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** Pathfinder Society GM. 743 posts (6,234 including aliases). 4 reviews. 2 lists. No wishlists. 16 Organized Play characters. 10 aliases.


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The Concordance

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active effects:
Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

"Woah! These creatures are dangerous vegetarians! They think they're immortal, and their skin is bulletproof!" A pair of first-world frogs tried to eat Boom Sticks once, and he missed with his blunderbuss against them.

Boomy draws their hammer and stabs at the fiendish foe.

hammer vs frog: 1d20 + 6 ⇒ (2) + 6 = 8damage, cold iron: 1d10 + 3 ⇒ (2) + 3 = 5

Unwilling to risk the poisonous shrubbery, Boomy holds position on the path.


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Feast of Ravenmoor | Fleshwarped Queen |

Shel Lupescu looks at Byron, Jeskit and the two reptilian familiars. She blinks once, and for a moment seems uncertain, then practically throws herself at Byron. She puts her arms around him and kisses him passionately.

In breathy whispers, the girl addresses her 'king': "Oh, Byron my love! I couldn't wait for you!" she glances at Jeskit. "I don't even care if you spent the evening with that - that lizard there! Come with me now, I know a place where we can be alone. You need a real woman, not a - a lizardman! I can do things for you that he never can!" She squeezes Byron meaningfully.

GM screen:

Angela: 1d20 + 10 + 1d6 ⇒ (15) + 10 + (6) = 31
Golthwur: 1d20 + 5 ⇒ (3) + 5 = 8
Yagajimoro: 1d20 + 6 ⇒ (5) + 6 = 11
Gronkh: 1d20 + 1 ⇒ (17) + 1 = 18

Angela:
You hear the unmistakeable sound of a girl's voice coming from down the hall.

Silver Crusade

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Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

sense motive: 1d20 - 1 ⇒ (20) - 1 = 19

Effie is well accustomed to young men boasting of their prowess.

"Oh Anaref, come on now. That's as tall a tale as I ever heard, and I used to live on a traveling circus! Admit it, you're just showing off for me aren't you?"

Then Effie grins and whispers "I don't mind you know. I'm sure you're full of surprises. But my friends do need to hear the truth if we're going to help."

Silver Crusade

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Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

"Well, hello Anaref" Effie beams at the muscular and enthusiastic young man. "I'm Effie. You look like you could learn your way around a sword, if you're after battling evil. And if you already know all that we need to know then you're obviously very smart too."

Effie flatters the youth whilst playing with her hair. The boy's just showing off, surely. Handsome, though.


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Feast of Ravenmoor | Fleshwarped Queen |

A summary post - what has happened so far, and what you have learned:

  • Your objective is to find out what happened to the tax collector Elias Kyle, and the 500gp that Ravenmoor owes in back taxes.
  • The people of Ravenmoor remember Kyle visiting about a month ago. Everyone describes him as rude.
  • Kyle evidently met with Mayor Andretti Kriegler.
  • The Mayor says he sent Kyle off the next morning, with the tax payment.
  • The Mayor offered to scrape together a second part-payment when you told him that Kyle did not return to Magnimar.
  • Villagers suggest that Kyle may have been eaten by a bunyip that hunts in the river (the "wolf-in-the-water")
  • It's also been suggested that Kyle simply absconded with the money.
  • In the manor house you found a map of Ravenmoor with some notes on it, evidently made by Kyle; 4 locations were marked: the trading post, the weaver, the ferry, and Kriegler Manor.
  • You visited each of these locations, but saw nothing odd about them.
  • Also in the manor, you found rubbings of Thassilonian prayers to an entity called the Gossamer King - an old name for Ghlaunder, god of disease and parasites.
  • The shopkeeper seemed to react to the word 'Gossamer' when Golthwur dropped it into conversation. The weaver did not. The Mayor mentioned the "Dream Tender's" 'Gossamer cloak' in a benediction at the Feast.
  • You took part in several games at the Festival prior to the Feast.
  • 'Dream Tender' is a reference to Desna, goddess of dreams; many villagers wear a butterfly token on their clothes, another symbol of Desna.
  • A pig turned out to be a cythnigot qlippoth, which you quickly dispatched. The villagers, whilst repulsed by the creature, did not seem surprised by its appearance.
  • At the Feast, Shel Lupescu was chosen as Queen.
  • Shel took a shine to Byron and chose him as her 'king'.
  • The villagers have gone back to their homes; the mayor has offered you rooms in the Manor House and promises to have Magnimar's gold - or at least a portion of it - for you in the morning.

    hope that's of some help :)


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    Feast of Ravenmoor | Fleshwarped Queen |

    Also, the boon is randomised: which boon for Byron?: 1d3 ⇒ 2

    Boon number 2 is "moment of glory"

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "Hey, look! More of that icky bile. We should probably smush it, but bashing on the gate with my hammer is going to alert everything inside the manor to our presence.

