John Mangrum wrote:
A real oversight on our part. Sorry!
I like the way you think John Mangrum, but I think it needs a little tweaking.
Spells: 1st–4th–spiritual consultation (Tech Revolution); replaced by 1st–comprehend customs (Character Operations Manual), 2nd–social reset (Galactic Magic), 3rd–remembrance (Galactic Magic), 4th–discern lies, 5th–retrocognition
Hmm curious if the cult in the article will be expanded so that it is usable outside of this AP or if this is first case of "Well you get article on organization you will disassemble during the ap" :D Like even council of thieves didn't get full article detailing them
We did anticipate that and have included enough information to be able to use this cult outside of the AP (or even after the AP!)
Alex Speidel wrote:
Alex, that's totally on my library list, but I have to get through all these horror novels first!
Indeed that is an unfortunate typo! It should be 2nd level!
We are still adding creatures to the Alien Archives that don't show up in the adventures. Though they will generally be as thematic as possible. For instance, the Codex of Worlds entries for this whole AP detail the other planets in the system, and the corresponding Alien Archives have creatures that can appear on those planets! Just in case your players want to REALLY go exploring!
The rest of the Adventure Toolbox (for this AP anyway) will contain additional GM information (in the form of updates as to what's happening elsewhere on the planet) and thematic player options where appropriate!
The first two volumes have full-page hex maps that are technically both open for hexploration from the beginning, but like in Kingmaker, some of the areas in volume 2 will be beyond your players' capabilities, so they might want to stick with the rivers and the lakes that they're used to.
The third volume has a half-page hex map that is technically part of another charter's land, but without spoiling things too much, the players will still be allowed to explore it.
From there, the volumes focus on specific events in the larger narrative with time for the PCs to explore what they haven't yet and continue to build up their charter.
Also, look for the Player's Guide soon! It's a little shorter than previous ones, but it does contain all the necessary advice for making a character--plus a page of new feats!
I'm a bit concerned that Birnam's Bubble, the planet in Codex of Worlds that is completely incased in an impenetrable energy shield that is completely devoid of animal life, looks so much like earth. I mean, I can clearly see Turkey and the Caspian Sea. Is this what our future holds?
I was wondering if that was still coming across! Let's just say that in sketch form the correlation was far more obvious.
But that's neither a confirmation nor a denial of your theory!
Don't think we'd forget about the Puzzle Hunt this year!
You can find the PDF to the fourth annual PaizoCon Puzzle Hunt pinned in the Puzzle Hunt channels on the PaizoCon Discord server!
What Is a Puzzle Hunt?
The puzzles’ answers are then combined in some way (that you have to figure out) in a final puzzle that leads to an ultimate solution! If you think you have the right solution, you could win a prize!
How to Get Help!
Second, you can ask the puzzle masters or your fellow solvers for help on the Discord channel or in this thread. Please use spoiler tags in either format when revealing hints or puzzle answers!
To tag spoiler text on Discord, simply highlight the text and an option to use the spoiler tags should appear over (it’s the eyeball).
How to Collect the Prize!
One prize per person (not account), and prizes will be awarded after PaizoCon is over, once all account emails have been collected. We will no longer accept answers after June 1, 2020.
Find the Secret Bonus Puzzle!
Infuriating Target was meant to be mind-affecting, but I guess we lost the icon somewhere along the line! Oops!
The "stealth system" of the stealth enercycle is described on page 136 of Armory. Basically, the rider can use their Stealth skill to hide with the vehicle at the listed penalty (usually only when stationary though).
Oh, and I am so glad people are enjoying the vehicles article! We weren't super sure what else to put in this volume at the end of a campaign, but Anthony Bono knocked it out of the park!
There's always a chance the Swarm fleetfury could roll a 1, which is automatically a miss. But overall, the low AC of a driverless vehicle is really meant to encourage someone to get behind the wheel!
We are planning to have a blog post at some point in January with a little more information about The Devastation Ark AP... but I haven't written it yet.
So what would you want to know? Do you want to hear some spoilers? Would you like to see some preview art? How can I get you even more excited?
And just to be a bit of a tease, I'll say that there's some REALLY GOOD speculation going on in this thread...
The cover figure is a transitional (neither winterborn nor summerborn) ryphorian, which indeed we have never illustrated before. We've mainly shown the furry winterborn ryphorians and our one or two summerborn illustrations have depicted them as basically being bald, but there's nothing saying a transitional ryphorian can't grow a nice head of hair. Or maybe she's wearing a wig...
Thomas Bitonti wrote:
Do you have a printed copy or just the PDF? My printed copy's map key looks fine (and it does look like the PDF is erroneous).
Nevertheless, here's the correct map key (which should be fixed for the PDF soon).
1. Launch tube
Oops! Looks like some wires got crossed when we made the PDF and you might be seeing the map key for #23's inside back cover! Its a preview!
I have a print copy of Forever Reliquary, and the map key is correct there, so no worries on that front. We'll try to correct the PDF as soon as we can! Thanks for your patience!
My party is just about to head out on the convoy, and have finally paid a visit to the Quartermaster right before they leave, and aren't going to have access to any printed items because they're about to leave. Which is fine, but after a very touch and go hike, they're wanting to stock up on healing serums. The text says the quartermaster tells them not to worry, as they'll be given healing items before they're sent out on a mission again, but there's no further guidance about how they can get those, or even if they can purchase them from the medics on site. I'm leaning towards letting them purchase at least some, but I was hoping to get some guidance.
We meant for the PCs to get healed of any damage they took during the long slog and bridge escape, so they can start fresh for the evacuation. What the quartermaster is saying is that they would be given healing supplies if they get sent out on their own again, but what happens is that the whole fort packs it up.
Also, if the PCs get wounded during the gunship showdown, an SDF medic should patch them up too.
Hopefully, the PCs will earn those mk 1 healing serums for dispersing the crowd being stirred up by Zantos, but if not, they can certainly buy serums from the medics. You should probably impress that supplies are limited, so maybe they can only get between two and four of them.
Yeah, the team went in and did some extensive work on all the classes, and they are all much better for it. So thanks to everyone who helped out with the playtest and give their feedback!
On today's stream, we are also going to preview a few other new options available in COM (such as themes) as we build the character with your help!
This is awesome! But I still don't know how to explain why she's an 8th-level Starfinder risking life and limb for the Society? I think many scenarios will have little to do with her research or holovids.
That is a fun thought experiment left to the person playing the pregen, but science is everywhere!
Ok, so how the hell do you even tell the scale of Sahtor region map on a computer! Im going to have a really hard time figuring out how to hand copy this for my game this satuday.
That lower-right hand rectangular farm is 1/2cm long, so approximately 15 miles. Hey, that's pretty big! Its at least a few thousand acres of farmland!