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If i had to decide between 3 part APs (of all kinds of starting levels) & conventional 6 part APs starting at level 1, i would decide for the 3 parters.
But luckily, i can have both, which is the best kind of offering.
The 3 part APs offer the great opportunity to:
-test an adventure idea
-offer more different APs in a year
-continue other APs after they ended
I really applaud Paizo (and the people behind this ideas) for trying new things like short APs, the new double-sided flip-tiles starter packs & pocket editions.
That kind of stuff keeps things fresh.
I would like more stuff than that, like:
-Alien Archive stat cards (depicting the 94 statted creatures in the book, picture on one side, stats on the other)
-AP map packs (providing miniature-sized flip-mats & flip-tiles depicting the maps inside each AP volume)
-Starfinder Tales novels
Keep up the great work, Paizo crew! :-)

Jason Keeley Developer |
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My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?
The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.

Lord Fyre RPG Superstar 2009 Top 32 |
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John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
The real missed opportunity was not going metric for Starfinder.

Dark Midian |
2 people marked this as a favorite. |

Jason Keeley wrote:John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
The real missed opportunity was not going metric for Starfinder.
I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :v

Lord Fyre RPG Superstar 2009 Top 32 |

Lord Fyre wrote:I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :vJason Keeley wrote:John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
The real missed opportunity was not going metric for Starfinder.
It just seemed to me that going to a Metric base for Starfinder would have enhanced the "science fiction" feel of the setting.

Warhawk7 |

Use a base 10 system? That's preposterous. We should use a.. *counts fingers*... wait.. *counts toes instead*... Hrm.. well, we could.. Nevermind.
Jokes aside, I wouldn't have minded the metric system for SF either. However, since I already have so many D20 SW products, converting it for a homebrew is far from difficult.
As for the shorter AP against the mighty Azlanti Star Empire, I see this as an introductory AP to them against a very small number of Empire forces. It's like Star Wars Rebels - The Adventure Path... Little group going against a fraction of the big bad, but still enough to make a difference. Eventually I'm sure we'll go up against the BBEE (Big Bad Evil Empire).

The Sideromancer |
Dark Midian wrote:Lord Fyre wrote:I'm envisioning the 80s "Satanism" backlash to D&D, only this time it's because Paizo would be trying to teach our innocent, impressionable youth about the mathematically-precise dangers of metric. :vJason Keeley wrote:John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
The real missed opportunity was not going metric for Starfinder.
It just seemed to me that going to a Metric base for Starfinder would have enhanced the "science fiction" feel of the setting.
Custom units would have worked too. Imperial units are based off anthrocentric things, metres are based of geocentric things, neither should be in use on Kasath/Castrovel/Vesk Prime

The White W0rg |
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John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
Why not use hexadecimal?

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John Warren wrote:
My question is, will this be Starfinder AP #7, or will the numbering start over for each Starfinder AP?The Starfinder Adventure Path will be numbered like the Pathfinder Adventure Path; frex, Pathfinder Adventure Path #7 was Curse of the Crimson Throne 1 of 6.
I tried to get them to number the Starfinder Adventure Path volumes in binary, but was told there wouldn't be enough room on the spine for Starfinder Adventure Path #111.
Need more pages to make the spine larger.

Moghediena |

I am very much fine with a shorter path.
My roleplaying group exists for 25 years now and we have 3 out of 5 players who enjoy beeing gamemaster. Shorter path means we were able to switch more often which is very nice.
On the other side i am not so happy with the change in schedule. We usually only have time for 2 playing sessions each month and with a monthly schedule we have to skip some parts.I would have wished that it would alternate with pathfinder. One month pathfinder and the next one starfinder.
I hope on the other habd that the page count will go up to 100 like in pathfinder. The extra informations provided on those sites were really great. Well we have enough experience to fill that by ourself but its nice to have some prepared solutions at hand.