    I'm going to talk to those vines on the wall there."

    Boomy sneaks quietly across the overthrown gardens, and talks with the vines that climb up the manor walls.

    stealth?: 1d20 + 7 ⇒ (17) + 7 = 24 +4 more if it counts as "forest" terrain

    speak with plants:
    "Hi! I'm Boom Sticks! I'm new here. Is this a good place to live? Have you heard about the Warmth and the Light?"

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "Mmm. Nom... it's quite good. Is it real shepherd?"

    The Concordance

    2 people marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision
    Gervase Goldhawkë wrote:

    ... head back quick-sticks.”

    "Hey, it's BOOM Sticks! Quick Sticks is my older brother."

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    "How about cake, Rumble? We can find another bakery. Or I might go back to the Laughing Garden, if any of you would care to join me? It is truly a beautiful place, and I learned a lot there."

    Silver Crusade

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    M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
    philipjcormier wrote:

    Excuse the question, but what is "Hard Mode"?

    A handful of PFS scenarios have an optional Hard Mode, in which enemies are stronger and challenges more difficult. The details are set out in the scenarios. All players at a table must agree to use Hard Mode, otherwise the scenario runs in the default normal mode.

    There's normally no additional reward, just bragging rights. The boon mentioned above is an exception.

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    Effie stands next and picks up the story:

    "At the Great Library a lantern archon named Akarah was assigned as our guide. We presented our tokens to show we were allowed to use the library, and we explained why we'd come: to help Valais. We explained that we wanted to perform a purification ritual, and Akarah told us the names of six books that could help us. She pointed out where to look for them, but the Library being so large she couldn't just fetch them for us as her duty required that she remain near the entrance to assist other visitors.

    Kitarlo wanted help too, but he insisted that we make sure we got everything we needed for Valais first.

    So we searched and we got all the books; we were even able to help Kitarlo too by finding another book for him.

    Kitarlo whizzed through the books, and found what he needed. We went to a private study room where Kitarlo drew a ritual diagram and explained that we were going to perform a ritual of mortification: each of us would need to make sacrifices in order to lend strength to Valais, and if we failed then her demons would get stronger.

    We sat in a circle and began. There we multiple possible mortifications, each from a different book that we'd found. Kitarlo began chanting, and a wind whistled around Valais. Kitarlo wept blood – one of the mortifications.

    We each made our sacrifices – our bodily strength, gold, blood. We tested our faith and our humility. We experienced the hunger of a fast.

    The wind grew stronger, and Kitarlo told us that our sacrifices were working.

    The ritual continued – it got tougher to make the sacrifices, and sometimes we stumbled, though we refused to give up. The winds grew stronger still, but we could see that Valais was growing stronger too as the light battled the dark.

    To finish the ritual successfully, to ensure that we didn't give strength to evil, many of us bled. The ritual diagram glowed bright as the sun. Then three bubbles split off from Valais – two of them black and oily, the other clear and filled with blue mist. Valais collapsed, and then you appeared, Altha.

    We don't know what was supposed to happen exactly, but it was clear from Kitarlo's reaction that the result wasn't what he anticipated. Certainly none of us wanted to release demonic souls into Heaven. For my part, I am glad that Valais' taint was purged, but I am sorry that as a group we did not prepare better. We were only granted a few hours within the library, perhaps if there had been more time..."

    Diplomacy, Zith, bonus, honey: 1d20 + 8 + 2 + 4 + 2 ⇒ (3) + 8 + 2 + 4 + 2 = 19
    Diplomacy, Zith, bonus, honey, GM reroll: 1d20 + 8 + 2 + 4 + 2 + 1 ⇒ (6) + 8 + 2 + 4 + 2 + 1 = 23

    Oh you idiot Effie, you're complaining again!

