
Titania Olivia Thrune |

I've played through the first and part of the second book. I also own it and have tried running it myself a few times.
That said, I try my best not to act on what I know.

Erridon Drallen |

I've gotten in to the game once before. We didn't get this far.

Grod the Cunning |

I’ve tried before. Had one I came into as a replacement that died soon after. Another one that died around the initial combat with goblins. One that got to, uh, book three I think? Level 8-ish. I think that one started as two tables that got consolidated after both lost players, it felt kind of disjointed. I find that every GM runs things a little bit different, and I never play the same character twice. Was an alchemist in the one that got farthest. Between new GM, new character, new party, and just the years that have passed since I played before, it’s practically a new campaign every time. (Though you can’t hang around the Paizo boards for a decade without picking up the basics of the RotR storyline by osmosis.)

Titania Olivia Thrune |

GM, I asked this in the Discord, but figured I'd put it here, too.
Would Tot be able to tell that Ari cast a spell on the red goblin? For that matter, would she be able to tell if it worked? Asking since it looks like Tot could charge red and attack, but could only run up to orange.

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I've run it all the way through once and I am currently running one pbp and two live games of ROTRL. However, its a case of always the bridesmaid and never the bride, I've never played the adventure, only DMed.

Erridon Drallen |

The Daze spell description says "This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it."
If the goblin had started moving or something that might be visible. But the spell doesn't have any visible effect.
Just my 2 CP worth....

DM DoctorEvil |

The Daze spell description says "This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it."
If the goblin had started moving or something that might be visible. But the spell doesn't have any visible effect.
Just my 2 CP worth....
I tend to agree with this take.

Erridon Drallen |

No Tot. Red has the highest initiative. He acts first in the regular combat round. If he fails his save, or dies, he doesn't. All good.
Ari cast it at him because he's the only one in his line of sight. Next round he'll move in and see the rest. Might panic....

Grod the Cunning |

I’m at work right now, but I’ll try to get a post in by the end of the day. (Helping a friend from my in-person group move tonight though, so it might be late. May try to post from mobile during next break, though I don’t usually like doing that for combat.)
Garen, you didn’t take the Scion of Humanity alternate racial trait, did you? Human Paladin FCB is +1 to a selection of energy resistances. Maybe Garen should consider fire. Alternatively, if you’re planning on taking the Angelic Flesh (Brazen) feat or levels in the Crimson Templar PrC later, you can get fire resistance that way.

Titania Olivia Thrune |

Apologies I have been busy with stuff around the house and have not had the energy to post.

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Our current layout looks fine to me: Erridon - Tot - Izzy - Garen - Grod
If we want more oomph toward the front we could do: Erridon - Tot - Grod - Izzy - Garen
In either of these Grod and Garen are interchangeable.

Erridon Drallen |

Yep. Ari will search for anything dangerous, and try to get out of the way if there's fighting.

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Let’s go with the first layout for now.

Erridon Drallen |

Ari would certainly agree.... but Tot won't.

Titania Olivia Thrune |

Hey all, I wanted to apologize for being absent the past few days. I've been working on getting some things done around the house that have been sitting around not getting done, and that's been eating into my free time and energy. The bad news is that this is probably going to be the state of things for a little while, especially since there may be some changes coming up that will require a lot more focus and energy from me for a little while.
That said, I'll do my best to catch up and be as active as I can. All I ask is that y'all be patient with me.
- Adam

DM DoctorEvil |

Hey all, I wanted to apologize for being absent the past few days. I've been working on getting some things done around the house that have been sitting around not getting done, and that's been eating into my free time and energy. The bad news is that this is probably going to be the state of things for a little while, especially since there may be some changes coming up that will require a lot more focus and energy from me for a little while.
That said, I'll do my best to catch up and be as active as I can. All I ask is that y'all be patient with me.
- Adam
No worries. Take care of yourself and your things in RL. We will be here when you get a few moments to escape.

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roger, roger

Erridon Drallen |

My brother-in-law would reply "Ack". Network geek-speak for "Acknowledged".

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1/2HD +1 for hp?

