
Adriel Mistleaf |
1 person marked this as a favorite. |

"Odd you say right at home in the Church of Quell, he was a bit aloof and didn't seem to want to go to the outskirts to fulfill your promise to your captain. If memory serves he tried to get Sath or was it Darius to join him on some sight-seeing. The potential weakening of your party in dangerous part of town you may recall." He sits there refectively for a brief second, "Certainly not characteristics of community and helping a fallen sailor's family. Charity for the poor and destitute did not ring in his spirit." He lets his insightful words sink in. " Of course, I wish I can help more with Harok but every spare coin I have for that endeavor takes away from the my aid to people in this community. I have limited resources both monetarily and in manpower."
Finally he states, "If the dragoon leadership permit it, I will seek audience, but their agenda may not warrant such a meeting."
One the voyage over here, he was the ships surgeon and worked tirelessly to keep the crew healthy and the passengers we were carrying. He has the personality of a doorknob, but that man cares alot for others, help him find a connection and you'll find him worth saving. His skills alone make him worth the effort. I am far too much of a bastard to put myself in danger for anyman, but don't let MY character flaws color your perception. See for yourself. I only ask that you try and if he leaves me looking like a fool for your efforts I'd kill him myself.
That was all Hawkins was going to get. Adriel's limited generosity was exhausted on the man. He'd sought a valuble member on the community to impeach on his behalf.
The padre had a better chance than some unknown adventurer.

Astrianna Sparacello |

Astrianna Leans back, listening to Adriel speak. The elf has a way with words. I could make him into a fine actor...
"Adriel speaks the truth. We've done what we could for the man, aside from seeking audience with the dragoons. Anything you do improves his chances at this point."
She sighs and sits up in her chair. "I'm starving. Let's get something to eat, then I need to change clothes if we're leaving tonight."
Sorrin seems intent on leaving tonight- I suppose it depends on how soon Falgor can get a guide for the group.

Sorrin the Wayward |

Yeah, help him out... At best, he's CG. He just thinks CN is a bad boy, one of the cool kids with a better chance at getting some... "intimacy".
There's a Paladin, deep inside... yearning to come out.

Astrianna Sparacello |

Astrianna shrugs. "Shark-man. You'd be surprised how many half-human half-whatevers there are in this world... If there is some kind of murderous creature on the loose we'll find it, or it will find us. Regardless, we can handle it."

baldwin the merciful |

The party gather's goes back to the Captain's Wheel has a quick bite to eat, changes their clothing (if necessary), and gather's their gear. when they are ready they head back to The Run Aground. The tavern is packed and the talk seems to be about the fighter Jin and spectacular knock out he did earlier in the day a the Broken skull.
"'eard he doesn't keep 'is winnings."
Another patron laughs, "I'd be knee deep in rye and women, if i could fight like that."
The crowd seems boisterous but behaved, certainly, not what most seaport taverns.

Astrianna Sparacello |

Astrianna changes into her rugged explorer's outfit, putting her hair up, taking off her makeup, and putting on her hat of disguise.
The half-elf raises an eyebrow at Sorrin as he passes along more gold. "Do you just bleed money? If you ever get shanked I'll be right there to help... with a bucket." She says jokingly.
The bard crosses her arms and waits for their guide, covering her mouth as she yawns widely. She was tired, but the potential excitement of the job was keeping her on her toes.

Astrianna Sparacello |

Astrianna smiles at the news. "So we do have a ship- excellent work, Sorrin. I hope the Vintage is such in name only." She begins to walk over to the end of the bar to become acquainted with the man, letting Sorrin continue to foot the bill.
The half-elf approaches the captain, smiling as she leans on the bar "Captain Donovan Montogmery?"

baldwin the merciful |

Sitting at the end of bar is a human, holding a tankard and his hand trembles slightly. He was once handsome, but now his face sags from years of drink and his brown eyes are permanently bloodshot as he stares at the bottom of his cup. His hair has thinned and his clothes are patched and unkempt and show signs of rough life. A wild, filthy beard grows where once a trimmed goatee adorned his chin. He tips his drink back and his tongue traces the rim of mug as he longs for another one.

Falgor Finney, NPC |

The dwarf shrugs and nods, "Captain Montgomery use t'be the best. It was said, 'If it floats, he can sail it.'" He continues to wipe the bar looking busy. "Pirates and smugglers use t'fear 'im cuz he could sniff out of any fog or cove and track 'em down." His eye brows raise, "times a change, but he's a guud guy."

