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** Pathfinder Society GM. 743 posts (6,247 including aliases). 4 reviews. 2 lists. No wishlists. 16 Organized Play characters. 10 aliases.


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Silver Crusade

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M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
philipjcormier wrote:

Excuse the question, but what is "Hard Mode"?

A handful of PFS scenarios have an optional Hard Mode, in which enemies are stronger and challenges more difficult. The details are set out in the scenarios. All players at a table must agree to use Hard Mode, otherwise the scenario runs in the default normal mode.

There's normally no additional reward, just bragging rights. The boon mentioned above is an exception.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I have to say no to the reroll because your elevation means that you are more than 30' away from Dhiara. The same range limitation has been applied to Tahari for her potential spells whilst she's been engaging you in the air Ischell.

Ischell's kama rushes through Tahari, coming out the other side of her coated in vile ectoplasm. A hit, however Pushing Assault cannot work on an incorporeal; also you only double smite damage vs an undead on the first hit, not the first hit per round.

incorporeal trait wrote:
In fact, they can’t take any physical actions that would move or manipulate an opponent or its equipment, nor are they subject to such actions.

Tahari screams as she rushes Ischell, she does not stop as she reaches the Iroran - and then she is gone.

Ischell:
Tahari has possessed you using her ghostly Malevolence ability; you are under her control.

Knowledge (religion) DC20 - not needed for Ischell:
Tahari has possessed Ischell.

Combat round 8

Peridot (cognatogen, heroism; 6 CON damage; 16/48 hp; 30' down a hole)
Frost (51/65hp)
Torch (dazed; 69/69hp)
Sinuhotep (59/122hp)
Amenopheus (4 CON damage; 49/61hp)
Agate (in cloudkill; 34/43hp, I CON damage; greater stunning barrier; hedged out by Well of Evil)
Dhiara (1 CON damage; 69/69hp)
Tahari (73 damage).
Athum (21/66hp)
Tahonikepsu (168/212hp)
Ischell (53/53hp, flying 25' up)
Ahn (56/83hp; life link to Frost; nimbus)

Spinel Sage Jewel, (inert)
Onyx Sage Jewel, (inert)

Active effects: Well of Evil (sicken vs Good); Nimbus

The bold may act!

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

No worries GM.

I am due to have minor surgery on Sunday. It's an outpatient procedure, but I will be sedated so there's a possibility I might not post on Sunday/Monday as I recover. Should be back to normal Monday evening though.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

"Eh, Trade Prince Captain Malachi Malarkey at your service, yes! I am here at the request of Trade Prince Aaqir al-Hakam, a great personal friend of mine, we dine together often, yes!"

A squat, broad-shouldered tengu doffs his salt-crusted tricorne hat and bows. He is equipped with an adamantine polearm, and wears a breastplate of shining blue-green dragonscale. A colourful bird of prey perches on his forearm.

"Eh, this is Polly, yes. She is a very rare parrot-hawk, yes."

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Long term night shifts play havoc with the body clock. I did nights for no more than 3 months at a stretch during a summer job and it suited me well enough, but then again I have a 27-hour cycle; conforming to a 24-hour rhythm is punishing enough and I avoided elements of that when on long term nights.

I think as you get older you tend to want more sleep, but also to rise earlier in the day. I'm firmly middle-aged, but I have a 9 month old baby, and sometimes when I get up to do her 5.30am feed I don't go back to bed afterwards. I do catch up later though (when the baby lets me!).

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

GM Socrates, if you used public, open recruiting then you can report under OSP - otherwise, it'll have to be your own event.

OSP linky

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Welcome back Redelia, no apology necessary! Health and family first.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Ah, I think it must've been Book 3 that Batpony was planning. Tier 9-11.

I'm up for Tapestry's Trial if it's planned to finish before August 2. I was going to play it at PaizoCon UK. I'd use my melee alchemist, Doctor Drokk (level 11).

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Gianttslayer book 4 i think - so technically an AP section, not a module.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

There's a small number I'm aware of at the tier you need:

VCs in peril (and Masters):

Abducted in Aether: If you can bear saving Aram Zey's soul, that's the objective of this scenario. I've played it twice - I used a replay so that a particular PC of mine could meet a particular NPC. It's challenging and can run long face to face.

Salvation of the Sages: title says it all.

What Prestige is Worth: I'm speculating here because I haven't played it, but it involves joining Zarta Dralneen on a journey into Hell. Chances are decent that she'll be imperilled.

