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BS:48 | WS:32 | ST:28 | T:34 | AGI:52 | PER:35 | INT:44 | WP:35 | FEL:43 | Pilot (Space) +20 Wing Commander
![]() Initiaitve: 9
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![]() Huh, I've been summoned!
If anyone is interested in Only War (maybe, eventually Dark Heresy) game with a HEAVILY modified OnlyWar system, shoot me a PM (or reply here) and I'll add you to my list of lads ready to fill open slots.
We are down to currently 4 effective, with an additional one I keep boting for a while longer before retiring him. I'll absolutely try to follow this one and lurk around, since I certainly should not apply with my lack of time at this point of time. ![]()
![]() Heh, I'm very in-between.
I like the fact that the campaign is public and I have read a good few numbers of other people's campaigns on this forum and had a blast, so in a way this is me ... contributing back, so to say? One thing however... Searching on paizo is a pita compared to ... practically any other place I can think of, at least for me. If you don't have a very good and unique search in mind ... I feel you're better of going through the pages yourself than to use the search - urgh ![]()
![]() For me, having a shared discord channel (text-only) for player discussion, Gm Announcements and even just off-topic barter has really helped knitting the players together and we managed to steer through many obstacles since starting. Other than that, if YOU as the GM have fun and are motivated to keep going, KEEP GOING. This will attract players to your game(s) better than anything and after a couple of re-recruitments you will most likely have a very dedicated player base.
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![]() A lot of great advice in here!
to 4) Hell yes, this is the most important thing. I actually use a discord (text-only) server for the players and me to discuss. Because it is so much faster and accessible than the forum. It is very lively in there (advice: have a few different channels, like: off-topic, q/a, player discussion) and really helps to keep the group together.
5+6) YES. This is very important. Limit back-and-forth as much as possible and try to enable all players to be active at any time. Either they wait for you resolving things or they should be up. But never should they have to wait until another player does something, because that creates a posting jam.
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![]() Out from his cover, Simmins brings the business end of the melta around and onto the big, limping target and presses the trigger.
Anatoly: You get inside quickly and find your noospere nearly spiked by the sheer amount of data ghosts and free-roaming noosperic fragments in here. Truly it must have once been a data vault of incredible value. Even now, years after its fall, the machine spirits of this room still fight to repel the intruding scrap code tendrils bearing down from the ceiling. Five of the twelve corridors, framed top to bottom with rows upon rows of cogitators and memory machines, are yet resisting the invading tendrils, while the other seven are bleeding corrupted data into the local noosphere in the organic rhythm of the blood red lighting. The two remaining servitors are frozen in place, their arms lowered their heads lowered to the point of being barely within reach of a normal-sized person.
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![]() And just as a side-note - a lot of stuff that is getting asked is either part of later books (e.g. background skills from PF Unchained, LOTS of classes) or widely-used and highly regarded house rules (e.g. feat taxes).
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Human UC Zen-Archer 8, UC Rogue 4 | Stats: (HP:14/60, AC:23|T:20|FF:-, Saves F:8|R:10*|W:10+2, CMD:37, Per/SenseMotive +18*) Resources: [KI: 9/11, Perfect:8/8], Effects: Barkskin, Ragesong, Enlarged
![]() At Vuzis question, Amari seems to think for a moment, then quickly writes another note which is soon handed to the half-ork oracle. I am used to hunt and kill the restless.
I know what you meant Vuzi, but that sentence can clearly be interpreted in a more literal way, so here we go :-) ![]()
Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Ah, noooo, Ssssssnaaaaaakeeeeeee!!!! ;-) ![]()
AC:23|18|20, HPxx, CMD: 24, Saves (F|R|W): 5|7|8, Perception: +11, Initiative +5, Sense Motive: +10, Ki 2/5, Perfect Strike 4/4, Stamina 5/5 || Conditions: Dead
![]() Got myself two days off work to chill through my release date anniversary.