    The Exchange

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    active effects:
    wildshape (50m), barkskin (40m), longstrider (6h), bone fists (6m), resist fire 20, heroism (50m), bulls strength(6m)
    Male Tengu Barbarian (untamed rager) 2/Brawler (snakebite striker) 1/Druid (kraken caller) 4 | AC 30 T 19 FF 21 | HP [54/54] 54/54 | F +14 R +10 W +10 | Init +3 | Perc +14 (17 in bright light) lowlight vision | rage (11/13) | supplies (7/7)

    "Eh, that's not good, yes. Anyone got spells against fire?"

    GM, if there's time before we go into initiative Mal will drink his potion of Heroism. Also, when we do go into initiative, Polly will use her 1/day Tactics domain ability to let Luminae roll twice and take the better result.

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "You could drop me and Soddy inside. Or - just fly around above the fort whilst Soddy drops exploding seed pods and I blast away with my blunderbuss! BOOM! Leshy airborne division!"

    Boomy looks very excited at this idea, and swaps their hammer for their gun.

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    Effie begins juggling colourful soft balls, keeping her pistol turning over and over in the air amongst them.

    "And now boys and girls, Parison the Cobbler will attempt the unique and spectacular special secret manoeuvre known only to the Pathfinder Society - did you know that Parison makes clown shoes? That's no small feat!"

    Perform (comedy): 1d20 + 8 ⇒ (11) + 8 = 19

    maintain inspire courage

    Silver Crusade

    3 people marked this as a favorite.
    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    Effie strides out onto the stage and faces the audience, her face beaming with joy, her silks, swirling as she twirls towards the demon, gives a mock look of shock, and then turns back to the audience.:

    "Ladies and Gentlefolk, boys and girls of all ages, are you ready?" - she cups her hand to her ear to listen for the audience response, then continues -

    "In the baddies' corner, we have the nasty, stinky, sweetie-stealing Leatherkiss! Booo!" Effie points to the demon. "And in the goodies' corner, we have the heroes of the Pathfinder Society, you've heard their names already now let's give them a big cheer - Maria!" Effie lifts her arms up and cheers. "Hep!" Another arm lift and cheer. "Zith!" More cheers. "Parison the Cobbler!" Cheers and a wink at Parison.

    "And, now, the greatest champ of them all, weighing in at 300 pounds in his underpants: LETS! GET! READY! FOR! RRRRUUUUUMMMMMBBBBLLLLEEEE!!!"

    Let's call that starting Inspire Courage (+1) - also a move action, drawing pistol as I go. I'll throw some Perform (Comedy) next round.

    Hopefully not stealing Maria's thunder here, but looking to build up the "show"

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision
    Soddy Daisy wrote:
    "...But then your maker didn't make you bigger either, Boomy. I wonder if our spirits can only fit small vessels?"

    "It's not the size of the leshy in the fight, Soddy, it's the size of the fight in the leshy that counts!"

    Boomy joins the front row, choosing to employ their hammer and standing shoulder-to- waist? with Gervase, presenting a pair of pointy polearms towards the advancing goblins. Meanwhile they thrust the weapon into the hostile orchid.

    hammer vs orchid, rage: 1d20 + 8 ⇒ (2) + 8 = 10damage: 1d10 + 6 ⇒ (8) + 6 = 14

    "Nothing wrong with meat, Soddy! It's the VEGETARIANS you have to watch out for!"

    AoOs if triggered:

    AoO 1, raging hammer: 1d20 + 8 ⇒ (10) + 8 = 18damage: 1d10 + 6 ⇒ (8) + 6 = 14
    AoO 2, raging hammer: 1d20 + 8 ⇒ (11) + 8 = 19damage: 1d10 + 6 ⇒ (7) + 6 = 13
    AoO 3, raging hammer: 1d20 + 8 ⇒ (9) + 8 = 17damage: 1d10 + 6 ⇒ (7) + 6 = 13 Hammer is cold iron

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    Effie enters the Garden, and almost faints. "Oh! Oh, it's a circus! But it's beautiful! And full of children! Oh no, are they all...?" Effie chokes, unable to finish speaking such a sad thought aloud. The tears come freely.

    "Oh, Oneol, please let me help! I grew up in a place a little like this. But I was never able to appreciate all the goodness around me. I only saw the bad. Oh, I'm so glad I came! To see this place in Heaven fills me with hope. I'm a circus performer, Oneol. I know how to work a puppet show. I can do tumbling too!"

