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Discussion Register your interest. Spot held for Redelia.
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Located in the Taldan Capitol city of Oppara, Venture-Captain Muesello’s lodge hides behind the facade of a simple bait and tackle shop, which Muesello dutifully maintains to provide Pathfinders a local base of operations that doesn’t invite much scrutiny. His pockmarked face breaks into a smile as the bell on the door jingles, and he motions for everyone to gather in the building’s back room before locking up the shop and propping a sign in the window that reads “Gone fishing.”
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Discussion Thread. Please check in here and leave your SFS Details. This will be a low tier game.
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A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.
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Recruitment thread. First come, first seated. Seats already reserved for Nugats, Nugat's friend and Rallas Linnderil.
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Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political.
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We be goblins, all caged up.
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Gameplay here. We'll get started once everyone is ready.
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Fallen Fortress. Put your details below. I have 3 spots reserved, but 3 are available.
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Numeria has a long history of mystery and wonder buried under its rugged landscape, for on that one fateful night thousands of years ago, the Rain of Stars scarred the land. The fragmented remnants of a ship from beyond the stars fell from the sky, scattering strange technological ruins and deadly perils across the land. Today, these sites are feared by the barbaric tribes and coveted by the sinister spellcasters of the Technic League. Yet something worse than brutish berserker or super-science wizard has risen to power in these hidden technological halls. The Iron Gods are ready to make their presence known, and if they are not opposed by the region's newest heroes, a scourge unlike any the Inner Sea has seen will arise! From small Numerian towns to strange technological ruins to the region's infamous capital of Starfall—and perhaps beyond—the Iron Gods Adventure Path will take your heroes into places unlike any seen before in the Pathfinder Roleplaying Game!
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Discussion thread. Please put your character here. We'll start once everyone is ready. In terms of sources I am open to a lot of things. If something seems sketchy or dubious please run it by me. We'll run with 20 point buy, max HP for level 1 then average every level past that and 150gp starting wealth.
So not sure if this is the right section or not for this. Just really curious. I play mostly on here in PBP fashion, but have a RL con coming up. How does everyone handle minis? Being on here I don't have to worry about it since I have an avatar anyway, but in RL that wont work. I have many characters (20-odd) that don't have physical representations of. Buying and painting minis on the off chance that I will need one for each of them is one option but I am curious about other options and how people handle this. Do I do paper minis? Do I get Lego and interchange accessories? Do I try to find something close-ish in a prepainted mini? How do you handle this?
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Please let me know the following details Player Name:
If you have any questions on any of the above please feel free to ask.
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A Pathfinder carrying an important message has gone missing in the sewers beneath Absalom, but what the PCs find when they investigate the missing agent's fate is something few expect.
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Dot in and we'll get rolling in a couple days.
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Agents of the Pathfinder Society have discovered the location of a back door into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use... at any cost.
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Discussion thread open. I will get the character sheets up soon for your consideration.
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