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Isn't there a scene in a famous book about a single seeing person leading a rather large group of blind people ...? ;-) ![]()
Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Back from no-internet holiday location.
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Holidays finally have come for me.
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() "Fchh. I don't do that.
He is interrupted by the elf and the unfriendly woman taking their leave.
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() As 'puppet' repeatedly speaks up on its own, Simon carefully approaches it from behind, sniffing the air with eyes fixed on the puppet. Once he gets close, he is feeling about the puppet as if searching for invisible strings.
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Ghoran Gestalt Synthesist 8 / Holy Tactician 4, Tree-Soul Oracle of Life 4
![]() With the first light of the next day, consciousness comes and takes root in the newly grown body.
<<< Three days thereafter >>>
Shooping: Metamagic rod of extend, belt of strength +2, pearl of power (2nd) ![]()
![]() Hi there again folks, this is the follow up post for my previous post for android.
So, without any more preamble, let me show you a magic trick.
At this point, some of you may be like:
The longer, more secure way:
1a) Download and Install from the original source Sublime Text (currently version 3). 1b) Download the snippets and settings from here. 1c) Extract the content to: c:\Users\YOUR_NAME\AppData\Roaming\Sublime Text 3\Packages\User\ 1d) If the above folder is not visible for you, google "how to display hidden folder in windows" then try again. (AppData folder is hidden by default - which is retarded, but whatever) 2) Start Sublime Text (from start menu / desktop) 3) Start typing your post and enjoy a couple of basic paizo-snippets* out of the box! How does snippets work:
(Let's use the basic 'say' snippet for an example) - You can try it out! Just start typing say and you'll see a pop-up appearing. - You can select the snippet you want to use with the up/down keys from the pop-up list - Press the tab key to 'expand' the snippet. You will see the keyword disappearing and the familiar paizo-bracket-tags appearing. - Most snippets also have 'fields'. That is, they have one or several input parameters where you can add additional stuff inside the snippet. In our example, you want to add whatever your character is actually saying within the "". Some of the more advanced snippets (like dice rolling) have several fields (e.g. one for the Name-tag of the dice expression and one for the d20 modifier). In those cases, you can jump between fields by pressing tab. If you don't want to use a field (e.g. because there are no modifiers to your roll), simply press delete once you jumped to the field. - That's it! *Basic Paizo-snippets / Keywords I prepared and shared:
No Sneaking!:
You sneaked in! roll => Skill Check DC10: 1d20 + 1d6 ⇒ (12) + (5) = 17 Still want to see more magic:
Of course you do! Now, those snippets above will speed you up quite a bit, as they will solve the issue of typing all those brackets and remember to close them at the end. But, you still have to type out your attacks, saves and all that complex stuff that is always the same (bar after a level-up and a few short-term modifiers). So, let me introduce you to character macros! In my other post, I used my Zen Archer Amari for examples, so he will serve the same role again. Let me tell you what macros I have for him. amariSingleAttack => Single Arrow away!: 1d20 + 10 ⇒ (14) + 10 = 24Arrow Damage: 1d8 + 4 ⇒ (7) + 4 = 11 amariFlurry => Flurry Attack #1: 1d20 + 10 ⇒ (8) + 10 = 18Damage #1: 1d8 + 4 ⇒ (5) + 4 = 9Flurry Attack #2: 1d20 + 10 ⇒ (9) + 10 = 19Damage #2: 1d8 + 4 ⇒ (8) + 4 = 12 amariKiFlurry => Flurry Attack #1: 1d20 + 10 ⇒ (16) + 10 = 26Damage #1: 1d8 + 4 ⇒ (8) + 4 = 12Flurry Attack #2: 1d20 + 10 ⇒ (13) + 10 = 23Damage #2: 1d8 + 4 ⇒ (1) + 4 = 5Ki Extra Attack #2: 1d20 + 10 ⇒ (1) + 10 = 11Damage #3: 1d8 + 4 ⇒ (2) + 4 = 6 amariFort => Fortitide Save: 1d20 + 7 ⇒ (19) + 7 = 26 amariRefl => Reflex Save: 1d20 + 10 ⇒ (20) + 10 = 30 amariWill => Will Save: 1d20 + 9 ⇒ (5) + 9 = 14 And each one of them has a field behind the constant modifier, to quickly add circumstantial modifiers on the fly. *** Even more useful, you can have group snippets. Being a nasty GM you just hit the entire party with a surprise illusion? Just