10
and will continue to be tricked over and over again...
Avoreal Starseeker
|
Without saying a word she starts casting.. Firing 3 rays of fire at the demon.. "Slay it quickly, it is a demon.."
Ranged Touch: 1d20 + 15 ⇒ (18) + 15 = 33
Ranged Touch: 1d20 + 15 ⇒ (12) + 15 = 27
Ranged Touch: 1d20 + 15 ⇒ (19) + 15 = 34
SR: 1d20 + 21 ⇒ (18) + 21 = 39
Damage: 12d6 + 3 ⇒ (4, 5, 2, 6, 6, 6, 6, 1, 4, 6, 1, 4) + 3 = 54
Hoping for a surprise round there..
Duhwoo X. McKeener
|
Duhwoo hears Avoreal says it's a demon, and he just charges whatever she targeted with those scorching rays:
Charge Attack: 1d20 + 35 - 12 ⇒ (20) + 35 - 12 = 43
20% miss chance due to blinking: 1d100 ⇒ 61
Charge Attack damage, with 2d6 from Britches o' Chargin': 2d4 + 2d6 + 30 ⇒ (4, 2) + (2, 3) + 30 = 41...
.
.
Duhwoo X. McKeener
|
Crit confirm check: 1d20 + 35 - 12 ⇒ (17) + 35 - 12 = 40
if AC 40 hits, then another 2d4 + 30 ⇒ (1, 1) + 30 = 32 points of damage...
of course, he is Power Attacking with Reckless Abandon, and "Come and Get Me"...
in the unlikely chance it happens to attempt to strike Duhwoo, he'll get an AoO:
first attack: 1d20 + 28 - 12 ⇒ (10) + 28 - 12 = 26
Duhwoo X. McKeener
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If Vuvu's performance is going when Duhwoo gets his "Come and Get Me" AoO, then he'll hit AC 29...
VC Vuvu Zuella
|
[ooc] if Duhwoo misses with that Vuvu will use an immediate to cast Gallant inspiration 2d4 ⇒ (3, 2) = 5 which will give him another +3 to hit[/oc]
Vuvu casts deafening song bolt (ranged touch)1d20 + 16 ⇒ (3) + 16 = 19 for 3d10 ⇒ (10, 2, 2) = 14
1d20 + 16 ⇒ (4) + 16 = 20 for 3d10 ⇒ (7, 10, 1) = 18
1d20 + 16 ⇒ (16) + 16 = 32 for 3d10 ⇒ (1, 1, 9) = 11
deafened for 1d6 ⇒ 3rounds no save no sr
Duhwoo X. McKeener
|
Duhwoo's Initiative roll: 1d20 + 2 ⇒ (8) + 2 = 10
Shouldn't we get a chance to notice Aboreal's actions? That's how we would be not surprised in our own surprise round...
| Draconis963 |
Yes, but it also depends on if she hides them. If she doesn't hide them, there is no surprise round. Since she was behind you, you would have the hardest chance to notice, the people behind her might have noticed, but with nothing to go on until she cast, it would be hard to notice, unless they are focused on her. She cast without speaking, so I'm thinking "sneaky" right away.