Pathfinder Player Companion: Blood of Shadows (PFRPG)

3.70/5 (based on 3 ratings)
Pathfinder Player Companion: Blood of Shadows (PFRPG)
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Rule the Dark!

Embrace the shadows! Whether from the subterranean wilds of the Darklands or otherworldly realms of absolute shadow, heroes can rise from the darkest places. Pathfinder Player Companion: Blood of Shadows explores the strange paths and subtle abilities empowered by darkness. Discover the secrets of drow, fetchlings, and wayangs—races infused with lightless powers. Within this player-friendly volume are options and secrets for characters of every class, including a penumbral psychic discipline, shadowy rogue talents, and an oracle mystery that plumbs the depths of darkness.

Inside this book, you'll find:

  • Expanded favored class options and alternate racial traits for three races with strong ties to darkness and shadow: drow, fetchlings, and wayangs.
  • Shadow-themed archetypes, including the dusk knight, the gloom chymist, the shadow walker, and the umbral scion, as well as shadowy feats, spells, and magic items.
  • Shadowborn traits available to members of many races, representing characters with just a trace of shadow in their blood.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.

ISBN-13: 978-1-60125-820-5

Note: This product is part of the Pathfinder Player Companion Subscription.

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3.70/5 (based on 3 ratings)

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Cool, but ...

2/5

There are a lot of nice options here, but I can't bring myself to give this a higher rating because of uncorrected mistakes. It reflects poorly on the entire work to have a non existent feat listed as a prerequisite for this long without an official correction to the content. I understand that mistakes will be made, but for this to have been out for a full year and still not see the prerequisites for Blinded Master fixed in any way. No errata, blog post, or FAQ entry. Mistakes happen, but I can't believe this has not been mentioned before with the amount of time it's been out and the number of rules lawyer people who play this game.


Blood of Shadows gives dark-loving players what they want!

4/5

Thisis a 2016 release from Paizo Publishing as part of its Pathfinder Player Companion series. The cover of this one is by Kiki Moch Rizky and, as is usual in this series, there are several authors.

Presentation
This one is available as both a pdf and a 32 page softcover. I'll be focusing on the print version which is staplebound with thick covers. The entire volume is on glossy paper and in full color. The editing is generally top-notch and the artwork and layout are excellent.

Content
The theme of this tome is shadows and darkness; more specifically it focuses on providing new options to characters who spend (or have spent) a lot of time in the shadows. It mentions some of the creatures you'd expect, but it's really focused more on what happens when races who normally live in the light must instead live in the dark places of the world.

Predictably, it starts out with an introduction which lays out most of what I said in the previous paragraph. It also includes the standard rules index for new rules in this volume. There are a handful of archetypes, about 20 feats, and about 20 other rules options.

The first chapter talks about alternate racial traits available to those who have lived in shadows or light. There are traits for each of the main races of the core rulebook and they are provided with both replacement traits and points for those using the point build system.

Transformed by Shadow covers new traits and feats for Fetchlings and provides new rogue talents usable by fetchlings and by other thieves and the chapter ends with a new archetype for fetchling rogues.

The next chapter is a bit of a reversal and covers the Wayang, creatures from the plane of shadow who are now trapped here. There are new racial traits, feats, favorite classes, and even spells. There's a new eidolon subtype called Shadow. There's also information on Shadow Ink Tattoos and a new path for Oracles: Shadow.

Transformed by Darklands introduces Dro and Half-Drow characters. It provides new racial traits, favored class options, feats, spells, and rules for Shadow as a bloodrage bloodline, psychic discipline, weapon blessings and subdomain.

Shadowy Archetypes provide new Archetypes for shadowy paladins, alchemists, and sorcerers with appropriate ability changes for each.

Fighting in the Dark provides some general and specific tactics for fighting in the dark. It ends up with a selection of magical items which provide light in a variety of ways.