    Effie wipes away her tears and smiles as she rearranges her colourful performer's oufit and checks her juggling balls.

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    ”BOOM!”

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    Effie scowls at Zithembe behind his back. Then catches herself.

    O gods! The circus life rubbed off on me more than I realised! Here I am, chafing at the judgement of others just as they did. I spent years judging the circus folk for rejecting what I thought were moral standards. What right have I to judge anyone? And I left them - my family!

    Effie stifles a sob as tears run down her cheeks.

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision
    Annea Clivana wrote:

    Annea will delay until the others have acted. No need to endanger herself with all those big muscles ready to beat that plant into pulp!

    No offense Soddy!

    "Oi!" ;)

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    I'll try to keep you alive Gervase :D

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    I have a similar view to you GM, regarding background material. PbP gives us opportunities we don't get in a face to face game, and when I GM PbP I like to take advantage. As long as I have the bandwidth, I enjoy composing posts that throw in more of the campaign world's lore. I find Inner Sea World Guide is a great source. Pathfinder Wiki helps too.

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    GM, how long are the phases/rounds? I'm wondering if Effie's saving finale spell would work here, but it requires bardic performance to be running so it's only an option if the ritual 'rounds' are the same as combat rounds.

    This is one creepy ritual. But doing the right thing isn't always easy. Helping those in need usually has a cost and it's the mark of a good person that they're willing to pay it, even when that's inconvenient or painful.

    Effie studies the Ritual of Weakness.

    Time for 'Big Effie' to show how tough she is!

    Fort save, Kitarlo: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24

    The Concordance

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    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "Oh! Are you a secret plant-person too Gervase? I once met a whole town of secret plant-people. They looked human, but The Warmth and The Light changed them so they could live there."

    Boom Sticks gathers their gear and follows the goblins' trail.

    Us plant-people better stick together.

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    ”Hey, let’s see if I can squeeze down here..”

    escape artist: 1d20 + 7 ⇒ (2) + 7 = 9

    ”Oww, I think I ate too many sweet rolls!”

    The Exchange

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    active effects:
    Male Kitsune Barbarian (urban, elemental kin) 1 / Cleric ('varisian' pilgrim) 1 | current AC 17 (18) T 13 FF 14 | HP 22/22 | F +6 R +3 W +3 | CMD 15 |Init +3 | Perc +5 | Rage 3/6 | Channel 2/4 | Grow 4/4 | Calm 4/4

    Ikari sits quietly at the campfire. He has been brooding since the fight with Gaspar. He listens, intently, to Itami's tale, and Onna's reply, before speaking, slowly and softly.

    "If I have learned one lesson from this mission, brothers and sisters, it is the importance of community. The merchants' community was fractured, divided: if they could have all trusted each other, then there would have been no murder - but only Jamila and Targos were truly family to each other. And strange as it was, their plan worked.

    If we were not a family, we would surely have perished at the claws of those harpies, or to Gaspar and his goblins. We stood for each other. We stand for you now, Itami."

    Ikari rises to his feet.

    "I left my family. Not once, but twice. I rejected the cult of my birth-pack, as you rejected the cult of the Umbral Prince, Itami. I fled to the jinin elves, who were happy to entertain a spirit of the forest. But nine years later I left them too, for as kind as they were to me they were never truly my kin.

    This is my family, my community. We will travel the open road together."

    Ikari bows his head towards the rest of the skulk, his eyes closed.

    Hiiragi:
    Sensei Hiiragi notices that from beneath one eyelid Ikari glances at her, and the corner of his mouth tilts upwards just the smallest fraction.


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    Feast of Ravenmoor | Fleshwarped Queen |

    Finale, action so far:

    Round 1: Frost smites ermias dalla, readies an attack; Peridot bombs dalla; Amenopheus chucks a fireball at the pathfinders; (Dhiara has improved evasion she takes no damage from the fireballs); Agate casts a greater stunning barrier (fading light activation save passed); Tahari opens with dazing flaming sphere and cloudkill; Ischell LOHs and heals all his damage, then enlarges; Athum enlarges and smites Tahari; ermias hits Ahn once – retconned as a miss, as ermias lunged in cloudkill; Ahn should have taken 1 con damage, as sickened when he has to save; Ahn does LOH on self;

