Starfinder Adventure Path #7: The Reach of Empire (Against the Aeon Throne 1 of 3)

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Starfinder Adventure Path #7: The Reach of Empire (Against the Aeon Throne 1 of 3)
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Guerrillas in the Mist

Hired to transport supplies to a fog-shrouded world in the Vast, the heroes discover that a small military force from the Azlanti Star Empire has invaded and occupied the Pact Worlds colony there. The heroes must liberate the settlement from its merciless oppressors, but when they do, they learn that the Azlanti have taken both an experimental starship drive discovered on the planet and one of the colonists—an old friend of the heroes—back to the Star Empire!

This volume of Starfinder Adventure Path launches the Against the Aeon Throne Adventure Path and includes:

  • "The Reach of Empire," a Starfinder adventure for 1st-level characters, by Ron Lundeen.
  • A gazetteer and brief history of the Pact Worlds colony on Nakondis and its main settlement of Madelon's Landing, as well as a new colonist theme for player characters, by Ron Lundeen.
  • A collection of advanced starships built and flown within the Azlanti Star Empire, by Lyz Liddell.
  • An archive of fascinating new creatures, from beasts of living magma to massive clouds of devouring ooze, by Patrick Brennan, Ron Lundeen, Joe Pasini, and Owen K.C. Stephens.
  • Statistics and deck plans for an exploratory vessel of the Azlanti Star Empire, plus an overview of the forest planet of Nakondis, by Ron Lundeen.

ISBN-13: 978-1-64078-061-3

The Against the Aeon Throne Adventure Path is sanctioned for use in Starfinder Society Organized Play. The rules for running this Adventure Path and Chronicle sheet are available as a free download (1.0 MB PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Starfinder Adventures Subscription.

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Very pleased

5/5

Its a really good and fun ride. High intensity and you have to think critically to get the most out of your limited skills and resources. - David


The BEST way to introduce people to Starfinder

5/5

I think this 3 part AP has everything you want in an intro AP to Starfinder -

1. Star Warsy plot, you against the Empire, a roguish ragtag band of miscreants

2. Limited access to items. Useful to prevent decision paralysis among new players overwhelmed with choice.

3. A straight forward uncomplicated BAD guy to work against.

The backmatter was also useful, moreso the 2nd AP but the 1st was also of great utility.


Adventuring distilled and served!

4/5

I loved this first book of Against the Aeon Throne! I ran it for 5 friends of mine from Spain and we had a really great time with it.
This module has quite a bit of combat but it's all well blended within the scenario of reclaiming an invaded colony from within, guerrilla-style! The setting, far out mist-covered forest of the planet Nakondis, is one of the best parts of it. The maps are also outstanding. The hook is pretty good, but the possibility of expanding the players' stay in case they want to dive into the forest looking for trouble is much appreciated.

I'm not giving it 5 stars just because it seems forced to me that 1st level characters could go against the Azlanti Star Empire, even if it's mostly cadets. I would have preferred it if the adventure at least hinted at their reputation being somewhat exaggerated, or found some other way to justify how easy it is to kill these baddies. Also I had to add quite a bit of stuff to make the occupation more credible to my players, namely patrols, signal jamming devices, curfew rules and pump up the general power of the baddies, in order to incentivate creative play versus outright "let's frontal assault everything" :D


A fun Good vs Evil Romp

5/5

I have run this book of the AP four times now as a longer-play option at conventions and via play by post and I have to say I just adore it.

The PCs get to come in and play liberators in an ongoing hostage situation. As soon as the PCs realize they get to be John McClane in this Space Die Hard they all get super into it and play along.

Along the way there are some very memorable set pieces and lots of toys in the toybox that the PCs can use to solve the adventure's key obstacles.

If you want to stretch this out to be a slightly longer experience there are a lot of logical setbacks you can toss the player's way such as the confiscation of their starship or the capture of their friends but if you want to streamline it there are easy options for doing that too.

