GM Raltus' - Slaying Giants

Game Master Raltus

Maps l Hand outs l Lootz


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Lanneth Ids all the items Will post in discussion, as Dain is going to gather the arrows he sees an excuisite looking bow on the ground behind a barrel. The Bow has no string on it at present but when he holds it up to Lanneth is detects as magical.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William looks the items over before removing his armor. "I feel magical all of a sudden. Does anyone need healing? I could set an alarm or start a fire. Even fix something that is broken. Otherwise, I could sing you a song to help with the resting."


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

This is an excellent bow! Dain will start restringing.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Even with everything laid out before her she finds nothing of interest for her. "Where is Ewigga? She wanted some of those too, right?" Yorikata tells looking out for the elf.


Init+3, Perc +6, AC 21/14/18(Giant:AC23/16/20)+4 Mobility, HP48, F+6/R+4/W+4(+2 Birthm.) Human Fighter(5)

Ardashir stands at the side, waiting for orders what to do next.


Ewigga peeks over the edge. "I am here child but you are all crowding down there, I will wait till you come back up to go down and see what I may see." She smiles down.

Are you resting?


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Let's head up and recover.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"That works. We can secure the area directly above us."


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"In the middle of the thorny weeds? It's better than sleeping in this hole. But I'd prefer a less thorny place." Yorikata complains.


Where are you resting?


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Let us rest in the corridor between the brambles room and the flowery corridor. There are no plants and it also has doors that can be closed." Yorikata suggests.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Sounds good to me.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Let’s clear out the flowers before we rest.

Lanneth says as she joins the others.
I would hate for some magic in this place to bring the plants back to life.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"You burn them? Or what do you have in mind?" Yorikata asks.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

I was thinking to dump them in that room..... She starts dragging some of the plants back to the room with the twig blights.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William helps the elder move plants.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Classical weeding. How anticlimatic." Yorikata comments. She cuts the xtabays' stem just above the ground. She follows Lanneth dragging some along. There she plucks off the blossoms and stomps them until there is only a splat on the floor left.


As the party leaves the the stash, Ewigga goes down and moves around down there as the party moves on further. "I would like to spend some time down here looking at the documents if there are any." She smiles at you.

Do you bed down for a couple hours? You don't need a full 8 hours.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Sure, help yourself.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Sense Motive: 1d20 + 5 ⇒ (11) + 5 = 16
Yorikata wonders what share Ewigga wants to have.

"Someone taking watch? Or are we all sleeping, hoping we'd awake uneaten by plants?"


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

I will watch first.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Wake me up when you are done."


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Writings? There was nothing down there. Something is off, why does she want to be alone?

I can take last watch. Sleep with your weapons close. Nothing has been safe in this vault so far. Lanneth says as she lays out her bedroll.

So we have a a Big Tree Creature, Invisible attackers and She glances back where Ewigga went and continues softly. Possibly a druid to deal with. I'll have to see what spells you remember that will help with that.


After about 2 hours everyone feels rested, no need to wait 8 hours like you would outside of this odd Demi Plane. The men catch a quick nap while Lanneth and Yorikata work on spells for the day.

GM Screen:

Perception William: 1d20 + 4 ⇒ (16) + 4 = 20
Perception Dain: 1d20 + 11 ⇒ (4) + 11 = 15
Perception Lanneth: 1d20 + 10 ⇒ (8) + 10 = 18
Perception Yorikata: 1d20 + 9 ⇒ (3) + 9 = 12
Perception Ardashir: 1d20 + 6 ⇒ (1) + 6 = 7

????: 1d20 ⇒ 18

What is everyone doing? You know that the Tendriculious is in the room. The Lurkers in the Light you are not 100% sure on


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Shall we just distract the Tendiwhatever and leave it to this place?


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"I believe our work here is done. Leaving sounds like a good idea to me."


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"Let's bag the stuff." Yorikata suggests. "Ewigga, have you found what you searched in the cache?"


Ewigga is no where to be seen, as far as you know she never left that room. All of you know except for Ardarshir about the Tendriculious in the next room.

How do you wish to proceed?


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Yorikata grabs the rest of the items that no one has claimed yet and packs them on Ardashir to carry.

Is still everything there, or is something missing?

"This vault is cleared out and there are no druids left to take care of it. I'd like it very much to pay back this foul tree for trying to eat me, but it doesn't make a real difference."

"But I fear we are totally incapable to sneak past that thing. Last time we acted like a bunch of headleass chicken, when we tried that."


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

I think the wisest move isto create a distraction of some time that lures it away, and then all of us just run past the thing to the other door.

Or we figure out some way to get up high and then just continually burn it from range?


