GM Boldr's PFS 6-18 High-Tier (4-5) From Under Ice (Inactive)

Game Master MisterSlanky


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Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

Skødir busies himself with trying to find a quality drinking horn in the market. He'll rendezvous with people when it's time to go talk to the Baroness.

Dark Archive

Tactical Maps and Handouts

GM Rolls:
1d20 - 2 ⇒ (7) - 2 = 5 1d6 ⇒ 6

Skødir struggles to find anything on his own and rather than finding any drinking supplies, starts an argument with a lone Yeti seemingly carrying a caribou to market. The two can be heard arguing for blocks as Skødir insists he the Yeti should be able to help, and the Yeti contesting in broken common that, "You mother sleep ugly human."

More GM Rolls:
1d20 + 9 ⇒ (7) + 9 = 16 Length: 1d6 ⇒ 1

The rest of the party wander the streets with Haltani leading the way. After roughly an ten minutes of asking around, Haltani speaking to a half-crazy old crone, and a towering Ice Troll, the group finds themselves in front of the Golden Furs, a local gambling den. Inside, Haltani points across the way to an elderly man playing a game of cards with a rather wealthy looking group of humans. She says quietly, "That is Alexi Kartov, he is likely your best bet at finding somebody to take the letter of credit. You will need to work out the deal with him though, and he is a shrewd negotiator."

Go ahead and roleplay it out, I will eventually need a Diplomacy or Profession(Merchant) check. Coordinate among yourselves on what you wish to use.

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

I hate this country.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

"Thank you," Lenora says quietly to Haltani. To the others, she asks, "How shall we handle this? Shall we ask outright? I think a certain level of honesty will be useful here."

When they're ready,:
Lenora will either speak up outright or help out as best as she can. c:
Diplomacy: 1d20 + 8 ⇒ (20) + 8 = 28

Silver Crusade

Female N Elf Treesinger 1 | HP: 12/12 NonLethal: 5| AC: 18 (12 tch, 16 Fl) | CMB: +3 CMD: 15 | F: +2, R: +3, W: +4 (+2 v. Enchant.) | Init: +4 | Perc: +8, SM: +2 | Speed 20 | Shirt Reroll: 1/1 | Spells: Entangle & Obscuring Mist | Treant Sapling companion| Active conditions: None

"TALKING to people?!..."

Amhranai feints not being able to see anyone in the gambling hall, and suggests that she will look elsewhere.


N Sapling Treant | HP: 11/11 NonLethal: 9 | AC: 14 (10 tch, 14 Fl) | CMB: +3 CMD: 13 | F: +4, R: +3, W: +1 | Init: +0 | Perc: +5, SM: +1 | Speed 30 | Shirt Reroll: 1/1 | Tricks: Attack, attack (any), defend, down, maneuver: sunder, serve: allies, watch | Active conditions: None

***Pretends to be a tree***

***Realizes it IS a tree, and tries to be MORE tree-like... and still***

Disguise (Tree): 1d20 - 2 ⇒ (8) - 2 = 6

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose looks around and then moves close to the group. "We should keep our real mission and our affiliation quiet. I don't know how people will feel if they know we're here to get you know what from you know where for the you know who."

"We should be as honest as possible about the letter of credit. There's no reason we can't get the best deal possible for our employer." Rose murmurs.
"I'll assist you with negotiations Lenora."

When It's Time for Rolls:
Diplomacy Aid: 1d20 + 3 ⇒ (9) + 3 = 12

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir nods in reply. "I agree. Our mission needs to be kept a secret. Who knows who else has interest in ... that thing that we have interest in. But Rose is right. There is no reason to still get as a deal as possible." He says the last part with a gleam in his eye.

He then approaches Kartov. "Good day, trader. I can see you are a busy man so I would cut straight to the chase. My merchant party wishes to acquire some trade goods from your fine city of Dalun, and with our trusty mule, make our way inland. Now, we have been pointed your way, as one of the most respected merchant in this town." He gestures towards the letter of credit in his hand.

dice rolls:

diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23

GM:
Would this merchant be where I can purchase the ice diamond?

