GM Ietsuna's Debt to the Quah (Inactive)

Game Master Ietsuna

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Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

Hi there.

Checking in with Ijo. I may have some minor purchases before we start. I may even get a chronicle or two in before we get going. A whole month to go!

Scarab Sages

Gnome "Professor" HP 80/80 | AC14 T11 FF14 | CMD 11 | F11 R3 W10 | Init +0 | Per +10 (+6)

Checking in.

I saw we were likely rounding up into subtier 6-7 so picked my Cleric to bring to this party (originally had signed up on an Investigator but I think there'll be some more RP mileage out of this particular character, too).

The Exchange

M / Prehensile Tail/ Minor Magic acid splash at will/ Major Magic Snowball 3/day Vanara /HP 39/ AC 21/ FF 15/ T 16/ Fort +3/ Reflex +10/ Will +3/ Init +7/ Unchained Rogue 2 /CMB +5/ CMD 21/ Climb Speed 20/ Low light vision

Checking in.

Scarab Sages

Male Dwarf Pal1/Mnk4/CoI1 HP53/53 AC18 TC16 FF17 CMD25(29 vs Trip/Bull Rush) F+10 R+6 W+12 (+3 vs Poison +5 vs Spells, +1 vs Mind-Affect) Init +1 Perc +10 Spd 30 Ki 6/6 Smite 2/2

Reporting for duty!

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Reporting for drinking duty.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Reporting for sport and glory!


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Hey, just a last minute roll call before we kick off in a couple days.

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

good to go

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

same

Scarab Sages

Male Dwarf Pal1/Mnk4/CoI1 HP53/53 AC18 TC16 FF17 CMD25(29 vs Trip/Bull Rush) F+10 R+6 W+12 (+3 vs Poison +5 vs Spells, +1 vs Mind-Affect) Init +1 Perc +10 Spd 30 Ki 6/6 Smite 2/2

Aye.

Scarab Sages

Gnome "Professor" HP 80/80 | AC14 T11 FF14 | CMD 11 | F11 R3 W10 | Init +0 | Per +10 (+6)

Bad from a trip and ready!

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Sorry - did not have this one dotted. Posting into Game play now.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Any reason why the party is scattered on the map like this? I feel like I missed something...


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Some people are moving their tokens, others are not. Since we have not had a combat for a little bit I have not overly worried about moving everyone. I am assuming you are all keeping up with Mr Teeny, although he is moving at the front to check for traps and such.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Ok thanks! I'm 15 feet behind Teeny in case he needs backup!

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

Looks like we've moved up together.


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The room was a haunt. That dastardly PFS agent took the statue which contained the remains of the wolf companion Hunts and Night. Given that canine lifespans are much shorter than humans she died and was interred within the sepulcher to await Silent Footsteps. When he passed he was buried here and the statue containing her remains was reunited with him. The removal of the statue produced a haunt.

From the scenario wrote:

Area A8 is plunged into supernatural darkness, and each PC must succeed at a DC 15 Will save or be shaken; this is a fear effect. All light levels become total darkness, and darkvision cannot see through it. To all affected PCs, the room no longer seems to be the chamber that it was—they feel wind on their faces and hear rustling leaves and running water—and they cannot exit the area. On each round on the haunt’s initiative, the PCs hear a bark from the darkness, granting the PCs a vision of their surroundings (including an obstacle) as if by blindsight, after which at least one PC must overcome the obstacle; if all PCs fail to overcome the obstacle, they must repeat it. Once one PC overcomes the obstacle, the scene skips ahead to the next.

First, the bark echoes as if in a cavern, and the PCs see a chasm inside a cave, which they can jump over by succeeding at a DC 20 Acrobatics check. Second, the bark rings through the air, and the PCs see a fast-flowing river and a nearby log that is large enough to serve as a bridge across, which a PC can create a bridge with by succeeding at a DC 18 Knowledge (engineering) or Strength check. Finally, the bark comes from above, and the PCs see a sheer rock wall and the possible handholds to climb it, which a PC can do by succeeding at a DC 20 Climb check. On each round in which all of the PCs fail to bypass an obstacle, each PC takes 2d6 points of damage, which appears to come from the features within the haunt. After the PCs accomplish these three things, the haunt is reduced to 0 hit points. On the other hand, if the PCs fail three times, the haunt succumbs to its own despair and retreats.

I hope I ran it like that.

Scarab Sages

Gnome "Professor" HP 80/80 | AC14 T11 FF14 | CMD 11 | F11 R3 W10 | Init +0 | Per +10 (+6)
GM Ietsuna wrote:
I hope I ran it like that.

You did, it's much easier at a real table I'm sure where you can keep saying to the players, "you're not sure what's going on, but this is what's happening as hard as it is to believe!".

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Nicely done. I hate haunts, but that one was pretty cool.

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

Excellently executed. Agreed haunts are a bit of a challenge mechanically but that was cinematic even in pbp.

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

I wish all haunts would be like that instead of "oops you're screwed if you don't have a cleric with positive energy"

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

For sure.

