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Eric Collins - France's page

FullStarFullStarFullStarFullStar Pathfinder Society GM. Starfinder Society GM. 255 posts (7,814 including aliases). 57 reviews. 1 list. No wishlists. 34 Organized Play characters. 19 aliases.



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Space Starship

*****

A nice battle map, that I use well...


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Space Sprawl

*****

Useful battle map, fine & useful for me.


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Space Station

*****

A good, useful battle map...


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Space Cocktails


A map I find useful and works well for me...


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Space Terrain

*****

A nice, useful, battle map...


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Space Aliens

*****

A great book with many more Aliens, that one can play, and rules for your spell casters.
Very useful.


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Space Equipment Galore!

*****

Simply a great and useful book with, of course, a LOT of equipment, but also good info' for backgrounds, creating deeper characters.
Really adds to the scope of the story.


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Space Handful

*****

A GREAT scenario!
Super fun, super enjoyable, very moving...
Great little characters.
And you then want to keep on playing them.

GO FOR IT!


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Space Worlds

*****

A very good, solid, well illustrated, rich... book on the Starfinder setting.
Great as a DM, as a player to flesh out your character's background.
Super nice!


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Space TERROR!

*****

For me this was an incredible opening book.

I have played a lot of White Wolf Vampire, and more recently, a lot of PFS and now SFS... and this was a sort of blend of both.
Very creepy, very dark, very scary... and this is now probably my favorite PC (the one I am playing in this AP) because the hardship, scars, and deterioration he is going through make him unique and sad.

A very well written and set up story.
Quite a lot of liberty, and we try and try and try... but, alas, cannot save all those we want!

Was GREAT!


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Space sPawns

*****

A very nice collection of pawns.
Super useful for running the Aeon Throne.
Just great!


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Space Baddies

*****

A very nice opening book!
I played and GMed it.
A great set up, and very nice sandbox feeling yet rather directed storyline, with a rich place to play in, and then a nice rich background for the Azlanti part that will continue.
Fun and tough fights.
Many ways to do things.
Very nice.


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Space Races!

*****

I loved this book!
A great adventure, discovering a super alien race, in a great way, with a very rich history and background.
Really wonderful!

So much so that we all ditched our characters and made Kish to continue onto book 5.

Did I say that I loved this book!


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Space Multiplicity

*****

A great scenario, to play if you can!
I do not want to spoil, so I will just say that we all love the slumbering romance between Ziggy & H-7, so it is great to keep on helping these two love birds to hopefully get together.
And the rich journey into a dream, computerized, memory-heavy... journey into History and the past, is really great.
PLAY IT!


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Space Fear

*****

I loved this scenario, which is a foray into the Heart of Evil... where you understand all is not as it seems.
It is a nice blend of different elements (spying, tracking, trekking, fighting, rescuing...) and I had a blast.
Very strong story.


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Space Multi-Battles

*****

A great multi-table (played & DMed) that opens up to a lot of different ways of going through the storyline, and moving around a very diverse series of situations.
PLAY IT IF YOU CAN!


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Space Ambassadors

*****

A very nice repeatable scenario, that will be different each time, and that opens up to a lot of RP and fun.
Nice depth and scope to the story and possible actions.
Very nice.


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Space Fun

*****

I really loved this scenario!
Lots of fun... with a good sense of fear and foreboding, and, a great and deeply moving element of history to learn.
Really good.


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Space Slime

*****

Great scenario!
Nice encounters, where the bad guys might not be, and the person you are seeking is seeking himself and changing... and then a creepy end exploration/fight.
Quite "different" and original.
I liked it a lot (both as player and GM).


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Space Shrimp

*****

A great scenario.
Fun NPCs, cool things to run around and do, some tough fights (NOTE: there is one very tough encounter if all are pure level 1's!.
And a GREAT Alien to encounter... won't spoiler, but it is huge!


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Space Old Ship

*****

A great variation on space combat and ground combat.
Some nice choices to make (makes you want to play this twice!) and a cool foray onto a ship that you know if you've played PFS.
Very nice!


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Space Tough

*****

I played and DMed this scenario, and enjoyed both (as did my players when I was the DM).
I know the last fight is tough, but, for once it is nice to not just roll through everything, and to have a challenge, that makes you think and see what tactics and attacks to use.
Anyhow: it is a very nice scenario, where you discover the Kasatha culture, a cool space captain, and old monastery with some harsh enemies...
I know that the last event (when Jadnura does not thank the people that much) is a bit harsh, but I hope he will come back later to this.
In any event, I enjoyed finally not having an easy fight.
Very nice.


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Space Crazy

*****

A nice follow up, with a strong link to Yesteryear’s Truth (play it before).
The scenario was fun, and some nice fights and such... but I really like the discovery of the backstory the most.
A great step by step insight into a sad event...
Very nice.


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Space Diplomacy

*****

A very fun scenario, with really crazy and surprising NPCs, and a lot of cool interaction.
My first scenario where not a single shot was fired (nor blow exchanged) and I had a ball (though I was mainly a fighter, and no diplomat).

Orginal and nice.


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Space Dragons

*****

Not wanting to spoil, this has a great opening that will most probably leave you frustrated somehow, but is great in that sense, that one cannot do all!

Then there is a great space battle and chase and fight.

And dragons!

Really a "must play"!


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