Dark Archive

Tactical Maps and Handouts

After finishing his hand, the older gentleman looks up from the table as the dealer starts tossing out the next round of cards. He frowns a little at the interruption but immediately perks up at the sound of money, "Trade certificate you say? I could be persuaded to do some trading with your employers." Looking at the other players he nods, "Gentlemen, please give me a moment."

He stands from the table and moves the party to a quieter corner where Untir, Rose, and Lenora begin negotiating a deal. Untir quickly discovers that the merchant's focus is on ice diamonds and he is the primary distributor of that trade good out of Dalun. He listens intently for awhile and eventually agrees to a semi-regular shipment of Irrisen ice diamonds and ice-diamond jewelry downriver, with the current certificate as a down payment. He even provides the party a sample with the commentary, "If you're asked about the adequacy of my goods, I assume somebody will want a sample, please take this as part of our first trade."

After their business is complete, he smiles, "A real pleasure doing business with you. I guess all coming from the south aren't the barbarians we keep hearing about. Filthy animals they all are. You asked about heading further north. For outsiders like you, that may be your deaths. For the sake of our deal I'd personally suggest you head back home first." He provides a slight smile and bow before returning to his card game.

Haltani walks up after the conversation is over, "You should go speak with Barness Nadya now. You'll likely find her in or near the palace in the center of town. I have other business to attend to in Dallun, but just let her know that Haltani sends her regards. You should be treated well." She turns to leave but stops a moment, "I heard a loud argument a few moments ago coming from the street and the locals were talking of an Ulfen causing trouble in the square, has anybody seen Skødir?"

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

"LEAVE THE MOTHERS OUT OF THIS!"

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose hears yelling in the street, and moves to see what's going on. She comes around a corner where she hears the commotion and sees Skodir in an argument with a. What is that thing?

"Skodir what is wrong? Why are you yelling about mothers?" Rose approaches quickly.

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

He turns around, sick of arguing with this stupid yeti, throwing his arms up in futility to emphasize his frustration.

"Walking carpet over there is too stupid to kick rocks. Is it time to speak with the Baroness?"

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Lenora's pleased that their conversation and trade with the merchant has gone so well - finally, something goes smoothly! Of course, that's when they realize that Skødir has simply... vanished. And, naturally, they realize he's in a loud argument just a ways away.

Jogging to catch up with Rose, Lenora recalls that the yeti are considered citizens and, frankly, they probably shouldn't be drawing attention to themselves by tangling with one.

"Yes, let's go and look for her," Lenora says to the Ulfen man. To the yeti, she bows apologetically and says, "I apologize for our companion. It's been a long day for all of us."
Diplomacy: 1d20 + 8 ⇒ (14) + 8 = 22

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose is relieved to see Lenora come up behind her. She's diplomatic enough she should be able to get us out of this.

"Skodir. Let's go. We need to give Haltani's regards to the Baroness. I'll bet she has ale. If she doesn't I'll buy a round after we're done talking to her."

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

Skødir sucks his teeth for a second,

"Okay."

Internally, he's fuming.

THIS ISN'T OVER!

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir smiles warmly back at Kartov as he receives the sample. "This is deeply appreciated, Master Kartov. You clearly are a most trustworthy and admirable trader with the foresight to allay our employers concern. This sample would do most finely." He drops the ice diamond into his pouch as he is saying this. "And thank you for your warning about the north. I fear though that our employers might have our heads should we disobey. Sigh, our fates are not always in our hands. Nonetheless, I thank you." Untir gives the merchant a gracious bow as he retreats away, although Kartov seems to be all engrossed in his game by now.

Untir follows behind the party, just as he hears the commotion. He briskly walks over to Skodir's side, laying a calming hand on his upper arm. He says through a strained smile, "Come, come, my dear comrade. Remember our ... directive." Then quickly turning to the yeti, he quickly gives a bow of apology as he attempts to drag Skodir away.

Dark Archive

Tactical Maps and Handouts

The Yeti grumbles as Skødir is drug off by his colleagues, but he sticks in one last barb, "You run like child!"