Perception Yori: 1d20 + 9 ⇒ (10) + 9 = 19

Yorikata notices nothing missing, everyone gets packed up, standing cramped in the small room where you found Ardashir no one makes a move to open the door despite knowing that you are safe in the hollowed out tree in the next room.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Lanneth? Can you use your magic to distract? Just long enough for us to run past.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

"I can sneak past anyway. But another one of those mudballs might be helpful to create a window for the slow and clanking part of our group." Yorikata jokes.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

It won't last long, so get ready.

When everyone is ready: Lanneth casts Mage Armor on herself and activates the flight hex on herself for 1 minute.
Then she cracks open the door and looks to make sure it is not right outside. If it isn't she creeps out and gets where she can see it. As soon as she has a good shot at the thing throws a mudball at the creature.

Stealth if needed: 1d20 + 2 ⇒ (19) + 2 = 21
Ranged Touch: 1d20 + 4 ⇒ (16) + 4 = 20

I assume that hits. Reflex DC16 at the start of it's turn or Use a standard action to end the effect for the monster.

Now! she yells as she starts to fly and stay out of the things reach.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain will run his little dwarf legs very fast.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Momma is energized with little rest. William makes a run for it beside Dain. "It can only eat one of us at time. I think..."


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dwarves taste horrible, so you will do fine.


Init+3, Perc +6, AC 21/14/18(Giant:AC23/16/20)+4 Mobility, HP48, F+6/R+4/W+4(+2 Birthm.) Human Fighter(5)

Ardashir 'runs' along, blade in hand, just in case.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP36 DD+14 - Scent

Yorikata turns into a fox and goes for a stealthy run a small distance away from the not so stealthy men.

Stealth: 1d20 + 19 ⇒ (15) + 19 = 34


Running for their Lives - Round 1 - Conditions: Undergrowth is rough terrain.
Party <---
Tendriculious

This will depend upon Lanneth's roll

GM Screen:

Perception: 1d20 + 7 ⇒ (2) + 7 = 9
Stealth: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
Lanneth Perception: 1d20 + 10 ⇒ (13) + 10 = 23

Lanneth peaks out, seeing taking a quick second to look, she is unable to see the creature. Knowing that it hid before in the underbrush, Lanneth ducks back in to the room.

It didn't notice you but didn't see it stealthing either.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Perception: 1d20 + 10 ⇒ (13) + 10 = 23

Lanneth sneaks back out looking for the creature and if it looks safe she flies carefully trying to stay hidden as much as she can.

Repeat, last post just being more observant.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain keeps going


Dain is running despite not knowing where the creature is? Dain you will be Flat Footed since you don't know where it is.

Dain hustling out of the protective tree is enough to make the creautre act.

AoO: 1d20 + 6 ⇒ (17) + 6 = 231d6 + 3 ⇒ (3) + 3 = 6
Grapple: 1d20 + 19 ⇒ (8) + 19 = 27

Lanneth seeing the creature come out of hiding hits it with a mudball just after it lashes out at Dain. The tentacle wraps around Dain's leg and begins to pull him in.

Reflex save: 1d20 + 4 ⇒ (15) + 4 = 19

Party is up


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP36 DD+14 - Scent

Yorikata rolls her eyes, as the party walks into the same s&+% as last time.


Init+3, Perc +6, AC 21/14/18(Giant:AC23/16/20)+4 Mobility, HP48, F+6/R+4/W+4(+2 Birthm.) Human Fighter(5)

Ardashir hurries to the rescue of Dain.
Flachion+PA: 1d20 + 13 ⇒ (3) + 13 = 162d4 + 17 ⇒ (2, 4) + 17 = 23


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William joins Ardashir in freeing Dain.
PA +2 two handed warhammer named Agrimmosh: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 2d6 + 14 ⇒ (3, 6) + 14 = 23


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Laneth flies about 30 feet away from the creature and curses it with misfortune!

Will 17 or must take the lower of 2 d20s for every roll in the next round. And NO This is not mind effecting!


I rememberd this time

Will save: 1d20 + 4 ⇒ (4) + 4 = 8

Both mens blows are unable to penetrate the thick hide of leaves and vines of the creature.

Dain/Yori?


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

Dain tries hacking at the nasty
Dwarf axe: 1d20 + 7 ⇒ (15) + 7 = 221d10 + 2 ⇒ (1) + 2 = 3


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Against better judgement Yorikata turns back into a combat vialble form to join the fight.

move into position and turn human again.
Stealth: 1d20 + 19 ⇒ (20) + 19 = 39
Or if stealth is no longer possible in combat, use it for acrobatics 40

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Drowning
Any character can hold her breath for a number of rounds equal to twice her Constitution score. If a character takes a standard or full-round action, the remaining duration that the character can hold her breath is reduced by 1 round. After this period of time, the character must make a DC 10 Constitution check every round in order to continue holding her breath. Each round, the DC increases by 1.