use a groupWillSave snippet and go on describing the horrors that suddenly appear all around them without having to double and triple check all those modifiers of all six characters! *** Intrigued? Have a look into the character_macros folder (came together with the download). I added a couple of basic character macros in there. Create a new folder for your character and copy the snippet you'd like to use over. Open them (e.g. with sublime text) and enter your basic modifiers where asked for (usually: BaseModifier). Replace the text inside the <tabTrigger>BlaBla</tabTrigger> block with some keyword you'd like to use for your character. E.g. I use the name of the character as a prefix as you can see above, to make it easy to access all snippets of a character by just starting to type the name and see what the auto-completion pop-up window finds. E.g. if I start typing amari, it will show me a all my Amari snippets. Want to get rid of Ctrl-A, Ctrl-C, Ctrl-V ?:
There is a browser extension called "Edit with Sublime Text" that lets you edit browser field with sublime text editor. As soon as you save your sublime text, whatever you entered will be auto-magically transfered to the browser text window. Install the Extension and follow the install instruction (downloading a zip and execturing a .bat file). It may not work with portable edition, I did not try that out though. Once installed, you can just right-click into the paizo post edit field and select "Edit with SublimeText" and it should open a new sublime text edit window. Just start typing and save (Ctrl-S) whenever you feel like it (e.g. to preview a dice roll) and the text will be trsnfered to the paizo edit field. Okay, I think that is it for now.
So long
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Keen ears might overhear Simon muttering to Emily:
This surely is pretty high up in my personal list of ridiculous-thing-I-have-done-or-witnessed-in-games :-) :-) ![]()
![]() Adding a few points to the excellent answer of Jacob. - Stay away from any campaign labelled 'Mythic' and/or 'Gestalt/Tristalt/whatnot'. These are over-the-top, high-level games which produce extraordinarily complex characters and you will feel your lack of 'system mastery' if joining one of those really badly. - Be upfront with the GM / fellow players. Nothing is causing a game to break apart as fast as different expectations. If I was your GM and knew that you are a newcomer, I'd try my best to explain rule-stuff more in-depth (or at all) than if I knew nothing of it. Asking others players for insights is also a very good idea, ESPECIALLY if it comes to spell selection and/or feats and traits. - If you feel like it, build your first character and head over to the Advice Section of the Forum and ask people for their opinion (stating that it is your first one and you're new to PF). There are always people around who love to comment on builds and give input. - Keep your background flexible and focus more on the actual character of your character ;-). This will let you adapt your concept easily to various campaign settings, while still playing 'your' character. You stated that you are in love with Cheliax as an evil country. Go with 'comes from Evil Country' in your background, which may or may not be Cheliax. - Stay away from classes/options that are at the outer end of the PF system, e.g. Psionics as their rules are often not very clear and/or confusing and/or problematic (at least in my experience). - And lastly: don't wait too long for 'the perfect game' to crop up. It may not come in a while and if it does, there's no guarantee that you will make it in. You will usually make it into a game in something like one out of four cases - if not less. Cheers and have fun on the boards :-)
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Simon nods severely at Vuzi's words.
Remember the baby rats? I even made us spare their momies! If that is not worth a hundred morale points, I don't know what!
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() "Oh-meeeouwiii."
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Hey Grelthe, if you ever wondered what weapon enchant to pick up, how about this one?
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Simon smiles at the form.
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Upon Zadira bringing up that Kayla is missing, Simon looks around in surprise. Then, remembering what they were discussing, he tries an explanation.
