Bard

Quinta's page

243 posts. Alias of Aebliss.


Full Name

Quinta Wist-Thrune

Race

Human (Chelish)

Classes/Levels

Bard 1 / Sorcerer 5; Initiative +2, Perception +6, hp 13/43, AC 18 (+2 Dex, +1 deflection, +1 natural armour, +4 Mage Armour), Fort +3, Ref +5, Will +8

Gender

Female

Size

Medium

Age

16

Alignment

NG

Deity

Desna, Milani, Nalinivati, Shelyn

Location

Mwangi

Languages

Aklo, Azlant, Celestial, Common, Polyglot

Occupation

Opera singer

Strength 11
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 18

About Quinta

NG Female Chelish human Bard 1 / Sorcerer 5 (Serpentine Bloodline)
Init. +2; Senses Perception +6

AC 14 (+2 Dex, +1 deflection, +1 natural armour)
hp 37
Fort +3, Ref +5, Will +8
Fort +3, Ref +5, Will +9 vs. Compulsion; Aerys Mavato bonus.
Speed 30 ft.

Melee
+4 Dagger, 1d4, 19-20/x2
+4 Fangs, 1d4 damage + poison, save DC 12 or 1 Con. damage
+5 Rapier, 1d6, 18-20/x2
+6 Whip, 1d3+1, x2
Ranged
+5 Crossbow (heavy, masterwork), 1d10, 19-20/x2 (120 ft.)
+4 Dagger, 1d4, 19-20/x2 (10 ft.)

Str 11, Dex 14, Con 14, Int 12, Wis 10, Cha 18

Base atk +2; CMB 2; CMD 14

Feats
Alertness (Familiar benefit)
Eschew materials
Spellsong
Weapon finesse
Weapon focus (Whip)
Whip mastery

Skills

+2 to Concentration checks (trait benefit)

Acrobatics +6 (1 skill rank, +2 Dex., +3 class skill)
Bluff +11 (1 rank, 4 Cha., +3 familiar benefit, +3 class skill)
Diplomacy +10 (3 skill ranks, +4 Cha., +3 class skill)
Knowledge (arcana) +10 (5 skill ranks, +1 Int., +3 class skill, +1 Bard)
Knowledge (history) +7 (2 skill ranks, +1 Int., +3 class skill, +1 Bard)
Knowledge (planes) +6 (1 skill rank, +1 Int., +3 class skill, +1 Bard)
Knowledge (religion) +6 (1 rank, +1 Int., +3 class skill, +1 Bard)
Linguistics +8 (4 skill ranks, +1 Int., +3 class skill)
Linguistics (Azlant) +9 - (3 skill ranks, +1 Int., +3 class skill, +2 trait bonus)
Perception +6 (1 skill rank, +3 class skill, +2 feat bonus)
Perform (dance) +8 (1 skill rank, +4 Cha., +3 class skill, +1 trait bonus)
Perform (sing) +9 (2 skill ranks, +4 Cha., +3 class skill)
Sense motive +4 (1 skill rank, +3 class skill)
Spellcraft +8 (4 skill ranks, +1 Int., +3 class skill)
Stealth +7 (2 skill ranks, +2 Dex., +3 class skill)
Use magic device +9 (2 skill ranks, +4 Cha., +3 class skill)

Traits
Operatic
Focused Mind

Languages Aklo, Azlant, Celestial, Common, Polyglot

SQ
+1 to Charm- and language dependent effects: Gelik Aberwhinge bonus
Bardic knowledge
Bardic performance
Cantrips
Countersong
Distraction
Fascinate
Inspire courage +1
Serpent's Fang 7/day
Serpentfriend
Skilled
Spirit Guide: Howler Monkey: Once per adventure, you can channel your guardian spirit as a move action to gain a +5 sacred bonus to Acrobatics, Climb, and Disable Device, or to gain wild empathy with monkeys, apes, lemurs, gorillas and similar creatures.