    Round 2: Frost mounts her warhorse Ragnar; Peridot is dazed by sphere; Amenopheus staggered, just moves; Agate takes cure for fading light and casts gust of wind (this was two standards); 2 divs arrive; Tahari casts suffocation on Athum, followed by fading light contagion; One div charms Agate; Athum passes both saves (the suffocation should end here, just staggering Athum); Ermias hits Athum once and LOH's; Ahn smites a div and hits

    Round 3: Frost smites Ermias, hits; Amenopheus fireballs; Agate, despite being charmed, is allowed to enter the mindscape of tahonikepsu – and frees her; Tahari physically attacks Athum with corrupting touch and casts Blindness on Ischell, who saves (boon expended so ok); the two divs fizzle their insect plagues; Athum fails his save against suffocation (an error) and drops to 0hp, unconscious (should have just taken 17hp damage from Tahari's touch) but he hits ermias first whilst staggered; Ischell destroys Ermias; Ahn LOHs and shoots a div (smite); Tahonikepsu uses her breath weapon – retconned to a physical attack as the divs are resistant to lightning; Peridot heals himself and Athum;

    Round 4: Frost smites a Div, hits; Amenopheus fireballs (number 3); Tahari flies and casts Cloudkill using bonded object, both divs cast charm again; Ischell consumes a potion of fly and moves out of cloud; Ahn smites a div (hits once); Tahonikepsu breathes lightning on Tahari (8 damage after saving and incorp); Agate diplomacies (generous GM); Ragnar (steed) dies to cloud; Athum unconscious; Peridot dropped; Ishell enters dhiara's mindscape

    Round 5: Frost uses LOH and smites (div); Amenopheus moves out of cloud (staggered); Agate casts Ball Lightning, to no effect (Tahari saves); blue div dies (cloud); yellow div tries to influence Agate (opposed CHA); Tahari withdraws into ground (generous GM); Athum is unconscious; Peridot is unconscious; Ischell frees Dhiara; Ahn moves and activates his nimbus of light; Tahonikepsu kills yellow div

    Round 6: Frost channels to heal; Athum (healed to postive hp by Frost) stands up and retrieves his weapon; - but acts after Amenopheus; Peridot (healed by Frost) moves (double); Amenopheus fireballs (number 4; targets Ahn, Ishell, Athum); Agate dim doors next to sinuhotep; Athum down to -1hp (corrected for suffocation retcon); Tahari to act;

    OK, conclusions: GM Nowruz has made a a few plays or errors in your favour and one (very commonly made imho) error against you. I will retcon the error against you, since it would result in Athum's death: the Suffocation spell is negated except for 1 round of the Staggered condition if the initial save is passed. Athum has missed out on an action or two, but I think that is balanced by the extra action that Agate was allowed and by the way in which GM Nowruz has played the Charm Monster effect and had Tahari retreat instead of throwing two more spells at you, so I don't propose any further retcons.

    On Charm Monster:
    It's not Dominate, but it is significant influence "you perceive the Charmer's words and actions in the most favourable way" - as long as the Charmer is not asking the Charmee to do something against its nature or obviously threatening the Charmee's life then the Charmee will comply with a reasonable request - otherwise an opposed CHA check is made.

    I'll get a gameplay post up later tonight all being well (I'm on UK time by the way).


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    Feast of Ravenmoor | Fleshwarped Queen |

    I've been following your game Noral, I'm happy to step in and see it out if you like. I hope you can return before too long.

    Silver Crusade

    1 person marked this as a favorite.
    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    "Oh, the circus was a terrible place! Nobody there wanted to do any real work, you see. All of them were layabouts and vagabonds, their ills always someone else's fault! I left as soon as I could scrape together a bit of coin.

    So, I'm not a circus performer now. But I used to be. Once they found I had a talent for sharpshooting, Ole Pistol Pug taught me his act and gave me his old gun. This one here, in fact." Effie taps the weapon holstered at her hip. "He was a grumpy old sod, and he made me do all the work, but I'm grateful for the gift all the same.

    Asides from shootin' I'd do tumbling, juggling and even clowning. I do not juggle with fire, that is just asking for trouble!

    And I didn't work with the animals. Black powder and animals don't really mix well together. Oh! I do have a mule though - he's called Finn. I hope we can bring him along, otherwise I'm gonna have to be real careful how I pack!"