*** Upon Zadiras Return ***
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Simon throws a sidelong gaze at Kayla, then adds:
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![]() Yeah, the bigger the fight the longer you will work on posts.
1) Have your players use an up-to-date stat-line (either in their profile-headers or as a bottom-line after each combat post)
This will massively speed combat resolution as you do not have to browse through their profiles and look back to what happened three rounds ago.
2) Set up and make good use of macros:
For non-combat ... I rarely find myself struggling with finding enough time to bing the party ahead.
I guess, those are the things that work quite well for me. ![]()
![]() Howdy fellow Play-by-Post,
1. Lost posts. This is the single most frustrating thing for mobile PbP by far. Whether it is because paizo.com decides to go full-Goblin (never go full goblin) and omnomnoms your 3000 character posts you just 'submitted' or you simply ran into one of those pesky black holes where there is no internet available without noticing and you just sent that post into the nothingness. With a lot of luck® your mobile browser may recover your post. But probably not. Everyone knows the pain, I am sure. 2. Post Formatting & Dice-Rolls. I am a software-dev, so I am no stranger to bbCodes and formatting. While on a device with a decent keyboard that is. But on a mobile ... it is just a pain in the behind (and fingers). Whether it is simply "Talking with your group" or Attacking a dragon: 1d20 + 8 + 2d6 - 4 + 19 + 2d4 ⇒ (7) + 8 + (3, 6) - 4 + 19 + (2, 2) = 43, these expressions take ages to type on a mobile. 3. Copy-Pasting. As a result of 1) and 2), I have long since started typing up my posts in a note-taking app on the phone to prevent post losses and to store&use dice macros, e.g. for my attacks, the combat initiative order / round overview (when GMing). The trouble is ... copy&pasting on mobile is annoying. Especially if you have long posts and have to copy back and forth multiple times (because dice rolls have to be resolved in the browser). After a lot of cursing I think I managed to establish a nice composition of two apps on my android mobile to overcome nearly all of those challenges.
The first app is called Pure Writer:
The second app I am strongly recommending is Typing Hero:
What the heck????:
Okay, let me explain with an example. One of the most commonly used bbCodes is the "Talking" combo of bold text and quotes. Let us create a macro for that! 1. Creating a new Typing Hero macro: Open the app, press the neat blue plus (add) button. 2. Selecting a key: In the upper text field, you can enter any text you want to use for the keyword associated with the macro. Whenever Typing hero detects you typing a keyword, it offers you to replace that keyword with the stored macro text (see next step). So you want to use a keyword you would not normally type and that you can easily remember. For our PbP talking, lets go with the keyword .say Notice the leading dot. This nifty prefix will prevent typing hero to pop up everytime you type 'say' but it makes remembering the keyword easy as cake. I start all my typing hero macros with a dot (see example section further down). 3. Entering the macro text: Now that we have a keyword, we only need to add the actual macro text. This is the text that typing hero will insert instead of the keyword we set up before. For our talking macro, we will enter the bbCode for "Talking"". So basically {b}"Talking"{/b} but with these [] brackets instead the {} ones. And we're done! Now, whenever you type the keyword .say in a supported* app typing hero will* detect the keyword and replace it with your macro text!
Awesome, isn't it?! For increases usability, open typing hero options and enable the first option ('Fitting Macros highlight' or something like that). If enabled, a pop-up will appear if you type the beginning of a keyword, allowing you to have typing hero insert the macro immediately, without even having to finish typing your entire keyword! Go forth and add all the macros you need and use them in conjunction with Pure Writer for maximum effect.