The next few sections provide a couple of pages each on Shadow weapons, shadowy feats, magic items with a shadowy theme, and spells with a penumbral and a shadow theme.

Evaluation
I've never read a Drizzt book, so I may not be the core audience for this supplement, but that doesn't matter. I think a lot of people think about what it would be like to be a shadowy man from a shadowy plane(t), and this book gives you the chance to do just that. There are plenty of options for standard races to be just a little different than their light-loving peers.

I think there are a lot of neat ideas here and the book is nice and thorough with shadowy touches for nearly every class and every race in the core rulebook. If you want to be Drizzt or a medieval Riddick, this is your chance.


Strong, thematic new options

5/5

I really enjoyed this one. It provides good options for select dark/shadow focused races, shadow options for classes (oracle mystery, alchemist archetype, rogue archetype, psychic discipline), theoretical guidance on using and defending against darkness as an environmental weapon, and new gear and spells that provide fun, creative new options.

Highly recommended to flesh out existing character concepts or inspire a shadow themed party or campaign.


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Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

From a quick perusal of the fey type creatures in Pathfinder -- there seems to be no shortage of fey creatures who lurk in the darkness, so combining fey and shadow poses no obvious difficulties.

Shadow Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber
Fourshadow wrote:
Shadowborn AND Feyborn would be really cool, though perhaps overkill. I just love the fact they are creating such things to jazz up the Core races. Perhaps people will not clamor so much for new races...aw, who am I kidding? That will never stop.

Yeah though to be fair none of these are core races in any respect save maybe the drow if you count them but their history in the medium. I would much rather Paizo focus on their new or little explained races and go to town there and really make them their own like the Goblins. Like I'm actually a little sad we don't get anything on kyton spawned tieflings in this since they are really tied to the shadow plane as well.


I love the cover! I am looking forward to this book!


doc the grey wrote:
Fourshadow wrote:
Shadowborn AND Feyborn would be really cool, though perhaps overkill. I just love the fact they are creating such things to jazz up the Core races. Perhaps people will not clamor so much for new races...aw, who am I kidding? That will never stop.
Yeah though to be fair none of these are core races in any respect save maybe the drow if you count them but their history in the medium. I would much rather Paizo focus on their new or little explained races and go to town there and really make them their own like the Goblins. Like I'm actually a little sad we don't get anything on kyton spawned tieflings in this since they are really tied to the shadow plane as well.

I was referring to Shadowborn traits being available for the core races:Human, Half-Elf, Elf, Dwarf, Halfling, et al. Those are the core races. Drow? Eh, not so much.


Pathfinder Lost Omens, Maps, Rulebook Subscriber; Starfinder Charter Superscriber
Fourshadow wrote:
Shadowborn AND Feyborn would be really cool, though perhaps overkill. I just love the fact they are creating such things to jazz up the Core races. Perhaps people will not clamor so much for new races...aw, who am I kidding? That will never stop.

Oh I agree, I'm mostly just curious if there is anything preventing you from taking traits from both. I also find it interesting that, judging by the archetype names, we may be getting options that include darkness but are not necessarily stealthy.


can't wait for this book


3 people marked this as a favorite.

I wonder if the Shadow Walker will function as a base class Shadowdancer, similar to how the Eldritch Scoundrel Rogue is a base class Arcane Trickster.


Wayangs have suddenly become quite popular in my area and there are a bunch of us really looking forward to this book. I'm definitely surprised to see the addition of drow relative to the previous description and hope they don't steal too much room from the PFS legal race. I really hope the worshippers of the Old Rat Woman get some neat religion related feats or traits.


1 person marked this as a favorite.

*wonders if there will be an archetype for having a seugathi as an animal companion... *

;)

Scarab Sages Developer

2 people marked this as a favorite.
Thomas Seitz wrote:

*wonders if there will be an archetype for having a seugathi as an animal companion... *

;)

Sadly it got cut for space.