The party begins heading to the larger "palace" in the middle of town. A palace in a very modest sense, it is the largest and most opulent building in all of Dalun, but it is still not much larger than a manor house in Absalom. While looking for the main entrance, the party wanders past a large garden whose "foliage" is intricately sculpted out of ice. A solitary woman, dressed in finery is sitting on a bench in the center, her garb identifying her as a Jadwiga, a Winter Witch. A group of guards stands near an open gate, eyeing all with what is clearly open suspicion.

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

Skødir looks fairly disgruntled after the yeti's comment, but that's what you've come to expect from him.

assisting someone else's diplomacy:
"It's probably best if we left anyways,"
assist: 1d20 + 1 ⇒ (11) + 1 = 12
Success! +2 to whoever rolls primary diplo.

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

I've never seen one of the Winter Witches before. Are they like other witches and not very nice?

Rose moves through the garden with the group. She looks at the "foliage" in amazement. She bows polity to the woman when they get in front of her seat.

"Good day to you. You are Baroness Nadya? We've come to meet with her. This is Lenora, Untir, Skodir, Amhranai, and Crann." She introduces everyone in turn. "I am Rose."

Dark Archive

Tactical Maps and Handouts

As Rose tries to pass through the gate into the garden, an enormous ice troll guard steps into her way, blocking progress. She almost runs into him and has to take a quick step back to avoid a collision. With halberd in hand, it glowers at the Halfling, "Foreigners would DARE enter the gardens of the Baroness Nadya uninvited? Lay down all weapons immediately, stand back, and provide your invitation immediately." He glares at Rose, waiting for her reaction.

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

"Pardon me! Haltani sends her regards. We're here to speak about business and traveling north." Rose raises her voice in order to be heard in the middle of the garden. Her yelling clearly isn't helping.

Diplomacy: 1d20 + 3 ⇒ (1) + 3 = 4

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Taken off guard, Lenora stops in her tracks and pauses. "Do we have papers?" Lenora asks, frowning slightly. "I thought we were coming to give our respects?" She looks the ice troll directly in the eye and asks, with a hint of curiosity, "Are we supposed to have an invitation to do as much?"
Perception: 1d20 + 8 ⇒ (4) + 8 = 12

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir once against turns out his brightest smile. He quickly withdraws his spear and lays it on the ground, before holding his empty hands up non-threateningly. "Oh no, we definitely have no intention to show any disrespect. It is with the greatest deference that we come to pay our respect to the Baroness. As my companion Lady Rose has said, Haltani guided us to this visit. I hope we have not caused any offence." While he addresses the troll, his voice is loud enough to carry to the woman, presumably the Baroness herself.

diplomacy: 1d20 + 9 ⇒ (16) + 9 = 25

Dark Archive

Tactical Maps and Handouts

As words are thrown about to the guards, they stoically stand without even the slightest interest in changing their demeanor. It is as if words bounce off some silent armor. It's not until Rose speaks Haltani that the woman in the center of the "garden" raises her head slightly. She raises her hand slightly and makes a very brief motion with her hand.

Both guards stand down and move out of the way, "It appears the Lady would speak with you," one grumbles.

Walking towards the center among the icy statues, she looks up, a beautiful woman of the north. She does not at all uncomfortable in the freezing temperatures, and although what she wears is modest and opulent, it should not provide her any warmth. "And why would Haltani send you to me?" she queries.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Seeing as they've not got an understanding on to whom they're speaking, Lenora nervously answers, as polite as she knows to be, "Haltani asked us to pass along her regards," she says, giving a slight bow. "I am Lenora and these are my companions, as you might've heard Rose saying. We're in town for trade and we're, uh, hoping to travel further inland." She stumbles over her words just the slightest bit.

Blushing slightly, she apologizes, "Please pardon my speech - I'm not so used to speaking with anyone so refined or as beautiful as you."

She's not 100% sure she's on the right track, but as she remembered it, they'd been told to look further inland once they'd docked so they could look for the key, right? So this was the person they needed to ask permission from... Or so she thought, anyways.

Diplomacy: 1d20 + 8 ⇒ (11) + 8 = 19

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose walks up next to Lenora. Maybe this time I won't stumble so badly.