Isidiana |

I'll go with half plus 1
So HP up by 6 (4+2 (for Con))
+1 BAB
+1 Ref, +1 WIll
Bard level up: Versatile Performance, Singing score now usable for Bluff and Sense Motive
Message Spell, Sleep spell
Skills (Favored Bonus included): Diplomacy +1, Escape Artist +1, Knowledge Religion +1, Perception +1, Spellcraft +1, Stealth +1/Apraise +1, Craft Musical Instrument +1, Perform Comedy +1, Perform Sing +1, Perform String Instruments +1

Erridon Drallen |

BAB+1
Saves: Base Ref & Will +3
HP: +6
Questioner Skill: +1 bonus to any trained Knowledge skill. Increases +1 every 3 levels after to +6 at 17th
Investigator skills:
- Poison Resistance (Ex): At 2nd level, an investigator gains a +2 bonus on all saving throws against poison. This bonus increases to +4 at 5th level, and to +6 at 8th level. At 11th level, the investigator becomes completely immune to poison.
Bard Spells Known: 5/3
Cantrip: Prestidigitation
Level 1: Feather Fall

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BAB +1
HP +8
FOR +1
WIL +1
Handle animal +1
Know: Nobility +1
Heal +1
Perception +1
Sense motive +1
Divine Grace: Cha to all saves
Lay on hands: 1d6, 4/day
Will update profile this evening.

Isidiana |

Don't forget to post your level 2 changes here. I am bit worried about Tot's player. And with Zorlen not returning, do you want to go fish for someone else?
Given my own slowdown recently, I'm reluctant to abandon Tot, but I don't see harm in seeing if one other person wants to join in to replace Zorlen.

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Forgot about by FCB point, that will go to HP.
BAB +1
HP +9 (6 hd, 2 con, 1 FCB)
FOR +1
WIL +1
Handle animal +1
Know: Nobility +1
Heal +1
Perception +1
Sense motive +1
Divine Grace: Cha to all saves
Lay on hands: 1d6, 4/day

Titania Olivia Thrune |
2 people marked this as a favorite. |

Hello! I'm still alive! Apologies for the long absence, but I have some good news. I have a new job that's much closer to home that I will be starting on July 14th. Hopefully I'll be able to catch up not long after that and Tot will be back in business! Thank you for patience and I hope to be active again soon!

DM DoctorEvil |

Hello! I'm still alive! Apologies for the long absence, but I have some good news. I have a new job that's much closer to home that I will be starting on July 14th. Hopefully I'll be able to catch up not long after that and Tot will be back in business! Thank you for patience and I hope to be active again soon!
You can level up to 2 when you get back. Glad you are returning

Erridon Drallen |

Yay! Tot's back!!!

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On the loot tracker it says the sale price for the gold dust is 120gp and the silver is 40gp but it has our split as 20gp and 5gp respectively. Since there are only five of us should it not be 24gp and 8gp or is there a tax I am not accounting for?

DM DoctorEvil |

On the loot tracker it says the sale price for the gold dust is 120gp and the silver is 40gp but it has our split as 20gp and 5gp respectively. Since there are only five of us should it not be 24gp and 8gp or is there a tax I am not accounting for?
The "20gp each" (for example) means per bag, not per party member. if you sell it, it will be split equally on the Cash page -- unless you direct differently.

Erridon Drallen |

Before anything is sold, does anyone want to claim anything?
Ari claimed the MW thieve's tools.... Cost 100 GP, sale value 50 so that's my share.
I don't think we should sell the potion of CLW.
composite shortbow
20 arrows
mwk flute
silver earrings
????

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If someone wants something that can improve the power of the group I have no issues with just taking it. I usually don't even bother trying to keep track between players. Just try to give items where they are needed.
My 2 cents:
>Ptn CLW: anyone could carry it though Tot is the most likely to use it
>Comp Shortbow: Garen uses a sling so he gets STR bonus. with a base bow it's not worth it to me. I suspect most of the frontline is in that boat. It's too big for Izzy so if Ari wants it, have at it.
>MW flute: Izzy
>silver earrings: sell or buy from group. They give no advantage to the group so I think the value should be split.

Erridon Drallen |

Sell the bow then. It's a martial weapon. Ari can't use it.
And sell the earrings. They are no advantage to the group.
And Tot can carry the potion in case she needs it.

DM DoctorEvil |

Sell the bow then. It's a martial weapon. Ari can't use it.
And sell the earrings. They are no advantage to the group.
And Tot can carry the potion in case she needs it.
Will move this direction. Thanks for the guidance. Updated the Loot Tracker to sell all the remaining items. Moved the CLW potion to Tot. Rounded up, so there are 45gp distributed to each PC.
LMK if you want to buy anything while at Savah's.

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Are we going in with Tot as a bot or just wait until she is back posting?