
DM Raltus |

I messes up the placement on the map, will fix that now
As Yorikata descends the stairs she can see shelving lining the sides of the boat, all these shelves are well above the stained water line. A second flight of stairs descends towards the bilge that runs along the boats keel, pungent brackish water can be smelled and heard as everyone slowly descends.
Stepping on to the bottom level of the boat a loud noise is heard, a rope beings to constrict around Yorikata's foot.
DC 13 reflex save or immobile

Yorikata __ |

Reflex Save: 1d20 + 8 ⇒ (6) + 8 = 14
"Oops. Looks like someone put a trap here. Look out!" Yorikata calls out.
As everything settles down again, she looks if the culprit is somewhere about.
Perception: 1d20 + 9 ⇒ (4) + 9 = 13

Yorikata __ |

As no one volunteers, Yorikata takes the lead to move over the narrow path to the other side, keeping an eye out for everything out of the ordinary.
Perception: 1d20 + 9 ⇒ (4) + 9 = 13

DM Raltus |

Yorikata sees what looks like another of those snare traps cleverly hidden on the walk way between the much of the bilges.
Initiative Balder: 1d20 + 1 ⇒ (7) + 1 = 8
Initiative Dain: 1d20 + 6 ⇒ (13) + 6 = 19
Initiative Gran’t: 1d20 + 3 ⇒ (17) + 3 = 20
Initiative Lanneth: 1d20 + 4 ⇒ (7) + 4 = 11
Initiative Yorikata: 1d20 + 4 ⇒ (18) + 4 = 22
Initiative: 1d20 + 7 ⇒ (8) + 7 = 15
Round 1 - Conditions - Low light past 30' on Yorikata/Water 2 squares of movement.
Party <----
?????

Lanneth |

Lanneth stands in the doorway holding the torch aloft and watching as careful as she can for anything that might threaten her companion.
Perception: 1d20 + 9 ⇒ (6) + 9 = 15

DM Raltus |

Yorikata makes her way only about 10 paces out before she discovers another trap, as she bends down to disarm it Disarm: 1d20 + 14 ⇒ (7) + 14 = 21 which she does without any challenge, the boat rocks in the water.
A noise like a door opening can be heard
Who has the light? Red line is normal light, yellow line is low light and Dain's 60' of dark vision

Balder The Cursed |

Perception: 1d20 + 6 ⇒ (15) + 6 = 21
Balder moves up behind the other two with his short sword.
"Water should be on the outside of the boat." he says looking at the brackish water.

DM Raltus |

As Yorikata bends down to disarm the Trap an Arrow comes flying out of the air Straight for Dain.
Arrow: 1d20 + 13 + 2 ⇒ (18) + 13 + 2 = 331d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8
A second one for Balder behind him.
Arrow: 1d20 + 8 + 4 - 2 ⇒ (7) + 8 + 4 - 2 = 171d8 + 1 + 4 ⇒ (7) + 1 + 4 = 12
Round 2 - Conditions - Low light past 30' on Yorikata/Water 2 squares of movement.
Party <----
?????

Lanneth |

I bet there are more traps if you run ahead. But they probably are not expecting this.
Lanneth Summons some clear water droplets that look like faeries and then and moves forward touching each of her companions and having the fairy merge with them. As she finishes she returns to her doorway.
There, the water should be as solid as ground for you for a bit. She smiles knowingly. I doubt they trapped the bilge water.
Cast Water Walk each of the Party Members since I can affect 5 people. Go get them!

Yorikata __ |

I told several times that I move towards the door and even moved my avatar on the map, but got set back. Where am I now? Because without some moving before I don't reach the end of the gangway.
Yorikata moves on the water towards the door and shined the lantern there.

DM Raltus |

You made a perception check, Yes you said you were moving so I stopped you at the Trap you spotted.
Yorikata Moves a head in the water, as her light shines out she sees what looks like a woman with long dirty hair and water stained clothing come out of the darkness. A long Bow in her hands, the woman sneers at you, "You won't get away with what you did."

Balder The Cursed |

Balder steps out onto the water tentatively then with his short sword levelled in front of him he asks with a quizzical look.
"Erm... and what did we do exactly?"

DM Raltus |

"You killed him!" THe woman Shrieks, Aiming at Yorikata who is closest.
Arrow: 1d20 + 13 + 1 - 2 ⇒ (18) + 13 + 1 - 2 = 301d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Arrow: 1d20 + 8 + 1 - 2 ⇒ (9) + 8 + 1 - 2 = 161d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Rapid Shot: 1d20 + 13 + 1 - 2 ⇒ (20) + 13 + 1 - 2 = 321d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8
Confirm: 1d20 + 13 + 1 - 2 ⇒ (18) + 13 + 1 - 2 = 302d8 + 2 + 2 ⇒ (1, 6) + 2 + 2 = 11
29 dmg total
The woman lets 3 arrows fly quickly, The first arrow draw a large wound as it pierces armor, the second misses and hits the Hull. The third arrow Catches Yorikata in the neck blood spurts out and flows freely

Balder The Cursed |

"YORI!!" Balder shouts then runs forward across the water, drawing a short spear as he runs and letting launch at the woman.
Move 30ft and attack
Attack: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Lanneth |

Lanneth focuses for a second to call forth some arcane protection then moves forward across the water in the direction of the other door.
Cast Mage armor AC now 17.
Now girl, what makes you think we killed this person?

Lanneth |

Lanneth speaks in an odd language.
Speak with Familiar
I'm trying to distract her so she will stop shooting you!

DM Raltus |

Gran't' advances towards the woman as well double moving.
"I felt him die" She growls her bow Still Trained on Yorikata.
Arrow: 1d20 + 13 + 1 ⇒ (15) + 13 + 1 = 291d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Arrow: 1d20 + 8 + 1 ⇒ (4) + 8 + 1 = 131d8 + 1 + 1 ⇒ (7) + 1 + 1 = 9
Two more Arrows Fly at Yorikata, the first Catching her in the shoulder adding more blood to the pool, the second going wide. Yori is at 4/36 from my calculations

Lanneth |

And you just assumed it was us.... Typical half thought out foolishness, girl. We didn't kill Skreed. As a matter of fact he was fine when we last saw him.
Lanneth continues to move forward quickly and then calls forth a curse on the woman for wounding her companion.
Misfortune Hex on the woman, Will 17 to resist, remember she still has -2 for evil eye.

Yorikata __ |

Gran't' |

Gran't' steps forward and suddenly the pebbles that follow him around everywhere roll forward rapidly, carrying him towards the woman.
Taking 2 burn to blade rush.
2 burn taken total
Blade Rush: 1d20 + 7 + 2 + 1 ⇒ (20) + 7 + 2 + 1 = 302d6 + 2 + 3 + 2 ⇒ (4, 2) + 2 + 3 + 2 = 13
Confirm: 1d20 + 7 + 2 + 1 ⇒ (11) + 7 + 2 + 1 = 212d6 + 2 + 3 + 2 ⇒ (4, 1) + 2 + 3 + 2 = 12
If she is an orc add another +1 to hit.