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Use a base 10 system? That's preposterous. We should use a.. *counts fingers*... wait.. *counts toes instead*... Hrm.. well, we could.. Nevermind.
Jokes aside, I wouldn't have minded the metric system for SF either. However, since I already have so many D20 SW products, converting it for a homebrew is far from difficult.
As for the shorter AP against the mighty Azlanti Star Empire, I see this as an introductory AP to them against a very small number of Empire forces. It's like Star Wars Rebels - The Adventure Path... Little group going against a fraction of the big bad, but still enough to make a difference. Eventually I'm sure we'll go up against the BBEE (Big Bad Evil Empire).
I once wrote a paper for my high school AP Calculus class about how calculus would have been different if we had 6 fingers on each hand. Base-12 calc is fun. :)

AmbassadoroftheDominion |

Monthly is better. (for those of us who would like to be able to engineer massive intergalactic conspiracies where the Great Old Ones created the Devourer, who turned around and made the Dominion by eating their planets (as per Chyzaedu article from Occult Bestiary)
Edit: the bit about Great Old ones is mere conjecture, although the laughing black hole that ate the homeworld of the Chyzaedu is reminiscent of the Devourer

Heine Stick |

Are these going to be part of the "official" adventure path numbering system?
And do this mean no regular AP during these months?
I'm fairly certain these 3-parters are every bit as official as any other adventure path Paizo has released. They're just experimenting a bit with the format.

thecursor |

There's the Dead Suns AP before this if you need more time to prep.
Uh, no. The point I was making sarcastically was that thanks to Mr. Lucas, Mr. Hamil, Mr. Ford, Madame Fisher, and a certain hairy gentleman, I've already worked-shopped this scenario out and I have several strategies to deploy.

Lord Fyre RPG Superstar 2009 Top 32 |
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My main question is if the Azlanti Emporer is named Ming, followed by if he is merciless. If so, I shall prepare a certain Queen song for my PCs.
Do not forget his HAWT daughter!

Luke Spencer |

Any word on whether the Alien Archive will include a new playable race or not?
Unlikely we'll find out for sure (unless a dev wants to be kind enough to give us some hints!) until someone gets hold of a copy but every AP volume except for the first has had at least one playable race so I'd say there's a good chance.

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Hmm, the robot on the cover of this book reminds me a great deal of Bastion from the Iron Gods adventure Path.
In fact, the "experimental drive" inside the ship also reminds me of the Divinity Drive from the path.
Probably not, but it would be an awesome crossover.
That isn't robot, that is armor Aeon troopers wear.

Jason Keeley Developer |
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FormerFiend wrote:Any word on whether the Alien Archive will include a new playable race or not?Unlikely we'll find out for sure (unless a dev wants to be kind enough to give us some hints!) until someone gets hold of a copy but every AP volume except for the first has had at least one playable race so I'd say there's a good chance.
There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.
EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?

Jason Keeley Developer |
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is the starfinder AP artwork going to continue featuring all 7 iconics?
We're moving to a more Pathfinder style of using four specific iconics for a whole Adventure Path, though that means some iconics might see a lot of action during a year. The numbers seven and four don't really get along well together.

pithica42 |

There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.
EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?
Galthains? I'm looking through Mr Pasini's credits trying to figure out what it could be and I'm coming up short.
You are too cruel, Jason Keeley.

Jason Keeley Developer |
1 person marked this as a favorite. |

Jason Keeley wrote:There *Is* a new playable race in this volume, but I won't give you any hints as to what it is. I am mean that way.
EDIT: You know what? I will tell you that Joe Pasini wrote the playable race. Is that a hint? Who can say?
Galthains? I'm looking through Mr Pasini's credits trying to figure out what it could be and I'm coming up short.
You are too cruel, Jason Keeley.
Aw, I don't think anyone has ever said that about me before...
This playable race is totally new, not a conversion of anything Paizo has done before. But it isn't completely unfamiliar to the science fiction genre.

Skeld, PDF Prophet |
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Any one get the pdf yet? Any fun spoilers? New aliens?
I'm not all that knowledgable on SF, but I can give you something!
Carrion Dreg (Template), CR +1, Undead
Endiffian (Race), CR 3, Medium Humanoid (Endiffian, Shapechanger)
Hobgar, CR 1/3, N Tiny Magical Beast
Mucilaginous Cloud, CR 5, N Huge Ooze
Azlanti Adjutant Robot, CR 3, N Medium Construct (Magical)
Synapse Worm, CR 2, N Small Vermin
Thermatrod, CR 3, CN Large Magical Beast (Fire)
Nakondis
Mist-Shrouded Forest Planet
Diameter: x3/4
Mass: x9/16
Gravity: x1
Location: The Vast
Atmosphere: Normal
Day: 22 hours
Year: 202 days
-Skeld