Fury of the Final Blade: Coldon Maldris has been an utter idiot. Saving him is optional. (Warning: some players will not want to).

That's what I can come up with from reviewing my Chronicles and the blurb for this season's stuff. I reckon there's a good chance that the whole world will be imperilled in this season's final special, Siege of Gallowspire. I fancy a crack at the Champion mode with my melee alchemist.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I played in a run of Down the Halflight Path with a summoner who had a scout-eidolon that he sent ahead. The eidolon couldn't fight - but it's stealth and detection abilities meant we could buff before every fight and got surprise rounds often.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I just use Adobe Reader to edit the chronicles - I open the scenario pdf in apple preview (I use a mac), then "print to pdf" the chronicle sheet. That lets me save a separate chronicle pdf for each player, and "fill & sign" those separate pdfs in Reader. No license needed.

Silver Crusade

I'm also interested in high level games. Especially interested in What Prestige is Worth, and Tapestry's Trial.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I've no interest in pf2.

My elf, Quenly, would very much like to play Tapestry's Trial. Preferably with any GM I'm familiar with. There's a certain NPC that Quenly has a special relationship with. Then it would be good to finish up level 11 with a return home to Kyonin in Elven Entanglement :)

My hellknight-alchemist, Doctor Drokk, would like to play What Prestige Is Worth. I also quite fancy a crack at Runelord Krune with Drokk. I plan to GM the 5 "Krune Saga" scenarios at some point, but first...

Kiboko has just started the Glories of the Past trilogy in PbP (also featuring Kelumur). He'll be level 10.0 at the end of that, but I expect it to last 6-9 months. Another PC in this trilogy is interested in finishing the Krune run afterwards.

I have a level 10 cleric (Nana) who would like to play the conclusion to the Sevenfingers plotline (On Sevenfingers' Sails) but I'll wait till she's level 11. Those Gloomspires adventures are dangerous! (Maybe I'll try the hard-mode).

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I think Paladin 3/Oracle 8 or Paladin 7/Oracle 4 are the Oradin sweet-spots for normal PFS levels.

P3/O8 gives decent oracle casting, 3 revelations, and only drops 2 points of BAB.
P7/O4 gives level 2 oracle spells, a second revelation, and only drops one point of BAB as well as giving more smite.

If your main concern is your poor movement speed, Boots of Speed or Boots of Striding and Springing are decent solutions. So is a Flying Carpet or a Broom of Flying.

Mounts are pretty cool though. Shame you can't choose a hippo ;)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
Quiella wrote:
supervillan wrote:
That sounds awesome Quiella. PM me when you've done Glories of the Past, and I'd be delighted to run you through the Krune Saga. I might even get a character into the Glories of the Past run.
I'll need a GM to volunteer to run it first. :) Here's hoping.

If you don't find one I will consider it.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

That sounds awesome Quiella. PM me when you've done Glories of the Past, and I'd be delighted to run you through the Krune Saga. I might even get a character into the Glories of the Past run.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Kiboko's levelling up too.

There's a whole sequence of Lissala/Krune plotline scenarios running through season 4, Quiella.

The rest of the sequence is:
S4-20: The Words of the Ancients
S4-26: The Waking Rune 

There are two earlier scenarios also in the sequence:
S4-08: The Cultist's Kiss
S4-10: Feast of Sigils 

All of these are tier 7-11 and of above-average difficulty. Waking Rune has an optional Hard Mode.

I have been considering GM'ing the whole run. Maybe once my remaining Outpost games have finished up.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
GM Aerondor wrote:

You can use consumables on other players. Witness the number of CLW wands that get passed about.

You may spend 2pp for 375 (or actually 750gp really - why not do the full amount:?) of diamond dust. (free purchase, p22 of role playing guide)

You can sell your diamond dust if you want (for half price). So if you really wanted to go against the spirit of the PP ruling, but stay within the rules, you could probably contribute that way. But note limits of spending PP in a scenario, GM's have a "be reasonable" clause

p23 wrote:
GMs can choose to limit the number of times Prestige Points may be spent during an adventure if the players become excessive and time is of the essence.

Items bought with prestige normally have a resale value of zero, likely to prevent the warping of the wealth curve by prestige.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Claiming a spot ;) will get a character sheet up soon.

Many thanks GM!