"Madam we are here on a trade mission, and as Lenora said want to go further inland to seek trade good. Are you the esteemed personage who we need to get permission from for this trip? Esteemed personage that sounds fancy. It should help./

Diplomacy Aid: 1d20 + 3 ⇒ (16) + 3 = 19

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Even as the Baroness disregards the cold, Untir draws his fur more tightly around himself, still unused to the cold. He moves up behind Lenora, giving her the moral support. "My Lady, it is as my companions have shared. We beg for your assistance for our trade inland."

diplomacy, aid: 1d20 + 9 ⇒ (11) + 9 = 20

Dark Archive

Tactical Maps and Handouts

The woman stands to her full six-foot height and smiles coyly, "Trade you say? And where inland do you wish to trade?" She emphasizes the last word as if she is in on an untold joke. She looks at Lenora, "This one here simply wants to travel further inland after trading here." She follows up with Rose and Untir, "And you two want to trade inland, where this not anything for miles and miles except my sister's city of Saarbotten. Perhaps you wish to amend this story?"

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

Skødir rolls his eyes at the situation.

I hate semantics.

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir looks back and forth from Rose to Lenora, his anxiety betrayed by the slight crease between his brows. He takes a deep sigh, then smiles coyly back at the Baroness. "Seems that we are dealing with a ruler with sharper wits that the usual run-of-the-mill ones. So perhaps let us be more upfront. Haltani is our guide, and we have some business inland from your city. Not far, just half a day's journey. We would like to seek your permission, for it is only right to accord the respect to a formidable ruler such as yourself. Oh, yes the trade. I'll admit that it is not our primary concern. But certainly, it would be beneficial for your citizens. And also for the party we represent as well."

diplomacy, influence attitude: 1d20 + 9 ⇒ (19) + 9 = 28

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose not knowing what say that won't make it worse decides to stay quiet and try to look like a trader.

We sure can't tell her we want to break into a Dwarven stronghold. That will for sure get us in trouble.

Dark Archive

Tactical Maps and Handouts

The Baroness sits quietly and listens to Untir's explanation, "Well we are making progress. Half a truth is better than no truth, but yet is still only half of what I would have expected outsiders to provide when making a request of me. Since it's not trade, I believe the point of this discussion is clear." The emphasis on the word makes it very clear that she knows exactly what you are looking for. She continues, "Yet Haltani has seen fit to trust you, and so for now, I shall too. You have my permission to enter Irrisen no further than five miles from Dalun. That should be just sufficient for you to find what you're looking for."

Without waiting for a response she turns and waves you off. The guards shift, and wait expectantly for you to leave.

After a thirty minutes the group makes their way back to your rendezvous with Haltani. She waits expectantly, "Did we obtain permission?"

She waits for any responses - feel free to make them.

She looks out of the north gate to the dead plains of Irrisen, "I hope you know what you're looking for. It's going to get colder than a White Dragon's teat out there. Barring any major problems finding the place, we should be able to get there and back again before it is too late. Is everybody ready?" She pulls in her thick furs and cold weather gear around her face and shoulders, waiting.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

"We did," Lenora says, still a bit shell-shocked. The relief she experienced once they were well away from noble was strangely powerful. "She said that we can enter Irrisen no further than five miles from Dalun - that it'd be sufficient for what we're looking for."

Of course, the Baroness also seemed to have a very, very good idea of what was going on, considering what she'd said, but the paladin was hardly going to hold it against her. Rather, it had been a stern but fair primer on how they ought to at least make sure they had the same story before they went sharing it.

"Are all nobles like her?" Lenora asks, curious. She'd been intimidated by the woman's evident lineage, to be sure, but it was also interesting. She was... Not a bad person. Or so the girl thought.

And... "We're supposed to be looking for signs of old royalty, I think?"

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose snuggles herself into her warm furs. "I've been learned from experience that mentioning the Societies name generally ends badly when you want something from people. Maybe it wouldn't have been so bad this time." she whispers to Lenora. She makes herself ready to head out.

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

Untir solemnly looks back at Dalun. "Perhaps you are right, Rose. I, too, get the sense that she already knows the truth. Perhaps sometimes, the truth is the best option." He shakes himself out of the reverie then turns around to stare at the plains. Heeding Haltani's advice, he withdraws a scroll and casts its protection against the elements on himself.