    Silver Crusade

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    Female Ifrit LG Gunslinger (Mysterious Stranger) 1 / Bard (Juggler) 1 | AC 18 T 13 FF 15 | HP 18/18 | F +3 R +7 W +1 (+1 vs charm or compulsion) | CMB+0, CMD 13 | Init +7 | Perc +3 darkvision 60' | SM -1 | Grit 4/4 | Performance 8/8 | Spells (-, 2/2)

    "Madam Zadrian, it's an honour to meet you ma'am."

    The newcomer is a lithe, lightly-built woman clad in a brightly coloured outfit that might suit a dancer or acrobat, and that allows her maximum freedom of movement. Her skin is the colour of warm honey, her eyes appear to hold living flames, her hair is long and blue-black like coal. A colourful scarf keeps her hair out of her face and conceals two small horns that grow from her brow. Aside from her colouration and the hidden horns her features are Varisian. A pistol and a powder horn are at her hips within easy reach.

    "I'm Effie Gee, Sharpest Shot in all Varisia! We're going to Heaven? That's incredible. Surely I won't be needing my pistol in Heaven? I have other skills of course. I grew up with a traveling circus, and you'd be surprised how many circus talents are useful to a pathfinder!"

    There's a certain note of distaste evident in Effie's tone as she mentions the circus, but when she's done talking she's all smiles again, and offers her handshake to all the other assembled pathfinder agents.

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    ”Wait, did you just say good goblins?!” Boom Sticks twists their woody face about to look at Gervase.

    ”Um, are you guys sure we’ re on the right side here? Those humans burned down the forest! That’s a bad thing! If I was a forest-goblin, I’d be mad at them!”

    Boomy hesitates.

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "What's a Bruce Campbell? Should I be named Bruce Campbell? I don't believe I have Bruced. Nor have I Campbelled." Boom Sticks' leaves and branches move in such a way as to approximate a furrowed brow. They hand their missive to Kyklónas with a bow. "Are you from the First World like Azure?"
    .
    .
    Later, on the way to the Town Hall, Boomy asks:

    "Soddy Daisy Today, were you made by Maker Gnashbakk? I have met other leshies before in the Pathfinder Society, but I think I am the only one of us made by Maker Gnashbakk. And if that is so, then we are not related."
    .
    .
    And after the Mayor explains the situation:

    "I have not met goblins before. What are they like? Are they mammals? Oh! you call them 'fleshies' Soddy Daisy Today. Sorry, "Soddy". Are they fleshies? Fleshies or leshies, I see what you did there!"

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    A trailing vine by the bar, blackened as if scorched by fire, yet thick and healthy-looking, suddenly pulls itself up into a shape resembling a little woody humanoid. The branches, vines, and leaves are interspersed with bits of metal, and the figure is very definitely armed - carrying a polearm and a trumpet-barrelled firearm across its back.

    "BOOM!" it says, looking up at the bar, its beady coal-black button eyes looking for the barkeep.

    "Boom Sticks! Agent of Gnashbakk, Agent of Pathfinders, Agent of Concordance, Knight of Azure! I'm looking for someone named Kick-Lone-Arse must be a mammal name that have you seen him, her or it please?"

    Boom Sticks looks up and awaits a response.


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    Feast of Ravenmoor | Fleshwarped Queen |

    Chronicles are here!

    Let me know if you spot any errors or omissions.


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    Feast of Ravenmoor | Fleshwarped Queen |

    Coda

    Several nights later, a young archeologist is drinking in the Flaming Scimitar tavern. He remarks to his drinking companion, a certain foreman named Adar al-Zareef, that his girlfriend, a priest of Sarenrae at the Grand Temple, had to prepare a peculiar gnome's remains for transport after an incident with a giant lizard in the desert.

    "What?! Not Uncle J?" exclaims the miner. "That bastard lizard! I hope he choked to death! Lads, a toast! Let's all drink to our dear departed friend Uncle Julius!

    ♫♫Let's all get drunk and go naked, and lie in a great big pile! ♫♫"


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    Feast of Ravenmoor | Fleshwarped Queen |

    "Very well" answers the high priestess. 'Pathfinders, I am grateful for the service you have rendered to me and to my city. Please keep the signet rings I have given to you, as a token of my esteem.

    Yndra, I must insist that you return my ring; I cannot have a prophet of Roidira be seen to be sponsored by Sarenrae's representative on Golarion, nor could I allow this as a Peerless.

