Alien Archive 4 Wishlist


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In a setting where there's always a full moon somewhere....


Actually, wouldn't lycanthropes be a bit silly?


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Devastation Bob wrote:
I'm sure i'm not the first to bring up lycanthropes, but in a setting where they could actually land on a moon....

There’s actually an in-canon lycanthrope perfect for Starfinder hailing from Castrovel: the malachrom! Part Lashunta (or whatever else have you), part dinosaur. It’s kick-ass. You fight one in Iron Gods.

I’m going to reiterate my hopes for a disembodied AI template: Living Hologram was awesome (super inspired idea), but it’s pretty limited in the types of characters it can make (Cortana or GLaDOS or Jarvis wouldn’t really be a good fit for a Living Hologram). This creature might be better introduced in Armory 2, however, since it would interact more with computers than combat situations.

So my wishlist:

Malachrom
Disembodied AI
Kobold
Skrell (Shadari)
Balrodd (also Shadari)
Flumph
Purple Worm (Dune!)
Vampire (let’s get corrupt vampire CEOs in there already)
Neh-Thalggu
Mutant (like the template from Numeria, Land of Fallen Stars - because radiation is fun)
Some kind of evil-aligned cyborg or machine culture, like the Cylons or Borg.
And Faerie Dragons! Because I love those things.

Silver Crusade

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EltonJ wrote:

Actually, wouldn't lycanthropes be a bit silly?

I see your point there, given modern medical science...


I'd love to see amabiko (aquatic elves), centaurs, anggitays, cheetafolk, feylings (half-gnomes), and phoenixfolk from my homebrew setting. I have write-ups on those as well as gnolls, naga/lamia, and setians I can share on GoogleDocs, if you wanna see 'em.

The Exchange

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An AI species would be awesome. Maybe comes with rules for sleeves to experience this universe.


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Perhaps there will be rules for A.I. soon.


thecursor wrote:

New year, new book, new thread.

We can has Platyparians?

I want gnoll as playable race


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EltonJ wrote:

Perhaps there will be rules for A.I. soon.

I hope so. Probably my first thought when Starfinder was announced back in ‘16 was “I can be a laser blaster-toting hacker-wizard with Cortana or Tron as a magical familiar?? Sold!”

A.I. Is practically an entire genre in sci-fi - really feels right for Starfinder, especially since the concept is already well established as a mechanic in Pathfinder, which didn’t have the benefit of an entire subsystem of rules dedicated to computers and hacking.

Also, back on topic, after watching It: Chapter 2, wouldn’t mind seeing a clown-themed Sahkil show up in the next Archive either. :p


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Playable A.I. races are a big yes please from me.

One thing that I really hope we get in the Ops Manual or in the next Archive is alternate racial feats like the Hykli and Azlanti for humans.


Playable nephilim? Playable nephilim.


Also, for something non-playable, something that resembles the Dark Overlord of the Universe from the Howard the Duck movie. But played completely straight.


If someone else already suggested this, then i'm seconding. Skittermander Baby Swarm.


Oh boy.


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Devastation Bob wrote:
If someone else already suggested this, then i'm seconding. Skittermander Baby Swarm.

Do you want to get us all killed?


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I want me some Elephant Folk.


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VerBeeker wrote:

I want me some Elephant Folk.

To be sure, Ganeshafolk wouldn't be half bad.


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Well, no new race considering that the new iconics are Kasatha, Lashunta and Human... It would have been fun get either 3 non-core races or have say an Elven Biohacker, a Dwarven Vanguard and a Gnome Witchwarper.

THAT BEING SAID, that means that all 3 classes will be used for new aliens in AA4 and beyond, which may leads to new alien grafts and concepts, such as a witchwarper entity for overusing its powers, and the same could be used for the other two classes.

So for my updated wishlist:
* Artificial intelligences (we... should have gotten them by now)
* Witchwarper/Vanguard/Biohacker-related aliens
* Large and bigger Drones, maybe as an extra option for mecanics
* Solarian-related aliens, such as an alien made of both photon and grativon particles (not a class, but a monster)
* Outer dragons
* Heralds for some of the new deities
* More colossi... and please, give us a Colossus monster graft already!


One thing I'd like to see is an "Identify DC" added near the top of the Stat Block. Not just in Alien Archive #, but in adventure paths and anywhere else a new creature is published.

example wrote:

CEPHALUME CR 2

XP 600
NG Medium aberration (plantlike) >>>Identify DC 13 Life Science (Common)<<<
Init +2; Senses darkvision 60 ft; Perception +12

With so many aliens to choose from, part of the fun for the players is figuring out what they are up against. Almost always the first action they will (should) be doing is an Identify Creature skill roll. It would be a nicety for the busy GM to have the skill (or skills, if more than could apply) needed plus the assumed rarity from the typical Pact Worlds resident perspective. Naturally, you'll need to adjust the DC up or down based on the character making the skill check as rarity is relative to where you're from; "Very Common", "Average" or "Rare" (CRB pg.133)

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