...
Those things are bigger than they look.


Oh well Owen. Maybe in another book perhaps.

Liberty's Edge

Wow, awesome. Can't wait for release, might hold out on a number of shadow-based concepts until it's live. :D

Liberty's Edge

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook Subscriber

Is that a purple wurm-esque beast using a staff and a sword fighting drow. I don't know whether i should laugh at how silly that looks, or be terrified about spiders taking up rogue skills and becoming kings of the from-above backstab.

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Pawns Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
ErisAcolyte-Chaos jester wrote:
Is that a purple wurm-esque beast using a staff and a sword fighting drow.

The worm is a Seugathi. Wand and short-sword use is standard for them.


3 people marked this as a favorite.
Thomas Seitz wrote:
*wonders if there will be an archetype for having a seugathi as an animal companion... *

How about an archetype for being a seugathi's animal companion? :p


Pathfinder Adventure, Companion, Lost Omens, Rulebook Subscriber

Dusk Knight is about sounds interesting


Cthulhudrew wrote:
Thomas Seitz wrote:
*wonders if there will be an archetype for having a seugathi as an animal companion... *
How about an archetype for being a seugathi's animal companion? :p

Then I'd just have the seugathi and some random thing it may or may not ride/keep with it.


The gloomchymist and dusk knight have interesting names. I am looking forward to finding out what class the dusk knight is. I am hoping it is a shadow/dark themed paladin character.


pixierose wrote:
The gloomchymist and dusk knight have interesting names. I am looking forward to finding out what class the dusk knight is. I am hoping it is a shadow/dark themed paladin character.

Pretty certain the gloom chymist will be an Alchemist archetype. I would guess the dusk knight to be a cavalier, myself.


Liz Courts wrote:
Announced! Product image and description are not final and subject to change.

If I see neither, is my browser broke?


1 person marked this as a favorite.
Kryzbyn wrote:
Liz Courts wrote:
Announced! Product image and description are not final and subject to change.
If I see neither, is my browser broke?

Does your browser have a bank account? Paycheck? If not, yes it is broke.

Oh, you were wondering if it was 'brokeN'!? Maybe that too.

Dark Archive

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens, Rulebook Subscriber
Kryzbyn wrote:
Liz Courts wrote:
Announced! Product image and description are not final and subject to change.
If I see neither, is my browser broke?

Mine was doing that earlier. Try clearing cache, log out of your Paizo account, and close your browser, then reload the page and log back in.


Kvantum wrote:
Kryzbyn wrote:
Liz Courts wrote:
Announced! Product image and description are not final and subject to change.
If I see neither, is my browser broken?
Mine was doing that earlier. Try clearing cache, log out of your Paizo account, and close your browser, then reload the page and log back in.

Or try changing page in the thread.

Scarab Sages Developer

1 person marked this as a favorite.
Fourshadow wrote:
pixierose wrote:
The gloomchymist and dusk knight have interesting names. I am looking forward to finding out what class the dusk knight is. I am hoping it is a shadow/dark themed paladin character.
Pretty certain the gloom chymist will be an Alchemist archetype. I would guess the dusk knight to be a cavalier, myself.

Re: dusk knight - one of you is right.


Weird its there now...

Yay!


Owen K. C. Stephens wrote:
Fourshadow wrote:
pixierose wrote:
The gloomchymist and dusk knight have interesting names. I am looking forward to finding out what class the dusk knight is. I am hoping it is a shadow/dark themed paladin character.
Pretty certain the gloom chymist will be an Alchemist archetype. I would guess the dusk knight to be a cavalier, myself.
Re: dusk knight - one of you is right.

Such a tease he is!

Dark Archive

1 person marked this as a favorite.
Starfinder Superscriber

I would like the Dusk Knight to be Shadow/Dark themed Paladin, especially since I really like the Shadow Assassin and Death Knight classes.