Scarab Sages

Male Dwarf Pal1/Mnk4/CoI1 HP53/53 AC18 TC16 FF17 CMD25(29 vs Trip/Bull Rush) F+10 R+6 W+12 (+3 vs Poison +5 vs Spells, +1 vs Mind-Affect) Init +1 Perc +10 Spd 30 Ki 6/6 Smite 2/2

I agree, this one was a lot better than some of the early ones. Hopefully the 2E ones followed this evolution.


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I have Paizocon Asia Pacific this weekend so I wont be online. We'll halt for a couple of days until I get back.


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Hey all. We are nearing the end of PbP Gameday so can I have everyone's PFS details please. Also, going to take a moment to roll BOONS. 19 and 20 wins a prize. Good luck all.

Mr Teeny: 1d20 ⇒ 2
Professor F: 1d20 ⇒ 10
Zzorn: 1d20 ⇒ 10
Kalten: 1d20 ⇒ 4
Omar: 1d20 ⇒ 10
Ijo: 1d20 ⇒ 17
Ietsuna: 1d20 ⇒ 12

Better luck next time all.

The Concordance

Male Halfelf - Skald 8 - AC21/T13/F16/CMD14 |HP 40/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (7/23 song used) { +8/8 hp , 3xmirrors, fly }

Player: GM Aarvid ...
Character: Omar Posada ...
Character Level at start: Skald 5 ...
Pathfinder Society Number: 9884-11 ...
Faction: Scarab Sages (?)
Slow Track or Normal: Normal ...

Performance : 1d20 + 6 ⇒ (14) + 6 = 20

Sovereign Court

Male NG Ulfen (shaven) Barbarian 2 / Fighter 4 (Siegebreaker) / Ulfen Guard 2 - Init. +2, Senses Normal Vision Perception +12, AC 25/ touch 12/ ff 23; CMD 28 (32 vs. Grapple, 30 vs. Bull Rush/Overrun/Sunder/Trip); hp 71/71 Temp 2/2, F+13, R+5, W+6, Speed 40 ft. | Armored Vigor: 7/7 Rage: 12/12 | Buffs: [b][/b]

Player: PDK
Character: Zzorn
PFS #: 4456-12
Dayjob: Knowledge Nobility: 1d20 + 21 ⇒ (12) + 21 = 33
Advancement: Normal

Scarab Sages

Male Dwarf Pal1/Mnk4/CoI1 HP53/53 AC18 TC16 FF17 CMD25(29 vs Trip/Bull Rush) F+10 R+6 W+12 (+3 vs Poison +5 vs Spells, +1 vs Mind-Affect) Init +1 Perc +10 Spd 30 Ki 6/6 Smite 2/2

Player Name: Steven
Character Name: Kalten Stonejaw
PFS #: 3217-18
Faction: Scarab Sages
Dayjob: Profession Soldier: 1d20 + 8 ⇒ (9) + 8 = 17
Reroll: 1d20 + 8 + 5 ⇒ (11) + 8 + 5 = 24
Advancement: Normal

The Exchange

M / Prehensile Tail/ Minor Magic acid splash at will/ Major Magic Snowball 3/day Vanara /HP 39/ AC 21/ FF 15/ T 16/ Fort +3/ Reflex +10/ Will +3/ Init +7/ Unchained Rogue 2 /CMB +5/ CMD 21/ Climb Speed 20/ Low light vision

Player: Guy
Character: Mr. Teeny
PFS #: 29749-16
Dayjob: Perform Dance:: 1d20 + 6 ⇒ (13) + 6 = 19
Faction: Exchange
Advancement: Normal

Scarab Sages

Gnome "Professor" HP 80/80 | AC14 T11 FF14 | CMD 11 | F11 R3 W10 | Init +0 | Per +10 (+6)

The: Professor
PFS: 15208-9
Day Job: Alchemy: 1d20 + 6 ⇒ (10) + 6 = 16
Faction: Scarab Sages
Advancement: Normal

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

Ijo Ibn Son
OG3
175185-9
No Day job
Grand Lodge
Normal advancement


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Ok, I have everyone's details. I'll get the game reported and chronicle out shortly. Thanks everyone. That was really enjoyable for me as a GM.

Grand Lodge

1 person marked this as a favorite.
M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

I've enjoyed your games, Ietsuna. Really reasonable GM taking us through fun games. Would be happy to jump into whatever you run next.

Scarab Sages

Male Dwarf Pal1/Mnk4/CoI1 HP53/53 AC18 TC16 FF17 CMD25(29 vs Trip/Bull Rush) F+10 R+6 W+12 (+3 vs Poison +5 vs Spells, +1 vs Mind-Affect) Init +1 Perc +10 Spd 30 Ki 6/6 Smite 2/2

This one is a really good adventure, even if the council meeting is rough for a secondary success condition.


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The game is now reported and your chronicles are HERE

As always if there is anything that I got wrong on them please let em know and I'll fix it right up.

Grand Lodge

M Half Orc Lunar Oracle (Spirit Guide) 4/Paladin (OathLoyalty, Mind Sword) 2| HP 41/41 | AC 18/14/14 | F+12 R+13 W+14 | Init +5 | Perc +4 | Active Condition: None

can we get this archived?


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Yeah, sorry. I finish games and intend to come back after a week or so to archive them, but I forget.

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