Excellent work all around, my ONLY complaint is that the book (and AP) main villains arent built up nearly enough but oh well.


Space Baddies

5/5

A very nice opening book!
I played and GMed it.
A great set up, and very nice sandbox feeling yet rather directed storyline, with a rich place to play in, and then a nice rich background for the Azlanti part that will continue.
Fun and tough fights.
Many ways to do things.
Very nice.


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Pazio testing the waters on all those "I want a shorter AP" threads.

Dark Archive

1 person marked this as a favorite.

If i had to decide between 3 part APs (of all kinds of starting levels) & conventional 6 part APs starting at level 1, i would decide for the 3 parters.
But luckily, i can have both, which is the best kind of offering.

The 3 part APs offer the great opportunity to:
-test an adventure idea
-offer more different APs in a year
-continue other APs after they ended

I really applaud Paizo (and the people behind this ideas) for trying new things like short APs, the new double-sided flip-tiles starter packs & pocket editions.
That kind of stuff keeps things fresh.

I would like more stuff than that, like:
-Alien Archive stat cards (depicting the 94 statted creatures in the book, picture on one side, stats on the other)
-AP map packs (providing miniature-sized flip-mats & flip-tiles depicting the maps inside each AP volume)
-Starfinder Tales novels

Keep up the great work, Paizo crew! :-)

Paizo Employee Developer

6 people marked this as a favorite.
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

RPG Superstar 2009 Top 32

3 people marked this as a favorite.
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

The real missed opportunity was not going metric for Starfinder.


Now here is a Starfinder AP I'm excited for, even if it is a short.

Could this be the Star Trek "Balance of Terror" espiode of Starfinder? We'll see.


2 people marked this as a favorite.
Lord Fyre wrote:
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

The real missed opportunity was not going metric for Starfinder.

I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :v

RPG Superstar 2009 Top 32

Dark Midian wrote:
Lord Fyre wrote:
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

The real missed opportunity was not going metric for Starfinder.

I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :v

It just seemed to me that going to a Metric base for Starfinder would have enhanced the "science fiction" feel of the setting.


6 people marked this as a favorite.
Pathfinder Starfinder Society Subscriber

The metric system is one of many things that were completely forgotten during the Gap. ;)


Use a base 10 system? That's preposterous. We should use a.. *counts fingers*... wait.. *counts toes instead*... Hrm.. well, we could.. Nevermind.

Jokes aside, I wouldn't have minded the metric system for SF either. However, since I already have so many D20 SW products, converting it for a homebrew is far from difficult.

As for the shorter AP against the mighty Azlanti Star Empire, I see this as an introductory AP to them against a very small number of Empire forces. It's like Star Wars Rebels - The Adventure Path... Little group going against a fraction of the big bad, but still enough to make a difference. Eventually I'm sure we'll go up against the BBEE (Big Bad Evil Empire).


Lord Fyre wrote:
Dark Midian wrote:
Lord Fyre wrote:
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

The real missed opportunity was not going metric for Starfinder.

I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :v

It just seemed to me that going to a Metric base for Starfinder would have enhanced the "science fiction" feel of the setting.

Custom units would have worked too. Imperial units are based off anthrocentric things, metres are based of geocentric things, neither should be in use on Kasath/Castrovel/Vesk Prime


1 person marked this as a favorite.
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

Why not use hexadecimal?

Second Seekers (Luwazi Elsebo)

3 people marked this as a favorite.
Jason Keeley wrote:
John Warren wrote:


My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?

The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.

I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

Need more pages to make the spine larger.


I am very much fine with a shorter path.
My roleplaying group exists for 25 years now and we have 3 out of 5 players who enjoy beeing gamemaster. Shorter path means we were able to switch more often which is very nice.

On the other side i am not so happy with the change in schedule. We usually only have time for 2 playing sessions each month and with a monthly schedule we have to skip some parts.I would have wished that it would alternate with pathfinder. One month pathfinder and the next one starfinder.