Use scroll of endure elements.

"I have one more scroll that grants this protection against the elements. I can use it if one of you have need."

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

"Thank you for the offer Untir, but I have a potion." She drinks one. "I have an additional potion of Endure Elements as well. I'm willing to share."

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

"I'll take one," opines Skødir.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

"I would welcome such aid," Lenora says, a bit uncertain. "Um, if you don't mind?" She mentally makes a note to obtain such tools in the future - probably in potion form, in her case, but well worth it if she did any further adventuring in such chill weather.

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

Rose hands her potion to Skodir. "Here you are. I'm sure Untir is happy to cast the scroll on you Lenora. I wonder how deep the snow will be? I'm not very tall after all." Rose smiles and looks excited at the chance to play in the snow

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Lenora grins at the image Rose's words elicited in her mind. "I'm sure it'll be more traversable than not," she points out. "And if it's so terrible, you can always let us break through it first, eh?"

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

"Most certainly," he replies warmly. Withdrawing another scroll, he starts chanting the mystical words on it, laying a gentle hand on Lenora's shoulder. Magical warmth infuses into her as the scroll crumples into dust.

He turns and looks out across the snowy fields and mutters, "It almost reminds me of the near-bleached white sands of the deserts to the west of my tribe. But I imagine traversing it would be quite different."

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Warmth slips through her body like a heated blanket settling itself neatly against her skin. Her furs had been well enough, but this - this was rather a great deal better than simply surviving. "Thank you," she says to him, a pleased, satisfied smile easing its way onto her lips. She considers his comment and pauses to ponder it.

"The deserts, eh?" Lenora says. "You know, after all this cold, I think I'd like to visit them - they're sure to be warm, at least. Though... Tell me, is it true that the desert grows cold at night?"

Scarab Sages

Human (Garundi) Shaman L5 | HP: 38/38 | AC:20 T:11 FF:20 | CMB:+2 CMD:13 | Saves F:4 R:3 W:11 | Init:+7 | Per:+16 | Spd: 20+10 | Reroll: 1/1 | channel energy 2/4 | stardust 6/6 | spirit magic: 3/3 | Condition: longstrider (1h)

"Oh yes, but nothing like this. Even then, there is some lingering warmth on the desert grounds. With proper shelter, sufficient amount of this can be trapped to sustain through the night." He looks out again across the snowfields. "I doubt that would work here."

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Lenora nods at his words, shuddering. "I'll have to keep that in mind." Grinning, she adds, "Mattias told me I'd see the world if I joined the Society, so here's me, hoping I'll get to see the world - though I didn't expect to be startin' somewhere so cold!"

She shores up her gear and asks the others, "Well, any last purchases before we give this a try?" She had three trail rations herself, but, well. She was hoping they'd be enough.

Liberty's Edge

AC 19, T 14, FF 16 hp 20/20 Fort +2, Ref +7, Will +1; +2 vs. fear F Hafling Panache Pool 1/3 Swashbuckler (mouser) 2, Init +5; Senses Perception +6

"I'm good on supplies. I think." She rummages through her bag. "Trail rations, Holy Water, Tanglefoot Bag, Wand of Cure Light. Oh Lenora can you carry that for me? I can't use it, but I've found there is usually someone who can. I offer it to anyone who needs it." She hands over the wand.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

Lenora's a bit surprised by the privilege, but accepts the wand, carefully stowing it in a place where she can't accidentally break it. "Thanks," she nods to Rose. Then, grinning, she says, "And I've got a flask of alchemist's fire if we absolutely can't get warm." She nods towards Rose and Untir, acknowledging their preparedness.

Silver Crusade

Female N Elf Treesinger 1 | HP: 12/12 NonLethal: 5| AC: 18 (12 tch, 16 Fl) | CMB: +3 CMD: 15 | F: +2, R: +3, W: +4 (+2 v. Enchant.) | Init: +4 | Perc: +8, SM: +2 | Speed 20 | Shirt Reroll: 1/1 | Spells: Entangle & Obscuring Mist | Treant Sapling companion| Active conditions: None

"There's deserts of snow too, not just sand..."

Amhranai mutters, to no one in particular.