Spellcasting

Spells/day:
Bard: 4/2
Available slots: 4/2
Bard spells known:
0 - Dancing lights, Detect magic, Lullaby, Resistance
1 - Charm person, Cure light wounds

Sorcerer: 6/6/5
Available slots: 3/2
Sorcerer spells known:
0 - Disrupt undead, Mage hand, Ray of frost, Prestidigitation, Read magic, Spark
1 - Ear-Piercing Scream, Hypnotism, Mage armour, Summon monster I
2 - Delay poison, Scorching ray, Summon monster II

Equipment
1332 gp

Amulet of natural armour +1
Backpack
Bedroll
Beltpouch
Case (map or scroll)
Crossbow bolts (50)
Dagger (5)
Entertainer’s outfit
Flint and steel
Heavy crossbow (masterwork)
Ink (1 oz, vial)
Inkpen
Parchment (4 sheets)
Potion of cure light wounds (3)
Rapier (masterwork)
Rations (10)
Ring of protection +1
Rope (silk, 50 ft.)
Signet ring (Wist-Thrune)
Storyteller's dust
Traveler’s outfit
Waterskin
+1 Whip

Appearance
Quinta is in the flower of her youth. She has the black hair, black eyes and light skin common to Chelaxians, combined with the carefully cultivated beauty of a daughter of a lesser house. While she is comfortable enough wearing normal clothes, she tends to default to wearing her entertainer's outfit; a dress befitting an aspiring Chelish diva of the opera. This is part habit, and part cold calculation. Quinta knows she looks stunning in the dress, and she will use any advantage she can get.

Background
In Cheliax, the House of Thrune rules. It is a mighty house, a dark house, an evil house of many scions, and it was such even before the death of Aroden. The Wist-Thrunes are probably an unavoidable result of having so many noble youngsters running around at the same time. To put it kindly, the first Wist-Thrune was born on the wrong side of the sheets.
Since the founding of this lesser 'House', the Wist-Thrunes have been struggling to get in good with their mightier cousins. The occasional intermarriage has occurred, but mostly the Wist-Thrunes have lent their full support to whatever the House of Thrune was doing, hoping to benefit from their cousins' largesse afterwards. By and large, the family has prospered; they have never been recognized as a major noble house, but they have grown wealthy from business contracts handed down to them as a reward for their loyalty, and they have gained a modest claim to fame by becoming sponsors of the arts, especially the Opera.

Quinta Wist-Thrune is, as her name suggests, the fifth daughter born to her parents; she is the youngest and last child, having four older sisters and five brothers. After all of that, her mother had a quiet word with her father, and they agreed to have no more offspring.
Quinta is not from a prominent branch of the Wist-Thrunes, but she distinguished herself in early childhood with her talent for singing and her keen interest in her studies. Her parents set her up with the best teachers they could afford, and were delighted to see her singing talent improve year after year. As elder Wist-Thrunes took note, the quality of Quinta's teachers improved and so did her singing, until she was formally apprenticed to the Opera at the tender age of fourteen. The Wist-Thrunes were expecting great things from her, and congratulated themselves on producing another fine little gem to shine in their crown. They were mistaken, however.

Quinta had always enjoyed the luxuries afforded to her as a member of her House. Being able to grow up in a palace, wearing beautiful clothes and having all the fine food and drink she needed was nice.
Having access to such fine education was even better! She genuinely likes to sing, and was flattered and thrilled by all the attention she received for this talent. While she did not care too much for the hard discipline required of her as she grew older and her teachers grew more and more famous, she kept up her training to win her family's approval and to bring a bit more honour and glory to their noble name.
Quinta enjoyed the other aspects of her education - swordsmanship, magic, and studies of various subjects - a great deal as well, and wished sometimes that she might be allowed to focus on other subjects as strongly as her parents were pushing her to do with her music. Still, she persevered, using her free time to learn about such wonderful, distant places as the Mwangi Expanse, the Lands of the Linnorm Kings, Tien Xia and others. Perhaps someday, she would be allowed to travel and sing in one of those far-flung locales for the glory of her house!

