Blast off into a galaxy of adventure with the Starfinder Roleplaying Game! Step into your powered armor and grab your magic-infused laser rifle as you investigate the mysteries of a weird universe with your bold starship crew. Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.
This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!
Inside this book, you'll find:
All of the rules you need to play or run a game of Starfinder.
Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.
Character species both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.
An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.
Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.
Complete rules for starships, including customization and starship combat.
Rules and tips on using Pathfinder RPG content with Starfinder.
It's a lot to go through for the hwole book so I'm just gonna ramble.
The classes all look interesting, enough to pry me away from the Solarion or Soldier and maybe make try one of the others.
A lot of this stuff I was hesitant about but i'm liking what i see so far, we'll just have to wait and see if I actually like it in play but I'm hopeful. Themes instead of traits look really interesting, and the new way point buy is handled has my attention. The two universal archetypes presented are kinda meh but that's one of the few downers I've seen in this book so far.
Well, that and all magic being the same and alignment not looking like it matters much but this is a whole different system so it's not enough for me to hold it against it, being well, a whole new system.
I'm, still finding stuff I'm wary of and stuff I'm really excited for but haven't really found anything I hate outright so I think that''s pretty good ^w^
The review is fresh so it may take some time before the final result comes to light, but the initial reception is very positive. The Starfinder Core Rulebook is an excellent start, keeping some of the Pathfinder feel while finally breaking away from the chains that tied it to 3.5 and letting it experiment with new design and ideas. Almost everything is well-balanced, and thanks to the modular design of the classes, feats (which have finally gotten rid of massive prerequisite chains!), and equipment, new material can feasibly be added without strange interactions and long chains of requirements that make something nearly impossible to use effectively.
Not everything is perfect of course. The Envoy is the major sticking point on that matter, and while it has some interesting ideas around using its actions to give boosts and buffs to allies, those buffs might be overtuned. Unfortunately we don't have enough material to make a complete judgement, but the bonuses may range between invaluable in combat to completely negligible depending on how the math shakes out. It feels a lot like the original Rogue: keep them around for skills and the occasional help in combat, but you don't miss much if they're not present and they don't work well alone. Other sections in the book, like Feats, feel a bit lacking too, but I imagine that's more due to space restrictions than design issues. Like Pathfinder, once the game has more material out (especially more material for the Envoy) and more room to breathe it'll be fantastic, but right now it's just an excellent start.
The PDF unlocked for me when my subscription order finalized, and I spent the weekend reading it cover to cover. Other than the obvious "It's Pathfinder with aliens and spaceships!" there are a few small changes in the rules which I really like, and would likely back-port into Pathfinder as house rules for my ongoing games.
- No more dump stats: A more simplified Point buy is the norm for character generation, and the scores for normally-created characters will not be below 8 (unless very specific circumstances). You can voluntarily lower a score for roleplaying reasons, but you do not get to reallocate the points!
- Ability score increases are now slightly further apart, but more meaningful in terms of shaping a character.
- Crits are automatic if you would hit with the natural 20 roll
I really look forward to playing a game this coming weekend in preparation for Organised Play being released at GenCon, and will update this review with further comments at that time.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Assuming I understand your question correctly, no.
I would also like to know when we can expect a Pocket Edition. Personally, once I know when they will be release I will be placing an order for 5 of them at my local game store. One for me and the rest as prizes.
Apparently the answer is "July 30, 2020": https://paizo.com/products/btq0225j/discuss?Starfinder-RPG-Starfinder-Core- Rulebook-Pocket-Edition
Pathfinder Adventure, Lost Omens, Maps, Rulebook Subscriber; Starfinder Charter Superscriber
V2Blast wrote:
maldar wrote:
I would also like to know when we can expect a Pocket Edition. Personally, once I know when they will be release I will be placing an order for 5 of them at my local game store. One for me and the rest as prizes.
Apparently the answer is "July 30, 2020": https://paizo.com/products/btq0225j/discuss?Starfinder-RPG-Starfinder-Core- Rulebook-Pocket-Edition
Ordering online you really don't have any guarantee (aside from the Pocket Edition, which may be the route you should take). If you buy a physical copy in person, check the table of contents. Very bottom of the blue credits column lists the printing. What you want will read:
The Pact Worlds map in the PDF version (3rd printing) on the second page is double-wide, and it messes up PDF viewers a bit by breaking fit-to-page and centering. I've fixed this in my personal copy by simply downgrading that page with the page from the initial CRB (with qpdf), but the official version should really be fixed too.
The new PDF I made is also a lot smaller than the official one (42% smaller), and I can't see any visually notable differences in spot-checks. Might want to look into optimizing the official PDF as well.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Aaron Shanks wrote:
Cylerist wrote:
Does anyone at Paizo now what printing they are now selling?
Third printing with errata.
I ordered the hardcover version on December 11th and received the 2nd printing. It appears that I should have waited another month before ordering it. I was very disappointed to open up the CRB and find that I had received the 2nd printing.
Does anyone at Paizo now what printing they are now selling?
Third printing with errata.
I ordered the hardcover version on December 11th and received the 2nd printing. It appears that I should have waited another month before ordering it. I was very disappointed to open up the CRB and find that I had received the 2nd printing.
Sorry to hear it. Kindly contact Customer Service via email or the forums to remedy the issue.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Aaron, I did contact Customer Service and they were unwilling to help. I received this reply today:
I’m sorry for the confusion about the book you ordered. The mint condition books we sell on our website are always the most current printing. We don’t create a new printing until we sell down the existing one. The PDF always has the most current published errata and so is always the most current version of the book. It used to be that the errata wasn’t published in the PDF until we did a new printing but since that is no longer the case, it is possible that the PDF would have the errata that the physical books don’t contain yet. I hope you find this information helpful, and please let us know if you have any other questions.
Aaron, I did contact Customer Service and they were unwilling to help. I received this reply today:
I’m sorry for the confusion about the book you ordered. The mint condition books we sell on our website are always the most current printing. We don’t create a new printing until we sell down the existing one. The PDF always has the most current published errata and so is always the most current version of the book. It used to be that the errata wasn’t published in the PDF until we did a new printing but since that is no longer the case, it is possible that the PDF would have the errata that the physical books don’t contain yet. I hope you find this information helpful, and please let us know if you have any other questions.
Download free character, ship, mech, vehicle, and exploration log sheets for your campaign on the "additional materials" section of the Starfinder landing page.