Silver Crusade

Male Ulfen Human Barbarian (Unchained) 1, Relic Channeler Medium 1 | HP: 22/22 | AC: 16 (12 Tch, 14 Fl) | CMB: +6, CMD: 16 | F: +6, R: +2, W: +2 | Init: +3 | Perc: +7, SM: +2 | Speed 40ft | Rage rounds 5/6, Influence points (champion) 1/5, Guiding Spirit 1/1 | Active conditions: None

Skødir keeps loading non-essentials onto the packmule, such as his climber's kit, pickaxe, crowbar, and rope and grapple. After hearing Amhranai's comment, he mutters "I don't like any of them."

He moves up and starts pulling the packmule along the trail.

"We should get moving."

Dark Archive

Tactical Maps and Handouts

Dice n' stuff:
Amhranai Survival: 1d20 + 8 + 4 ⇒ (10) + 8 + 4 = 22

(DC15) Amhranai Fort (w/ Furs): 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
(DC15) Crann Fort: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d6 ⇒ 5
(DC15) Donkey Fort: 1d20 + 5 ⇒ (6) + 5 = 11 Damage: 1d6 ⇒ 1

(DC16) Amhranai Fort (w/ Furs): 1d20 + 2 + 2 ⇒ (8) + 2 + 2 = 12 Damage: 1d6 ⇒ 2
(DC16) Crann Fort: 1d20 + 4 ⇒ (20) + 4 = 24
(DC16) Donkey Fort: 1d20 + 5 ⇒ (19) + 5 = 24

(DC17) Amhranai Fort (w/ Furs): 1d20 + 2 + 2 ⇒ (5) + 2 + 2 = 9 Damage: 1d6 ⇒ 3
(DC17) Crann Fort: 1d20 + 4 ⇒ (16) + 4 = 20
(DC17) Donkey Fort: 1d20 + 5 ⇒ (20) + 5 = 25

Haltani starts the party on the trek through the frozen wasteland. Cold turns to colder and wind turns to windier. Amhranai seems to know a thing or two of the frozen deserts and with Haltani's assistance leads a fairly straight line in what she believes is the direction of Naldak's point.

After an hour of travel Crann's leaves begin to whither and die, leaving a trail of dead foliage behind him. The Donkey also begins to struggle, wheezing in the cold air. Amhranai, now cursing herself for only buying inexpensive furs begins to shiver more uncontrollably during the second hour; fortunately her struggle seems to invigorate the plant creature and the donkey who continue to charge through with only mild frostbite. After three hours of walking, while the tree and donkey both have seemed to stabilize their core temperatures, Amhranai's fingers are beginning to turn blue.

Amhranai Damage = 5 non-lethal
Crann Damage = 5 non-lethal
Donkey Damage = 1 non-lethal
This damage cannot be healed until you find warmth again.

As the vast plains give way to rugged hills, the ground becomes hard and icy. An enormous rocky mound protrudes from the ground, covered in ice and snow. On the northeast side of the mound, thick walls of ice cascade down the side of the hill like a miniature glacier. Two shapeless stone monoliths stand near the base of the mound.

See Slide #4 - feel free to move yourself around.

The mouth of the cave seems to lie beyond a collapsed archway. Several feet of ice have frozen over what appears to have once been a splendid foyer; looking closely reveals chiseled stonework beyond the frozen wall, and a tunnel leading into the rocky mound.

Silver Crusade

Female LG Human (Taldan) Paladin (Hospitaler) 1 | HP: 10/12 | AC: 16 (12 Tch, 14 Fl) | CMB: +2, CMD: 14 | F: +4, R: +2, W: +0 | Init: +2 | Perc: +3, SM: +2 | Speed 20ft | Smite Evil: 1/1 | Light Crossbow +3 (1d8) | Active conditions: None.

"Should we blast it with the blackfire clay we were supplied with?" Lenora suggests. "I'm not sure exactly how powerful the stuff is, but we can use a little bit and try, right?"

Side-eyeing the elf, the tree, and the donkey, she also thinks. It might also help them get warmer.

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Dark Archive

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Welcome to From Under Ice Recruitment.