The day Quinta was first sent from home to apprentice at the Opera was both thrilling and saddening. She had been a pampered little princess in some ways, a child playing games and studying, and she keenly felt the separation from her family and her old life. Still, she persevered, excited by the prospect of the wider world opening up before her. At first, life at the Opera was a new, grand adventure. Quinta learned the art of stealth so she could spy and listen in on the lives of the other performers, she made friends and enemies, and enjoyed the social whirl of her new life.
Then she had her first role in a major performance, one attended by some members of the House of Thrune, and her new world came crashing down around her feet.
The Wist-Thrunes are a minor House, completely loyal to the House of Thrune. Quinta had never seen a devil before; there was no need for her family to be intimidated by her cousins. Any 'special' visitors that were sent as envoys took on pleasing guises, and all were kept away from the house's children to prevent "misunderstandings" from occurring.
When Quinta saw the unearthly creatures sitting in the Opera house's boxes as honoured guests, some of them mingling with her distant Thrune cousins, she was afraid she might vomit with fear and loathing. It was a minor miracle that she managed to sing as well as she did.
After the performance and the encore, Quinta hid in the deepest, darkest corner of the Opera House that she could find and curled up into a ball, shivering in a blind panic until dawn came.

Quinta resolved to grow stronger. She was a representative of her family, after all; she must bring honour to the family name and make her relatives proud of her. She trained hard, and trained herself not to pay attention to the leering visages and glowing eyes in the boxes during performances. Her teachers were well-pleased with her progress and she was given progressively more prestigious roles.
Then the letter came for her, the letter whose envelope was sealed with the seal of the thrice-cursed house of Thrune. A lesser scion of that house, one Tertius Thrune, had seen her perform, had heard her perform. He honoured her by addressing her as 'cousin' and was inviting her for a private party at his mansion! It should have been Quinta's finest moment.

It really should have been.

When Quinta arrived at Tertius' manour-house, she was introduced to some of the finest, richest people of Cheliax -- and to Tertius' good friend, Seoghal, a famous composer and tutor in the musical arts. From the moment the man kissed her fingertips, Quinta knew Seoghal for what he was, deeply tainted somehow by the evil that the House of Thrune had embraced. When Tertius 'kindly' offered to have Seoghal teach her, in order to refine her voice and increase her chances of success, Quinta's blood ran cold; she could see things in Seoghal's eyes, unspeakable things... For her family's sake, however, she dared not refuse. The party passed in a haze of growing fear and the need for pretense; a fake smile, pleasant words murmured in response to compliments and questions.

Quinta returned to the Opera House, but things just weren't the same. Seoghal really did come to tutor her, and while Quinta's uperiors in the Opera House were all aflutter with joy, she dreaded each meeting with the tainted man. He was forever touching her; her hands, her face, her waist. Quick, fleeting touches that put her in mind of a man acclimatizing a horse to his physical presence before breaking it to the saddle and bridle. His smiles and glances left no question in her mind as to what Seoghal's feelings for her were. He was forever inviting her to this or that function; services in the church of dread Asmodeus, private dinners, fox hunting... It was increasingly difficult to put him off without insulting him outright. Then came the final blow; Seoghal slyly informed her that he had gotten wind of a wonderful business opportunity, one which could make some lucky minor noble house wealthy enough to rise to the middle nobility, and he was quite willing to share his knowledge with the family of... his future bride.

Everyone has a breaking point. Quinta found hers at the prospect of becoming Seoghal's property through marriage, and she fled in the dead of night, leaving behind only a note for her family. She managed to sneak onto a ship heading far away, to the steaming lands of the Mwangi. Surely that would be far enough... Right?

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Sssss

Viper familiar
CG Tiny animal
Init +3; Senses low-light vision, scent; Perception +9

AC 18, touch 17, flat-footed 15 (+3 Dex, +1 natural, +2 size, +2 familiar)
hp 18
Fort +1, Ref +6, Will +8

Speed 20 ft., climb 20 ft., swim 20 ft.
Melee bite +7 (1d2–2 plus poison)
Space 2-1/2 ft.; Reach 0 ft.

Str 4, Dex 17, Con 8, Int 7, Wis 13, Cha 2
Base Atk +2; CMB +1; CMD 8 (can't be tripped)
Feats
Weapon Finesse

Skills Climb +11, Perception +9, Stealth +5, Swim +11; Racial Modifiers +4 Perception, +4 Stealth

Special qualities
Deliver touch spells
Empathic link
Improved evasion
Share spells