CrazyHedgehog's Serpent Skull

Game Master CrazyHedgehog

Taking part in the Serpent's Skull Adventure Path, PbP style.


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Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Merry Christmas!

The Exchange

Merry Christmas! Hope it was a good one.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Latest update.

The Exchange

Sorry for absence, my computer was hacked earlier this week and I didn't want to use it online until I could get it sorted. Unfortunately all my game materials were on the computer too. I'll try and get a post up today, if I can't manage now then later on this evening.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

I loathe malicious hackers.
Will you be alright? Nothing vital lost? No bank accounts drained?

The Exchange

It seemed to be more malware than active hacking, but I wasn't wanting to chance it until I could figure out how to get it uninstalled. I think it's all been removed now, but it's not a nice feeling, no. And I keep checking accounts to look for any strange activity.


There's a special, special place in some twisted, vile, abhorrent underworld for malware creators.

The Exchange

I certainly hope so!


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Hooray, there's a new page! :D

The Exchange

Really sorry for delay in an update. I was so keen to play out the conclusion to this scenario, but real life took over for a few days and it's taken ages to get caught up with things. So much for Mellistra's clean getaway!


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Level 6:

HP: 5 +1+3 Con +1 FC= 10
+1 BAB, giving me two attack per round now.
+1 to all saves.
Skills 2: Diplomacy, Sense Motive
Mercy Removal: Diseased condition


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

LEVEL-UP! *DING!*

I'm adding another level of Sorceress.

HP: 3 + 2 Con. + 1 = 6 (43 total)

Skill ranks: 2 + 1 Int. + 1 human + 1 favoured class = 5
+ 1 Bluff (11)
+ 1 Knowledge (arcana) (10)
+ 1 Knowledge (history) (7)
+ 1 Knowledge (planes) (6)
+ 1 Linguistics (Abyssal) (8)

Another 2nd-level spell slot.

Bloodline spell: Delay poison

Additional spell known: Scorching ray


Jungle Druid Level 6:

HP: +9
Skills:

+1 Knowledge (Geography)
+2 Knowledge (Nature)
+1 Perception
+1 Spellcraft

+1 BAB, Fort, Ref, Will
+1 3rd level spell slot
Wild Shape 1/day
Jungle Guardian bonuses to Init, Climb, Know (Geo), Perception, Stealth, and Survival increase to +3 while in jungle terrain.

Oshok'arr:

+1 HD, BAB, Fort, Ref, Will
+1 STR and DEX
+2 Natural Armor
+1 Acrobatics
Beast Speech: Can now communicate with me in Druidic
Bonus Trick: Aid


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Roll call! Who's still playing? Should we be recruiting?

The Exchange

I think most folk are still here, any delays in play recently have unfortunately been of my own devising, other commitments temporarily robbing me of free time. Yourself, Krolmnite, and Zaghigoth have checked in recently, Yekskya's player has been waiting patiently in the wings while I took control of his fighter, and I suspect Rowena's player will reappear sometime soon. He regularly gets taken over by RL but I trust him to let us know if he feels he needs to bow out completely.

And the rest of your merry crew, are NPCs. :)


And here he is ;-)
Thanks for y'alls understanding in my frequent absences. I will NOT bow out, too much fun playing, if at times sporadically.

Level 6 hitpoints: 1d8 + 2 ⇒ (7) + 2 = 9


Stats:
AC 19/15/14 HP 65/65 F+7 R+7 W+4 Init+5 Per+4

Yeah, I'm still around too, just have had a lot going on.

Looks like I owe you Level 6:

HP: 1d10 ⇒ 4
Favored class bonus: +1 hp
Skills: 1 rank into Stealth, 1 rank into Survival
Class Feature: Hawkeye increases Perception by +1 and range increment for bows by 5 feet
Bonus Feat: Manyshot


Wife has asked if there would be an opening for her to join this game. She's a long time player who started out on AD&D 2E and who actually got me hooked on RPG's.
Putting this up here for y'all to consider ;-)


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Far as I'm concerned, she's welcome. ^_^

The Exchange

Rowena "Cat" Thennemen wrote:

Wife has asked if there would be an opening for her to join this game. She's a long time player who started out on AD&D 2E and who actually got me hooked on RPG's.

Putting this up here for y'all to consider ;-)

We're a big group, but apart from that I don't see why not. If she does will you both be posting regularly? ;) If the rest of you are fine with it, I'll post up details this week for making up a character to the appropriate level.