Astrianna Sparacello |

Fantastic. A washed-up drunkard will be piloting the vessel in the middle of the night. At least it's only a small ways down the coast, we can walk back if he runs or gets us lost.
The bard chuckles softly at his response, standing next to him and looking at the man. At least he's got gumption. "Evenin', Captain. We're the party requesting transport to Thumb's Reach. We're ready to depart as soon as possible."

baldwin the merciful |

He closes one eye that actually has a yellowish brown tint around it, sure sign that someone's knuckles made their home there recently. "Ah...right, yes. So Falgor said you needed to git to the Thumb tonight. Ok, buy a Captain a tankard to go?" He plead-fully asks. "My crew is getting the vintage ready to d'part."

Astrianna Sparacello |

The bard has seen this level of addiction before, but it's usually with harder drugs. His love of the drink has been going for some time... She smiles at his request, and hopes to motivate him. "I have a hip-flask of rum you can have once we've arrived at Thumb's Reach- give you something to do while we're in town."
She points to Sorrin. "That man has your coin. We should leave now, most of us are sailors and can help get your ship ready."

Adriel Mistleaf |

Adriel steps foreward and pushes the empty tankard away slowly.
I think not captain. I am fairly protective of my friends and they need Safe passage. I would be ill serving them by encouraging you to dull your senses any further sailing in darkness. We have your coin, now let's be off. Fair work for fair pay.
The elf was in his customary armor lammellar. Fine Scimitar on his hip and other weapons in his belt loops and strapped to his back. When his hair was tied back his pupiless eyes against golden skin gave him a sleek, dangerous look.
Thrasher screeched loudly at the captain.

Sorrin the Wayward |

Might I suggest a pot of coffee... Who do you owe money to, Captain? We can chat and move... Name's Sorrin, you're with us tonight.
He claps the sailor's shoulder.
Like the old days, Captain... No better vessel or crew on the water tonight.

Embrianna |

Bri shrugs. "It should be a short and easy trip along the coast, right?"
Not like it's going to be dangerous sailing where it matters if the captain is a bit tipsy or not....
Bri had changed when Astri did, exchanging her dress for her original outfit.

baldwin the merciful |

He simply shrugs at the elf, "I'm coming...I'm coming." He smiles weakly at Astri, "yeah, rum's a sailor's best friend." He blinks a few times, his vision coming in focus as Sorrin speaks. "Don't mention old days...I'm living for this day only, maybe I wake up tomorrow for another day," He bows his head, "then maybe not. Not much of a difference for me."
Finally, he addresses Bri, "Tide's not the best and there's all manner of shtye in the water, nothing about the Razor is easy. Damn...I could use a drink."

baldwin the merciful |

The Captain leads the group down the wharf his sloop is tied to the northern docks nearly on the outskirts. The nighttime activity on the docks looks a bit more shady, you see groups of ruffians lingering eying the dock activity. You feel like several are sizing up an easy prey but they choose to avoid any contact with your group, perhaps judging you as too risky of a target.
When you get at the end of a tattered wooden pier, you see an a large single mast, barnacle covered ship, the Vintage it seems to be listing slightly to the port. On the deck is young man, who is moving nimbly checking the lines and storing a few loose items.
bri: 1d20 + 6 ⇒ (4) + 6 = 10
astri: 1d20 + 6 ⇒ (17) + 6 = 23
Sorrin: 1d20 + 5 ⇒ (3) + 5 = 8
Adriel: 1d20 + 10 ⇒ (18) + 10 = 28
Thrasher: 1d20 + 10 ⇒ (2) + 10 = 12
shakes, intoxicated: 1d20 + 15 - 5 ⇒ (6) + 15 - 5 = 16
You see 6 Long dead and drowned Tulita warriors, rotten seaweed tangled in their battle-dress, stinking strongly of sewage climbing out fo the water onto the dock and the Vintage.
Astrianna: 1d20 + 2 ⇒ (16) + 2 = 18
Adriel: 1d20 + 4 ⇒ (7) + 4 = 11
shakes: 1d20 + 0 ⇒ (17) + 0 = 17
Tulita lacedons: 1d20 + 3 ⇒ (1) + 3 = 4
Astri
Shakes
Adriel
Tulita Lacedons
Basically you guys are on the pier and they are surrounding you comeing out of the water. I'll get a map up soon. they are all 10 feet away from the party, so you can 5 ft step and attack. Remember in surprise rounds you only get a single action.