I would suggest reading the Campaign Info first before deciding if you want to join. Two critical notes:

1. Daily posting is generally expected with only one post needed on weekends. Now, I understand that things come up and we all will miss a day from time-to-time (including me!), so just let us know before that happens and it shouldn't be a problem.

2. I'm not one for "I swing my sword" <Series of dice rolls> or "I look through the room" <Series of dice rolls>. If you're not willing to put in some modicum of effort in your posts, describe actions with some flavor, and speak in character, you'll probably have very little fun as I call you out for it incessantly.

Selection will be based on a loaded lottery. This means that I will be giving priority to players that have GMed for me or have impressed me to no ends in previous PbPs. Secondary preference will be given to anybody that actually writes up an introduction here as opposed to just, "I have a character, I'd like to play". If there's anybody left over, those will fill the last seats.

Note: This game has a handful of pre-sign ups, so all seats are not available.

Recruitment will likely run through the weekend.

Dark Archive

Quote:
"Oy, I'm looking for a few hard workers; or rather Captain Calisro Benarry is looking for them. I've been told to come here and gather the best, or at least those that look like they can stand the cold. The job's nothing much mind you, just a trip inland, where it's colder and filled with Linnorms. So what say you, anybody available?"

Bambang eyes flicker open as the voice of the half-orc sailor rumbles across the tavern. He rubs the back of his hand across his eyes and quickly sits up. I must have dozed off. The mission to Kaddodi must have taken more out of me than I thought. But this is still unbecoming for the heir of a chieftain.

Bambang gathers himself and stands. With his gleaming but ancient plate mail over his muscular frame, he presents an imposing and almost regale figure. With a discreet glance, he checks that his belongings are still with him, casually laying his hand on the greatsword resting on the table. Spirit of Randika, looks like I would need of your assistance soon again.

He paces over to the half-orc and introduces himself. His deep rich voice rings out. "I am Bambang Kuwatputra, son of Kuwat, heir of the chieftain of the Menguam Singa clan of Tengah Pulu, the Emerald Isle of the Minata Archipelago. The tropical isles might not have prepared me for the cold, but I nonetheless have no qualms over it. Let's hear of this task that Captain Calisro has in store."

Bambang is a level 5 occultist. He recently leveled up from RL games but I haven't updated his profile page yet. Give me till the weekend?

Grand Lodge

A tall blond Ulfen woman wearning no armor stands up and walks over to the sailor, Einn Sparkbearer at your service. I'm good with the cold. Grew up in it as a matter of fact. It's been a while since I've been that way. I'm in between missions at the moment, and a chance to travel near home sounds like an excellent plan."

Einn is level 4 arcane blood sorcerer. Most her XP has come from in person tables so I need to update the alias.

Dark Archive

Interestingly, at 4-5 I am not getting many takers.

I'll leave it up this way for another day or so, but if I don't get much more interest, would you be interested in submitting a 1-2 character?

Grand Lodge

Yes I have several 1-2 that would fit.

Silver Crusade

A large ulfen man stands up and slams a meaty fist on his table, making silverware jump and beer slosh.

"Linnorms? Cold? SKŒDIR IS USED TO BOTH! Let Skœdir show these warm-blooded whelps the way of the North!"

unchained barbarian 1, relic channeler 1. Will update profile tonight.

Silver Crusade

I can bring a witch level 1 or a swashbuckler level 2.

Dark Archive

Updating main recruitment and seeing what I can do!

Probably giving this to the end of the week.

Liberty's Edge

"You don't mind the cold do you? Never been inland, could be interesting..." says Jalak quietly, speaking to the ball of fur in his lap. After a brief pause he quietly affirms "Lets do it."

Rising from his table, the ball of fur plummets form his lap and gracefully lands to unfurl into the shape of a badger. They makes ther way over to to the half-orc and Jalak simply says "Count us in."


Druid 1


This was Bambang. :) Yes I'm still interested but I have quite a few options, including level 3. A gunslinger, a UC monk, a shaman, and an arcanist. Can I wait and see what the party needs most?

Silver Crusade

Quote:
The Half-Orc grunts with dissatisfaction, "Are there really that few up for adventure? Come now, somebody must be interested in at least hearing Benaray's offer."