Ran out of time for a game update tonight, but will try for tomorrow night if possible or otherwise Thursday. Will post up character creation details too. In the meantime BoomSmurf your wife's very welcome to post up an introduction and start thinking of a character concept.


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Fine by me!


Cool. Thanks to y'all. Will tell her :-)
And yes, she'll be posting regularly.


Hello everybody, I'm BoomSmurfs (Rowena) wife. Thanks for letting me join your game. Looking forward to reading the character creation rules. I'm thinking of creating a wizard as you don't seem to have one at this time. My favourite classes are wizard and rogue. However, I've never managed to play a rogue beyond 6th level and rogue is already covered by Rowena. I could also create a cleric if the group feels that that is a more useful addition to the group.


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

Welcome to the group! Play whatever you want, we'll find a way to make it work. Just have fun is all that matters!


Welcome aboard.

The Exchange

Hi Loreal, welcome to the group! Sorry for the delay, here are the guidelines for crafting a 6th level character to join the game. A wizard or cleric sounds great, just go with whatever you would most enjoy playing. We have a pretty large group with a few attendant NPCs, so I would perhaps be a little wary of creating a character with a special mount or animal companion or such - we might struggle then to give everyone equal opportunity during encounters. There is currently a druid and paladin in the group as well as an NPC guide/healer, but having another PC healer might allow the druid and paladin to focus on some of their other talents. We also have a sorcerer/bard helping to cover arcane things, but adding a wizard might allow both characters an opportunity to experiment with other spells.

1. High fantasy 20-point character builds. You start at 6th level, so you get a bonus point to one ability at 4th level. You start with 23,001 experience points.

2. Any race from the core rulebook is fine. Others are probably fine too, but I'd need a good hook or backstory for them.

3. Character classes, archetypes and feats from the main Pathfinder books from Paizo (for example Advanced Player's Guide, Advanced Class Guide, Ultimate Magic, etc) are fine. Other sources, Paizo or not, are probably ok but check with me first.

4. Alignment - any good or neutral characters. Sorry, no evil!

5. Characters get max hit points for their first level. For the subsequent levels you can either take average hit points per level, or gamble and roll for them but keep the results regardless.

6. Characters can choose two character traits. At this stage, you don't have to choose one of the traits from the Serpent's Skull campaign player's guide, but you can do if you wish. Additionally, through their adventures the rest of the party have had the opportunity to receive the following boons. Choose two of the boons below:

A) You've read the [i] Abendego Cantos [i] by the aspiring and talented writer Aerys Mavato. They contain compelling themes of strength of personality against incalculable odds. By reading them closely you've gained a permanent +1 bonus on all Will saving throws against compulsion effects.

B) You've long admired the comedy and tales of a particular gnome bard. By absorbing some of his techniques, you have gained a permanent +1 bonus to the save DC of any charm or language-dependent effect a PC uses.

C) You have picked up secret techniques from a famed blademaster. These simple but effective tricks grant a +1 bonus to CMB and CMD while wielding a sword or similar weapon.

D) A priest of Nethys has shared a number of mantras and focusing chants. These grant you a +2 bonus on concentration checks.

E) You travel in dangerous circles, and have picked up some combat secrets from one of the infamous Red Mantis Assassins. You gain a permanent +1 bonus on Initiative checks.

7. Starting Funds - 16,000 gold pieces. You can spend up to half on any one item.

Feel free to work out your backstory here or by PM. The party is currently investigating a lost city deep in the jungle, but two other parties have recently been there as well - the nefarious Red Mantis Assassins and the despicable mercantile/treasure-hunting organization the Aspis Consortium. Neither are ideal for good characters, but there could be all sorts of reasons to explain how your character has arrived at Tazion.

I look forward to hearing about your character!


Hi CrazyHedgehog,

I've come up with a background story that explains why my character (human female cleric of Sarenrae) is wandering alone in the jungle. She will not tell her background story to the group though. I've left some gaps that you can fill in with places of your liking so you can tailor it to your campaign. I will PM the background story shortly.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Sorry to have taken up so much time, guys.
The monkey shines should be at an end very soon... I wanted to see if I could turn this around without violence. ^^; Well, much violence....

The Exchange

Update on the way. Calculating the results taking a bit longer than anticipated due to all the combatants, so have been doing it in instalments. Violence indeed. :)


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Sorry, guys. I overplayed my hand... *sigh* :-/

The Exchange

Actually, I thought you were going to pull it off. Unfortunately Raogru's mind has been addled by his dabbling in worship of Ydersius, it was always going to prove very difficult to reason with him.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

So much for converting a city full of charau-ka to the worship of Nalinivati....