I hope on the other habd that the page count will go up to 100 like in pathfinder. The extra informations provided on those sites were really great. Well we have enough experience to fill that by ourself but its nice to have some prepared solutions at hand.

Silver Crusade RPG Superstar 2014 Top 16

2 people marked this as a favorite.
Warhawk7 wrote:

Use a base 10 system? That's preposterous. We should use a.. *counts fingers*... wait.. *counts toes instead*... Hrm.. well, we could.. Nevermind.

Jokes aside, I wouldn't have minded the metric system for SF either. However, since I already have so many D20 SW products, converting it for a homebrew is far from difficult.

As for the shorter AP against the mighty Azlanti Star Empire, I see this as an introductory AP to them against a very small number of Empire forces. It's like Star Wars Rebels - The Adventure Path... Little group going against a fraction of the big bad, but still enough to make a difference. Eventually I'm sure we'll go up against the BBEE (Big Bad Evil Empire).

I once wrote a paper for my high school AP Calculus class about how calculus would have been different if we had 6 fingers on each hand. Base-12 calc is fun. :)


Monthly is better. (for those of us who would like to be able to engineer massive intergalactic conspiracies where the Great Old Ones created the Devourer, who turned around and made the Dominion by eating their planets (as per Chyzaedu article from Occult Bestiary)

Edit: the bit about Great Old ones is mere conjecture, although the laughing black hole that ate the homeworld of the Chyzaedu is reminiscent of the Devourer


Are these going to be part of the "official" adventure path numbering system?

And do this mean no regular AP during these months?


Ogrork the Mighty wrote:

Are these going to be part of the "official" adventure path numbering system?

And do this mean no regular AP during these months?

I'm fairly certain these 3-parters are every bit as official as any other adventure path Paizo has released. They're just experimenting a bit with the format.


3 people marked this as a favorite.

Oh gee, we're fighting an evil empire in space? *sarcasm* I'm totally unprepared for that scenario and I shall be so helpless because I couldn't possibly have been dreaming of this exact scenario since 1985.


There's the Dead Suns AP before this if you need more time to prep.


Rysky the Dark Solarion wrote:
There's the Dead Suns AP before this if you need more time to prep.

Uh, no. The point I was making sarcastically was that thanks to Mr. Lucas, Mr. Hamil, Mr. Ford, Madame Fisher, and a certain hairy gentleman, I've already worked-shopped this scenario out and I have several strategies to deploy.


*nods*

I was intentionally ignoring the sarcasm since I couldn't tell if it was "Ugh, not this" or "F@@@ yeah finally!" sarcasm :3


8 people marked this as a favorite.

My main question is if the Azlanti Emporer is named Ming, followed by if he is merciless. If so, I shall prepare a certain Queen song for my PCs.

RPG Superstar 2009 Top 32

1 person marked this as a favorite.
Captain Kuro wrote:
My main question is if the Azlanti Emporer is named Ming, followed by if he is merciless. If so, I shall prepare a certain Queen song for my PCs.

Do not forget his HAWT daughter!


Are you guys going to make dice for this AP?

Dark Archive

Has the description been updated?

Web Product Manager

Updated with final product description and cover image!


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Interesting that it doesn't say "Adventure Path" anywhere on the cover...


1 person marked this as a favorite.
Zaister wrote:
Interesting that it doesn't say "Adventure Path" anywhere on the cover...

Maybe they’re going through a rename to cut down on confusion?

These can be called Star Paths and 2nd Edition’s adventures can be called Path Paths.


Nice cover midly worried all the enymys in this ap will look kind of samey


But im shure ittl be fine

Sovereign Court

Is it me, or does the gun being wielded by the Azlanti on that cover look like Mass Effects assault rifles?


Any word on whether the Alien Archive will include a new playable race or not?


FormerFiend wrote:
Any word on whether the Alien Archive will include a new playable race or not?

Unlikely we'll find out for sure (unless a dev wants to be kind enough to give us some hints!) until someone gets hold of a copy but every AP volume except for the first has had at least one playable race so I'd say there's a good chance.