Silver Crusade

These foxes are in need of a GM ;)

Silver Crusade

1 person marked this as a favorite.
VixieMoondew wrote:

Any GMs recruiting for low-level work? After my fourth kitsune character, I decided to just really lean into it and make a Cleric of Daikitsu.

She needs a Confirming as well.

I have a character-concept for a Kitsune follower of Daikitsu, not yet made (would start as Urban Barbarian). I would be interested in a double-kitsune Confirmation, although really I ought to finish up a couple of games before starting another. I do have several Outpost games finishing very soon though.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Yeah, don't worry too much about us please GM! Good luck with your pregnancy - I know it can be a tough and tiring journey, I've got a 4-month old (and my wife did the hard work!)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

PFS FAQ takes precedence over item description.

Silver Crusade

2 people marked this as a favorite.
M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Cruise-con sounds awesome! My wife and I like to combine holidays with gaming - we've been to the wonderful GardenCon in Switzerland several times.

Silver Crusade

1 person marked this as a favorite.

I don’t think it worked as a concept. The story would have been better done as a module.

Silver Crusade 1/5

Sinuhotep's sage jewel is also his phylactery.

For more details on the sage jewels, as well as some of their powers, see the scenario Salvation of the Sages.

Silver Crusade

My giant mantis works similarly, though I don't ride it and I gave up teamwork feats for the divine hunter archetype. It's an effective grabber just with vermin focus options.

Silver Crusade

I wouldn't invest any feats in those slots. I suppose you could do some interesting things with the Hunter's ability to see through the companion's eyes if you gave it something like Deathwatch goggles.

You'll have Ant focus plus either Leech, Mantis or Scorpion to support your grapple so a belt of strength isn't needed (doesn't stack with Ant focus).

With Int 3 you can consider the grapple feat line though, you'll have to start with improved unarmed but it might be worth it.

Silver Crusade

This is the FAQ you need.

For PFS, your vermin companion only has Belt and Eyes slots and it can only access these slots by taking Extra Item Slot feats. Most companion creatures get Armour and Neck slots accessible for 'free', vermin as a rule do not.

The PFS version of Extra Item Slot appears in the Pathfinder Society Roleplaying Guild Guide (a free download). It says:

PFS Extra Item Slot wrote:

EXTRA ITEM SLOT

You are able to wear magic items more easily than most
creatures of your kind.
Prerequisite: Animal companion, familiar, or other
companion creature that does not have all of its possible
magic item slots unlocked by default in Pathfinder
Society Roleplaying Guild.
Benefit: Choose one magic item slot that you qualify
for. You can now wear magic items in that slot.

I don't know why they decided to hose vermin companions like this, but that's how it is. (I also run a verminous hunter in PFS).

Silver Crusade

Extra Item Slot works differently in PFS.

Normal rules say critters get so many item slots based on body shape, and Extra Item Slot works as written.
PFS rules say critters can’t use magic items except if they take Extra Item Slot and then they are limited in the slots they can choose. Vermin companions get the worst of this.

Details are all in an FAQ. I can’t link it for you just now, will have a look for you when I have time.

Silver Crusade

Thanks Blahpers. I think I was getting to the same conclusions. Interested in hearing any other views, but you make perfect sense.

Silver Crusade

The Decoy familiar archetype has a funky ability at level 11, called Master's Guise. It says

Master's Guise wrote:
Master’s Guise (Sp): At 11th level, a decoy can transform into a perfect likeness of its master, as the alter self spell. It can hold this form for up to 1 minute per caster level; upon changing back, the decoy must remain in its natural form for an equal amount of time before transforming again. This ability replaces spell resistance.

How does this work?

Alter Self would transform a non-humanoid into a small or medium humanoid, and any gear that the non-humanoid is equipped with would remain equipped in accordance with the standard polymorph rules. So the decoy could be armoured - but then it wouldn't be a 'perfect likeness' if it was clad in say, studded leather, whilst its master was wearing full-plate.

What happens if the familiar's master is polymorphed or under another transmutation effect, at the time that the decoy uses Master's Guise to 'copy' him?

Duplicating magic items seems much too powerful, and then on the other hand the ability is nearly useless if the familiar just polymorphs into a naked humanoid, or a humanoid in totally different gear than the master.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Your shiny new armour costs 7100gp.