    I will tell the satrap that Roidira's cult poses no threat. However, there are conditions, Yndra. You will submit to questioning under the gaze of my paladins, who will employ such divinations as they deem appropriate to confirm that you are under no magical compulsion and that you intend weal rather than woe. You will also accept being bound by a Mark of Justice to prevent you organising or partaking in acts of sedition. Subject to your acceptance of these conditions I grant you the freedom to act as shepherd to your lost sheep; grant them succour, and see that they no longer disrupt the affairs of my citizens. When I am satisfied that there is no longer a risk to civil order, I shall send a detachment of paladins to the pilgrimage site in the jungle to ensure that any lingering spirits are permanently banished, and to close the site."

    She looks again to the rest of you. "I am truly sorry for your loss. I much enjoyed Julius' peformance as Sarenrae!" Al-Sahba allows herself a smile at the thought on Uncle Julius' dance. "But if a soul does not wish to return from the Beyond, then it cannot be compelled by resurrection magic. I will ensure his remains receive a Gentle Repose spell and help you transport them home. I also a have a few gifts for you, small treasures that cannot compensate for the grief you must feel, but you should have them nonetheless."

    Al-Sahba presents you with several gifts magic items that appear on the chronicle sheet.
    .
    .
    .
    .
    .
    Later, back at the lodge in Katheer, Venture Captain Esmayl ibn Qaradi takes your reports. He arranges for Uncle Julius' name to be added to the Wall of Names in the grand lodge:

    Uncle Julius: he danced, he sang, he looked for knowledge where a gnome ought not.

    The Exchange

    2 people marked this as a favorite.
    active effects:
    Male Kitsune Barbarian (urban, elemental kin) 1 / Cleric ('varisian' pilgrim) 1 | current AC 17 (18) T 13 FF 14 | HP 22/22 | F +6 R +3 W +3 | CMD 15 |Init +3 | Perc +5 | Rage 3/6 | Channel 2/4 | Grow 4/4 | Calm 4/4

    Cool. My thesis is political theory. It's about work and automation. Essentially, what should a good society do if (or when) the robots take all the jobs? The short answer is that it should make sure that humans get the wages even when robots do the work, but I need about 80,000 words to explain why I am right about that ;)

    Liberty's Edge

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    active effects:
    M Halfling Bloodrager (bloody-knuckle-rowdy) 1 / Monk (sohei) 1 | current AC 19 T 15 FF 15 | HP [19/19] 19/19 | F +6 (8) R +5 W +1 (3) | CMD 15 |Init +3 | Perc +6 | Rage 12/12 | Luck 3/3 | Hellfire 3/3

    Happy levelling-up day GM!


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    Feast of Ravenmoor | Fleshwarped Queen |

    Poe does not recognise the specific scent, but knows enough to realise that the water in the glowing pool ahead is far from pure.

    Tsschas sees no evidence of ritual - the Roidirans do not rise together. Perhaps they sat apart from each other merely for the sake of solitude.

    Yndra finds only anguish and despair in the faces of the cultists. Although they are each armed with maces and shields, they do not attack. Instead, they answer:

    "There is nothing for you here!"

    "If nothing ceases to be, does nothing remain?" asks a second cultist.

    "Emptiness - emptiness is all that we learned, and all we have left" says a third.

    "No, we have lost even that." says the last.

    This is the optional encounter, a simple combat - I have decided to skip the combat in order to give us more time with the finale and epilogue.

    The Concordance

    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    Although spending Prestige Points is described as calling in favours from your faction, I don't believe there is any rule in the Guide that says that all of a Prestige purchase must be funded from the same Faction - there are no Faction 'pools', the different totals are purely an artefact of the online character record and no more than that.

    Dark Archive

    1 person marked this as a favorite.
    active effects:
    Human (ulfen) Inquisitor (green faith marshal, sanctified slayer) 5| AC 18 T 12 FF 16 | HP 46/46 | F +7 R +4 W +7 | CMD 19 | Init +4 | Perc +10 (+12) | Spells (-,5/5, 3/3) | Bane (5/5)

    A pre-gen can't learn spells from another PC, because the pre-gen's character sheet resets after any adventure. But a PC can learn spells from a pre-gen. The pre-gen player has nothing to lose or gain, so it's normal in my experience for Ezren, Seltyiel and Enora to always share their spellbooks when they adventure with PCs who have spellbooks.