Hmm, the robot on the cover of this book reminds me a great deal of Bastion from the Iron Gods adventure Path.

In fact, the "experimental drive" inside the ship also reminds me of the Divinity Drive from the path.

Probably not, but it would be an awesome crossover.

Dark Archive

MetaPidgeon wrote:

Hmm, the robot on the cover of this book reminds me a great deal of Bastion from the Iron Gods adventure Path.

In fact, the "experimental drive" inside the ship also reminds me of the Divinity Drive from the path.

Probably not, but it would be an awesome crossover.

That isn't robot, that is armor Aeon troopers wear.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber

is the starfinder AP artwork going to continue featuring all 7 iconics?

Paizo Employee Developer

2 people marked this as a favorite.
Luke Spencer wrote:
FormerFiend wrote:
Any word on whether the Alien Archive will include a new playable race or not?
Unlikely we'll find out for sure (unless a dev wants to be kind enough to give us some hints!) until someone gets hold of a copy but every AP volume except for the first has had at least one playable race so I'd say there's a good chance.

There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.

EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?

Paizo Employee Developer

1 person marked this as a favorite.
Yakman wrote:
is the starfinder AP artwork going to continue featuring all 7 iconics?

We're moving to a more Pathfinder style of using four specific iconics for a whole Adventure Path, though that means some iconics might see a lot of action during a year. The numbers seven and four don't really get along well together.


Jason Keeley wrote:

There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.

EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?

Galthains? I'm looking through Mr Pasini's credits trying to figure out what it could be and I'm coming up short.

You are too cruel, Jason Keeley.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook, Starfinder Adventure Path Subscriber

Attack of the Drones! :) Looking forward to this one!

Paizo Employee Developer

1 person marked this as a favorite.
pithica42 wrote:
Jason Keeley wrote:

There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.

EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?

Galthains? I'm looking through Mr Pasini's credits trying to figure out what it could be and I'm coming up short.

You are too cruel, Jason Keeley.

Aw, I don't think anyone has ever said that about me before...

This playable race is totally new, not a conversion of anything Paizo has done before. But it isn't completely unfamiliar to the science fiction genre.


Im so happy where getting a moduel every month now

Paizo Employee Developer

ratcatbo wrote:
Im so happy where getting a moduel every month now

We're happy to be making them! We just hope you are also happy with the quality!

The Exchange

Starfinder Charter Superscriber

I wanna say one word to you, just one word, are you listening? Endiffians.

Paizo Employee Starfinder Society Developer

2 people marked this as a favorite.

... aaaaaaaaaaand sanctioned for Organized Play! Along with the following two adventures!


Would love to hear some thoughts about the first part of the story/details about the articles at the back and monsters when someone gets a pdf of this!


Any one get the pdf yet? Any fun spoilers? New aliens?


1 person marked this as a favorite.
ratcatbo wrote:
Any one get the pdf yet? Any fun spoilers? New aliens?

I'm not all that knowledgable on SF, but I can give you something!

Alien Archive:

Carrion Dreg (Template), CR +1, Undead
Endiffian (Race), CR 3, Medium Humanoid (Endiffian, Shapechanger)
Hobgar, CR 1/3, N Tiny Magical Beast
Mucilaginous Cloud, CR 5, N Huge Ooze
Azlanti Adjutant Robot, CR 3, N Medium Construct (Magical)
Synapse Worm, CR 2, N Small Vermin
Thermatrod, CR 3, CN Large Magical Beast (Fire)

Codex of Worlds:

Nakondis
Mist-Shrouded Forest Planet
Diameter: x3/4
Mass: x9/16
Gravity: x1
Location: The Vast
Atmosphere: Normal
Day: 22 hours
Year: 202 days

-Skeld


Is there any player content aside from starships?

Paizo Employee Developer

2 people marked this as a favorite.
Milo v3 wrote:
Is there any player content aside from starships?

There is a colonist theme!

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