Macro examples:
(using my Zen Archer 'Amari' in the examples) - Attack routines: .amariAttack => Single Arrow!: 1d20 + 10 ⇒ (12) + 10 = 22Arrow Damage: 1d8 + 3 ⇒ (4) + 3 = 7 .amariFlurry => (2 attack Zen Flurry of Bows) .amariKiFlurry => (2 attack Zen Flurry plus an extra attack from spending a Ki point) .amariRiskyKiFlurry => (as the above but with risky strike for reduced atk and increased damage) - Initiative rolls: for characters or the entire group (either to support the GM by speeding up your game or because you are the GM and roll ini for the group) .amariInit => Roll Initiative!: 1d20 + 5 ⇒ (12) + 5 = 17 .group2Init => (lots of init rolls) - Saveing throws: (again, for characters or your entire group => very useful for gming! .amariFort / .amariRefl / .amariWill => saving throws .group2FortSaves => (all of the groups fort saves) - Round Summary: my preferred way to organize battle for the groups I GM for .group2RoundSummary => (round summary including round number, initiative order, status effects, resolved actions, ...) Qestions/Answers:
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() @Zadira: Lol!
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() While I really like stealth synergy, I am all for Kayla to receive a homebrew crafting feat to create magic chocolate bars with various buffing effects.
:-) ![]()
Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() I was sniggering for sure, Zadira!
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Anyone else feels like: "Ohhh, what?! A demon can conjure positive energy treats?!" ![]()
![]() Mhhh, using the wish ...
@Using Class Feature Bonus:
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Male Catfolk Hunter 8 UC Rogue 4 || Defenses (-2AC/CMD/R if surprised): AC:22|17|/, HP:28/57, CMD: 23, Saves (F|R|W): 10|13(+1vs traps, Evasion)|6 || Other: Ini+5, Perception: +14 (Traps/Ambushes+2, 30ft Scent) || Ressources: AF:8/8, Spells: 1st:5/6 | 2nd:5/5 | 3rd:2/2 || Effects: -
![]() Hmmmm, I still smell fish* from Grelthes body though ...
*note: in german, something smells fishy is a saying that means, something is off, a fraud, an illusion, some trickery (...).
![]()
![]() The cast: (can be found in the onenote under npcs->m4)
Squad NPCs:
PDF NPCs:
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![]() Thud'dr goes Priest!:
The arrival of an Ogryns within the temple of the Cleansing Flames in Crossroads with the barely articulates wish to join the ranks of its Incinerate Priests causes debates behind closed doors. A lot of heated debates. The priesthood is split throughout ranks, splinter-beliefs and status over the question whether an Ogryns can and should be allowed to bear the symbols of their holy order into battle. Scribes are sent to the chamber of remembrance to search for any notion of Ogryns in their own or any other Ecclesiarchy order but they returned empty handed. The debate still is ongoing at this point of time but the voices of acceptance are already loud enough (due to Highpriest Occelent III. is in that wing) that Thud'dr receives some rites of blessing and tokens of worship to take with him on his next assignment. Everything else is postponed until his return.
*** After an endless time of waiting in the chapel, a quartet of priests in long blazing red robes approaches Thud'dr and Notch to take them into the deeper parts of the shrine.
Finally, both are presented with cracked and blackened Rosarius as a token from the order of the Cleansing Flames to take with them and into battle. They are told that these tokens will witness their accomplishments and fears in the fires of war and will be used to assess their faith and dedication once they return to the shrine. *** I figure that any advanced speciality will require quite some training, which seems unreadonable in-between missions with only a few days in between assignments – double so for something unusual. And an Ogryn priest is certainly unusual.
What you get now?
@Ogryn armour: It is stated nowhere, but I guess that at least chest armour for Ogryns should be easily available (aka you have it). The more delicate parts, especially the helmet is probably a case for case-by-case crafting. @Shield: I think I did remember something about you asking around for someone to make you one with a view-slid in it, didn't you?
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![]() @Monia: You train one of your squad buddies to hit/shoot you (a little) if you get out of control* to get a reroll on whatever caused you to start doing spooky stuff (possession/psy roll).
*Note: It is up to your buddy to decide what is spooky-but-okay and WAY-TO-SPOOKY-SHOOT-THE-WITCH!!!
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