    1/5

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    GM supervillan wrote:
    There appears to be a problem with the signup spreadsheet - I am getting a handshake error when I click on the link. Don't know if this is a temporary issue or not.

    Is working normally now. Might've been something at my end.


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    Feast of Ravenmoor | Fleshwarped Queen |

    "Huzzah for Uncle Julius! ♫♫Let's all get drunk and go naked, and lie in a great big pile! ♫♫"

    "You want to know about the Roidirans, Uncle J? They're bad news bears, fella! There’s a camp outside the city where these characters meet up with one another and spend the night before heading north towards the jungle. I don’t know where they go after that. But I got some work on the side on my day off escorting these folks to the camp, and they were just wrong. They were chanting or something, starting each new bit with ‘There is no meaning; there is the goddess,’ something like that. I asked the head guy what they meant. I’ll never forget what one of them said to me: ‘Only when your mind is empty will you hear the scream of a hundred mouths crying out the goddess’s word.’ You better believe I didn’t say two words to him after that.”

    One of the Adur's friends chips in: "“A whole troop of these Roidiran cultists passed by our mine while we were on break and they started preaching to us about going to ‘find enlightenment,’ that there was a sacred place for their faith in the jungle and asked if any of us wanted to go with. Said they were on ‘Roidira’s Road,’ the path to total knowledge. This idiot here, Shareef, was actually thinking of doing it! ‘What else have I got to live for?’ he said, like a damned moron. But then the Roidirans started talking about their ‘fallen comrades’ in the jungle and something about how the Place of Enlightenment wasn’t for the faint of heart. Shareef got cold feet—and good for him too.” The miner gives his friend Shareef a soft cuff round the ears, followed by a hug and a cup of strong spirits.

    The Exchange

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    active effects:
    wildshape (50m), barkskin (40m), longstrider (6h), bone fists (6m), resist fire 20, heroism (50m), bulls strength(6m)
    Male Tengu Barbarian (untamed rager) 2/Brawler (snakebite striker) 1/Druid (kraken caller) 4 | AC 30 T 19 FF 21 | HP [54/54] 54/54 | F +14 R +10 W +10 | Init +3 | Perc +14 (17 in bright light) lowlight vision | rage (11/13) | supplies (7/7)

    OK, I'm going to push the deception and we'll see what happens.


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    Feast of Ravenmoor | Fleshwarped Queen |

    I think for the pbp medium there are some trade-offs. Giving out DCs speeds play considerably.

    I only recently learned how to make nested spoilers. You have to omit the '=' from the nested tiers.

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "The Warmth and the Light" is what passes for Boom Sticks' deity. He had a kind of a religious experience with a certain entity that appears in 7:12 The Twisted Circle. Henceforth he's going to ask every vine he can talk to about it - especially vines that are growing where or how they oughtn't to be.

    "Did you see those vines move just now Falbin? They pointed to where the magic comes from. It's the Bloom, and it's south of here. Though these vines are very young, they have grown very fast. This is because of the Bloom. The vines say it is spreading."

    'Do I look taller to you?"

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "Plants are people too you know!"

    Boomy will speak with the summery vines:

    speak with vines:
    "Hey friends, I'm Boom Sticks! I'm new here. It's very warm. Do you know the Warmth and the Light? Can you tell me about the Great Bloom?"

    diplomacy: 1d20 + 6 ⇒ (1) + 6 = 7
    diplomacy, GM reroll: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "Hey, the forest vines are talking to me. They're pretty upset. They know about a giant gnome that comes this way, but they're not upset about that. They keep talking about a great and unavoidable Bloom! It sounds like a bad thing."

    In the summery jungle, small flowers begin to appear on Boom Sticks. "Oh! That's odd. Sort of... nice though." He plucks one of his flowers and offers it to Jamilia. "Summer."

    The Concordance

    1 person marked this as a favorite.
    active effects:
    Vine Leshy Barbarian (savage technologist) 1 / Gunslinger 1 | current AC 17 T 14 FF 14 | HP 22/22 | F +7 R +6 W +3 (Rage = +2 R/W) | CMD 16 [20] | Init +3 |Rage 3/6| Grit 2/2 | Perc +6, lowlight, darkvision

    "I don't think Makers would change the seasons. That seems, well, unnatural. But warmth and strong floral growth, sounds like The Warmth and The Light! Maybe it's here too! BOOM!"

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