Full Name |
Sorrin |
Race |
Human |
Classes/Levels |
Warrior 1/Fighter 5/Rogue 4 | 32/99 | AC 27/18/20 | F 10/R 10/W 3-4 vs fear | Init +5 | Perc +7/+10 traps |
Gender |
Male |
Size |
M |
Age |
23 |
Alignment |
NG |
Languages |
Common, Draconic, Tulita |
Strength |
12 |
Dexterity |
20 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
10 |
About Sorrin the Wayward
Human Male Warrior 1/Fighter 4/Rogue (Scout) 4
NG Medium (Humanoid) Human
Init +5; Perception +7/+10 traps
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DEFENSE
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AC 24, touch 17, flat-footed 18. (10 +7 armor, +5 dex, +1 dodge, +1 rop)
HP 99 = r54 +con30 +fav5 +tuf10
Fort +10, Ref +10, Will +3/+4 vs. fear
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OFFENSE
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Spd 30
Melee
MW Scimitar +16 (1d6+7, 18-20/x2)
[dice=atk, scimitar, charge, flank]1d20+16+2+2[/dice]
[dice=dmg, scimitar, sneak]1d6+7+2d6[/dice]
Dagger +14 (1d4, 19-20/x2)
[dice=atk, dagger, charge, flank]1d20+14+2+2[/dice]
[dice=dmg, dagger, sneak]1d4+2d6[/dice]
Ranged
Dagger +14 (1d4, 19-20/x2, 10ft)
[dice=atk, dagger]1d20+14[/dice]
[dice=dmg, dagger, sneak]1d4+2d6[/dice]
MW Longbow +15 (1d8, 20/x3, 100ft)
[dice=atk, mw longbow]1d20+15[/dice]
[dice=dmg, mw longbow, sneak]1d8+2d6[/dice]
--------------------
STATISTICS
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Str 12, Dex 18 (20), Con 16, Int 10, Wis 12, Cha 10
Base Atk +9/+4; CMB +9; CMD 26
Traits:
Eye for Plunder - gain +1 Appraise & Perception (hidden/traps)
Sacred Touch - standard action to touch & stabilize dying creature
Feats/Talents:
Toughness (human)
Weapon Finesse (char 1)
Dodge (ftr 1)
Mobility (ftr 2)
Weapon Focus, scimitar (char 3)
Weapon Specialization, scimitar (ftr 4)
Dervish Dance, use Dex to Hit/Damage w/scimitar (char 5)
Rope Master (rog 2)
Nimble Moves (char 7)
Expert Leaper (rog 4)
Improved Critical, scimitar (char 9)
Favored Class: Human Fighter
Skills: war 3 + ftr 15 + rog 36
0 7 Acrobatics +15
0 0 Bluff
1 7 Climb +12
0 4 Diplomacy +7
0 3 Disable Device +13
0 1 Escape Artist +9
0 0 Intimidate +0
0 2 Kn (dungeoneering) +5
0 2 Linguistics +5 (draconic, tulita)
0 2 Perform (dance) +5
0 3 Perception +7
1 7 Prof (sailor) +12
0 1 Ride +9
0 3 Sense Motive +7
0 2 Stealth +10
0 2 Survival +6
1 5 Swim +10
Gear:
Muleback Cords - 1000 gp
Scabbard of Vigor - 1800 gp
Feather Token (anchor) - 50 gp
Feather Token (fan) - 200 gp
Scimitars, weapon cord x3 (one in scabbard) - 45 gp
Light Mace - 5 gp
Sea Knife - 8 gp
MW Longbow - Loot
Arrows x40 - 2 gp
+1 Breastplate - 1350 gp
Rations x7
Waterskin x2
MW Backpack
Potion CLW x1 - 100 gp
Potion Air Bubble x2 - 100 gp
Nobility Dress Cloaks - boon
Sunrods x6 - 12gp
Smokestick x1 - 20gp
Tunderstone x1 - 30gp
Tanglefoot Bag x1 - 50gp
Caltrops x3 - 6gp
Flasks of Oil x3 - 3sp
Tindertwigs x3 - 3gp
Rope, hemp 50' w/grapnel attached x1 - 1gp
Potion CMW x1 (cove)
Ring of Protection +1
Payroll
Roland
Month 1 - 60 gp
MW Rapier - 320 gp
MW Armor - 150+ g
Uniform x2 & fetching hat Dontorian- 100 gp
Spend
Run Aground Tavern 15 gp
Guide 20 gp
Sell longbow 37gp, 5sp
Feather Token (anchor) - 50 gp
Feather Token (fan) - 200 gp
Potion Shield of Faith x2 - 100gp
Potion Cat's Grace x0- 600gp
Travelers Any-Tool, 250gp
-300 gp gambling
-500 gp pay, supplies
Potion CMW x2
Potion CSW x0
Potion Bear's Endurance x1
2405gp +1 silver scimitar
97gp - silver arrows x23, silver bolts x14
429gp - Potion Barkskin +2 x1, Shield of Faith +2 x1, Jump +10 x1
7500 gp - WBL
331 gp - Warehouse
2121 gp - Garreg/Barrett
3591 gp -
2384 gp - Hungermire, Dragon Tail
978 gp - Weasel
cp =
sp =
gp = 7500gp orig
pp =
Fighter class features:
Level 1 - bonus feat
Level 2 - bonus feat, bravery +1
Level 3 - bonus feat, armor training
Level 4 - bonus feat
Rogue/Scout class features:
Level 1 - sneak +1d6, trapfinding +1
Level 2 - evasion, rogue talent
Level 3 - sneak +2d6, trap sense +1
Level 4 - scout's charge, rogue talent
Description: 6'2", slender build, brown hair, grey eyes
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