When the character finally fails her Constitution check, she begins to drown. In the first round, she falls unconscious (0 hp). In the following round, she drops to –1 hit points and is dying. In the third round, she drowns.

Unconscious characters must begin making Constitution checks immediately upon being submerged (or upon becoming unconscious if the character was conscious when submerged). Once she fails one of these checks, she immediately drops to –1 (or loses 1 additional hit point, if her total is below –1). On the following round, she drowns.

It is possible to drown in substances other than water, such as sand, quicksand, fine dust, and silos full of grain.

Dain would be at -1, then takes the dmg listed. Since last round he got dropped in and was paralyzed inside. This is his second round of being submerged.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Is this whole AP this much of a meat grinder?
I mean iso far it seems really swingy based on if I can get misfortune to stick. We get slaughtered if we don’t and it’s easy if it sticks.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

In my opinion it is normal that a fight is easy, if save or suck build gets the good stuff to stick.

On the other side, this AP is pretty much all hacking through strong enemies. Which we are now capable of. But wait until we get to fight the twisted hearts tribe and not those endless rows of weed, that are immune to mind affecting effects. Then the fun starts.


It is/can be yes, the 30' range on your misfortune will be an issue if stuff just uses ranged. Giants aren't great at it but they can throw a boulder 100'

Yori is right the next part can be fun indeed for Lanneth, it will be the AMOUNT of enemies all at the same time that will limit how effective you are.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

That’s what obscuring mist is for. But, this is where we may have a problem. If there are lots of targets we have no AoE.

Eventually I might be able to cover that with UMD, but that is a long time from now.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

I just looked my stats over for the first time in forever. Forgot the bard and cav dips. Some useful things there. Will be sure to use them. Might even get large via Agrimmosh when the time is right.


you can move at half speed while in the fog cloud, you cannot move at your full double speed for a with drawl. You can make a DC 10 I thought it was 15 acrobatics check to move the full speed if you want, if you fail you fall prone is what happens.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Thanks for clearing that up. Poor visibility doubles your movement cost. Moved back 10 feet.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

The bridge is stable here? At one point we used ropes to lower ourselves and got across. Sorry for the confusion.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

I'm not sure how far back we got for free. We used the rope with the lily pads, as not all did dare to try the acrobatics.

But if we're already checking seed bags in the vault's shed then we got back for free to the main room, where the bridge with the invisible stabbers starts.

I moved everyone on the map to the lily pads or over if a post told so. Waiting there for clarification.


William looking over you character sheet, how do you have +8 climb?

+4 str +3 class skill +5 level -6 from Full plate is 6 right? Maybe I am missing something.

Also can you cast bard spells in full plate?


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

He can cast anything without gestures. Besides that he'd have to roll a harsh 35% failure chance.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

You are correct. PCGen did not add the penalty on my pdf. Guess it expects me to apply that manually. The last rolls succeed with the penalty. Will add it going forward.

I assume I cannot cast but can perform in full plate. IIRC bards can cast in some light armor or something like that. Not full plate.


You have armored casting, I never really think of the spell % failure anyway. Just go for that Mithril Full plate as it lowers the % failure


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Ok, I'm vaguely remembering the Ingrahild is incredibly unstable. Is that still the case or was she cured?


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Are last rights in order for our GM? He better be alright. Was there for my first post.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14
William of Firstwall wrote:
Are last rights in order for our GM?

I hope not.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Hopefully things are just busy for him.


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

We might have lost our DM. Everyone poke him.


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

Ya, I'm starting to worry the same thing.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

What could stop him from posting for this amount of time? A dead computer and he uses his phone. Joining Lanneth in her worries. That sweet man better be okay. He has at least one very young child that I know of.


(Unchained Rogue - Sylvan Trickster 5) Init +4, Perc +9, AC 18/14/14 (+2vs Giants), F+3/R+8/W+2(+2 vs. Charm) HP44 DD+14

Good news! I got a message from DM Raltus.

It's only a very busy real life, that is keeping him away from the boards at the moment.

He'll be back.
Read in Arnold's voice. ;)


M Dwarf Inquisitor(Living Grimoire) 37/37,Init5,F7R2W6,AC18T13FF16

I'll be dropping out. Been great playing with everyone.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"It was a pleasure playing with you, Dain." William draws his dwarfbane greatsword and says goodbye to Dain.
PA dwarfbane greatsword v FFAC 12: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
damage: 2d8 + 14 + 2d6 ⇒ (7, 1) + 14 + (6, 5) = 33


Healed Today:
D, W
Elf Hedge Witch 5 (HP 32/32 | AC:18 (14) | T:14 (18 vs incorporeal) | FF:16 (12) | Fort:+3 | Ref:+6 | Will:+6 | Init:+4 | Perc +10)
Spells Remaining:
1: (EPS, OM), 2: (G, VS), 3: (RoE, WW)

We will miss you Dain. Thanks for the fun.

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