This is 1100 for the mithral shirt (which is automatically masterwork),
Plus 1000 for adding +1 enhancement
Plus 5000 for adding Rallying property

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

The pbp standard ought to be the same as the tabletop standard surely? As long as one of the players (GM or other) owns the module or scenario being played, that has to be enough. It would be enough if you were face-to-face.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I'd quite like to try the water mephit. I haven't played a kineticist yet, though I've been at a few tables with them and I think I have a feel for the basics. Also I plan on taking a mephit familiar with one of my characters :)

I think Noral is after playing Ember, judging from the signup sheet.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

There's a relatively inexpensive magic item that adds +10 to your umd check for a particular spell / wand. Can't recall the name off hand.

Edit: it's the wand key ring, costs 3000gp.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Would like option a.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Any word Shifty?

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Normally the military title is given first, followed by noble titles, honours or peerages. For example: General Sir Barrington Blowhard; or: Rear Admiral Lord Huxtable of Absalom.

(At least, this is the British convention.)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
Shifty wrote:

Not yet, I need to wrap this scenario by 17 Feb though as I have been invited to bring Svetlana out for one last show with the regular group - apparently, it is a scenario involving a trip to Hell.

Might you slow-track xp so as to finish this series with us, too? (Even if we end up needing to find a replacement GM?)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I see GMG has stepped down from the online VO corp. It looks like he might be away for a while, has anyone heard from him?

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1
Cuethric wrote:
Are specials like cosmic captive considered evergreens and thus replayable? I played cosmic captive at a convention a few years back and would like to try it in retrocon. Am I able?

They are not evergreen.

Solstice Scar has multiple versions, which all count as separate scenarios.

You may play the same special in the CORE campaign as well as in the standard campaign.

Other than that, you need a GM star (or boon) replay.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Kramac, if it helps speed your prep for Mammoths, your GP gained from Torrent's Last Will is 6062gp. You don't have a day job, iirc?

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Thanks guys!

By the way, how do you nest spoilers?

top level:
I always get a mess when I try.
[spoiler=second level]this is supposed to be nested text.

[/spoiler]

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

Botting Zeno

Zeno moves towards the fight. double move

The circling sharks take bites out of the maridar captives. The undines cry out in fear and pain!

Combat round 1 / round 2

Otto; -39hp;
Kelumur;
Seldanna; -33hp
Sahuagin
Razethka; -26hp, shaken (1r)
Zeno
Ursahla; -16hp
Lonan; -16hp
Jino; -1hp
Kramac
Sharks
Rhon

active effects: Bless on party, Freebooter's Bane vs Razethka

The bold may act!

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

It looks like I am going to become a dad this weekend! My wife is scheduled to be induced on Friday, so I don't know whether I'll be able to post Friday or Saturday, and then I'll be adjusting to a whole new way of life :o

I'm hoping that in the brief windows between feeding and changing I'll have time for pbp posts, but I'm deliberately not taking on very much so that I have time to adjust :)

I'm hoping to wrap up the game with Kramac and Kelumur very soon!

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

It looks like I am going to become a dad this weekend! My wife is scheduled to be induced on Friday, so I don't know whether I'll be able to post Friday or Saturday, and then I'll be adjusting to a whole new way of life :o

I'm hoping that in the brief windows between feeding and changing I'll have time for pbp posts, but I'm deliberately not taking on very much so that I have time to adjust :)

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I tend to spend my first 8 to 10PP on a variety of scrolls, wands and other gear, depending on the character. Then I try to save enough to cover a Raise Dead, Restoration and Body Recovery. After that, I'll burn through PP on wands and vanities.

Typical low-level prestige purchases include healing wand (CLW or Infernal, or Inflict Light Wounds for the dhampir), wands of bless, heightened awareness, faerie fire, mage armour, shield; scrolls of lesser restoration; darkwood composite bow. From mid-level, potions of fly, remove blindness/deafness, oil of daylight.

Silver Crusade

M Mutant Phalanx Fighter 3, Paladin 2, Wizard 4, Swashbuckler 1

I'm fine with your round 0 action being Gravity Bow, Zeno.

Kelumur spins in the water, depositing a pocketful of sand into the water in an effort to create a muddy vortex. The Galvo, however, is a creature with scores of eyes gazing in every direction, and it is not inhibited. A good enough idea that it would have chance Kelumur, but you did not beat the monster's CMD.

Combat Round 2

Ursahla
Kramac delaying his attack
Jino
Otto
Rhon
Kelumur
Seldanna
Galvo: confused (8r); -17hp; misfortune (2r)
Lonan
Zeno

Active effects: Bless, Communal Resist Electricity 20, Freebooter's Bane vs Galvo

Ursahla is up!

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