Lenora, newly come to Kalsgard, is in the midst of slipping into the Twinned Peaks when she hears this. Removing the hood of her cloak, she frees her generous length of wavy chestnut hair and grins. It's a pretty smile, though perhaps a bit youthful. Her young age is obvious in the baby fat still on her cheeks and the enthusiasm with which she speaks: "What's this about adventure?" Letting the door shut behind her - no doubt the patrons enjoy the wintry chill no more than she - she steps closer to the Half-Orc to introduce herself. "I am Lenora Glass, come from Taldor. I'm still wet behind the ears, or so my teachers would tell you, but I'm eager to try on an adventure. I've heard much about the Society and am very interested in experiencing one myself."

Considering all that she'd heard from Mattias, both about his adventures and those of the Society's she thought that she was far more likely to find adventures with the Pathfinders' organization than she was with the church of Sarenrae - not that there wasn't plenty of work, mind you, but few of the tasks that needed doing suited her and there was no need for her still lacking skills in any of the clinics or hospitals. She'd been freed of any obligations with their blessing and so she was here, hoping for a bit of adventure and life experience!

Lenora's a newly made level 1 paladin with the hospitaler archetype! I've never tried it before, so I'm pretty excuted. c:

Silver Crusade

Amhranai sits quietly at her table, watching and listening as others introduce themselves. She sips her tea when it arrives, and places the bowl of water on the ground in front of the chair next to her. The roots of the small tree in that chair quickly find their way into the bowl.

When looked to or asked if she is interested in this mission, she will quietly nod. Met with some rustling of leaves from the treant beside her, which is generally taken as a sign of agreement.

Level 1 Treesinger. I will upload her stats, and make her name/post-stat-block tomorrow.

Liberty's Edge

A smartly dressed hobbit lass stands up. I don't mind the cold, but if the snow is too deep we may have a problem." she laughs. Rose Haddlefoot at your service.

Einn's level 2 swashbuckler at your service.

Dark Archive

The Half-Orc hrumphs, "That's better. Let's see, I shall..." He looks ready to start pointing.

Once I get some real time to post it, selections will be later this afternoon/tomorrow AM.

Silver Crusade

At the Half-Orc's hesitation, Lenora shifts her weight from foot to foot, perhaps a bit antsy at the male's hesitation. After a long moment, she finally huffs out a sigh. "What?" she demands of him. "Who's going? I want an adventure, good sir, and I'm hoping you've got one for me, but by the gods, the dramatic pause is killing me! Tell us already!"

It's perhaps not the best way of addressing the Half-Orc's hesitation, but seeing as Lenora's never really been on an adventure, one can't really blame her... too much, anyways. Her expression is a mix between one of annoyance and eagerness. She wants to go, but the wait is really getting to her - Come on, come on, come on! she thinks. Pick me! Side-eyeing her competition, she can't help but admit there's a good sum of people here. Some might even be better suited for the task at hand.

But! Adventure is all about adapting to the situation and handling it well, right? ...Of course, it wouldn't do to ruin things either. After a moment's consideration, she decided a good mix of things would be good. Preparation mixed with creativity...

And, oh, goodness, wouldn't he pick?! Her thoughts were racing this way and that - she could barely contain herself!

Dark Archive

The Half-Orc surveys the room and the adventurer's that have crowded around him. He takes a deep breath, looking like he's ready to say something, but instead he surveys the crowd once more.

Randomization Time!:
Bambang (or his replacement): 1d20 ⇒ 9
Essa: 1d20 ⇒ 7
Amel: 1d20 ⇒ 2
Rose: 1d20 ⇒ 11

With a grunt he begins to point. "Can handle the cold you say? I'll let Bennaray decide what you can and cannot do."

You, you, you, you, um...you, you, and you..." He announces with each point of his grubby stunted digit.

You quickly realize he's pointed at Bambang (or his replacement), Skodir, Essa, Lenora, Amhranai and Rose. "Come on, to the Grinning Pixie then." He quickly dons his cloak again and reopens the door into the harsh northern winds.

Scarab Sages

(This is Bambang's replacement.) Great, thanks! Hmm, seems we have a few melee and possibly an arcane caster. Let me bring my shaman then, to bring some divine support.

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