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

The new Halloween Horror... IS HERE!


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

The second Halloween Horror... has arrived!

The Exchange

Excellent, your own artwork? Can't believe Halloween is nearly here already.

I'll be having family staying with us for the next several days, I'll check the game and post if I can but suspect it might be the 25th before I can get a chance to post the next update. You're making an impact on those charau-ka though, they won't know what hit 'em.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

My apologies for breaking character and going all real-world, but I saw this today, and I hope you will forgive me for sharing and asking you do the same through social media.

Please read this article, even if it is depressing and terrifying.
And share it.
THIS CAN NOT, MUST NOT BE IGNORED!

Extinction looms.

The Exchange

Quinta wrote:

My apologies for breaking character and going all real-world, but I saw this today, and I hope you will forgive me for sharing and asking you do the same through social media.

Please read this article, even if it is depressing and terrifying.
And share it.
THIS CAN NOT, MUST NOT BE IGNORED!

Extinction looms.

Thanks for sharing, Quinta! Horrific!

Things are bound to slow down for the holidays, if I can I'll post an update in between Christmas and New Year and we'll pick up again in January. Happy holidays everyone and health and best wishes for everyone for 2017.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Merry Christmas, everyone! ^_^

The Exchange

Apologies for lack of progress, I've been down with bad dose of flu the last ten days. On the mend, I'll try to post an update presently if I can but if not it'll be over the next couple days. Because I was under the weather a few other things got put on the back burner, as soon as I can address those I'll pick up where we've left off, let's see if we can conclude this combat and find out what happens next.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

If you need more time to recuperate, take it. ;)

The Exchange

Hopefully will have update tomorrow. I've been updating a treasure list in another game and wanted to finish it before moving on to other things. Thought it only needed 20 minutes work to finish, but it's been more of a three day adventure due to interruptions. Or, because I've fallen asleep at the computer. :)

The Exchange

Out of town now for about ten days, so I'll move on the game after then. I'll likely be without computer access in the meantime. Really sorry I didn't manage at least one more update, tried a couple times but either the website or my broadband seemed to be playing up. Catch up with y'all soon.

The Exchange

Thanks for your patience. I'm caught up after my trip, have been writing up an update but it's gotten a bit late tonight to manage to finish it. I'm expecting to get it finished and posted up tomorrow evening (GMT time).


Paladin 6 | AC 18/10/18 | HP 56/74 | F+12, R+5, W+8 (+2 vs. Illusion spells and Effects *+1 vs. Compulsion effects/spells) | Init.+0 | Perc.+2 | Evasion vs. Breath Weapons

My post isn't sticking in the gameplay thread, so I posted it here instead:

The gnome keeps swinging his sword at his closest opponent.

attack 1d20 + 11 ⇒ (2) + 11 = 13
Damage 1d10 + 4 ⇒ (1) + 4 = 5

attack 1d20 + 6 ⇒ (12) + 6 = 18
Damage 1d10 + 4 ⇒ (9) + 4 = 13

The Exchange

Hi sorry things have been so quiet. Unwelcome news.

Basically, my aged computer has finally packed in. Along with campaign notes, maps and adventure modules. Backups aside, I really haven't the funds to effect repairs so I'm going to be without a computer or data for the foreseeable future.

There are probably ways around it, but I'm thinking it forces another issue that I've been struggling with for a while. Between work and family free time's really been zero and it's been a struggle to find opportunities to write posts. Frustrating as I've really been enjoying the game and you all have stuck with it for so long I was determined to bring the game to a good end. Given the circumstances though it might be best to wind it up here. Even if fighting wasps seems an ignominious place to end.

Sorry to call an end here, but thanks for a great game you all. Hope to game with you all in the future.


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

It's a shame, but I do wish you all the best.

So, guys: sorry to be so mercenary, but shall we start recruiting for a new GM? Fighting wasps would be a less than grandiose point to end the campaign.


As I said in Red Hand, sorry about the computer problems Nick. Hope you'll be ble to fix it in the near future AND find the time to play/GM while still spending time with family.

That said, agree with Quinta, if we can find a DM to take over for CHH, that would be great. Love the story and the playing with y'all


Female Human (Chelish) Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Looks like it's just you and me, Cat. ^^;


Yup. Will keep checking this thread to see if there's gonna be more reactiosn

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