Astrianna Sparacello |

Inspire Courage Active: +2 attack/damage/save vs fear and charm
Surprise round
Astrianna hums as they walk through the docks, recalling some good tunes to practice on her fiddle when she gets the chance. She isn't worried about any ruffians targeting their group due to their assortment of armaments.
When they approach the docks Astrianna gets a whiff of something foul. The half-elf sneezes loudly, and as she opens her eyes, she finds herself looking straight at an undead Tulita.
"UNDEAD! They're coming up from the water!" The bard shouts, her fatigue draining as a rush of excitement flows through her. The gears in her mind turn as she attempts to place the creatures while beginning to sing an echoing, melancholy song about not losing hope.
Standard Action: Begin Inspire Courage (15/16)
Fear not this night
You will not go astray
Though shadows fall
Still the stars find their way...
Free action: Identify Undead- Take 10 Knowledge: Religion 10+8 = 18

baldwin the merciful |

"Shyte! Jenkie watch out and climb the mast!!"
perception Jenkie: 1d20 - 1 ⇒ (5) - 1 = 4
The first mate doesn't notice anything, nor does he hear the warning.
Shakes grabs his sap and swings a F:3,
sap: 1d2 + 10 ⇒ (1) + 10 = 11;nonlethal: 1d6 + 3 ⇒ (1) + 3 = 4
sap: 1d2 + 5 ⇒ (2) + 5 = 7;nonlethal: 1d6 + 3 ⇒ (2) + 3 = 5
dex check: 1d20 + 0 ⇒ (17) + 0 = 17
he hangs onto to his sap.

Astrianna Sparacello |

Astrianna watches Shakes stumble around like... well, a drunkard, wildly flailing and yelling.
...This man was feared by pirates...?

baldwin the merciful |

Surprise RD update:
Astri - inspired
Shakes - missed (I should have only taken 1 attack I forgot it was surprise round. go figure)
Adriel
Tulita Lacedons
Sorrin: 1d20 + 4 ⇒ (17) + 4 = 21
Embrianna: 1d20 + 2 ⇒ (11) + 2 = 13
jenkie: 1d20 + 2 ⇒ (1) + 2 = 3
Initiative Order:
Sorrin
Astri
Shakes
Bri
Adriel
Tulita Lacedons
Jenkie

Sorrin the Wayward |

By the Dawnflower, what devilry is this?
Sorrin is cautious as he draws his scimitar and dashes past the Captain and onto the boat, stabbing at the deathspawn to his right.
atk, scimitar, inspired: 1d20 + 10 + 2 ⇒ (18) + 10 + 2 = 30
dmg, scimitar, inspired: 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11
crit, scimitar, inspired: 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13
dmg, scimitar, inspired: 1d6 + 6 + 2 ⇒ (2) + 6 + 2 = 10
AC 25 to AoOs, Mobility. They don't know that. Sap vs Undead?
Wow, unreal.

Astrianna Sparacello |

Hahaha I had that happen to me two days ago! I was even fighting Lacedons...
Astrianna pauses her singing for a moment to yell after she has gotten a good look at the undead. "They're aquatic ghouls! Tulita ones! Don't let them scratch or bite you- you'll be paralyzed, infected, or worse!"

baldwin the merciful |

Adriel can take his surprise round action when he logs on.
RD: Surprise Lacedons
Three of the lacedons move in the surprise round.
Sorrin a lacedon actually climbed up onto the dock blocking your path to run onto the ship.
------
RD 1:
Initiative Order:
Sorrin
Astri
Shakes
Bri - burning gaze cast
Adriel
Tulita Lacedons
Jenkie
fort save I:3: 1d20 + 2 ⇒ (13) + 2 = 15

Astrianna Sparacello |

Inspire Courage Active: +2 attack/damage/save vs fear and charm
Round 1
Astrianna's eyes widen as two ghouls appear on either side of her, the bard turning back and forth to see which one would be up on the dock sooner. She grasps the hilt of Echo, and the sword sings as she draws the blade from its decorated sheath.
She sings reflexively at this point- her mind is elsewhere as she notices Embri staring intensely at the ghoul to the west, and realizes she's performing some sort of spell.
The bard swings her blade at the same ghoul, hoping their combined forces will rapidly bring the undead down.
Free Action: Maintain Inspire Courage (14/16)
Standard Action: Attack ghoul at I3
Longsword, Inspired: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Damage, Inspired: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8

baldwin the merciful |

Sorrin you can keep your initial roll. No the three lacedons in the water are not climbing yet (there is nowhere for them to go on the dock), they will be swiping at feet. YOu can apply the attack roll to F:3 if you want then the captain will simultaneously 5 foot step with you to swtich spots.

baldwin the merciful |

Assuming that is fine Sorrin.
Sorrin's scimitar hits the lacedon firmly, while he switches spots with the Captain.
Astri misses the lacedon that is in water trying to find a place to climb out. The water is more shallow where the for I:3 and I:5 so I'm only going to give them a +2 cover.