Owen K. C. Stephens wrote:
Fourshadow wrote:
pixierose wrote:
The gloomchymist and dusk knight have interesting names. I am looking forward to finding out what class the dusk knight is. I am hoping it is a shadow/dark themed paladin character.
Pretty certain the gloom chymist will be an Alchemist archetype. I would guess the dusk knight to be a cavalier, myself.
Re: dusk knight - one of you is right.

While I do hope I am right and it is a paladin, I would be happy with either. I'm sure you and everybody else at Paizo will continue to do great work.


I look forward to the Gloom Chymist if it is an alchemist archetype - And I truly do look forward to the Dusk knight if it is a paladin archetype, not a big fan of cavaliers personally.
(Maybe I just suck with them, but I digress.)


Pathfinder Lost Omens, Maps, Rulebook Subscriber; Starfinder Charter Superscriber

If the Dusk Knight is a Cavalier archetype I wonder if it will be a mountless Cavalier or a Cavalier with a shadowy mount....

On the other hand, if it's a Paladin I'm a little curious how it will be contextualized in Golarion.


I don't think they will toy with the Paladin and shadows much at all. Paladin is supposed to be a beacon in the dark, not blending in--that could lead to a 'fall'.
However, the Cavalier already has a spirit/ectoplasmic/phantom mount in the Ghost Rider archetype. It is rather cool, though I have yet to see anyone stat one up here...


Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

It would certainly be interesting if it were a paladin archetype, though I'm not expecting it...but it would be appropriate for a paladin of Kelinahat, perhaps, since she's the lawful good empyreal lord of intelligence, spies, and stealth.


2 people marked this as a favorite.
Luthorne wrote:
It would certainly be interesting if it were a paladin archetype, though I'm not expecting it...but it would be appropriate for a paladin of Kelinahat, perhaps, since she's the lawful good empyreal lord of intelligence, spies, and stealth.

Ooh, a stealthy spec ops Paladin would be really cool actually. Even if it's not in this book I'd love to see a more skill monkey Paladin designed for a subterfuge-style campaign.


Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Arachnofiend wrote:
Luthorne wrote:
It would certainly be interesting if it were a paladin archetype, though I'm not expecting it...but it would be appropriate for a paladin of Kelinahat, perhaps, since she's the lawful good empyreal lord of intelligence, spies, and stealth.
Ooh, a stealthy spec ops Paladin would be really cool actually. Even if it's not in this book I'd love to see a more skill monkey Paladin designed for a subterfuge-style campaign.

Yeah, I definitely think it would be interesting...if not here, maybe Ultimate Intrigue or one of its spin-offs? I've certainly pondered the notion of a paladin/shadowdancer who worships Kelinahat, but an archetype that works better for such a concept would be nice...


The inquistor could already be what some of you are looking for in the paladin, IMO. It may require a tweak to your role-playing style rather than anything actually new.


Fourshadow wrote:

I don't think they will toy with the Paladin and shadows much at all. Paladin is supposed to be a beacon in the dark, not blending in--that could lead to a 'fall'.

However, the Cavalier already has a spirit/ectoplasmic/phantom mount in the Ghost Rider archetype. It is rather cool, though I have yet to see anyone stat one up here...

Hmm true, but a retelling of the narrative so that dark doesn't equal evil would be great. And culturally speaking surely their good aligned, even lawfully good aligned individuals in the dark-worlds, and theoretically speaking a light based knight of justice wouldn't fit, because culturally it wouldn't carry over the same kind of connotations. Biologically wouldn't make sense either if these creatures have dark vision and are sensitive to light. Our connection of darkness=evil is because we fear the unknown and are in ability to see in the dark means we lose something in it. A Fletchling or a Caligini most likely won't have that binary way of thinking of light and darkness, a Caligni especially. So in that case a hero of justice of righteousness in a world filled with literal darkness, might find it comforting and good to channel the power of the shadows of their home in order to defend themselves an dothers against evil.


The archetype is called a "dusk" knight, which suggests at least a little bit of "light" is connected to it. It could be a very appropriate sort of name for a paladin who is dedicated to either redeeming the evils that lurk in the shadows or defending from it.


Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

It's a bit late to say this (seeing as the product is already far along the production pipe-line), but I really hope that the darkness mystery for Oracles is not "evil-only", but can also be used by good characters.


Bellona wrote:
It's a bit late to say this (seeing as the product is already far along the production pipe-line), but I really hope that the darkness mystery for Oracles is not "evil-only", but can also be used by good characters.

It shouldn't be much of an issue; the Apocalypse mystery came out in the Monster Codex (and was designed with ogres in mind IIRC) and still didn't have any language that locked non-evil PC's from using it. There might be some revelations that lean towards evil acts but it should work just fine otherwise.

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

Fire giants. Otherwise, all correct. ^_^


What classes will be given archetypes in this book?


I imagine that Gloom chyist is probably for the Alchemist, Human.


I don't see why Darkness should be evil. After all, Tsukiyo is all about the moon and the unhinging stillness of the night, and she's a cool girl/omnipotent being.

I could see the Dusk Knight being:

a) a very lame pun;
b) a night-based paladin with the intent of killing vampires, ghouls and all those things that creep through the night;
c) a cavalier based on skirmishing tactics that moves towards and out of cover with perhaps a supernatural mount because a regular mount would suck at that kind of thing.

That being said, I'm leaning towards A.

Sovereign Court

Pathfinder Adventure Path, Companion Subscriber

Tsukiyo is male; you may be confusing him with Shizuru, gender-wise.

Otherwise, basically correct. I really want to play a paladin of Tsukiyo. ^_^


Pathfinder Adventure Path Subscriber
Kalindlara wrote:

Tsukiyo is male; you may be confusing him with Shizuru, gender-wise.

Otherwise, basically correct. I really want to play a paladin of Tsukiyo. ^_^

Yeah, that could totally be content of a new TianXia book and AP!

Perhaps we should make a thread for that, gathering the many voices of people who actually dig that and want more of it.


6 people marked this as a favorite.
Kalindlara wrote:

Tsukiyo is male; you may be confusing him with Shizuru, gender-wise.

Otherwise, basically correct. I really want to play a paladin of Tsukiyo. ^_^

I stand corrected! I speak a romance language natively, so the moon for me is always female.

I am curious as to why you haven't played a Chosen One Paladin of Tsukiyo with a cat familiar and stand for love, justice and punish people in the name of the moon.

Scarab Sages Developer

1 person marked this as a favorite.
Human Fighter wrote:
What classes will be given archetypes in this book?

Not fighters this time. Sorry. :)

That said, many of the fighting style feats and shadow craft weapons may be of interest to a shadow-themed fighter.


Pathfinder Companion, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Owen K. C. Stephens wrote:
Human Fighter wrote:
What classes will be given archetypes in this book?

Not fighters this time. Sorry. :)

That said, many of the fighting style feats and shadow craft weapons may be of interest to a shadow-themed fighter.

More fighting style feats? Yessssss. Looking forward to this shipping.

Dark Archive

Adventure Path Charter Subscriber; Pathfinder Adventure, Companion, Lost Omens, Rulebook Subscriber

PDFs are starting to make their way out. As for the Dusk Knight...

Spoiler:

Yup, Paladin. Not too sure about its abilities, in particular what it gives up Channel Energy for, but eventually getting See in Darkness is pretty cool. Too bad it doesn't hit until 15th level.


Pathfinder Rulebook Subscriber

*checks email repeatedly*

In the meantime, if somebody with the PDF, time, and inclination would oblige, I'd love to hear at least a general summary of stuff Fetchlings get. Or just any alternate racial stuff if they've got a bunch of things spread out.

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